Doublehelix
Joined: 04/12/02
Posts: 4162
Loc: USA
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Reaper
#417152 - 06/02/07 02:16 PM
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In the "Steinberg is making Cubase users angry" thread that Keef started, we ended up
getting *way* off track, and the thread became a discussion about a relatively new piece
software called "Reaper". (More at http://www.Cockos.com)
I thought (as others have
suggested) that we start a new thread dedicated to Reaper since we were getting way off
topic over there.
That thread is: HERE
In the early part of that
thread, the discussion turned to Samplitude, and onto Sonar.
Finally, at the
bottom of page 2, Scott Dru made the following post, and the discussion turned to
Reaper:
Quote Scottdru:
Quote Doublehelix:
ADC = "Automatic Delay Compensation".
DH, Reaper has this at ALL points in the signal path.
I had recently been thinking of upgrading to SX3 (still on VST 5.1), because I
really needed ADC too, and I have just been having too many problems of late with VST.
But now that Steinberg have pulled this I've decided I'm not going to follow
their hellish forced "upgrade" path.
I have been playing around with Reaper a
bit lately, and I have to say that I find it much more intuitive, more problem free, and
seems to offer me a much faster work flow than Cubase.
You can also customise
the look a bit, which I find very nice. I have a couple of "skins" set up that I can
switch between, with different colour schemes, to ease the eye strain a bit. Actually,
it's an absolute doddle to make your own skins if you wan. If you have even the tiniest
bit of savvy with graphics programs like Photoshop or GIMP, you can even use the graphics
from a screen grab of Cubase or whatever, to infuse a little of that look into REAPER.
And, as mentioned before, it just keeps getting updated -- sometimes every few
days, or every couple of weeks, and it gets better and better.
Check some of
the basic tutorial
videos.
FWIW, there are seem to be a number of pro engineers switching to
Reaper, because they are happy with the user interface, features, the routing (which is
phenomenal), etc. Justin is also working closely with some working pro engineers in the
development of this thing, as well as paying very close attention to the suggestions and
wish lists of the users, to make sure that it is a program that is intuitive and easy to
use, and has the features people really want.
There's also a fair bit of
discussion about making things easy to import and export projects to/from other
applications.
I also like being able to do so many things on the fly
(including while recording) that I could never do in Cubase, like assign recording inputs
and arm tracks, editing, inserting plugins and VST instruments, etc. I was in a studio a
while back during an overdub session for a hip hop recording, and the producer was editing
bits of the overdubs on the fly (in Pro Tools). I remember thinking how much cooler it
would be to be able to do some of this stuff on the fly that I couldn't in Cubase.
It's also very fast and light on the CPU (people reporting successfully running
reaper on old P2 and PIII computers with ancient sound cards, etc.) without clicks and
pops, etc.
And bugs that show up as this thing develops get fixed almost as
soon as they show up.
The development of this thing is absolutely the
antithesis of the kind of crap we've been seeing from Steinberg and other big software
companies, and the whole ethos behind Justin Frankel's software company (Cockos) is really
very much user-focused, rather than big profits/big corporation feeding business model
we've been seeing more and more of in recent years. To be honest, I've come to the
conclusion that it's time to vote with my feet, wallet, etc., and try to support guys like
this, and I think it may be in ALL of our best interests to do so, particularly as long as
big business is pulling the utterly inexcusable crap it's been pulling.
Also,
Justin is a multimillionaire from having had AOL buy out Winamp, Nullsoft, etc. So it
seems he's doing this because it's a project he wants to do and believes in, and it's not
like this is something that is being done completely on a shoestring and is likely to dry
up as soon as the developer gets a "real job", etc., as often happens with projects like
this. I think there is a real intent to make it a very serious application that offers
serious competition to other professional applications, but also with the intent that this
thing isn't going to cost the earth for people to own and maintain.
I've been
watching this thing for a while now, and the more I find out about it, the more I like
what I see. It's a breath of fresh air, really.
And I think it's a very
worthwhile project to keep an eye on, and perhaps participate by making suggestions if you
feel it doesn't (yet) have features you need. Given the fact that it's currently
unrestricted shareware, and registration is very reasonable if it's something you begin to
use regularly in a commercial application, it basically costs you little or nothing to
watch and support a project that very potentially could end up being a rather ubiquitous
application. If it isn't exactly right for you now, perhaps it will be later, and you
won't have paid premium prices for beta software that never gets sorted out.
As an aside, I've also been looking at Zynewave's Podium. Looks very
interesting as well. Some very cool features that could make for a very nice, speedy work
flow.
Sorry to ramble on about this, but I am getting so sick of this whole
planned obsolescence thing, and being forced to upgrade before I'm good and bloody well
ready to upgrade. This is the kind of crap that destroyed the U.S. auto makers in the
'80s as well. People got so sick of buying cars that were built to break down, and to
nickle and dime you to death with repairs, that people just started to buy Japanese cars
instead . . . because they weren't intentionally engineered to break down.
That kind of crap REALLY, REALLY, REALLY sticks in my craw.
I got a chance to check out
some of the Reaper videos, and also looked at the Reaper forums, and all of a sudden
became very interested in this program. Others have expressed a similar interest, so let's
continue this discussion in a dedicated thread.
I will copy and paste a
couple of the posts from that other thread to keep us from having to repeat a bunch of
stuff.
-------------------- James
"Never interrupt your enemy when he is making a mistake" ~Napoleon Bonaparte~
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Doublehelix
Joined: 04/12/02
Posts: 4162
Loc: USA
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Re: Reaper
[Re: Doublehelix]
#417153 - 06/02/07 02:17 PM
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Quote Scottdru:
Quote Doublehelix:
The
problem (for me) with a new startup like this is that there is very little outside 3rd
party support. For example, Lynx tests their driver updates with all the usual suspects,
but I would guess not with Reaper. When CB4 came out, there were several plugins (mostly
VSTis if I remember correctly) that did not work well with CB4, so they had to be updated
by the manufacturers in order to function. I would guess that very few of these folks test
their products with Reaper... at least *YET*.
DH, I have to tell you . . . one of the biggest things that has pissed
me off recently with Cubase is that, even using the copy of Cubase VST that came with my
Emu 1820M, I have had all kinds of VERY frustrating issues with getting the EMu and Cubase
to talk to each other properly -- including some problems that outright ENDED TWO
SESSIONS!
I also found it difficult to get the Behringer BCF2000 working
properly with Cubase VST.
I have had NO such troubles with REAPER. As a
matter of fact, REAPER talks better with my hardware than Cubase EVER did, and everything
is much easier to set up. It's also very configurable -- you can even rename the inputs
and ouputs, which can be nice if you have certain hardware wired in to certain inputs and
outputs.
All third party plugins I've tried so far have also worked beautifully
with REAPER. The plugins in REAPER are better than the native plugins in Cubase, and all
the supplied Jesusonic plugins (highly unfortunate name, IMO, but people seem to now be
referring to them as JS) are user editable, etc., so if you want to add new features or
improve on them, this is an option.
ReaComp is a very interesting compressor
(check the tutorial vids on that one).
ReaGate is a very configurable gate with
wet/dry controls, lookahead (on hosts that support PDC), hysteresis, hold, noise
generator, MIDI event sending (on hosts that support it), built-in filtering sidechain as
well as supporting sidechain inputs, and more.
ReaFir is a FFT-based
EQ/dynamics processor/noise removal/analysis plug-in. ReaFir can do a lot of types of
processing, from standard linear FIR-based EQ, to noise signature detection and removal to
per-band compression and gating.
REAPER includes a load of plugins with
everything from Convolution to amp simulation.
Hehe . . . another little
feature that I dicovered quite by accident (I still haven't run across it in the
documentation) is that there is a little slider below the master fader, which looked like
a balance adjustment or something, but is actually a speed adjustment. So you can
actually slow down the entire session if someone needs to practice a phrase in time and in
correct pitch, but at a slower tempo, in order to nail it down. I haven't tried to record
something at a slower tempo and then speed it up, but it seems to me somebody's really on
the ball here, putting in a feature like that! 
As Dave mentions, the effects dialogue boxes seem a little strange and rather plain,
particularly at first. My first impression of it was. "OK, that's kinda lame." However,
now that I have a better sense of how it works, I like it better than the way Cubase
handles it.
One cool thing about it is that you can set up a template with
channels for all the different instruments you'd typically record in a session, and then
any number of additional channels as send effects channels. Any channel can be run into
any other channel either as a group channel or as a send channel, and you can do any kind
of side chaining you want, which is something I very much missed in Cubase. Then in each
of those channels you can load any and all plugins you would typically use on that
instrument, etc., and order them the way you want.
Then, for each channel,
you can uncheck the boxes for any and all effects you do not want to use for the time
being. As long as the box is not checked, that plugin is turned off and eats no
processing power. You could load 100 plugins into a channel, and as long as they are
turned off you place no strain on your computer.
Found an effects chain that
works particularly well or that you will use on a very regular basis? You can save the
effects chain as a preset (it can also save the effects settings with the effects chain),
and call up the entire effects chain at a moment's notice.
When you are mixing,
if you get an effected sound you are happy with on a given channel, you can quickly and
easily render the effected track as a new take and then turn off the plugins to save CPU
cycles. Switching between takes is easily done by right clicking on a track and choosing
take X. And it's easy enough to go back and change if you later decide you don't like it.
This feature is a big help for older computers, like my aging P4 1.6 GHz machine.
I find the handling of multiple takes to be much faster and easier, with fewer
mouse clicks, etc., in REAPER than in Cubase -- though the lanes in Cubase/Nuendo can be
nicer for comping tracks. But, even so, you have an option to break all takes out into
new subtracks, so you can use that in a similar manner to using lanes, and there is
actually some talk of implementing an option to use Cubase/Nuendo style lanes in
REAPER.
I find that there is a deceptive simplicity to REAPER, and it's easy to
overlook or entirely miss some very deep features because of this, and because the
documentation is fairly simple and not entirely complete at this point. That's why it's
worth dropping in to the REAPER forums on occasion and having a look around. And, as I
said earlier, those basic tutorial videos offer some nice insight as well. TBH, it was
looking at those that convinced me to look a little deeper . . . at REAPER (sorry 'bout
that one ).
Sorry for a bit of cut and paste, here, but:
Wide open
compatibility
* Human readable and editable project file format * Support
for on-the-fly reading and writing of many common file formats, including WAV/W64/BWF,
MID, AIFF, WavPack, FLAC, MP3 and OGG * Support for consolidating track edits, to
enable easy export of edited audio * Support for rendering track stems, to enable
easy export (with FX and automation) * EDL import/export for both Samplitude and
Vegas (there is also discussion of implementing OMF import/export for applications that
support OMF) * Includes ReaRoute, which enables sending/receiving of audio to/from
most other ASIO enabled applications * Supports ReWire enabled applications *
ReaMote offers realtime network FX processing (use spare machines on your local network
for processing) -- though there is a disclaimer that this one is still very much in the
Beta stages. But, for example, that also potentially increases the number of UAD or PoCo
cards you could use, if you have a couple of spare computers lying around. Cheaper than
buying a Magma PCI expander, too!
REAPER is also apparently set up for complete forward and backward compatibility --
unlike Cubase et al.
REAPER is also set up so you can install and run it from a
portable drive -- so you can even throw it on a small USB drive and run it in a different
studio, etc. (The whole installation package is less than 2MB, FFS.)
User
arrangeable user interface. The following windows can be hidden, docked, or floated to
meet your needs:
* Track mixer view * Transport controls
* Undo history * Media explorer * Routing matrix * Navigator * FX browser * Track FX chains * Performance meter You
can easily switch between the docked windows by clicking the tabs at the bottom of the
screen. I love this! I am not endlessly opening and closing windows in REAPER.
I don't mean to sound like a fanboy here, and REAPER may not have everything for
everybody (yet), but, while I haven't had a chance to use it on a full project yet, I
really like what I'm seeing here -- both in what it offers now, and in what it is likely
to offer in the very near future.
One of the things I like about this is that
there seems to be a very serious mission to offer as broad compatibility as possible, and
to get away from the kind of overly proprietary design that makes it more difficult for
musicians and engineers/studios to work with each other.
At the very least, I
can forsee REAPER being a very handy tool for people to have in their arsenal, even if
they also use another more proprietary package.
Again, I haven't had a chance
to really use REAPER in anger yet, but I plan to start any upcoming projects in REAPER, so
I can push it a bit more to see what happens. But I do know that there are a number of
serious, working commercial studios that seem to have switched over from Pro Tools, etc.
to REAPER and are extremely happy with it even as it is now.
And a look at
the current history list shows version updates every couple of days since at least the
beginning of January. Quite in contrast to the Steinberg pace!
-------------------- James
"Never interrupt your enemy when he is making a mistake" ~Napoleon Bonaparte~
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Doublehelix
Joined: 04/12/02
Posts: 4162
Loc: USA
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Re: Reaper
[Re: Doublehelix]
#417154 - 06/02/07 02:18 PM
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Quote Scottdru:
Configurable
GUI -- some screen grabs:
As I mentioned before, the colour schemes and
buttons in REAPER can be extensively customised (and quite easily as well).
The
default theme is not that great looking, but a lot of people are doing their own schemes
and posting them up in the REAPER forums.
REAPER can look much nicer than the
various different themes you see in the screenshots on the website.
I've posted
up a screen grab of REAPER, playing one of the demo songs, with the theme I'm currently
using, which, if memory serves, uses the colour scheme from one preset and the buttons
from another. You can have a look HERE. Personally, I find this theme to be very clear, uncluttered and
easy on the eyes. I also feel the metering here looks nice and is very clear.
Note the tabs at the bottom of the screen, where you can dock many of the function
windows and toggle between them with minimal mouse clicking and movement. Also, you'll
notice that, if you select a track, it will be clearly highlighted in a different colour
(which can also be changed to your preference) both in the channel settings panel at the
left of the screen and also in the corresponding mixer channel.
If you don't
like the look of the fader handles, buttons and other icons, you can always copy from a
screen shot of your favourite application, edit as necessary in Photoshop or GIMP, and
replace the corresponding icons with your own graphics. Screen grab of one of the icon
folders from one of the theme presets HERE.
There's another screen grab of what it looks like
reassigning track inputs on the fly in REAPER while playing or recording HERE . This is a very easy right click function, rather than
having to stop playing or recording, and then go through all kinds of rigamarole pushing
multiple buttons and multiple menus, etc. to reassign a track input and arm it for
recording in Cubase.
If I've got an artist recording a part, I can add a new
track, label it, assign the inputs, arm the track, and have the track ready to go by the
time the artist is done recording the one part, and is ready to move on to recording the
next part. And I'm not mousing back and forth all over the screen or having to make an
excessive amount of mouse clicks to do it.
-------------------- James
"Never interrupt your enemy when he is making a mistake" ~Napoleon Bonaparte~
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Doublehelix
Joined: 04/12/02
Posts: 4162
Loc: USA
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Re: Reaper
[Re: Doublehelix]
#417155 - 06/02/07 02:19 PM
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Quote Scottdru:
Quote Wurlitzer:
Quote Doublehelix:
Sonar
looks pretty impressive, but somehow I just can't shake their "home/amateur" reputation. I
know this is unfair, and I am being a snob here, but it just can't bring myself to
consider Sonar as a professional application.
I *KNOW* this is incorrect, and
that they have come a long way since their earlier versions, but it is an ingrained notion
nonetheless.
Samplitude looks unfinished, and amateurish is some ways, and
doesn't thrill me so far, but I really do need to spend some more time with it.
What else am I missing?
I record 99% audio, and do very little midi (almost
none). No loops or samples to speak of (except some sample replacement for drums using
Drumagog).
If you're willing
to push that "almost none" to "none", then I'd thoroughly recommend a look at Sony Vegas.
I haven't used it since back at version 3 but at the time I thought it had the clearest,
most elegant and intuitive interface I'd ever seen on any DAW. Extremely stable too.
As I understand it, REAPER was
actually modelled after Vegas at the start, with the intention of taking that simple, but
effective user interface, and developing something that offered more features and
flexibility on the audio side for professional users. FWIW.
Quote Wurlitzer:
Only
problem with it is no MIDI, which makes it out of the question for me. I know some use it
synced to another app for MIDI, and this is apparently not a big problem.
I may do a bit of this myself with REAPER
and Cubase (or some other MIDI sequencer) if I need some more advanced MIDI programming
features that REAPER doesn't yet have. Should be fairly sensible to do, given that REAPER
supports ReWire, and also has its own ReRoute features.
For now, I do mostly
audio, with various bits of MIDI stuff, but I don't use a lot of the more
advanced/automated MIDI programming features at this point (other than automation of
faders and occasionally some plugins or external effects. If I can play stuff in and move
it around as needed, that's basically what I need for 99.9999% of what I do at this
point.
Doublehelix Quote:
FWIW I use Sonar and love it to bits. But then I'm not a snob.
That's another thing that I think we need to
fight in this industry. There are so many people using so many different sequencer
packages now, it's becoming increasingly irrelevant which software you use, or which
platform you use. I very strongly feel that the creative process needs to be as platform
independent as possible. As a musician, I don't give a f**k what software or hardware is
being used -- I just want it to work well, offer the functions I need, be stable/reliable,
and sound good. And I don't want it to slow me down in the middle of a creative burst.
Quote Koed:
OT:
Scott, which theme is that?
It's called Unempty_DarkBlue. It's one I downloaded from the REAPER forum. I'm going
to try some tweaking with the icons, etc., to get a look I like even better (when I get
some more time). I like those detented buttons in the theme Hagalund posted up. That
theme and the colours it uses looks great too!
Quote Doublehelix:
OK Scott:
Maybe I am an
idiot, but I cannot view the images. It looks like I need to join esnips to see them?
Bummer. Can you email or PM them to me instead?
I tried emailing them to you, DH, but it bounced back to me, saying
"this user is over quota" or something.
You might try a different browser? I
just checked the links using IE (only because IE won't automatically log me in as a
user/member at that site), and I had no problem viewing the pics.
Doublehelix Quote:
One
thing that seems to be missing is cooperation from Universal Audio with their UAD-1 card.
There seem to be some issues there, which is a bummer since I use those plugs extensively
(I have 3 cards in a Magma chassis).
Yikes! I guess that will be a pretty important issue for you then!

One thing about the way this software is being developed is that it's being run a
bit like an open source project -- especially since it can be used as uncrippled shareware
or you can register it under a "personal use only" license for only $50.
So
you get a lot of users working with it and trying out different configurations and
reporting back, etc. So, while there may not be direct "cooperation" with the UAD at this
point, the UAD is a pretty popular and important piece of gear in this industry, and, if
there are enough people saying they need to be able to use this gear (which I'm sure there
are already), Justin will find a way to address it (and perhaps buy a UAD card himself to
figure out how to fix the problems).
It's not like Justin is new to
developing software that has to run on all kinds of different gear, etc.
There
is actually an industry movement amongst a number of signatory software developers (Justin
being one of those signatory developers) that holds certain core values at high priority
for software development. I don't remember what the name of the group is at the moment,
but some of the principles are to develop software that is stable, widely compatible, easy
and intutive to use without requiring ridiculous amounts of documentation, and to make
sure any necessary documentation is clear and concise. I wish I could remember the name
of the group and/or find the link to the website. Very interesting. I'll post it up if I
run across it again.
I know some of the other developers in this group have
been keeping tabs on the REAPER project, and I remember one of them posting in the REAPER
forums, saying that, while he didn't have any real connection to music, he had been
watching the development of REAPER because it was an excellent implementation of the core
principles of type of software development.
That's one of the reasons I feel
that this is one that is really worth following and supporting, because I think we need
more of this kind of thing in the industry, rather than big corporations fighting for
every last scrap. We all lose out when this stuff happens -- the big software companies,
the big record companies . . . all of them. It doesn't need to be like this. I have no
problem with people getting fabulously wealthy when they develop products and/or offer
services that are superior in quality. But when a company's business model/marketing
focus moves from offering quality to spending more time, money and effort shutting other
developers out of the market so they can have it all to themselves, then we have a big
problem -- and we ALL lose.
I also have to wonder if some of this more healthy,
quality/user-focused development might help prevent piracy as well. When big software
companies charge premium prices to release beta level software that is full of bugs, or
they pull a Steinberg and repeatedly reneg on promised features and fixes, it devalues
the software in the minds of many people in the market, and people feel like they are
being ripped off.
Likewise, when the big record companies force loads of
bullsh*t cookie cutter, throwaway music down the throats of the market, and at the same
time push truly talented and interesting artists out of the market, it devalues music as a
saleable product. If people find music that they know they will want to keep and listen
to over and over for years, they will go out and buy the CD. But if they just want to be
able to listen to the current ear candy that they will only tire of when the next new bit
of ear candy comes out, they'll download it -- and if there is an option download it for
free, then unfortunately many people will go for the free option.
If a really
quality piece of software comes along that doesn't cost the earth to purchase, perhaps a
lot of people who might not have paid the premium buckage for the big name beta software
will pony up a few bucks to support the software company that serves their needs, so that
development can continue.
I also think it's a pretty fair idea charging
non-professional users a lower price so they can enjoy using the software as a hobby, and
requiring a higher fee for professionals who use it to generate income for themselves.
Quote Doublehelix:
Sonar
has just *finally* released version 6.2 which *FINALLY* fixes the issues with the UAD-1
cards that has been going on for a couple of years... A couple of years!!! How about that
for response time?
Ummm . .
. better than Steinberg's overall response time? 
Anyway . . . I'm really not meaning to try to over-sell REAPER, or to hijack this thread
to make it about REAPER; but, especially having looked at some of the background of this
thing, I do think that the whole REAPER project is rather an eye opener as to how things
COULD be, and I think it is well worthwhile for we users to keep an eye on it, and
I think that the big software companies would do well to take heed as well. But
they probably won't take heed unless those who would be their customers FORCE them to take
heed!
-------------------- James
"Never interrupt your enemy when he is making a mistake" ~Napoleon Bonaparte~
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Doublehelix
Joined: 04/12/02
Posts: 4162
Loc: USA
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Re: Reaper
[Re: Doublehelix]
#417156 - 06/02/07 02:20 PM
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Quote Hagalund:
Quote doublehelix:
One thing that
seems to be missing is cooperation from Universal Audio with their UAD-1 card. There seem
to be some issues there, which is a bummer since I use those plugs extensively (I have 3
cards in a Magma chassis).
Well, there was a new relaease today to v1.77 in fact:
* big clock: fix for
completely offscreen on startup * navigator: shows custom track colors,
bettervertically shrunk views * dx/vst: denormal reduction improvements
* vst: optional UAD-1 no-flush mode (prefs/VST) to help avoid munch * midi
editor: CCs show 0/centered events * midi editor: display for PC shows 1-128 * midi editor: doubleclicking scrollbars zoom out * midi editor: numpad
keys move events when not in step sequencer mode * midi editor: midi CC moving
with events only moves CCs on same channel as events
It would seem that this
Justin is on the case! Perhaps that UAD1 fix above will help?
@ScottDru:: You can look at my colur prefs here . Think you
have to tick all the little boxes at the top (the one about the buttons isn't
marked by default).
Just been checking it out some more..incredibly fast
boot-up time (10 secs), and just loads of little features that make me think - why is this
possible and I haven't seen it before even though I've shelled out a few hundred quid for
steinberg stuff?
I'm going to download the manual and run a project through
this baby and if it checks out, this Justin guy can have my money, even though I probably
won't get what it costs from selling my copy of C4 studio
-------------------- James
"Never interrupt your enemy when he is making a mistake" ~Napoleon Bonaparte~
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Doublehelix
Joined: 04/12/02
Posts: 4162
Loc: USA
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Re: Reaper
[Re: Doublehelix]
#417158 - 06/02/07 02:21 PM
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OK... lots of copying and pasting... sorry about that! I just thought it would ground this
new discussion with some of what has been already discussed.
I have not
downloaded the demo of Reaper yet, but I am certainly tempted!
-------------------- James
"Never interrupt your enemy when he is making a mistake" ~Napoleon Bonaparte~
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John Willett
Sound-Link ProAudio
Joined: 07/03/00
Posts: 11961
Loc: Oxfordshire UK
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Re: Reaper
[Re: Doublehelix]
#417166 - 06/02/07 02:35 PM
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The things that some people do to get their post count up.
-------------------- John - Sound-Link ProAudio
President - Federation Internationale des Chasseurs de Sons
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Richard Graham
Joined: 10/04/06
Posts: 2250
Loc: Gateshead, UK
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Re: Reaper
[Re: Doublehelix]
#417167 - 06/02/07 02:36 PM
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I tried Reaper this morning at 3am when I couldn't sleep. First impressions are positive,
as it seems easy enough to set up. Does anyone know if it is possible to import multiple
wavs simultaneously?
What I use my free copy of cubase Le for, is mixing down
the recordings I make with my Zoom H4: when you import these wavs, they line up an sync
perfectly, and you can pull them all in 'as a piece'.
I'd consider switching
to Reaper if only for the fact I can build up chains of effects.
Does anyone
know a decent cheap/shareware/freeware EQ, compressor, and reverb? Reaper seems to lack
these, but I could be wrong.
-------------------- Battle flags are flown at the feet of a garden gnome.
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Colin J Morris
Joined: 28/08/06
Posts: 877
Loc: Ireland
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Re: Reaper
[Re: Doublehelix]
#417169 - 06/02/07 02:39 PM
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It really does seem functionally great now. I gave it a shot about 6 months ago and got
frustrated at the look of it. That's how fickle I was (am!) -it just didn't feel nice to
me. But the specs speak for themselves. I reckon it's time for another go!!!
-------------------- [url] http://colinjmorris.bandcamp.com/releases [/url]
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Henry-S
member
Joined: 11/07/04
Posts: 937
Loc: UK, Cornwall
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Re: Reaper
[Re: Doublehelix]
#417206 - 06/02/07 03:58 PM
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It seems very friendly at the moment. Things like making your own effect chains
and then just being able to save them and recall them seems so logical  I will say there is one thingh that Reaper does sstruggle with and thats plugin
compatibiliy. I am having a nitemare trying to get EZDrummer to work, just comes up with
the template but with no drums, looks like a reinstall could be on the cards. The other thing which is a little frustrating is the speed in which it renders the wave
files (while your recording it seems to take like 2 seconds, then it creates the wave)
find it a little off putting. I am also yet to find a template I love, I can
get along with a few of them, but a truly "great" template needs to come out for Reaper to
truly shine. If I could get this sodding EZDrummer working then I would be
using Reaper a lot more, but seems like I can only get it working in Cubase SX 3 at the
moment. Very promising program and after a couple more weeks use, I am sure I
will be registering the program
-------------------- There is nothing Grim about this Reaper
We Fell From The Sky
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Doublehelix
Joined: 04/12/02
Posts: 4162
Loc: USA
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Quote John Willett:
The things
that some people do to get their post count up.
Spoken by the one with a post
count of almost 6,000!!! Hehe...
Quote Richard Graham:
Does anyone know a decent
cheap/shareware/freeware EQ, compressor, and reverb? Reaper seems to lack these, but I
could be wrong.
Actually,
Reaper seems to have a pretty awesome set of built-in effects, including EQ, comp and
reverb. Maybe Scott or other more experienced users can chime in here.
-------------------- James
"Never interrupt your enemy when he is making a mistake" ~Napoleon Bonaparte~
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Alphajuno
Joined: 02/11/05
Posts: 307
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Re: Reaper
[Re: Henry-S]
#417248 - 06/02/07 05:02 PM
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Quote Henry-S:
It seems very
friendly at the moment.
The other thing which is a little frustrating is
the speed in which it renders the wave files (while your recording it seems to take like 2
seconds, then it creates the wave) find it a little off putting.
I dont have it on this pc so cant tell you
where but you can change this somewhere in the settings page.
Pretty good idea
actually so that you dont have to waste CPU resources on rendering the file.
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Glenn Bucci
active member
Joined: 28/10/02
Posts: 1159
Loc: Pennsylvania
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Re: Reaper
[Re: Doublehelix]
#417281 - 06/02/07 06:07 PM
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It seems that many Cubase users are serious about leaving Steinberg due to the endless
reasons listed on other posts. So now we have all these threads about other programs we
have found. Then we give our opinion about our findings.
Regarding Reaper, my
feeling is the program looks nice, but it takes years….years to get a program where it
works well, is compatible with many other software, and drivers. Not to mention all the
bugs caused by the program, and by bug issues when you use UAD, or an updated driver for a
software plug in that is not compatible with the program. I would feel more comfortable
if there was a big following and knew someone of the stability of the program and company.
Apple, or some other company could buy them out, use some ideas from the program and then
discontinue it in a year.
I have looked at some of the DAWs out there, and
with being a Cubase user I found I am more comfortable with the work flow and feel of
Samplitude. I like the great customer support I already received and I have not found the
angry customers on their forums like I do with Cubase. The latest version seems very
stable, and things that customers bring up that they would like changed, the company
listens to. I emailed them about having a layover on the buttons for the Mackie Controller
just like what they have for Logic, Sonar and Steinberg software. They got back to me in a
day, told me they have talked to Mackie about this and they are already on it. Not too
bad. I never would have received a quick and polite response from some other company’s.
The problem I have is I like Cubase SX3, but I won’t go to Cubase 4. With
the special they are having now with Samplitude on crossover’s, do I get it, or stay
with the program I like and what works for me now?
-------------------- revelationsoundstudio.com
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Koed
Joined: 09/06/06
Posts: 556
Loc: Delft,The Netherlands
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Re: Reaper
[Re: Doublehelix]
#417295 - 06/02/07 06:43 PM
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The more time I spent with Reaper the more I like it. The learning curve is minimal
because just about anything you can do to an item is presented on the menu when you right
click an item (now why didn't anybody else think of that  ). Midi editing is still minimal but very functional. Did some midi recordings
with it and (unlike cubase/cakewalk) every midi message got recorded straight away and
playback was perfect. When I hooked up my Kawai to cubase and cakewalk the first time
I had all kinds of weird things like missing messages and stuttery playback, which I all
got fixed by changing options and configuration. It's sure nice to see that Reaper
seems to understand my Kawai straight out of the box. It's easy to layer takes
and switch/merge between them and reaper has wonderfull little features like 'explode
takes to seperate tracks' or simply saving a take or part of it as a seperate midi
file. Going to do some renders with Synthogy Ivory tonight and first impressions are
that everything runs smoothly cause I got about 500MB extra memory and less CPU overhead
to worry about. I'll let you know about the stability.
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Scottdru
Cool Dude
Joined: 17/12/02
Posts: 4392
Loc: NYC: isle off the coast of Eur...
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Quote Richard Graham:
I tried
Reaper this morning at 3am when I couldn't sleep. First impressions are positive, as it
seems easy enough to set up. Does anyone know if it is possible to import multiple wavs
simultaneously?
I haven't got
far enough to see if this is possible. But what I know you CAN do is drag and drop any
files into tracks in REAPER, and you can do this quickly and easily from REAPER's in-built
Media Explorer. I recommend to open up the Media Explorer and dock it in REAPER's
"Docker" (it is a simple right click operation to do so), then you can access this window
at any time (along with the mixer and any other REAPER windows you put in the Docker) by
clicking on a tab at the bottom of the screen (I love that feature!).
Quote:
What I use my
free copy of cubase Le for, is mixing down the recordings I make with my Zoom H4: when you
import these wavs, they line up an sync perfectly, and you can pull them all in 'as a
piece'.
I don't know how this
works in Cubase LE either, as I still use VST, and of course I don't have a Zoom H4
(though my father just bought one on the recommendations of me and y'all in that Zoom H4
thread, and he is very happy with it so far). Is this a Cubase function, or is it a
function of the Zoom software?
Either way, even if you drag/drop the files into
REAPER, they should all line up perfectly in REAPER at the start point as at should in any
DAW.
Quote:
I'd
consider switching to Reaper if only for the fact I can build up chains of effects.
There's loads more stuff about
it that would probably make it worth switching for you. Among other things, REAPER has
full automatic plug-in delay compensation throughout the entire signal chain, which Cubase
LE doesn't. That means you can set up any number of group channels for mixing, and also
put effects on those group channels without having to futz around adjusting for plugin
latency manually.
Quote:
Does anyone know a decent cheap/shareware/freeware EQ, compressor, and
reverb? Reaper seems to lack these, but I could be wrong.
Richard, REAPER has a TON of good quality
effects plugins that come with it -- both its own and also the Jesusonic plugins, which
are actually very good, and are also user editable! (I'm starting to see people on the
REAPER forums posting up their own customised versions of the Jesusonic programs.)
The REAPER compressor is actually quite a nice compressor, with an incredible
amount of flexibility. ReaFIR is also a great plugin. AND . . . REAPER also includes a
basic convolution plugin. Of course there's also SIR, which is a free convolution plugin
(and you can download impulses for any of these at noisevault.com).
There are
also some good freeware EQ and other plugins at Voxengo.com, and check in the "Free Stuff"
sticky threads at the top of this forum and in the PC forum. "Ambience" is one good
freeware reverb plugin that immediately springs to mind, and there are the various
Kjaerhus Classic plugs that are free and very decent. Most any of the plugs in REAPER
and amongst the many good freeware plugs will be better than what you get in Cubase.
There's also a new freeware plugin that emulates the Pultec EQ (maybe it doesn't
do this as accurately as the UAD or others, but it is surprisingly good, and well worth
the download) called Pushtec 5A+1.
You can get that one at KVR (you'll have to
register/log in to download it): http://www.kvraudio.com/developer_challenge.php
But, with
regard to some of the REAPER plugins like ReaComp and Rea FIR, I highly recommend
Pipeline's REAPER tutorial videos if you'd like to see just what they are capable
of.
-------------------- Scott
--Where are we going and why am I in this handbasket?
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Scottdru
Cool Dude
Joined: 17/12/02
Posts: 4392
Loc: NYC: isle off the coast of Eur...
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Re: Reaper
[Re: Doublehelix]
#417310 - 06/02/07 07:18 PM
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Quote Doublehelix:
Finally, at the bottom of page 2, Scott Dru made the following post, and the discussion
turned to Reaper:
I will copy and paste a couple of the posts from that other
thread to keep us from having to repeat a bunch of stuff.
Hehe . . . it's pretty bad when the forum
members have to mod the moderators for taking a thread way off topic.
In all seriousness, though, thanks for doing this. Saved me some time I didn't
really have to do the same.
I didn't really mean to take that thread so far
of topic, but at the same time I felt it was at least somewhat relevant, in that
Steinberg's business model is really pissing people off, and that REAPER's business model
seems to be a good one, with incredibly rapid development and incredible response to the
users' wishes and concerns.
If Steinberg is watching any of these
threads in various forums, they need to take heed.
-------------------- Scott
--Where are we going and why am I in this handbasket?
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Scottdru
Cool Dude
Joined: 17/12/02
Posts: 4392
Loc: NYC: isle off the coast of Eur...
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Re: Reaper
[Re: Koed]
#417315 - 06/02/07 07:27 PM
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Quote Koed:
The learning
curve is minimal because just about anything you can do to an item is presented on the
menu when you right click an item (now why didn't anybody else think of that ).
This is why REAPER's GUI is
deceptively simple. You don't have the clutter of hundreds of tiny buttons, and you don't
have to go back and forth across the screen with your mouse to grab tools, etc. There are
a few things that happen automatically depending on where you left click on something, and
then for everything else you simply right click and find what you want in a menu. There
are so many features in REAPER that not yet documented, and it's easy to overlook this.
Quote:
Midi
editing is still minimal but very functional. Did some midi recordings with it and
(unlike cubase/cakewalk) every midi message got recorded straight away and playback was
perfect. When I hooked up my Kawai to cubase and cakewalk the first time I had all
kinds of weird things like missing messages and stuttery playback, which I all got fixed
by changing options and configuration. It's sure nice to see that Reaper seems to
understand my Kawai straight out of the box.
I have seen a number of comments that REAPER's MIDI timing is EXTREMELY
tight -- tighter than most any of the other DAWs. But there are still some settings that
can adversely affect MIDI timing -- or, more accurately, introduce extra latency. Justin
is aware of this, and is working on sorting some of those issues out. So if you do run
across problems with MIDI timing, it may be worth checking in the REAPER forums to see if
it's simply a setting you need to adjust. I haven't had a chance to test any of this
stuff out myself yet.
-------------------- Scott
--Where are we going and why am I in this handbasket?
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PrinceXizor
member
Joined: 30/01/04
Posts: 825
Loc: Ohio, USA
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Re: Reaper
[Re: Scottdru]
#417330 - 06/02/07 08:06 PM
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I just recently snagged a 1212m and its gaggle of free software. Part of the appeal was
the free Cubase LE, Sonar LE and various other software. So my question is, how
does the licensing work exactly. I really don't think I'll ever release anything
commercially. But, then again, we may try to sell some CD's through the internet or at a
few concerts. The website is not entirely clear. We don't/won't "run a
business" or do paid work for others. I'd like to try Reaper but would not want to pay
$200 when I have Cubase LE or Sonar LE to use for "free". Jim
-------------------- My Home Studio Build Thread
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Koed
Joined: 09/06/06
Posts: 556
Loc: Delft,The Netherlands
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Re: Reaper
[Re: Doublehelix]
#417389 - 06/02/07 10:06 PM
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Well I just did some midi mixdowns with Synthogy Ivory and I'm very happy.
I've
never been able to do a hickup free render with the full Imperial Grand 10 layer model
with 64 voices on my system with either Cubase or Sonar.
I actually had some memory
and CPU to spare so I'd probably could have upped the voice count a bit.
Not a
missed note and it sounds just as tight as it was on my headphones when I recorded it.
Just for that Reaper is worth double the money to me.
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Henry-S
member
Joined: 11/07/04
Posts: 937
Loc: UK, Cornwall
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Re: Reaper
[Re: Doublehelix]
#417412 - 06/02/07 10:45 PM
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Update on my Reaper Usage
Got EZDrummer working, I went into the options and added the VST plugins folder again
and seemed to have just worked? Not really sure, maybe it just didn't get it the first
time.
Anywho just been jamming with EZdrummer for sometime and adjusting the
settings in Reaper. Its really nicely layed out and what I really like is the full screen
mode.
Your actually able to use all of the screen and not be losing windows
everywhere, its bloody magic. The only way I can describe the program is basically, simple
yet complicated. You can easy just click record and hammer in some stuff but if you look
under the hood the amount of stuff your able to do is great. The routing possibilities on
EZdrummer combinded with Reapers built in routing is just silly.
I feel the
card trying to get out of the wallet but going to hold off for one week just to really get
to grips
-------------------- There is nothing Grim about this Reaper
We Fell From The Sky
Edited by Henry-S (06/02/07 10:46 PM)
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todd_r
Joined: 08/03/05
Posts: 172
Loc: UK
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Re: Reaper
[Re: Doublehelix]
#417425 - 06/02/07 11:05 PM
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I can heartily recommend the reaper, it's very quick, stable and intuitive to use, and
it's already impressive functionality is growing by the day, come on in the waters lovely
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Scottdru
Cool Dude
Joined: 17/12/02
Posts: 4392
Loc: NYC: isle off the coast of Eur...
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Re: Reaper
[Re: PrinceXizor]
#417460 - 07/02/07 12:29 AM
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Quote PrinceXizor:
I just
recently snagged a 1212m and its gaggle of free software. Part of the appeal was the free
Cubase LE, Sonar LE and various other software.
Only you will know if the features in those applications will suit
your needs, or if REAPER will be better for you.
For me, I've had enough of
Cubase VST and the interuptions to creative flow that it has caused me -- not to mention
the embarrassment and inconvenience when I'm actually recording someone else. I also feel
that full plugin delay compensation (PDC) through the whole signal chain is important in a
DAW. You have to get the full version of Cubase to get that -- the cut down versions
don't have it. I also found the routing limitations in Cubase frustrating at times. But
REAPER has PDC throughout, and has had it since the very early days -- and the routing is
fantastic.
I was looking at upgrading to SX3, in hopes that it might
address some of the workflow issues for me, but, after watching the lastest series of
stunts at Steinberg, I think the writing is on the wall for them . . . and even if it
isn't, they are going to have to make some serious changes in a very long, negative
pattern of customer treatment, and are likely to have to do it fast, if they are to turn
it around. At the very least, I'm unwilling to support it. I've watched this crap happen
too much with big corporations lately, and it's not a sustainable way of doing business.
It's lose-lose for everybody involved except a few top-level executives.
Quote:
So my question
is, how does the licensing work exactly. I really don't think I'll ever release anything
commercially. But, then again, we may try to sell some CD's through the internet or at a
few concerts.
The website is not entirely clear. We don't/won't "run a
business" or do paid work for others.
I don't know the answer to that either. Maybe you should email the
company and ask, or ask the question in their forum. The developers are in the forums all
the time interacting with the users, and watching for reported issues that need
fixing.
Quote:
I'd like to try Reaper but would not want to pay $200 when I have Cubase LE or Sonar LE
to use for "free".
Jim
Try them all out! See which works best for you. REAPER is currently distributed
uncrippled shareware. You can try it out for as long as you need to get a handle on
whether it's the right one for you, and then, if it is, plunk down the money when you are
ready, at whatever level is the correct one for you. It's pretty hard to lose with a deal
like that. And, as others have observed, the learning curve with REAPER is very quick.
It is intentionally designed to be so. So it's not like you'll waste a lot of time
getting at least reasonably well to grips with an application that you may or may not
use.
Also, if you have recorded a bunch of stuff in REAPER, and you decide
that you are not going to continue using it, there is a function to consolidate and export
all the tracks, so you can load the project into a different DAW.
For that
reason alone, I can see this being something that is nice to have for use in the recording
sessions alone, just to speed the work flow -- even if you end up exporting everything and
doing additional work or final mixes in another DAW.
I'm still using it
unregistered for the moment (in large part because I'm completely skint at the mo), but I
will probably do a personal use registration soon and, if I begin to use it for income,
I'll upgrade to the commercial license. The personal use registration is only $40 --
that's cheap enough for even a bus' ass homeboy like me to afford. And the first paid
session I do with it should easily pay me more than enough to justify and afford the $160
upgrade to a commercial license. Seems like a pretty painless, worry-free way to go, as
far as I'm concerned.
-------------------- Scott
--Where are we going and why am I in this handbasket?
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tex
active member
Joined: 01/04/03
Posts: 1084
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Re: Reaper
[Re: Glenn Bucci]
#417490 - 07/02/07 02:19 AM
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Quote Blueberry:
Regarding Reaper, my feeling is the program looks nice, but it takes years….years to
get a program where it works well, is compatible with many other software, and drivers.
Not to mention all the bugs caused by the program, and by bug issues when you use UAD, or
an updated driver for a software plug in that is not compatible with the program. I would
feel more comfortable if there was a big following and knew someone of the stability of
the program and company. Apple, or some other company could buy them out, use some ideas
from the program and then discontinue it in a year.
I think this is a myth put about by the software companies. I
think you'll find Cubase is much more "amateur" than you think in programming terms. I've
known programmers in the past who've looked at the code and they reckon it has always been
untidy with bits of disused code littered among the workings which are probably the cause
of many "bugs" over the years. Other proofs are the lack of any coherent professional
public relations/support crew (the exception being PG on the Wavelab forum who is
excellent) & the backwards compatibility and general losing of features from previous
versions which points to a company that's losing focus and has been for several years now.
The company is bored and tired for the most part with the occasional glimpse of the
brilliant concept but far too much is not followed through to completion.
They
should have made the program solid and advised any disgruntled users what was a bug, which
they then fix, and what isn't plus an explanation of where the user error's are if that's
the case.
Oops! Touche. I've just hijacked the thread back haven't I? Sorry.
But after all that I think you'll be surprised at how fast Reaper progresses. I'll
certainly give it a go. It's cheap as chips.
-------------------- Success is round the corner. It's also round the bend.
Edited by tex (07/02/07 02:20 AM)
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MarkEdmonds
Joined: 01/12/04
Posts: 71
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Re: Reaper
[Re: tex]
#417523 - 07/02/07 08:22 AM
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Quote tex:
I think this is
a myth put about by the software companies. I think you'll find Cubase is much more
"amateur" than you think in programming terms. I've known programmers in the past who've
looked at the code and they reckon it has always been untidy with bits of disused code
littered among the workings which are probably the cause of many "bugs" over the years.
Why do I detect a strange
aroma when reading that post?
Mark
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Dave B
Joined: 03/04/03
Posts: 5367
Loc: Maidenhead
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Re: Reaper
[Re: Doublehelix]
#417531 - 07/02/07 08:49 AM
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The interesting part about Reaper for me is that the first beta of an OSX version has been
released. Oooh... Given that it doesn't need as much resource to run, it could be very
interesting to see how that works. I think that I'll bite the bullet and pay
for the non-commercial license - hell, it's only twenty quid or so - and see just how far
I can take it and how easy it is to use. I just had a very strange thing happen with the
Samplitude 9 demo where I started it and it instantly consumed all resource and almost
crashed the machine. Better see what installing iTunes has done to the PC.... What I want to check is how Reaper handles my Liquid Mix and Powercore. When I get round
to doing it, I'll post the results. Now if only someone would do an SX to
Reaper conversion utitlity. ...
-------------------- Veni, Vidi, Aesculi
(I came, I saw, I conkered)
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tex
active member
Joined: 01/04/03
Posts: 1084
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Re: Reaper
[Re: MarkEdmonds]
#417667 - 07/02/07 12:50 PM
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Quote MarkEdmonds:
Quote tex:
I think this
is a myth put about by the software companies. I think you'll find Cubase is much more
"amateur" than you think in programming terms. I've known programmers in the past who've
looked at the code and they reckon it has always been untidy with bits of disused code
littered among the workings which are probably the cause of many "bugs" over the years.
Why do I detect a strange aroma
when reading that post?
Mark
The point of the post is to reduce the size of the "pedestal"
that people put software on. The deep programming is only done by one to three core
programmers the rest do the wallpaper etc. Just like your common or garden builder there
can be a lot of lumps in the wallpaper but it can still be a good job. Steinberg's like a
fairly untidy building company is all. But neat small companies like Reaper will come
along to chip away at their market and sometimes show the quality up. Clear enough now?
-------------------- Success is round the corner. It's also round the bend.
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Doublehelix
Joined: 04/12/02
Posts: 4162
Loc: USA
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Re: Reaper
[Re: Doublehelix]
#417680 - 07/02/07 01:08 PM
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It is good to hear that Henry-S got his EZ-Drummer working.
This is the kind
of stuff that scares me about Reaper... compatibility.
Software, hardware,
midi controllers. I was reading a post on the Reaper forum about using Mackie Controllers,
and it is unclear whether the XT units function correctly. I think someone got them to
work, but there was no display in the scribble strips, or something. Not sure if he ever
got it running...
And then there is the UAD-1 card CPU-munching issue that is
the biggest one for me. There was a new release of Reaper a few days ago that made an
attempt to address this, but it works for some and not others. The new "feature" can be
turned on or off, and when it is "on" the PDC goes away on the UAD-1 cards. Not good.
Justin is working on it full-steam, and I am sure he will solve it. It appears that UA is
not being too helpful here.
From where I am sitting at the moment, Reaper is
very tempting, but looks to be not-quite-ready-for-prime-time, but boy it is damn close!
For me, it is not a cost issue. Reaper is US$200 for commercial use, but I would
gladly pay $1,000 for a program that satisfied my needs, was stable, and I felt like I was
a valued customer rather than a second-class citizen.
I will be watching this
guy with great interest over the next few weeks and months, that is for sure. If they
could lick the UAD-1 and Mackie Control issues, I'd probably jump.
What I
need to do is to download the demo and give it a whirl myself rather than depend on others
to test if for me.
I will try to Ghost my system tonight and then install the
demo in the next few days and see what is up for myself.
-------------------- James
"Never interrupt your enemy when he is making a mistake" ~Napoleon Bonaparte~
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Richard Graham
Joined: 10/04/06
Posts: 2250
Loc: Gateshead, UK
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Re: Reaper
[Re: Doublehelix]
#417683 - 07/02/07 01:11 PM
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Thanks, Scottdru, for your fulsome answers! I found the plug-ins last night as it happens,
but I've still got a problem trying to use Reaper as a host for my VSTi's: they don't seem
to respond to MIDI either from the built-in virtual keyboard, or from my control keyboard,
and they don't seem to make any noise when I directly click on their keys! I've looked
almost everywhere for something to configure, but I can't find the settings that will make
my plug-ins spring into life!
-------------------- Battle flags are flown at the feet of a garden gnome.
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Koed
Joined: 09/06/06
Posts: 556
Loc: Delft,The Netherlands
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Re: Reaper
[Re: Doublehelix]
#417691 - 07/02/07 01:21 PM
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Quote Doublehelix:
What I need to
do is to download the demo and give it a whirl myself rather than depend on others to test
if for me.
It'll be
interesting to read about your findings. I can only say, the more I play with it the
more I'm tempted to mix a full project with Reaper.
Not quite ready to drop
Sonar all together cause I just switched recently. But if those updates keep coming
on a daily basis like they do now, I won't be surprised if I never look back again. It may not look the part but it's seriously powerfull.
One of the reasons to
switch to Sonar from Cubase was the 64 bit mixing engine. I can really hear the difference
with reverbs. I only found out today that Reaper uses a 64 bit mixing engine all the
time with delay compensation on all routes so I'll do the same test I did when I decided
between Cubase and Sonar.
My computer is getting a little bit old and with
Reaper it feels like a new system. Everything is quicker and the 1.2GB seems to be enough
for my most demanding virtual instruments.
And I just found out that I can
'freeze' busses. (That's cause busses are just tracks in Reaper )
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Koed
Joined: 09/06/06
Posts: 556
Loc: Delft,The Netherlands
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Quote Richard Graham:
I found the
plug-ins last night as it happens, but I've still got a problem trying to use Reaper as a
host for my VSTi's: they don't seem to respond to MIDI either from the built-in virtual
keyboard, or from my control keyboard, and they don't seem to make any noise when I
directly click on their keys!
1) Enable your midi interface under Preferences/Midi devices. All devices are
disabled by default.
2) Create a new track
3) Click the FX button
and add your VSTi, from the VSTi tree.
4)Right click the Record icon on the
track and select Midi Input > Your midi device > the channel or all
5) Record
arm the track and click the record monitoring icon to on.
6) Play your keyboard
and your VSTi should play.
There are two ways I found to freeze the
VSTi audio from a midi track.
A) Create a new track and set it up to
receive audio from the midi track. Then arm the new track to record while you playback.
B) Use the 'Apply FX as new take' option on the midi track.
Both
work great for me with Synthogy Ivory 1.6
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Paul Woodlock
Joined: 23/11/04
Posts: 791
Loc: Peterborough, UK
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Re: Reaper
[Re: Scottdru]
#417726 - 07/02/07 02:15 PM
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Quote Scottdru:
Quote PrinceXizor:
I just
recently snagged a 1212m and its gaggle of free software. Part of the appeal was the free
Cubase LE, Sonar LE and various other software.
Only you will know if the features in those applications will suit your
needs, or if REAPER will be better for you.
For me, I've had enough of Cubase
VST and the interuptions to creative flow that it has caused me -- not to mention the
embarrassment and inconvenience when I'm actually recording someone else. I also feel
that full plugin delay compensation (PDC) through the whole signal chain is important in a
DAW. You have to get the full version of Cubase to get that -- the cut down versions
don't have it. I also found the routing limitations in Cubase frustrating at times. But
REAPER has PDC throughout, and has had it since the very early days -- and the routing is
fantastic.
I was looking at upgrading to SX3, in hopes that it might address
some of the workflow issues for me, but, after watching the lastest series of stunts at
Steinberg, I think the writing is on the wall for them . . . and even if it isn't, they
are going to have to make some serious changes in a very long, negative pattern of
customer treatment, and are likely to have to do it fast, if they are to turn it around.
At the very least, I'm unwilling to support it. I've watched this crap happen too much
with big corporations lately, and it's not a sustainable way of doing business. It's
lose-lose for everybody involved except a few top-level executives.
Quote:
So my question
is, how does the licensing work exactly. I really don't think I'll ever release anything
commercially. But, then again, we may try to sell some CD's through the internet or at a
few concerts.
The website is not entirely clear. We don't/won't "run a
business" or do paid work for others.
I don't know the answer to that either. Maybe you should email the
company and ask, or ask the question in their forum. The developers are in the forums all
the time interacting with the users, and watching for reported issues that need fixing.
Quote:
I'd like to
try Reaper but would not want to pay $200 when I have Cubase LE or Sonar LE to use for
"free".
Jim
Try them
all out! See which works best for you. REAPER is currently distributed uncrippled
shareware. You can try it out for as long as you need to get a handle on whether it's the
right one for you, and then, if it is, plunk down the money when you are ready, at
whatever level is the correct one for you. It's pretty hard to lose with a deal like
that. And, as others have observed, the learning curve with REAPER is very quick. It is
intentionally designed to be so. So it's not like you'll waste a lot of time getting at
least reasonably well to grips with an application that you may or may not use.
Also, if you have recorded a bunch of stuff in REAPER, and you decide that you are not
going to continue using it, there is a function to consolidate and export all the tracks,
so you can load the project into a different DAW.
For that reason alone, I can
see this being something that is nice to have for use in the recording sessions alone,
just to speed the work flow -- even if you end up exporting everything and doing
additional work or final mixes in another DAW.
I'm still using it unregistered
for the moment (in large part because I'm completely skint at the mo), but I will probably
do a personal use registration soon and, if I begin to use it for income, I'll upgrade to
the commercial license. The personal use registration is only $40 -- that's cheap enough
for even a bus' ass homeboy like me to afford. And the first paid session I do with it
should easily pay me more than enough to justify and afford the $160 upgrade to a
commercial license. Seems like a pretty painless, worry-free way to go, as far as I'm
concerned.
Scottdru ...
You are not *seriously* comparing Cubase to Reaper by using
Cubase VST as an example are you?
This is 2007, not 1999
Cubase
SX3.1 is an absolutely fantastic piece of software and is at the other end of the universe
to the sh1tty old Cubase VST. Cubase VST even sounds crap
There's only
one routing limitation in Cubase, and that's routing/sending groups to earlier created
groups. This will be fixed in Cubase4.1
I'm sure Reaper is great, but please
give Cubase SX3.1 a proper evalution. Jeez Cubase VST is so archaic and horrible that even
a modern version of windows media player is better
-------------------- Pauls Studio Build Diary at http://forum.studiotips.com/viewforum.php?f=1
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PrinceXizor
member
Joined: 30/01/04
Posts: 825
Loc: Ohio, USA
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Re: Reaper
[Re: Koed]
#417739 - 07/02/07 02:40 PM
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As far as the look is concerned, I'd check out the forums and try d/l'ing some of the
"skin" packs. Some are QUITE good and the default for many of the power users on the
boards there (spent some time there yesterday!). Jim
-------------------- My Home Studio Build Thread
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Richard Graham
Joined: 10/04/06
Posts: 2250
Loc: Gateshead, UK
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Re: Reaper
[Re: Doublehelix]
#417755 - 07/02/07 03:00 PM
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Koed, many thanks for the advice on using Reaper as a VSTi host, which I think bears
repeating: Quote Koed:
1) Enable your midi interface under Preferences/Midi devices. All devices are disabled
by default.
2) Create a new track
3) Click the FX button and add
your VSTi, from the VSTi tree.
4)Right click the Record icon on the track and
select Midi Input > Your midi device > the channel or all
5) Record arm the
track and click the record monitoring icon to on.
6) Play your keyboard and
your VSTi should play.
There are two ways I found to freeze the
VSTi audio from a midi track.
A) Create a new track and set it up to
receive audio from the midi track. Then arm the new track to record while you
playback.
B) Use the 'Apply FX as new take' option on the midi track.
Both work great for me with Synthogy Ivory 1.6
It was point four I got stuck on... the
rest was ok!
Cubase LE scores a point here, as it seems less convoluted, but
maybe I'm just more familiar with it. I certainly found Cubase convoluted enough when I
first started with it!
-------------------- Battle flags are flown at the feet of a garden gnome.
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Alphajuno
Joined: 02/11/05
Posts: 307
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Re: Reaper
[Re: Doublehelix]
#417776 - 07/02/07 03:28 PM
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I have been wondering though how the f**k its only a 2mb download....
Anyone
care to explain? Is it graphics, copy protection?
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Koed
Joined: 09/06/06
Posts: 556
Loc: Delft,The Netherlands
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Re: Reaper
[Re: Alphajuno]
#417786 - 07/02/07 03:47 PM
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As far as I can tell Justin is just a very good developer. He reuses a lot of the
components and os libraries. For example the Jesusonic plugs all rely on the same
library and only need a handfull of instructions to be a compressor or a filter. To be fair..it's a 2MB download which unzips into about 4MB of files. Of which around
1MB is the actualy reaper executable and .5MB for the JS plugs  .
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Richard Graham
Joined: 10/04/06
Posts: 2250
Loc: Gateshead, UK
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Re: Reaper
[Re: Koed]
#417794 - 07/02/07 03:59 PM
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'Only' 2MB!
I can remember struggling to fill a fiftieth of that with
code...
It's what you're used to, I guess. Remember when software came on
1.44mb floppy discs?
-------------------- Battle flags are flown at the feet of a garden gnome.
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Henry-S
member
Joined: 11/07/04
Posts: 937
Loc: UK, Cornwall
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Re: Reaper
[Re: Doublehelix]
#417802 - 07/02/07 04:12 PM
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Just in response to Paul Woodlock who said that we are comparing Reaper to Cubase VST. The point is, that in the short space of time that Reaper has been out they have
given many updates which are actually useful. The problem is this, what happens
if a software company releases an effect/instrument and it has problems in Cubase SX?
Steinberg are just going to say "oh well it works on Cubase 4". Cubase is a
good bit of software but the fact that they just turned round after 8 months saying "oh
yeah sorry didnt get that update done and it wont be released" when in actual fact they
could have just been stringing (and probably were) Cubase users along since the last
update. These things are planned and they would know damn soon if they could or couldn't
release a patch. So I will say this, I have seen a far more active community
from the Reaper forum than I have ever seen on a Cubase forum. They actually sort problems
out and they work "together" rather than a cloak and dagger affair that happens on
Cubase.net. All I see is User asks Admins will check and thats
it lol Where as on Reaper you actually have loads of people all helping and in
most cases highlighting a problem (which then gets addressed pretty quickly by Justin) or
other users will have experience and help. I am loving Reaper and although as
DH said it might not be my "main" I think with a few more updates its going to be hard not
to switch!
-------------------- There is nothing Grim about this Reaper
We Fell From The Sky
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PrinceXizor
member
Joined: 30/01/04
Posts: 825
Loc: Ohio, USA
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Re: Reaper
[Re: Henry-S]
#417827 - 07/02/07 04:41 PM
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I think we're comparing it because that's what Scott has? only Cubase VST? DH, Koed and
others are comparing it to their respective DAW's of choice which I believe are a fair bit
more modernt than Cubase VST. Jim
-------------------- My Home Studio Build Thread
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MarkEdmonds
Joined: 01/12/04
Posts: 71
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Re: Reaper
[Re: Doublehelix]
#417842 - 07/02/07 05:09 PM
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I don't know if that Jesusonic name for the plugins is a joke or serious but either way,
it should be dropped PDQ. An extremely unwise name to select IMO!
Mark
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MarkEdmonds
Joined: 01/12/04
Posts: 71
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Re: Reaper
[Re: tex]
#417851 - 07/02/07 05:20 PM
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Quote tex:
Quote MarkEdmonds:
Quote tex:
I think this
is a myth put about by the software companies. I think you'll find Cubase is much more
"amateur" than you think in programming terms. I've known programmers in the past who've
looked at the code and they reckon it has always been untidy with bits of disused code
littered among the workings which are probably the cause of many "bugs" over the years.
Why do I detect a strange aroma
when reading that post?
Mark
The point of the post is to reduce the size of the "pedestal"
that people put software on. The deep programming is only done by one to three core
programmers the rest do the wallpaper etc. Just like your common or garden builder there
can be a lot of lumps in the wallpaper but it can still be a good job. Steinberg's like a
fairly untidy building company is all. But neat small companies like Reaper will come
along to chip away at their market and sometimes show the quality up. Clear enough now?
Well, I suppose it is a
little clearer now I understand what you did want to say. However, that has been to say
something completely different than standing on a pedestal in the way you did and
broadcast to the world your highly indirect "evidence" that apparently the Cubase code is
full of bugs due to bad programming and bits of code left in. I'll take that all back if
you can show me the facts but otherwise, I don't think you should make empty statements
like that, no matter who the recipient is.
Mark
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marsnic
member
Joined: 02/07/03
Posts: 839
Loc: Southborough, Kent UK
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Re: Reaper
[Re: Doublehelix]
#417857 - 07/02/07 05:26 PM
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I loaded Reaper last night and was quite impressed. It worked well but I struggled to get
the midi side of things working.
I would not use Reaper out of preference to
Cubase but now have have a DAW on my laptop that I can use when I've forgotten the damned
steiny dongle. It isn't therefore beyond reason that Reaper becomes my main DAW through my
predictable absentmindedness.
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marsnic
member
Joined: 02/07/03
Posts: 839
Loc: Southborough, Kent UK
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Re: Reaper
[Re: MarkEdmonds]
#417861 - 07/02/07 05:38 PM
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Quote MarkEdmonds:
I don't know
if that Jesusonic name for the plugins is a joke or serious but either way, it should be
dropped PDQ. An extremely unwise name to select IMO!
Mark
Because he wasn't a known audiophile??
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tom101
new member
Joined: 25/04/03
Posts: 81
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Re: Reaper
[Re: Doublehelix]
#417873 - 07/02/07 06:01 PM
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So is it possible to 1) Autoquantize? 2) Make it so that the selected track is
automatically record armed?
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Scottdru
Cool Dude
Joined: 17/12/02
Posts: 4392
Loc: NYC: isle off the coast of Eur...
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Quote Paul Woodlock:
Scottdru ...
You are not *seriously* comparing Cubase to Reaper by using
Cubase VST as an example are you?
This is 2007, not 1999
I guess I was too busy partying as though
it were . . .
I do fully understand and agree that it's not quite a fair
comparison.
Quote:
Cubase SX3.1 is an absolutely fantastic piece of software and is at the other end
of the universe to the sh1tty old Cubase VST. Cubase VST even sounds crap
There's only one routing limitation in Cubase, and that's routing/sending groups
to earlier created groups. This will be fixed in Cubase4.1
I've been lusting after Nuendo for a long time,
but I am not, nor do I expect to be for some time, in a position to afford it or to
justify the extra cost. But when I saw most of the features I was wishing for in SX3, I
was hoping to upgrade as soon as I could scrape together the dough.
Quote:
I'm sure Reaper
is great, but please give Cubase SX3.1 a proper evalution. Jeez Cubase VST is so archaic
and horrible that even a modern version of windows media player is better
I would happily give SX3 a proper
evaluation if it were something that was going to be supported for a little while yet, but
I have no interest in Cubase 4, so it isn't a logical upgrade path for me.
But the main thing I am really comparing, here, is the difference in the development and
business model between what Cockos, Inc. is doing with REAPER, and what Steinblech are
doing, which is really a stepping up of the crap they've been pulling for years. I look
at Steinberg anymore and, among the many, many sarcastic comments come to mind, I can't
keep myself from thinking (or saying) "Houston, we have a problem . . ."
I guess part of what I am trying to say here, too, is that REAPER is an option
that can be easily overlooked, and, from everything I am seeing, looking at not only the
actual development of the software and the rapid pace, but also the background of the
developers and the stated mission of the company, there is something very different going
on here. This is not quite the same as some of the other new upstart software
companies.
From the Cockos company website:
Quote:
About Cockos
Cockos
Incorporated was founded in 2004 as a software development company with philanthropic
goals.
The engineers who founded Cockos were tired by the frustration and
oppression of working within large companies. Large public companies often find themselves
slaves to their shareholders and while focusing on money, lose sight of what's really
important.
The software development background of Cockos is extensive--our
employees have developed end-user software, software distribution tools, peer-to-peer
network and media streaming architectures that are used by many millions of people
(examples include Winamp, NSIS, Gnutella, and SHOUTcast).
Some rules we try
to follow:
* Give new features to customers quickly: the paradigm of
batching updates and then selling them is both a terrible experience for the customer, and
detrimental to the quality of the software.
* Avoid copy-protection and DRM
schemes: these schemes are almost always ineffective, and usually result in a poorer
experience for paying customers than for pirates.
* Price software
reasonably, trust your customers
Resources should be spent on product development
whenever possible. To the consumer, this translates to more bang for the buck.
Justin Frankel, the
founder of Cockos, Inc. and the developer of REAPER, knows from whence he speaks when he
talks about the oppression of large companies, after having dealt with all kinds of crap
with AOL, after they bought out his company, Nullsoft.
But, if I've got my
information correct, Justin left the whole situation with around $100 million.
This is why I say that it is highly unlikely that this project is actually being run
completely on a shoestring, and I suspect that it is also unlikely that the company will
be sold off to some other big corporate conglomerate like Steinberg and Emagic.
From my understanding, the general consensus seems to be that Justin is a master
software coder (he certainly did a fine job with Winamp), and is also a musician of at
least reasonable proficiency (I haven't heard any of his stuff myself, so I don't know).
It seems pretty clear to me that he is doing this because it's something he
WANTS to do, and I suspect this isn't a situation where he NEEDS a job, or is trying to
make his name in the industry so someone will hire him . . . unlike so many of people who
develop freeware, shareware, or low cost software alternatives (and, just to be clear, I
am not meaning to in any way diminish, disrespect or belittle the efforts of such people,
the quality of their work, or the value of their contributions).
Perhaps some
of this goes at least a little way in addressing Blueberry's stated concerns?
For myself, having watched so many of the big corporate shennanigans both in the
software and music tech industries (e.g., Steinblech, Micro$haft and many others), as well
as watching it from the inside while working at some of the largest multinational/Wall
Street legal and financial firms for a number of years, I am seeing an increasing reliance
on unsustainable business practices with these big corporations, and I have come to the
decision that it is *critically* important for those of us who comprise "the market"
and/or "the industry" to stand up against such practices.
And when a company
like Cockos/project like REAPER comes along, I think it is in my and perhaps ALL of our
best interests to support it . . . or at least to help ensure that things like market
ignorance or snobbery don't push projects like this (which could be of real benefit to the
entire industry, even if we don't ourselves choose REAPER or other similar projects as our
primary use tool) into an undeserved cubby hole, to cause the developers to lose interest
in continuing development or support, or to cause failure of the project, etc.
From everything I've seen, this project is something that could really fly, and it could
see ubiquitous acceptance as a valuable tool -- either primary or auxilliary -- for both
musicians in their home studios and for professional studios. (Anything that makes it
easier for musicians to work together is a positive contribution, IMHO.) But it is also
an easy one to sleep on, because it isn't as flashy as some, they aren't spending big bux
on advertising campaigns (which the end-user ends up paying for anyway) and because its
user interface is so deceptively simple.
-------------------- Scott
--Where are we going and why am I in this handbasket?
Edited by Scottdru (07/02/07 11:29 PM)
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Scottdru
Cool Dude
Joined: 17/12/02
Posts: 4392
Loc: NYC: isle off the coast of Eur...
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Re: Reaper
[Re: MarkEdmonds]
#417916 - 07/02/07 07:25 PM
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Quote MarkEdmonds:
I don't know
if that Jesusonic name for the plugins is a joke or serious but either way, it should be
dropped PDQ. An extremely unwise name to select IMO!
Mark
I have to say . . . I agree with you 1000% on that
one. I think they really need to change the name if these plugins are to remain part of
the REAPER distribution, and if REAPER is to gain wide acceptance.
There are
potentially negative connotations no matter what one's view may be on religion. Certainly
it's hard to take something seriously that is given such a controversial moniker. And,
with the huge number of recording studios here in the U.S. that specialise in Christian
music, etc., I can imagine that having a recording application that uses plugins named
"Jesusonic" would be pretty much a no go for those studios, because no matter that even a
majority might be able to have a sense of humour about it and/or look past it, there will
invariably be at least someone who will view it as blasphemous, and would absolutely
boycott a studio for even considering using even one piece of software with a name like
that.
Those studios aren't going to want to risk losing income over something
like this.
AS to the origin of the name, it is, of course, entirely tongue in
cheek. I think there are a couple of things it could have come from, and perhaps it's a
combination of the two. First, the names of the two developers are Justin and Christophe
(Jesu Christos? ). Second, I believe these effects were initially developed for a hardware
implementation, and, if you look at the picture first prototype of the Jesusonic hardware
unit (aptly named the "Jesusonic CrusFX 1000"), you might get an idea why they ended up
calling it "Jesusonic". (See Jesusonic website.) The second prototype was a more "secular" design
-- the Jesusonic SKULR
500. 
They actually have a thread on the REAPER forum discussing
potential marketing slogans. I've actually been meaning to make this point about the
Jesusonic name there. Perhaps others may want to make their own statements there as
well.
I can't see keeping the name as is being a good plan for the company . .
. from any perspective, really.
-------------------- Scott
--Where are we going and why am I in this handbasket?
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Koed
Joined: 09/06/06
Posts: 556
Loc: Delft,The Netherlands
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Re: Reaper
[Re: Scottdru]
#417921 - 07/02/07 07:29 PM
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Hear hear  Well said Scott.
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B_Malpani
Joined: 07/02/07
Posts: 3
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Re: Reaper
[Re: tex]
#417923 - 07/02/07 07:39 PM
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Quote tex:
I think you'll find
Cubase is much more "amateur" than you think in programming terms. I've known programmers
in the past who've looked at the code and they reckon it has always been untidy with bits
of disused code littered among the workings which are probably the cause of many "bugs"
over the years.
You know
people who have looked at Steinberg's SOURCE CODE? I am sure that you will forgive for
considering you a LIAR until such time as you can prove it.
Out of
curiosity, how many of these dissatisfied Cubase users are actually selling their
licenses? Because until they do so, it is not possible to take their criticism seriously.
Edited by B_Malpani (07/02/07 07:58 PM)
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tex
active member
Joined: 01/04/03
Posts: 1084
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Re: Reaper
[Re: MarkEdmonds]
#417924 - 07/02/07 07:46 PM
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Quote:
I don't know if that
Jesusonic name for the plugins is a joke or serious but either way, it should be dropped
PDQ. An extremely unwise name to select IMO!
Oh! Gawd. Jesus (and for that matter Muhammed) were
names before the religions had them and I'm sure they are big enough not to mind them
being used yet again. I'm pretty sure you must think that half of Mexico should change
their names then. A friend of mine named his product after his son and the same could
apply here.
If Jesusonics offends a religion then that religion is seriously weak.
Jesusonics could also be a name with great religious respect behind it.
Go to your
church and pray for something meaningful.
And stop hijacking the thread with
mindless drivel.
-------------------- Success is round the corner. It's also round the bend.
Edited by tex (07/02/07 07:49 PM)
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tex
active member
Joined: 01/04/03
Posts: 1084
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Re: Reaper
[Re: B_Malpani]
#417926 - 07/02/07 07:56 PM
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Quote B_Malpani:
Quote tex:
I think you'll find
Cubase is much more "amateur" than you think in programming terms. I've known programmers
in the past who've looked at the code and they reckon it has always been untidy with bits
of disused code littered among the workings which are probably the cause of many "bugs"
over the years.
You know
people who have looked at Steinberg's SOURCE CODE? I am sure that you will forgive for
considering you a LIAR until such time as you can prove it.
Out of
curiosity, how many of these dissatisfied Cubase users are actually selling their
licenses? Because until they do so, it is not possible to take their criticism fairly.
You can call me anything you
like darling but other people do work in programming and some have worked on commercial
code. Actually the code does work quite well despite imperfections. At present it's only
partly the Cubase program to blame for grievances. Most of the dissatisfaction is from the
company attitude. As I explained to someone earlier programmers are not brain surgeons but
people seem to treat them with god like reverence and they take themselves seriously then
a little program like this comes along and shows up the imperfections. Which department do
you work in?
ps. I did put the word amateur in quotes so as not to get it
taken that seriously. It's obviously not that simplistic.
-------------------- Success is round the corner. It's also round the bend.
Edited by tex (07/02/07 07:59 PM)
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B_Malpani
Joined: 07/02/07
Posts: 3
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Re: Reaper
[Re: tex]
#417929 - 07/02/07 08:01 PM
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Quote tex:
Quote B_Malpani:
Quote tex:
I think you'll find
Cubase is much more "amateur" than you think in programming terms. I've known programmers
in the past who've looked at the code and they reckon it has always been untidy with bits
of disused code littered among the workings which are probably the cause of many "bugs"
over the years.
You know
people who have looked at Steinberg's SOURCE CODE? I am sure that you will forgive for
considering you a LIAR until such time as you can prove it.
Out of curiosity,
how many of these dissatisfied Cubase users are actually selling their licenses? Because
until they do so, it is not possible to take their criticism fairly.
You can call me anything you like darling
but other people do work in programming and some have worked on commercial code. Actually
the code does work quite well despite imperfections. At present it's only partly the
Cubase program to blame for grievances. Most of the dissatisfaction is from the company
attitude. As I explained to someone earlier programmers are not brain surgeons but people
seem to treat them with god like reverence and they take themselves seriously then a
little program like this comes along and shows up the imperfections. Which department do
you work in?
In other
words, you really do not know anyone who has seen the source code. So I was correct - you
are a liar.
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Dave B
Joined: 03/04/03
Posts: 5367
Loc: Maidenhead
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Re: Reaper
[Re: Doublehelix]
#417948 - 07/02/07 08:31 PM
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Oooh look. Someone who joined today and whose only posts are to flame someone else with a
different point of view. We have a word for people like that. Do you remember what it is,
children? That's right. He's a 'Troll'. Let's not feed him and see
if the nasty man goes away.
-------------------- Veni, Vidi, Aesculi
(I came, I saw, I conkered)
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B_Malpani
Joined: 07/02/07
Posts: 3
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Re: Reaper
[Re: Dave B]
#417954 - 07/02/07 08:36 PM
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Quote Dave B:
Oooh look. Someone
who joined today and whose only posts are to flame someone else with a different point of
view. We have a word for people like that. Do you remember what it is, children?
That's right. He's a 'Troll'.
Let's not feed him and see if the nasty man
goes away.
The "different point of view"
is in regard to telling barefaced lies. Tex is in favour of lies; I am against it. I will
assume you are on Tex's side.
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Scottdru
Cool Dude
Joined: 17/12/02
Posts: 4392
Loc: NYC: isle off the coast of Eur...
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Re: Reaper
[Re: B_Malpani]
#417970 - 07/02/07 08:57 PM
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B_Malpani:
Please read the SOS Forum Rules, and make sure you are in compliance with said rules,
before you make any further posts.
First: Whilst we welcome dissenting
opinions, your approach here is unnecessarily aggressive, and your attacks are personal.
This approach is not welcome here in the SOS Forums. If you want to debate, stick to
productive debate of the facts and the issues at hand, rather than resorting to name
calling (which is not even remotely productive).
If you have some information
to offer that is based in substance, by all means you are welcome to discuss it, though
you are really taking the thread quite far off topic. But we won't tolerate unnecessary
provocation and escalation.
Second: Do you work for Steinberg or have a
direct interest? It sound to me like you must, unless you are simply trolling. If you
have any such interest, please state your interest.
Pleased be advised that
if you continue in the aggressive manner you have taken up to this point, you will be
banned and your posts will be deleted, to eliminate the wasted space in this thread.
If you feel the need to debate the position I am taking on this matter, you may
PM me, and I will discuss anything reasonable, but I am unwilling to allow this thread to
be taken further off course with this childishness.
Consider this your first
and last warning.
-------------------- Scott
-- Where are we going and why am I in this handbasket?
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Hairy Ears
member
Joined: 06/09/03
Posts: 495
Loc: UK
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Re: Reaper
[Re: Doublehelix]
#417972 - 07/02/07 09:00 PM
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Speaking as a software developer myself, I can tell you that Cubase will have bugs, and
there will almost certainly be bits of unused code hanging around here and there, probably
not much. Have I seen the source code? No, but any large size program will have
bugs to a greater or lesser extent, it's inevitable. My area is in flight
controls and other aviation system, so complex and involved (and have somewhat more
serious consequences than a missed beat should they fail!) and the testing is indepth and
involved, and yet the odd bug still gets through from time to time. Steinberg will not be
testing to the level that we have to. I'm sure their developers strive to do the best they
can, but bugs will get through.
-------------------- * Soundcloud *
* Bandcamp *
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Scottdru
Cool Dude
Joined: 17/12/02
Posts: 4392
Loc: NYC: isle off the coast of Eur...
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Re: Reaper
[Re: tex]
#418008 - 07/02/07 10:16 PM
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Quote tex:
Oh! Gawd.
Jesus (and for that matter Muhammed) were names before the religions had them and I'm sure
they are big enough not to mind them being used yet again. I'm pretty sure you must think
that half of Mexico should change their names then.
A friend of mine named his
product after his son and the same could apply here.
Yes . . . but . . . was your friend's name GOD
(or, for that matter, YHWH)?
Quote tex:
If
Jesusonics offends a religion then that religion is seriously weak. Jesusonics could also
be a name with great religious respect behind it.
Go to your church and pray for
something meaningful.
It
isn't necessarily "a religion" that might be offended by such a thing as it would be an
individual or a group of individuals. One cannot dictate another's religious views, and
certainly someone who is running a business would be extremely unwise to try.
I personally think God has a sense of humour . . . others may not believe there is a God
or other supreme being/spirit, etc. But certainly there are people amongst the Christian
religion who might reasonably believe that naming a software tool something like
"Jesusonic" falls afoul of the "thou shalt not take the Lord's name in vain" commandment.
And it is their right to hold their beliefs.
The last thing the owner of a
professional studio is going to want to do is to enter into a debate with a potential
client as to why the client should not find such things offensive.
No matter
what your beliefs, this is just reality. Unless you happen to have so many people
knocking down your door to throw money at you that you feel you have plenty of room to
discriminate against people who don't believe exactly as you do, without hurting your
business in any way.
And, as a studio owner, you need to be mindful of the
client's comfort. Even if you have the debate, the artist doesn't want to have something
like that niggling at the back of his mind and distracting him/her while he's trying to
make music.
Quote:
And stop hijacking the thread with mindless drivel.
So . . . while I'm at it . . . I'll remind you as
well, tex, that, while open, constructive debate is encouraged here, this kind of
dismissiveness (as well as making personal accusations based on broadly sweeping
assumptions) is not productive and not acceptable here. It is only mindless drivel to
you, from the standpoint of your own personal views, but I think those who are discussing
that particular issue have a broader perspective in mind, and it is a legitimate and very
realistic concern with regard to whether or not REAPER could gain the kind of ubiquitous
acceptance in the industry to sustain it as a viable alternative.
-------------------- Scott
--Where are we going and why am I in this handbasket?
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S G H Houbart
Joined: 26/02/06
Posts: 73
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Re: Reaper
[Re: Doublehelix]
#418027 - 07/02/07 10:46 PM
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Well Steinberg did leave the Yamaha DSPF code from SX in C4, all unconnected and ready to
go wrong and here's the thread that proves it: http://www.cubase.net/phpbb2/viewtopic.php?t=56996On the
other hand, that Reaper thingy is really rather tasty. Aloha.
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Dave B
Joined: 03/04/03
Posts: 5367
Loc: Maidenhead
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Re: Reaper
[Re: Doublehelix]
#418029 - 07/02/07 10:51 PM
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Quick update. I scanned my vst plugins directory and everything that wasn't linked to
SX/VST was accepted. So I plugged a LiquidMix instance onto the drum folder and that was
fine. Set up a track for FX and used the Powercore reverb and that worked ok. I was
especially impressed by the send / recieve options in the routing - allowing you to see
not only where you are routing to, but what is being routed to the track. Nice touch.. Sadly, I'm about the only non-UAD user left on the planet (  ) so I
can't comment on how that works. But the LM and Poco just drop in which is damned good! The other interesting point is that I downloaded a version last week to evaluate
on this, my general purpose machine and by the time it had got to this evening, there was
a brand new build available with more features/fixes. Cor!
-------------------- Veni, Vidi, Aesculi
(I came, I saw, I conkered)
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Henry-S
member
Joined: 11/07/04
Posts: 937
Loc: UK, Cornwall
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Re: Reaper
[Re: Doublehelix]
#418033 - 07/02/07 11:02 PM
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Personally think the whole Jesusonic is not a big issue. Its just been used as a joke and
I hate to say it but the developer can call the plugins whatever he likes, regardless if
one religion thinks its good or bad.
I seriously doubt they sat down and
thought
"hey guys shall we try and offend a religion with this name?"
Of course they didn't, they are just taking a light hearted view about a subject
everyone takes soooo seriously.
But seriously this has no actual part in
whether the software does its job or not. Personally the developer can call things what he
wants, I don't see anyone who uses the Asio4All driver with
Simple settings -
George Bush
Expert settings - Einstein
but yet loads of people use
those drivers and you don't see people saying "but this is unpatriotic!!" or "this is
offending our president".
Think some things are just becoming over analysed
and really this has no bearing on the software at all. Your free to think what you want
and if some people think its out to offend thats "your" opinion. I see boxsets of Monty
Python selling all over the world and "Life Of Brian" around in the shops and still being
shown on tv.
Basically
Its your personal view and you would be
better bringing it up with the software developer and on the Reaper Forum than on this
post.
-------------------- There is nothing Grim about this Reaper
We Fell From The Sky
Edited by Henry-S (07/02/07 11:06 PM)
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Scottdru
Cool Dude
Joined: 17/12/02
Posts: 4392
Loc: NYC: isle off the coast of Eur...
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Re: Reaper
[Re: Henry-S]
#418053 - 07/02/07 11:55 PM
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Quote Henry-S:
I don't see
anyone who uses the Asio4All driver with
Simple settings - George Bush
Expert settings - Einstein
but yet loads of people use those drivers and
you don't see people saying "but this is unpatriotic!!" or "this is offending our
president".
Yes, but I
think most musicians and people in the music industry (other than perhaps the record
company execs) at large are highly unlikely to be Bush supporters (though that balance may
change quite a bit in the Christian music industry), and don't have the mindset that
disagreeing with the pResident is unpatriotic.
Anyway . . . if you are referring to my comments, Henry, I'll clarify that personally
I'm not particularly bothered by it (and, while I personally do believe in a higher power
and I was raised in a Christian environment, I actually I'm not too big a fan of organised
religion myself, but am tolerant of other religions as well as atheism), I know for a fact
that there are people in the world who WOULD be bothered by it, and, particularly here in
the U.S. market, it could prevent REAPER from being adopted by studios that specialise in
Christian music. That's not a personal issue, it's just a reality with regard to a given
segment of the industry here in the U.S.
My concerns are not regarding my own
personal feelings about the name Jesusonic, but rather for the success of REAPER and or
other small companies that might initiate projects like this.
[BTW . . .
I'll just state here that I do not work for Cockos, Inc or have any connection whatsoever
with the developers of REAPER, in case anybody had any doubts or suspicions!
My interest and support for the REAPER project is based more on social
motivations, given the trends I see with regard to big corporations and my desire to see a
return to quality-based, customer-focused business models, and also because I really like
what I'm seeing so far and I really DO believe that people may find it worth a closer
look, etc.
For some of these same reasons I tend to want to support smaller
companies making very high quality, reasonably priced products such as Voxengo, PSP
Audioworks and other similar companies, rather than buying products from companies such as
Waves, etc.
I don't like to be forced into buying things and needlessly
upgrading. That kind of thing all too often becomes a type of indentured servitude, and
I've got too many better things I want to accomplish in this short life time than to waste
it being someone's indentured servant. ]
Speaking of which . . . it's getting long past time for me to get cracking on
seeing how my KAT midiKITI, Dauz pads and Emu Emulator X interact with REAPER! Started to
put the kit together last night, but was too tired to finish.
-------------------- Scott
--Where are we going and why am I in this handbasket?
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Henry-S
member
Joined: 11/07/04
Posts: 937
Loc: UK, Cornwall
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Re: Reaper
[Re: Doublehelix]
#418059 - 08/02/07 12:10 AM
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It wasn't just aimed at you Scott, Can't remeber the other person who posted.
I was just saying that in America (where you are, so you know more than me). I had the
feeling that this guy George Bush was voted in by the "majority" meaning people obviously
respect the guy and think he makes a good leader (I suppose each to their own). Making fun
of him in ASIO4ALL seems more widely accepted than having a little fun at religion, I was
just suggesting that the name isn't that bad and plenty of Americans who voted for George
Bush probably use ASIO4ALL
I however think there are more pressing issues with Reaper that need to be addressed and
literally the plugins could just be renamed "Reaper Plug". It would make no difference to
their functionality and would stop this whole backlash your refering to.
But
this so called "backlash" your preparing for (or suspecting would happen) isn't really
close, because I cannot see any major studios adopting a program which can have random
crashes with some plugins, midi editing which is below the level of Cubase, Sonar and
Logic, and of course the support from plugin developers (this will increase soon though i
suspect!).
So in summary, I understand exactly what you are saying. I just
feel its a little like putting the cart before the horse in the aspect of Reaper becoming
the most used DAW software in USA and being rejected by christian studios. The name of the
plugins could be changed in about 5 minutes and probably will be, but I would prefer they
sorted out the Midi piano roll than spent the 5 minutes changing the plugin names
-------------------- There is nothing Grim about this Reaper
We Fell From The Sky
Edited by Henry-S (08/02/07 12:13 AM)
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tex
active member
Joined: 01/04/03
Posts: 1084
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Re: Reaper
[Re: Doublehelix]
#418074 - 08/02/07 01:28 AM
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Well my intolerance of intolerance is getting me into warm water again. I was going to
suggest that the plugin names be changed to SantaSonics but I realised that dyslexic
Satanists may be offended. Sorry, all. Please can any other comments on my previous
replies in here be carried on in the other, Cubase relevant, thread. I think we've
caused enough ruckus to this subject. I'm looking forward to using Reaper and will
call here for assistance if I need it. Thanks all.
-------------------- Success is round the corner. It's also round the bend.
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Alphajuno
Joined: 02/11/05
Posts: 307
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Re: Reaper
[Re: Doublehelix]
#418155 - 08/02/07 08:53 AM
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Agreed the name may cause some offence in certain circles.
If people dont like
it though they can use something else.
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Koed
Joined: 09/06/06
Posts: 556
Loc: Delft,The Netherlands
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Re: Reaper
[Re: Doublehelix]
#418193 - 08/02/07 10:15 AM
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Please meet the Jesusonic CrusFX 1000, a hardware implementation of the Jesusonic
engine.
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S G H Houbart
Joined: 26/02/06
Posts: 73
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Re: Reaper
[Re: tex]
#418195 - 08/02/07 10:20 AM
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Quote tex:
I realised that
dyslexic Satanists may be offended.
They worship the drivel.
Just bought a Reaper license. You sods. Just
when you think it's safe to take your eyes off your wallet.
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marsnic
member
Joined: 02/07/03
Posts: 839
Loc: Southborough, Kent UK
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Re: Reaper
[Re: Koed]
#418214 - 08/02/07 11:10 AM
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Quote Koed:
Please meet the
Jesusonic CrusFX 1000, a hardware implementation of the Jesusonic engine.
I
have no idea what this is but I want one
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pipelineaudio
Joined: 11/02/07
Posts: 60
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Re: Reaper
[Re: marsnic]
#419430 - 11/02/07 02:46 AM
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Quote marsnic:
It isn't
therefore beyond reason that Reaper becomes my main DAW through my predictable
absentmindedness.
Awesome!
The ultimate ad slogan for sure
And scottdru and others, thanks for the kind
words about REAPER!
Don't let the religious shennanigans/accusations throw you
off, we have both a hardcore atheist and a Jehova's Witness in the development chat at
nearly all times and we all get along, we concentrate on making the REAPER experience
better for all concerned
religion is someone else's job...non overlapping
majesteria and all that
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Doublehelix
Joined: 04/12/02
Posts: 4162
Loc: USA
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Quote pipelineaudio:
religion is
someone else's job...non overlapping majesteria and all that
If that is the case, then why did
Justin name the plugs as he did?
What you should say is that "you are going to
name the plugins whatever you want no matter what the religious folks feel".
The choice of names brings you into the religious argument, period. I'm sorry, but your
response is a cop out.
It is like naming a plugin "Pollack-asonic", and then
claiming that race bias is someone's else's job. (no offense to my Polish friends here,
just making an analogy.)
Its a crap name, and a cop-out explanation. Get your
head out of the sand and see it for what it is. It is a religious statement, or in this
case, an "anti-religious" statement. "...religion is someone else's job..." sheesh! If
that was true, then you would change the name.
-------------------- James
"Never interrupt your enemy when he is making a mistake" ~Napoleon Bonaparte~
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Scottdru
Cool Dude
Joined: 17/12/02
Posts: 4392
Loc: NYC: isle off the coast of Eur...
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Re: Reaper
[Re: Doublehelix]
#419603 - 11/02/07 05:11 PM
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FWIW, there is some interesting (and intelligent, IMHO) debate on the subject of the
Jesusonic name in an older thread on the REAPER forum here.
-------------------- Scott
-- Where are we going and why am I in this handbasket?
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pipelineaudio
Joined: 11/02/07
Posts: 60
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Re: Reaper
[Re: Doublehelix]
#419629 - 11/02/07 05:58 PM
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Quote Doublehelix:
Its a
crap name, and a cop-out explanation. Get your head out of the sand and see it for what it
is. It is a religious statement, or in this case, an "anti-religious" statement.
"...religion is someone else's job..." sheesh! If that was true, then you would change the
name.
Have you ANY evidence,
whatsoever it is an anti-religious statement?
Anything to indicate this is the
case?
Even the slimmest of straws?
Maybe you could look for the
developers view on the subject instead of making things up.
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Doublehelix
Joined: 04/12/02
Posts: 4162
Loc: USA
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Quote pipelineaudio:
Quote Doublehelix:
Its a
crap name, and a cop-out explanation. Get your head out of the sand and see it for what it
is. It is a religious statement, or in this case, an "anti-religious" statement.
"...religion is someone else's job..." sheesh! If that was true, then you would change the
name.
Have you ANY evidence,
whatsoever it is an anti-religious statement?
Anything to indicate this is the
case?
Even the slimmest of straws?
Maybe you could look for the
developers view on the subject instead of making things up.
I find it quite funny that you chose
to zero in on that comment and ignore the whole point of my post.
Your comments
were that you chose to stay out of the religious aspects of the issue, and my point was
that by choosing that name, you have done nothing of the kind. And whether you or Justin
realize it, it is an anti-religious statement, no matter what the original intent.
Just like the Swedish comic who made a cartoon of Muhammad that offended half of
the Muslim world. He thought it was funny, and did not intend it as an anti-religious
statement. He was just making a joke as he put it, similar to Justin's use of the word
Jesus.
Now of course you can on and on about how many folks in the world,
especially in Latin America that have the name "Jesus". Again, a cop out, and both you and
I know it.
My point is that there are a lot of folks that will never take you
seriously with a name like that. It is reality. Like it or not. Call them wimps if you
like, it doesn't really matter to me. It is just a fact.
I am not even really
trying to take a side on this, just pointing out a fact, and calling you out on your
comments that you are "staying away from the religious aspect".
I was making
comments in response to your statement, which I found faulty. I was really making no
personal judgment calls on the name itself, just your attempt to run away from the
responsibility.
I find it funny how you are programmed to respond in the way
that you did, assuming my intent.
-------------------- James
"Never interrupt your enemy when he is making a mistake" ~Napoleon Bonaparte~
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deadbeef
Joined: 12/02/07
Posts: 5
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Re: Reaper
[Re: Doublehelix]
#419784 - 12/02/07 02:39 AM
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I thought it was a Danish comic strip..
Anyway, as the author of
REAPER/Jesusonic/etc I can speak to this:
Jesusonic is in no way trying to be
offensive to Christians. I am an atheist, but I do find the Christian concept and
underlying message of Jesus to be a great one-- one that many Christians seem to forget
about. So Jesusonic is there to remind us all to love our neighbors/forgive/etc etc..
What's offensive about that?
-Justin
Edited by deadbeef (12/02/07 02:47 AM)
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pipelineaudio
Joined: 11/02/07
Posts: 60
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Re: Reaper
[Re: Doublehelix]
#419786 - 12/02/07 02:41 AM
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Quote Doublehelix:
Your
comments were that you chose to stay out of the religious aspects of the issue, and my
point was that by choosing that name, you have done nothing of the kind. And whether you
or Justin realize it, it is an anti-religious statement, no matter what the original
intent.
Again you claim, and
again with no evidence that this is an anti-religious statement.
It isnt, as
Justin says
But it matters not, regardless of which religion is right, and even
regardless of which religion is in power in any particular location, 2+2=4
One
tool mouse operation is cool
A responsive developer really makes DAW's happy
none of these things change or ARE changed by any religious concepts, therefore,
non-overlapping majesteria
Now anyone can hold up a pin during sewing class and
start screaming about how many angels could dance on the head of it, but it wont make one
bit of difference to the next stitch
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S G H Houbart
Joined: 26/02/06
Posts: 73
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Quote pipelineaudio:
Now anyone
can hold up a pin during sewing class and start screaming about how many angels could
dance on the head of it
All
of them.
I don't care one whit what you call your plugs, but if somebody
tells you they feel offended by your actions, you telling that they don't really, is a
rather foolish thing.
Edited by S G H Houbart (12/02/07 08:26 AM)
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IvanSC
Joined: 08/03/05
Posts: 7760
Loc: UK France & USA depending on t...
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Quote S G H Houbart:
Quote pipelineaudio:
Now anyone
can hold up a pin during sewing class and start screaming about how many angels could
dance on the head of it
All
of them.
I don't care one whit what you call your plugs, but if somebody tells
you they feel offended by your actions, you telling that they don't really, is a rather
foolish thing.
Ophir
Fuchseque! Take it to .alt.religion, you lot!
Could somebody PLEASE post
something informative and interesting about Reaper on this thread?
-------------------- Me? But I`m such a loveable old bugger!
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Koed
Joined: 09/06/06
Posts: 556
Loc: Delft,The Netherlands
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Re: Reaper
[Re: Doublehelix]
#419830 - 12/02/07 09:08 AM
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Something informative about reaper? It runs great with my UAD, no problem
whatsoever. There's even a VST function that's great for UAD and that's the reveal UI
thingy. It basicaly just gives you a simplified version of the parameters available
for any particular VST. Those of you who've worked with the UAD plugs know that the
dials are allmost impossible to read, for authenticity. But a quick click on the UI
button and those shiny graphics make way for a bunch of sliders with readable numbers. Real handy to remember that perfect LA-2A setting with or make that final one tenth
adjustment
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Dave B
Joined: 03/04/03
Posts: 5367
Loc: Maidenhead
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Re: Reaper
[Re: Doublehelix]
#419844 - 12/02/07 09:20 AM
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So that's now confirmed that it runs with UAD cards, Powercore (PCI anyway) and Liquid Mix
units. Very impressive. That covers most of the effects plugins and I am assuming that the
instruments are also well catered. I will be interested to see just how much of a strain
my Wavestation places on my system under Reaper - under SX it is a huge resource hog and
it will be interesting to see if there is a difference.
Does anyone know if
there is a 'freeze' function for midi yet?
From my point of view, if there were
a drum editor (I see that it is well represented in the 'wish list' already) then I would
be quite happy. I also would like to see Reaper go down the 'combined midi and audio /
instrument' concept for external synths plugged into the soundcard. I think that tonight I
will try and see if I can set up ins/outs for my outboard fx and see how that goes.
And I am over the moon about the whole OSX thing. Big thumbs up there - that will
make Reaper one of the few cross-platform DAWs out there. Could well be another nail in
Steinberg's coffin...
(Guys, can we _please_ just not go on about names
anymore ... pretty please ..? )
-------------------- Veni, Vidi, Aesculi
(I came, I saw, I conkered)
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_Nuno_
Joined: 20/05/06
Posts: 804
Loc: Cork, Ireland
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Re: Reaper
[Re: Dave B]
#419851 - 12/02/07 09:46 AM
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Quote Dave B:
So that's now
confirmed that it runs with UAD cards, Powercore (PCI anyway) and Liquid Mix units. Very
impressive. That covers most of the effects plugins and I am assuming that the instruments
are also well catered. I will be interested to see just how much of a strain my
Wavestation places on my system under Reaper - under SX it is a huge resource hog and it
will be interesting to see if there is a difference.
My wavestation VSTi crashes reaper every
single time. I'd be interested to know if the same thing happens to you.
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James Perrett
Joined: 10/09/01
Posts: 9656
Loc: The wilds of Hampshire
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Re: Reaper
[Re: Doublehelix]
#419921 - 12/02/07 11:30 AM
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I had a go with Reaper over the weekend doing 16 tracks of simultaneous 44.1kHz 24 bit
recording. It kind of worked at the lowest latency setting on my RME interface (64
samples) but there were occasional glitches. Increasing the latency seemed to cure
this. The great thing about Reaper is that it seems totally logically laid out
- if you are familiar with Windows conventions you'll find your way around very quickly.
The list of included plug-ins seems very comprehensive including things like an exciter
that actually seems to work! One downside is that it doesn't include a built in
audio editor for really fine scale work but, for me at least, this doesn't matter as the
program I usually use, has a great editor which can be integrated into Reaper so that just
double clicking on the audio brings up Auditions editor. I would also like to see a more
comprehensive mixer which includes plug-in information and send levels for each track. Cheers James.
-------------------- JRP Music - Audio Mastering and Restoration.
http://www.jrpmusic.net
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Koed
Joined: 09/06/06
Posts: 556
Loc: Delft,The Netherlands
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Re: Reaper
[Re: Dave B]
#419939 - 12/02/07 12:03 PM
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Quote Dave B:
. Does anyone
know if there is a 'freeze' function for midi yet?
Try the 'Apply FX to new Take' option on
your miditrack. If you run into trouble with your VSTi, there's an option in the
preferences to do all renders/applyfx in realtime.
Quote James Perrett:
I would also like to see a more
comprehensive mixer which includes plug-in information and send levels for each track.
According to the wiki and what
I've read on the forums, that's exactly what's being worked on for one of the next
releases.
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Doublehelix
Joined: 04/12/02
Posts: 4162
Loc: USA
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Quote pipelineaudio:
Again you claim, and again with no evidence that this is an anti-religious statement.
It isnt, as Justin says
I also thought I made the point that it matters NOT the original intent. Something
can be viewed to be anti-religious regardless of the original intent of the author. I did
make that point, which you chose to ignore I guess. Justin can tell us all he wants about
his original intent, but all that matters not if it offends a religion.
I was
honestly not trying to make a moral comment, but rather a logical and business comment,
and I stand by what I have written.
Back to Reaper...
It is
obvious that we are all interested in what Reaper has to offer, including Justin's
responsiveness and development cycle. That is why I started this thread to begin with, to
give it some visibility, not to argue about a stupid name.
For me, and many
others, we are fed up with Steinberg, and I know that I for one will never give them
another penny of my money.
At this point for me, it is between Reaper and
Samplitude. Reaper is exciting, but still has a ways to go to convince me that it is
ready. Things like getting the UAD-1 issues worked out and support for multiple Mackie
Control units seem like they are *almost* there.
I am convinced beyond doubt
that Reaper is going to take this market by storm, but it needs a little time to get out
to the masses where some SERIOUS system testing can go on with many hundreds of systems.
As this thing grows, it is going to gain stability and compatibility with more and more
systems and plugins, and that is what is going to push it over the edge.
I
still say the marketing model needs updating, but I am obviously not going to convince
anyone here of that. I feel it is a mistake, and Justin et. al. are going to defend it to
the death out of principle, rather than take the safe and tested road. Good for you. I
wish you luck. Seriously.
-------------------- James
"Never interrupt your enemy when he is making a mistake" ~Napoleon Bonaparte~
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Spandau-Staaken
Joined: 15/03/06
Posts: 647
Loc: N.E. U.K.
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Re: Reaper
[Re: Doublehelix]
#420004 - 12/02/07 01:34 PM
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Huh, well if you ask me, I think REAPER and Justin are very inconsiderate, and here's why:
1. As I've always been more of a 'performance' orientated DAW user (as opposed to
advanced editing and sound manipulation), I decide that I don't use many of the 'advanced'
features in my DAW set up (Cubase SX3 and Pro-Tools LE), so I make the change to TRACKTION
2 and think it's the best thing since sliced bread!
2. Then I read on a
number of forums all the excitement about REAPER so I download it to casually check
out.
3. and despite having just spent £107 on Tracktion 2 (full boxed
version with extra plugs, not bundled version), I am sitting thinking "hang on, this is
better than Tracktion 2 in almost all respects!!!"... oh no !!).
4. So,
despite having just changed my signature to reflect my new love of Tracktion 2, I have now
had to change it once again to reflect my fast directed love towards REAPER!
 seriously
folks, for those that haven't tried it, REAPER is just so great in every respect. As
others have said, the 'right click' menus are sooo context specific that you always have
the tools you need right to hand. It's just wonderful. I have no issues with any of my
VSTi's and CPU load on my ageing Dell P4 is so much lighter than with Tracktion 2 (which
was already decent compared to Cubase and PT).
From a DAW perspective, I am
hooked. I have laid the anchor down with REAPER and will be supporting Justin by making
this my permanent DAW going forward and by buying a license.
About the
"Jesusonic" and other 'contraversial' names. It is sad that we now live in an age of
extreme politically-correct-oversensitivity. It is utter nonsense that a developer can't
give a product a name that is associated with a religion. To me, it would be blasphemous
to call the plug-in "Jesus Sucks", but to just refer to Jesus' name - how can this be
offensive ?
Would the same have been said if he'd called a plug-in "Krishna"
? or "Buddha".... ?
....no way. People would only start rumbling where the
reference is to a Christian or Muslim reference. Such is the state of friction in the
world between those religions at the moment. But that should not mean that a developer
can't use a religious reference as a name.
As well as all the protection for
the oversensitive religions, what happened to rights of exression and the right of free
speech ?
If we were experiancing a "cold war" due to oil possession, (as
opposed to religion), would a audio software developer get scorned for calling his new
brickwall limiter "The Barrel" ?
I truly don't intend to offend any Americans
on this post but I think this is a subject where there is a chasm of differing attitudes
between the shores of 'the pond'. Having good friends (my lyricist and her family
actually) who live in the middle of the bible belt in the US, I have seen a number of
anecdotes where benign reference to Christianity causes great over-reaction. We are all
entitled to our beliefs, and we are all entitled to respect but that extends (in this
case) to the developers' free expression and choices, as well as to the followers of the
world's religions.
Now, Anyone fancy a boxed version of Tracktion 2 ?
-------------------- What it says on the tin...
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S G H Houbart
Joined: 26/02/06
Posts: 73
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Re: Reaper
[Re: Doublehelix]
#420075 - 12/02/07 03:35 PM
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Quote Doublehelix:
I was
honestly not trying to make a moral comment, but rather a logical and business comment,
and I stand by what I have written.
Well quite, and however much people shout Ophir Fuchseque, get
used to the smell people, 'cos it'll be coming around and around and around again. Without
end.
Quote Doublehelix:
For me, and many others, we are fed up with Steinberg, and I know that I for one
will never give them another penny of my money.
At this point for me, it is
between Reaper and Samplitude. Reaper is exciting, but still has a ways to go to convince
me that it is ready. Things like getting the UAD-1 issues worked out and support for
multiple Mackie Control units seem like they are *almost* there.
Well I've used Sam 7 since SX1. I'd rather
pay a few bucks to a developer who actually listens to his customers and tries to build
something exciting than pay thousands to a bunch of intolerant, arrogant and bigoted
losers, which is what Steinberg has become. Reaper's fun. That's worth supporting in this
day and age. My way or the highway? Autobahn.
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pipelineaudio
Joined: 11/02/07
Posts: 60
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Re: Reaper
[Re: Doublehelix]
#420079 - 12/02/07 03:43 PM
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Quote Doublehelix:
Quote pipelineaudio:
I still say the marketing model needs updating, but I am obviously not going to convince
anyone here of that. I feel it is a mistake, and Justin et. al. are going to defend it to
the death out of principle, rather than take the safe and tested road. Good for you. I
wish you luck. Seriously.
This is a fair statement
I hope this wont disappoint you, but REAPER's whole
reason for being is that the safe and "tested" road SUCKS
it doesnt suck a
little bit, its a total joke
So far the paradigm has mostly been audio apps
built by marketing engineers
good riddance to that crap. With REAPER we have an
app built by audio engineers
It took TEN YEARS for the marketing engineers of
native apps to come up with a halfway sensible monitoring system!
Instead in
three months of REAPER's birth I was already using it in one of L.A.'s best rooms in lieu
of a trident A/PTHD combo
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Doublehelix
Joined: 04/12/02
Posts: 4162
Loc: USA
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Re: Reaper
[Re: Doublehelix]
#420211 - 12/02/07 09:05 PM
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The last two posts by S G H Houbart and Pipelineaudio both have really great points in
them, and I appreciate your comments.
I really need to find some spare time to
give it a go.
Steinberg REALLY SUCKS!!! I am so done with them and their
corporate crap. Not another penny will they get.
-------------------- James
"Never interrupt your enemy when he is making a mistake" ~Napoleon Bonaparte~
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Alphajuno
Joined: 02/11/05
Posts: 307
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Re: Reaper
[Re: Doublehelix]
#420224 - 12/02/07 09:31 PM
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Yep the whole marketing machines attached to certain DAW is a terrible state of affairs to
be in.
Its not just Steingberg either, i cant stand the whole Digidesign and
its specfic hardware thing.
Its just so refreshing to have a product that
comes with attitude like this.
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Dave B
Joined: 03/04/03
Posts: 5367
Loc: Maidenhead
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Re: Reaper
[Re: Doublehelix]
#420239 - 12/02/07 09:44 PM
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Well, the Wavestation works fine and seems to consume about the same amount of CPU as in
SX1. A really big chord (about 8notes or so) peaked at about 20% which is to be expected
really. The only beef that I have is that the CPU meter is on the 'channel' panel which
means you have to have it open to monitor load - which means that I've probably not found
the right location for it yet!
Found it!! Ooops!! And boy could Steinberg learn a thing or two from it - I've always
wondered who the cpu-hungry tracks were and this let's me know. Woo Hoo.
I like the fact that you simply chain effects / instruments in the same pane as this
makes the instrument feel more integrated - which is what I suppose an 'instrument' track
in Cubase4 is supposed to address. I never did get why we need two tracks for VSTis
....
Found out how to make it send out to my outboard fx, so the Eventide is
now used in the demo project. It would be great if you could not just specify an output
routing, but also an return channel pair (and have latency compensated) so that the
external fx are used like 'inserts' on the track.
I'm slowly getting more
used to it now. I suppose that I'll have to bite the bullet and see if can produce a track
in it.
-------------------- Veni, Vidi, Aesculi
(I came, I saw, I conkered)
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Doublehelix
Joined: 04/12/02
Posts: 4162
Loc: USA
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Re: Reaper
[Re: Doublehelix]
#420245 - 12/02/07 09:58 PM
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Talk about Steinberg support? Read this: http://www.soundonsound.com/forum/newpost.php?Cat=&Board=MRT&page=0&view=c
ollapsed&sb=5&o=
-------------------- James
"Never interrupt your enemy when he is making a mistake" ~Napoleon Bonaparte~
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Dave B
Joined: 03/04/03
Posts: 5367
Loc: Maidenhead
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Re: Reaper
[Re: Doublehelix]
#420356 - 13/02/07 07:50 AM
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DH, link doesn't work - it just starts a new post.
-------------------- Veni, Vidi, Aesculi
(I came, I saw, I conkered)
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DrBob
new member
Joined: 07/01/04
Posts: 332
Loc: Belgium
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Re: Reaper
[Re: Doublehelix]
#420508 - 13/02/07 01:01 PM
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Are some of the Reaper users also using Powercore and UAD1 together, possibly in a magma
chassis? This is a configuration that causes problems for lot of users of other DAW's, so,
if it works in Reaper, it's a very good indication of the system robustness I guess.
-------------------- dB Studio - recording, mixing, transfer
www.dBStudio-Liege.net
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Martin Walker
Watcher Of The Skies
Joined: 28/02/01
Posts: 16381
Loc: Cornwall, UK
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Re: Reaper
[Re: deadbeef]
#420523 - 13/02/07 01:33 PM
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Quote deadbeef:
I thought it was
a Danish comic strip..
Anyway, as the author of REAPER/Jesusonic/etc I can
speak to this:
Jesusonic is in no way trying to be offensive to Christians. I
am an atheist, but I do find the Christian concept and underlying message of Jesus to be a
great one-- one that many Christians seem to forget about. So Jesusonic is there to remind
us all to love our neighbors/forgive/etc etc..
What's offensive about
that?
-Justin
Nothing offensive at all, and if no-one else is going to say it I will - welcome to the
SOS Forums Justin!
It's always pleasing when the developer of a product takes
the trouble to register and post here, especially when the product in question (Reaper) is
reaping so much (nearly all good) publicity
Actually I finally downloaded it yesterday after reading this thread, and am well
impressed so far with what you've achieved in a comparatively short time.
Well done!
Martin
-------------------- YewTreeMagic
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Spandau-Staaken
Joined: 15/03/06
Posts: 647
Loc: N.E. U.K.
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Re: Reaper
[Re: Doublehelix]
#420545 - 13/02/07 02:02 PM
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Here here!
Why do some people get so doggedly hung up on side issues? DH, I
don't mean to offend but in my opinion you are coming across as stubborn and
persistant.
Justin and Pipeline Audio have taken the time to register and
assure people that they are using the Jesus reference without any malice, and that the
development team are even cross-faith (including atheism as a 'faith'  ).
Even if (like me, I add), you are a Christian, stop being so over-sensitive just because
a plug-in range includes (and is not detrimental to) the word or name 'Jesus'.
Why limit your world and outlook by being so narrow-minded on what is acceptable. Be
reasonable, sure if the plugs were called "Kill God" or "Jesus was a Scouser" I could
understand the offence but simply calling them "Jesusonic" is no grounds or evidence of
being offensive.
For what it's worth, I found your aggressive manner and tone
with the developers a lot more offensive.
Anyway, no offence intended. Right,
must dash, Reaper is waiting!
-------------------- What it says on the tin...
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Spandau-Staaken
Joined: 15/03/06
Posts: 647
Loc: N.E. U.K.
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Re: Reaper
[Re: Doublehelix]
#420549 - 13/02/07 02:05 PM
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Anyway, isn't the name "Waves" blasphemous?
It's clealy relating to the
Biblical parting of the waves.
-------------------- What it says on the tin...
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Doublehelix
Joined: 04/12/02
Posts: 4162
Loc: USA
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David:
It is often difficult to determine the tone of a post on the internet
since we are only reading the written word. I thought I was being quite calm and
presenting my opinion in a logical manner. If it came off as offensive, then I
apologize.
My main point was that Pipelineaudio was avoiding my point, and
instead trying to convince me that the name was not offensive. I was actually trying to
point out to him that the name creates religious connotations even though he insisted that
they were staying out of the religious issues.
Pipelineaudio seemed
pre-programmed to respond that it was not offensive to anyone that mentions the religious
relationship. My comments were aimed in a different area, yet he still responded in a way
that had nothing (really) to do with my comments. This is why I had to keep coming back
with more comments.
Also, no offense to you David, but you also misread my
comments. I don't personally like the name, but that is me. My point *however* was in
response to the staying out of the religious argument. I find it funny that you responded
the way you did too, assuming that I was making a *huge* moral issue out of it.
I was making a business/marketing issue out of it!!!
These forums
are for open discussions, right? I was voicing my opinion, and he his. That is cool, and I
was not trying to be confrontational. Go back and re-read if you like, and this time
imagine my comments being made in a calm, rational manner!
Anyway...peace!
-------------------- James
"Never interrupt your enemy when he is making a mistake" ~Napoleon Bonaparte~
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Dave B
Joined: 03/04/03
Posts: 5367
Loc: Maidenhead
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Re: Reaper
[Re: Doublehelix]
#420584 - 13/02/07 02:53 PM
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Anyway ..... getting back to the point .....
Browsing the documentation last night I came upon the ReaMote entry. What an unexpected
bonus - like FX teleport, but free (as opposed to V-Stack)! That's _awfully_ nice of
someone to provide. Has anyone tried running that at all?
If I install this
on my 'old' machine (or even a new, shiny one) then it should lighten the load of my
existing DAW PC. And I like the fact that the documentation actually explains how to
calculate the network capacity needed for it to run. Very slick indeed. That will be
tonight's little project.
-------------------- Veni, Vidi, Aesculi
(I came, I saw, I conkered)
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pipelineaudio
Joined: 11/02/07
Posts: 60
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Re: Reaper
[Re: Dave B]
#420628 - 13/02/07 04:11 PM
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Quote Dave B:
Browsing the
documentation last night I came upon the ReaMote entry. What an unexpected bonus - like FX
teleport, but free (as opposed to V-Stack)! That's _awfully_ nice of someone to provide.
Has anyone tried running that at all?
Lots of fun stuff like that gets lost in the shuffle
We really havent had enough people testing this out. My partner has a core2duo laptop
with Gig-E. I was able to drop a project from 65%cpu to 12% cpu on the main PC, without
any sort of trouble from ReaMote
Starting to think that instead of the Magma
system, ReaMote may be the way to go for those using UAD-1's. However, Justin just got an
8 core system the other day and was able to run 60 tracks of ambience VST on it, so maybe
DSP cards arent going to be very important now.
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Koed
Joined: 09/06/06
Posts: 556
Loc: Delft,The Netherlands
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Re: Reaper
[Re: Doublehelix]
#420643 - 13/02/07 04:33 PM
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Planning on giving Reamote a try tonight. Currently using FX teleport on an old
remote machine for some of my VSTi's. Might be fun to see how well it holds up.
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Koed
Joined: 09/06/06
Posts: 556
Loc: Delft,The Netherlands
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Quote pipelineaudio:
Justin just
got an 8 core system the other day and was able to run 60 tracks of ambience VST on it, so
maybe DSP cards arent going to be very important now.
I think it'll be a while before you see the downfall of the DSP
card. Especialy UAD.
CPU's are not very efficient at handeling floating point
operations, that's why everyone has to have a 240watt GPU in their system to play a game
The UAD plugins rely solely on floating point arithmetic and would probably grind any
dualcore to a halt.
Try playing some of the recent games with a software mode video
driver, maybe the 8 core could do it.
In time I think the algorithms for
audio plugins, like graphics for games, will only evolve and a dedicated FPU or GPU will
be a must for any audio application.
Now if someone would just write a plugin
standard that could run on a standard ATI or NVidia GPU
Justin maybe?
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pipelineaudio
Joined: 11/02/07
Posts: 60
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Re: Reaper
[Re: Koed]
#420680 - 13/02/07 05:34 PM
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I personally would love to see UAD open up their plugs to native, so that any plugs that
arent running o n the card could use the card as a dongle and run the plugs native.
When we compare other plugs that can run on PT's DSP to native, it takes a LOT of
DSP to equal what were running onboard.
I can run as many waves SSL strips on
my dual opteron 248 native as on our PTHD5. Seeing that the PT version of UAD-1 runs about
the same as the waves makes me think we could do them native.
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Kariyushi
Joined: 11/02/07
Posts: 8
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Re: Reaper
[Re: Doublehelix]
#420683 - 13/02/07 05:50 PM
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I am just SO sold on reaper. The new album, having been tracked in Sonar, will be mixed in
Reaper. It just works so much smoother than Sonar with far fewer dropouts. The only
thing I'm not sure of is which license to buy... Does the personal use license still
allow you to sell the CD's you make with it?
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tex
active member
Joined: 01/04/03
Posts: 1084
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Re: Reaper
[Re: Kariyushi]
#420710 - 13/02/07 06:39 PM
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Quote Kariyushi:
I am just SO
sold on reaper. The new album, having been tracked in Sonar, will be mixed in Reaper. It
just works so much smoother than Sonar with far fewer dropouts. The only thing I'm
not sure of is which license to buy... Does the personal use license still allow you
to sell the CD's you make with it?
I don't think anyone could tell but then the commercial license is still so cheap.
It's well worth the money even at the higher price. I think you're ok for personal as long
as you haven't bought your own pressing/duplication plants and printing machines etc. I'm
sure there's a bit of leeway for "local only" semi pro trade. But if you record someone
else for money then definitely buy the commercial. Also ask on the Reaper site to
make sure.
-------------------- Success is round the corner. It's also round the bend.
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deadbeef
Joined: 12/02/07
Posts: 5
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Re: Reaper
[Re: Koed]
#420735 - 13/02/07 07:58 PM
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Quote Koed:
I think it'll
be a while before you see the downfall of the DSP card. Especialy UAD. CPU's are not
very efficient at handeling floating point operations, that's why everyone has to have a
240watt GPU in their system to play a game  The
UAD plugins rely solely on floating point arithmetic and would probably grind any dualcore
to a halt. Try playing some of the recent games with a software mode video driver,
maybe the 8 core could do it.
This is pretty inaccurate, actually. Yes, native CPUs aren't going to do graphics
for games, but that's a very different thing from the DSP required for processing
relatively low samplerate audio.
The whole "CPUs are not very efficient at
handling floating point operations" is completely wrong, too..
-Justin
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Henry-S
member
Joined: 11/07/04
Posts: 937
Loc: UK, Cornwall
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Re: Reaper
[Re: Doublehelix]
#420741 - 13/02/07 08:31 PM
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Well how can a CPU be bad at handling "plugins"? Surely if that was the case
you would have to use DSP cards? I have coped pretty well without having a DSP card and in
my eyes CPU's are only getting faster. But hey with Reaper you can actually see
the tracks that take all the power  (very neat
feature btw!). I was looking at my amplitube plugin in Cubase and always wondered how much
it was taking up (but hey the SX performance bar is pretty silly). I will say
the only thing I am struggling with in Reaper is the MIDI. I just a complete Cubase user,
who keeps clicking right mouse and no sodding toolbar comes up lol. However the control
over Audio is worth the trade off  Will be buying a license very soon (getting payed Friday yay)
-------------------- There is nothing Grim about this Reaper
We Fell From The Sky
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JosephR
Joined: 23/01/06
Posts: 204
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Re: Reaper
[Re: Dave B]
#420742 - 13/02/07 08:31 PM
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Quote:
Oooh look. Someone who
joined today and whose only posts are to flame someone else with a different point of
view. We have a word for people like that. Do you remember what it is, children?
That's right. He's a 'Troll'.
Let's not feed him and see if the nasty man
goes away.

Sorry i've only just come back to
catch up with this thread but i just wanted to say great response Dave B!!!
I'll carry on catching up now, i'm currently 5 days behind so plenty of reading left to
do yet...
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ZombieSlugs
member
Joined: 18/03/02
Posts: 136
Loc: Austin, Texas, USA
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Re: Reaper
[Re: Doublehelix]
#420750 - 13/02/07 08:56 PM
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Reaper is an excellent tool, at least for me! I tend to play my stuff in
straight, no real MIDI sequencing at all, and Reaper lets me treat a VSTi->VST->VST chain
like a stack of hardware modules, I just record the audio output, then delete the FX and
move on. It's wonderful! I imagine my way of working is a bit different than
your average electronic musician, though! I have no complaints, I paid my money
and I'm quite satisfied. when I have friends over they catch on right away and have no
problems tracking stuff in, which is wonderful!
-------------------- http://www.zombieslugs.com
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Koed
Joined: 09/06/06
Posts: 556
Loc: Delft,The Netherlands
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Re: Reaper
[Re: deadbeef]
#420800 - 13/02/07 11:20 PM
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Quote deadbeef:
The whole "CPUs
are not very efficient at handling floating point operations" is completely wrong, too..
Well I know that
the UAD card is in fact an old graphics card. If you look at the circuit board, you can
see where the VGA connector is supposed to be and some of the other video IC's. The UAD
plugins were written specificaly with the instruction set for that particular GPU.
That's why I don't think they'll be able to convert it to a native format and have it
run with any kind of performance on a dualcore.
The new Tigersharks for
example run at 2.4Gflops, you can easily stick 8 of them on a card and you'd run at
19.2Gflops.
That's just a tat shy of the current Gflops record held by a quad
dualcore Itanium rig.
With the built in parellisme and data bandwith coupled with
code that's written specificaly for the chips intstruction set you'd have a cheap card
that outperforms the fastest rig experimental itanium rig.
If current Graphic
GPU's could be used you're looking at 200Gflops for a standard ATI 7800.
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Dave B
Joined: 03/04/03
Posts: 5367
Loc: Maidenhead
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Re: Reaper
[Re: Doublehelix]
#420807 - 13/02/07 11:47 PM
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Whilst the computing power is certainly ramping up beyond belief, I don't think that we
will see DSP based systems go away any time soon. It's been discussed round these parts
many a time. If nothing else, the card acts as a dongle. And I for one would like to
spread my load around and have no problem with the concept. I think that one of the issues
here is that the UAD-1 is now quite old and is creaking under some of it's own plugins'
loads.
Now is a very good time for handling large-scale projects. We have a
lot of choice - PCI cards, Firewire devices, beefy processors, distributed systems (must
test that out next) all have a place to play in the grand scheme of things.
-------------------- Veni, Vidi, Aesculi
(I came, I saw, I conkered)
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Scottdru
Cool Dude
Joined: 17/12/02
Posts: 4392
Loc: NYC: isle off the coast of Eur...
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Re: Reaper
[Re: Dave B]
#420826 - 14/02/07 01:41 AM
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Quote Dave B:
And I for one
would like to spread my load around and have no problem with the concept.
Yes . . . absolutely! Me too! As much as
possible, really. 

[/coat]
-------------------- Scott
--Where are we going and why am I in this handbasket?
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Koed
Joined: 09/06/06
Posts: 556
Loc: Delft,The Netherlands
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Re: Reaper
[Re: Doublehelix]
#420859 - 14/02/07 08:43 AM
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 lol.. Oh well.. I'll try ReaMote with an UAD in the
remote host and see if it works.
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IvanSC
Joined: 08/03/05
Posts: 7760
Loc: UK France & USA depending on t...
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Re: Reaper
[Re: Doublehelix]
#420864 - 14/02/07 08:48 AM
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far bve it from me not to be a me-too-er, so I also D?L`d the Reaper demo. First saight it
is pretty dern slick and seems more compact and a LOT more sprightly than Sonar which I
currently am wrestling with as a relative noob. However all the MIDI stuff seems to
be either absent or very well hidden. I am off overseas for four days tomorrow and will be
interested to see if I get any cvomments on the MIDI implementation to reaqd when I get
back....
-------------------- Me? But I`m such a loveable old bugger!
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Dave B
Joined: 03/04/03
Posts: 5367
Loc: Maidenhead
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Re: Reaper
[Re: Doublehelix]
#420975 - 14/02/07 11:54 AM
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Ivan, from what I can tell, the midi stuff is not split out like in other DAWs where you
have to tell the s/w that track A is a midi track. In Reaper, it seems that a track is a
track with either audio or midi on it and you tell it where you want to route it from /
to. It confused me a bit conceptually so I am going to have to rtfm to get my head around
it better. But once you realise that, you see that they have basically built it to be
incredibly flexible.
HTH (when you get back)
-------------------- Veni, Vidi, Aesculi
(I came, I saw, I conkered)
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Spandau-Staaken
Joined: 15/03/06
Posts: 647
Loc: N.E. U.K.
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Re: Reaper
[Re: Dave B]
#420997 - 14/02/07 12:30 PM
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Quote Dave B:
Anyway .....
getting back to the point .....
Browsing the documentation last night I came upon the ReaMote entry. What an unexpected
bonus - like FX teleport, but free (as opposed to V-Stack)! That's _awfully_ nice of
someone to provide. Has anyone tried running that at all?
If I install this
on my 'old' machine (or even a new, shiny one) then it should lighten the load of my
existing DAW PC. And I like the fact that the documentation actually explains how to
calculate the network capacity needed for it to run. Very slick indeed. That will be
tonight's little project.
Yip - that's the thing thing with REAPER's bundled plug-ins, there are just so many that
it's easy to miss some HUGELY useful tools!
I posted on the REAPER forum
saying that the only plug-ins that I thought were missing from the included ones were a
good analogue style compressor, and a nice transparent mastering limiter (like Waves
L2)...
...and one of the other members politely pointed out (it's a really
friendly, non-Troll forum in general) that the included "Major Tom" is in fact a fantastic
sounding DBX emulation and "Event Horizon" is a L2 style Limiter!
I have even
now only tried out around 50% of the included plug-ins. I find the included Scott
Stillwell plugs even better than Julian's 'Rea' plugs (which are already top notch). The
Scott Stillwell plugs are Waves standard to my ears. And all for $40 .... it's comical.
The REAPER package would be amazing value and quality if you added another zero to that
price!
There are still some important things missing (such as MIDI transpose,
which at present needs to be done manually by selecting all and dragging), and an internal
Dithering capability but these are easily worked around, or plugged by other plug-ins.
And the rate of development is FAST!
From using Reaper and it's included
plugs and considering it's comically low price, and from picking up the vibe from the
forum, it feels like we are in a Golden moment in terms of DAW development. I would not
be surprised at all if 3 years from now, Reaper is up there at the top of the DAW
league.
DH - Apologies for misinterpreting your comments and thanks for
taking my rant in good nature! I just get fed up with the undesirable or negative
'residue' that religion can impart on life, (as a by-product of the positive aspects that
religion brings) but I appreciate that your posts were more generally opinions around the
developer's marketing choices.
Ivan SC - I use Reaper entirely for MIDI
sequencing of VSTi's to which I then add Audio Vocals. MIDI is approached similarly in
Reaper as to how it is in Tracktion. It is all there, bar a few awaited features such as
automatic Transpose of selected notes.
-------------------- What it says on the tin...
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marsnic
member
Joined: 02/07/03
Posts: 839
Loc: Southborough, Kent UK
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Re: Reaper
[Re: IvanSC]
#421014 - 14/02/07 01:00 PM
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Quote IvanSC:
far bve it from me
not to be a me-too-er, so I also D?L`d the Reaper demo. First saight it is pretty dern
slick and seems more compact and a LOT more sprightly than Sonar which I currently am
wrestling with as a relative noob. However all the MIDI stuff seems to be either
absent or very well hidden. I am off overseas for four days tomorrow and will be
interested to see if I get any cvomments on the MIDI implementation to reaqd when I get
back....
I found this
initially too but when you find out how it's implemented through the FX send of an
existing channel, it works really well. i like the fact that you can combine instruments
and fx and save them as template. The ease of bouncing the whole thing to audio is
fantastic and something that I hate in Cubase. This is one click stuff!!
The
only issues I've had so far have been with Stylus RMX. I don't seem to be able to preview
loops in the tool itself but have to copy the midi out to the reaper track. This could
just be me though.
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Spandau-Staaken
Joined: 15/03/06
Posts: 647
Loc: N.E. U.K.
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Re: Reaper
[Re: marsnic]
#421024 - 14/02/07 01:11 PM
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Quote marsnic:
The only issues
I've had so far have been with Stylus RMX. I don't seem to be able to preview loops in the
tool itself but have to copy the midi out to the reaper track. This could just be me
though.
You just need to
select "Always run FX" in the Preferences to resolve this.
If this is not set
(which it's not by default) you will not be able to audition VSTi's. So selecting this
option is essential for RMX, BFD, EZ Drummer, etc.
-------------------- What it says on the tin...
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marsnic
member
Joined: 02/07/03
Posts: 839
Loc: Southborough, Kent UK
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Quote David Rogers:
Quote marsnic:
The only issues
I've had so far have been with Stylus RMX. I don't seem to be able to preview loops in the
tool itself but have to copy the midi out to the reaper track. This could just be me
though.
You just need to
select "Always run FX" in the Preferences to resolve this.
If this is not set
(which it's not by default) you will not be able to audition VSTi's. So selecting this
option is essential for RMX, BFD, EZ Drummer, etc.
Fantastic - Thanks
The other thing I really like that
I forgot to mention is being able to dock the FX windows. They become tabs which I can
actually find. I hate the way I have to click around in Cubse to navigate to FXs and
Instruments. This is so much cleaner
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IvanSC
Joined: 08/03/05
Posts: 7760
Loc: UK France & USA depending on t...
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Re: Reaper
[Re: Dave B]
#421134 - 14/02/07 04:40 PM
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Quote Dave B:
Ivan, from what I
can tell, the midi stuff is not split out like in other DAWs where you have to tell the
s/w that track A is a midi track. In Reaper, it seems that a track is a track with either
audio or midi on it and you tell it where you want to route it from / to. It confused me a
bit conceptually so I am going to have to rtfm to get my head around it better. But once
you realise that, you see that they have basically built it to be incredibly flexible.
HTH (when you get back)
Blimey! This is the first sequencer I have seen that would appear at first sight
to have some things going for it that I could use in addition to what I already have with
Bars and Pipes! Next thing is to check out the actual editing capabilities... It
would appear that you DO need an external audio editor ( I just d/l`d wavepad and so far
so good) and I am hoping that the same does not apply to MIDI. Unfortunately I am a
crap pianist ands so I tend to enter my piano parts in step time with a mouse....
-------------------- Me? But I`m such a loveable old bugger!
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Henry-S
member
Joined: 11/07/04
Posts: 937
Loc: UK, Cornwall
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Re: Reaper
[Re: Doublehelix]
#421160 - 14/02/07 05:13 PM
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After spending yet another evening with this program you really do start to appreciate how
things are so customisable. For example I am not using an external editor for
audio and I kept double clicking and ending up getting that window. Simply went into the
preferences and saw this little drop down box saying "on double click, launch
audio editor ... or loop selection or do nothing" so now when I double click
an audio part it sets the locators left and right of the audio or midi  What a
fantastic idea! There is one problem I am having which has been picked up and
thats the whole idea of "a track is a track". Now thats fine, but I am having a real
pickle assigning a map. eg in EZDrummer I want to have the gm map setup starting at 20 to
61 and I cannot find any way to do this? I am going to post on the forum or investigate
the Wiki they have setup. If anyone knows in here would appreciate how you do it  I love the fact you can click somewhere and then just zoom straight in on that
object? I really think the reason why Reaper works so well is because it
actually address's the problems that people experience on other sequencers. If I had to
describe it, its like spending say 1 week customising Cubase SX or Sonar but without
having to do anything. If Reaper was as good for Midi as it was Audio then I
think I would just totally bin Cubase SX because currently Reaper whoops Cubase on
handling Audio
-------------------- There is nothing Grim about this Reaper
We Fell From The Sky
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pipelineaudio
Joined: 11/02/07
Posts: 60
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Re: Reaper
[Re: Dave B]
#421383 - 15/02/07 06:33 AM
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Quote Dave B:
Ivan, from what I
can tell, the midi stuff is not split out like in other DAWs where you have to tell the
s/w that track A is a midi track. In Reaper, it seems that a track is a track with either
audio or midi on it and you tell it where you want to route it from / to. It confused me a
bit conceptually so I am going to have to rtfm to get my head around it better. But once
you realise that, you see that they have basically built it to be incredibly flexible.
HTH (when you get back)
you got it perfectly.
I know it is confusing to think this way, but
group, folder, audio, fx send, fx return, hardware I/O, MIDI and probably some other
things are ALL just "track" in reaper.
All these can be stuck togehter on the
same track and often at the same time. It can be painful at first, but often hitting
View\Routing Matrix can ease the suffering.
The versatility of this type of
setup may be an OVER the top response to the oppression many of us felt, especially in the
routing department of our older apps. Once you get used to this system, you can really
pull a lot of new tricks with it.
To further the confusion, remember each
track in reaper also has 64 internal track channels
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Scottdru
Cool Dude
Joined: 17/12/02
Posts: 4392
Loc: NYC: isle off the coast of Eur...
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Re: Reaper
[Re: Doublehelix]
#421386 - 15/02/07 07:22 AM
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Ivan, one little hint you might find helpful . . .
So many of the existing
features may seem "hidden" at first glance, because they don't have their own dedicated
buttons, and there's not a gaggle of "tools" that you need to grab with the mouse each
time you want to perform a given task.
So, when you are looking to perform a
particular task, try right clicking on the object you want to do something with, and
you'll generally get a list of options.
Seems like every time I do this I
find some feature that I didn't know was there.
-------------------- Scott
--Where are we going and why am I in this handbasket?
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Scottdru
Cool Dude
Joined: 17/12/02
Posts: 4392
Loc: NYC: isle off the coast of Eur...
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Re: Reaper
[Re: marsnic]
#421387 - 15/02/07 07:40 AM
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Quote marsnic:
The other
thing I really like that I forgot to mention is being able to dock the FX windows. They
become tabs which I can actually find.
In case you haven't discovered this yet, there is a nice thing about
the way a docked FX window works.
This is actually something that I was going
to submit as a feature request on the REAPER forums, until I realised that what I was
looking for was already implemented pretty much in the way I wanted it to work (and is
probably a better was to do it than what I was going to suggest, actually)!
If
you call up a single FX window from one of the channels and you dock it, you needn't open
additional FX windows and dock them as well.
If you have only a single FX
window docked, all you have to do is click on the FX button for any given channel, and the
docked FX window will switch to showing the FX window for that channel. This is just WAY
cool, and it means that you don't have to have a million tabs' worth of docked FX
windows!
Quote:
I hate the way I have to click around in Cubse to navigate to FXs and Instruments.
This is so much cleaner
I've
always hated that about Cubase (particularly VST). Way too many windows to keep track of
and have to go retrieve, etc. For this reason, I wouldn't dream of trying to use Cubase
seriously without a dual monitor system, and I had even been contemplating adding a third
or even fourth monitor to make things easier.
With REAPER, I can actually feel
comfortable and get around quickly even working with only a single monitor. And even so,
there are some things about the flexible way REAPER seems to deal with working on two
monitors that once again spank the bejeezus out of the experience of working with Cubase
VST on two monitors!
With Cubase VST, I find that I have to have the main
Cubase window spread across both monitors in order for anything I'm working on in Cubase
to show up in the second monitor. But, with Reaper, I don't have to do that. I can float
the mixer, FX windows, VSTis, or anything else in the secondary monitor without having to
spread the main Reaper window across the two monitors. That seems to be a nicer way to
work, actually.
-------------------- Scott
--Where are we going and why am I in this handbasket?
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Dave B
Joined: 03/04/03
Posts: 5367
Loc: Maidenhead
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Quote pipelineaudio:
I know it is
confusing to think this way, but group, folder, audio, fx send, fx return, hardware I/O,
MIDI and probably some other things are ALL just "track" in reaper.
Actually, it makes a lot of sense when you
break out of the 'midi is midi, audio is audio' mentality. I've been reading posts where
people have vocoders and gates and the whole 'homogenised' approach makes all this routing
a doddle. And I want to kiss whoever decided that you can see not only where you are
routing to, but what else is routed to the track and allow it to be altered! If you can
just break that panel up into tabs (for those of us with lots of ins/outs), I reckon it
would be perfect.
Quote
pipelineaudio:
All these can be stuck togehter on the same track and
often at the same time. It can be painful at first, but often hitting View\Routing Matrix
can ease the suffering.
Actually, I've hardly used the Matrix panel which is kind of odd as it's one of the
primary windows. That must say something about how easy it is to route then ...
Quote pipelineaudio:
To
further the confusion, remember each track in reaper also has 64 internal track channels
Ooohh .... my brain hurts
...
Anyway, I've been busy last night, so I'll be ReaMoting tonight
instead. Looking forward to that.
-------------------- Veni, Vidi, Aesculi
(I came, I saw, I conkered)
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marsnic
member
Joined: 02/07/03
Posts: 839
Loc: Southborough, Kent UK
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Re: Reaper
[Re: Scottdru]
#421630 - 15/02/07 03:46 PM
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Quote Scottdru:
If you call
up a single FX window from one of the channels and you dock it, you needn't open
additional FX windows and dock them as well.
If you have only a single FX
window docked, all you have to do is click on the FX button for any given channel, and the
docked FX window will switch to showing the FX window for that channel. This is just WAY
cool, and it means that you don't have to have a million tabs' worth of docked FX
windows!
Thanks for that. Another thing to try tonight!! I'm liking this more and more.
One thing I'm struggling with at present is automation. I'm trying to record some mouse
generated movements of a VST plugin. I'll spend some time buried in the manuals later!
I'm quite excited by this. I felt at first that I was biting my nose off to spite
my face with Cubase but I'm convinced this tool has a place in my armoury.
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Doublehelix
Joined: 04/12/02
Posts: 4162
Loc: USA
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Re: Reaper
[Re: marsnic]
#421632 - 15/02/07 03:50 PM
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Quote marsnic:
I'm quite excited
by this. I felt at first that I was biting my nose off to spite my face with Cubase but
I'm convinced this tool has a place in my armoury.
Personally, I think we need to send a clear message to
Steinberg (and others) that we consumers deserve to be treated better. The only way they
are going to listen is if it starts to effect their pocketbook.
Spread the word
guys... Reaper Rocks! Samplitude Rocks!
-------------------- James
"Never interrupt your enemy when he is making a mistake" ~Napoleon Bonaparte~
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Koed
Joined: 09/06/06
Posts: 556
Loc: Delft,The Netherlands
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Re: Reaper
[Re: Doublehelix]
#421636 - 15/02/07 03:58 PM
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Hear hear DH  ..luckily enough I'm starting a new personal project in May so I'm
going to bite the bullet, get me a reaper licence and give it a go. Wouldn't want to
take that chance on a commercial gig, but this project is perfect to give something new a
try.
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Scottdru
Cool Dude
Joined: 17/12/02
Posts: 4392
Loc: NYC: isle off the coast of Eur...
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Re: Reaper
[Re: marsnic]
#421812 - 15/02/07 10:44 PM
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Quote marsnic:
One thing
I'm struggling with at present is automation. I'm trying to record some mouse generated
movements of a VST plugin. I'll spend some time buried in the manuals later!
Check the REAPER forum as well, as we
are now up to version 1.804, and the last couple of versions have had some
changes/improvements made to the way you set up an arm the automation envelopes.
And whichever way you slice it, it always seems to be about the right click. 
Heh . . . here's a copy of the change log for the several versions that have come out in
the last few days (new versions coming at least one a day lately):
REAPER
1.804 + importing type-1 and type-2 midi files will optionally separate tracks + preliminary AlphaTrack control surface support + faderport: "output" button
toggles vol/pan flip, shift+solo/mute/rec clears all, etc + tweaks to make sure
video/perfmeter/vkeyboard/navigator/docker are on screen when shown + MCU updates:
(cycle button, better time displays, better seeking with scroll wheel) + better
record unpausing (rebuffer) + vis plugin config fixes
1.803 +
splash screen window disabling tweaks + preliminary PreSonus FaderPort control
surface support + made FX comment window not resizeable + automation mode is
now set per-track (in the envelope panel) + envelope panel has "arm all/none"
buttons + enabling vol/pan envelopes for multiple tracks can now be done via right
click on envelope button + dx plug-ins: fixed automation bug + vst: better
midi data passthrough for synths that misreport sending of midi events
1.802 + vst: better support for VSTs that aren't fully thread safe between GUI and audio
thread + removed & drawing bugs + fixed updating of track routing windows on
play/stop + fixed ctrl+drag in midi editor + current vis plugin is no longer
held in memory when not running + rewire slave: decreased midi input bus count to
1, to not flood other hosts that display all of them
1.801 + added
"clear filter" button in FX add dialog + fixed peaks building on save with copy
media + JS: fixed initialization of slider9-16 on load of effect + better
handling of loading project on startup, missing fx and splash screen + fixed load
template browse dialog title + label of "clean project dir" in action list made
consistent with menu + added available system memory option in performance meter + inserting empty items sizes to loop selection if visible or cursor in loop +
fixed deleting of tracks that are routed to causing crashing on some SMP systems +
midi editor: prevents accidental moves when clicking notes + rendering internals
update (preparing for "apply fx to new track", and mac port) + (hidden incomplete
alpha feature) if autoclosetrackwnds=0 in reaper.ini, track routing/env dialogs wont
autoclose
1.800 + added memory usage meter to performance
window + projects can now be properly saved with no master outputs +
optimized excess pre-fx send buffering (on tracks that dont have sends) + fixed
pre-fx sends on monitoring with no items in track + better positioning and faster
updating of track I/O dialogs + undocked midi editors now update with color theme
changes + transport can show "Buffering" in initial prebuffer + fixed
ReaMote FX selection box during dialog resizing + added some new plug-in APIs for
something nifty coming soon + update 8pm PDT: fixed a new pre-fx send bug
1.79 + track envelope dialog now will show up to 10k parameters (up from
256 per effect) + project and track templates are now sorted by name +
improvements to doubleclick of ruler (context sensitive depending on which lane is
clicked) + configurable marker/region depth in grid view (over/under/through
items) + better non-zero-mode flushing for asio + reasamplomatic: fixed
excess updating of parm fields when no sample loaded + autosplit: fixed bug when
using track fx (VST track fx that want midi events) + midi editor: ctrl+drag left
side of notes stretches notes + midi editor: increased snap distance
-------------------- Scott
--Where are we going and why am I in this handbasket?
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4TrackMadman
active member
Joined: 30/10/02
Posts: 1645
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Re: Reaper
[Re: Doublehelix]
#422161 - 16/02/07 05:47 PM
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Now if only someone would port Reaper over to Mac...
-------------------- www.descentintomadness.com
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Scottdru
Cool Dude
Joined: 17/12/02
Posts: 4392
Loc: NYC: isle off the coast of Eur...
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Re: Reaper
[Re: Doublehelix]
#422168 - 16/02/07 06:02 PM
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A Mac port is in the works already, JJB, though the development is (not surprisingly) a
good bit behind the development in Windows. There's a thread on this in their
forum here: http://www.cockos.com/forum/showthread.php?t=4220
-------------------- Scott
-- Where are we going and why am I in this handbasket?
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Stoney
Joined: 01/09/04
Posts: 543
Loc: London
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Re: Reaper
[Re: Doublehelix]
#422183 - 16/02/07 06:55 PM
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The thing that's impressing/slightly confusing me, is how quickly Reaper seems to be
developing into a complete product and in the process include a whole host of the
functions on many forumees wish-lists, yet still absent from many established DAWs. Why can't other developers do that?  Seriously. Are they lazy good-for-nothings? And/or hampered by
corporate/marketing jobbies. Are the Reaper guys sh*t-hot? Is it the fact that
they can start from scratch? All of the above? Something else?
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Martin Walker
Watcher Of The Skies
Joined: 28/02/01
Posts: 16381
Loc: Cornwall, UK
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Re: Reaper
[Re: Stoney]
#422222 - 16/02/07 08:31 PM
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I suspect it's largely because Reaper's development is done by one person, rather than a
huge team each with their own responsibilities. It is after all still a small (2MB)
download, despite doing so much and incorporating so many features. I can
remember when I used to develop computer games, and did all the coding, graphics, music,
and sound effects myself - if you got an idea for a new feature you could just get stuck
into it without having to have team meetings, prepare proposals, reports and
synopses... Martin
-------------------- YewTreeMagic
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Dave B
Joined: 03/04/03
Posts: 5367
Loc: Maidenhead
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Re: Reaper
[Re: Stoney]
#422235 - 16/02/07 08:55 PM
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Quote Stoney:
Why can't
other developers do that? 
Are they lazy good-for-nothings? And/or hampered by corporate/marketing jobbies. Are the Reaper guys sh*t-hot? Is it the fact that they can start from scratch? All of the above? Something else?
1a. Not lazy, but I suspect that the Steinberg team are feeling
pretty low at this point and when you are low, then coding can be a real struggle 1b.
I suspect that the opposite is true : Justin (and his fellow developers - it does say that
there is a small team although Justin seems to be the main guy) reads the forum and gets
quick feedback about features. Companies that deliberately don't engage with their
customer base won't be as fast to supply new features. Why do you think that Sonar and
Samplitude have come from almost standing starts to major players in the last few
years? 2. Yeah, probably!  3.
Shouldn't be an issue - Cubase SX is only a handful of years old and was a complete
re-write. They are claiming that C4 is again. It may even work one day ...  4. To
a degree 5. Possibly. Reaper has a distinct advantage in that it doesn't use the
traditional manufacturer / distributer / retailer pipeline and also (**Pure Speculation
Alert**) the main guy doesn't need to make huge profits on it.
All in all, I
reckon it's about adapting to the changing marketplace. Which is why Steiny seem to be
having such a hard time - I think that they basically need to have a major upheaval and
that is always painful. But then sometimes it's a case of taking the pain to continue
successfully. Nothing would please me more than to see Steiny turn itself around
completely, but can they do it before we've all adopted Reaper ...?
-------------------- Veni, Vidi, Aesculi
(I came, I saw, I conkered)
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Scottdru
Cool Dude
Joined: 17/12/02
Posts: 4392
Loc: NYC: isle off the coast of Eur...
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Re: Reaper
[Re: Doublehelix]
#422273 - 16/02/07 11:19 PM
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Another new version update:
Quote:
REAPER v1.805 - February 16 2007
solo in
place works when sip'ing folder and items in folder have sends
Render selected
tracks to stem tracks (and mute originals) action (psuedofreeze)
import of
multitrack midi goes on sep tracks even when prefs mode is set to "auto"
better
TranzPort display usage (VU metering)
AlphaTrack: better touchstrip centering,
blinking any solo light
AlphaTrack: sticky shift behavior (tap shift to hold)
AlphaTrack: F1-F8 send midi CC to control subsystem to be assignable
AlphaTrack:
second two rotary encoders can be used to tweak plug-in settings
FaderPort:
mix/proj/trns send midi CC to control subsystem
MCU: all unused buttons get passed
through to control subsystem
That pseudo-freeze function actually looks pretty great, and looks like it may
actually be a better way of handling it than a freeze function, given potential corruption
problems people have run across with freeze functions.
The "Solo in place"
feature should be very handy too!
-------------------- Scott
--Where are we going and why am I in this handbasket?
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Koed
Joined: 09/06/06
Posts: 556
Loc: Delft,The Netherlands
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Re: Reaper
[Re: Doublehelix]
#425772 - 24/02/07 01:06 PM
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Quote:
v1.806 - February 20
2007 + ReaInsert plug-in for sending audio/midi to/from external hardware from
any fx chain + much faster updating (and vista compatible) main edit view
tooltips + made ReaFIR tooltips vista compatible + File/Save live output
(bounce) updates: configured on the fly, options for only-when-playing and to autostop on
stop + automation: touch/latch write modes follow envelope when stopped/seeking + ReaGate: fixed midi passthrough + VST: optimized some behaviors for Cockos
plugins + alphatrack/tranzport: optimized display updates + bonus: last
working directory is now saved across instances + bonus: automation mode
changes/arming changes now properly update surfaces
Wohoo One of my
feature request got through! Even Sonar still doesn't have this feature.
And for you UAD fans out there:
Quote:
REAPER v1.809 - February 23 2007 +fixed I/O dialog resizing
messing with main window drawing +VST: updated UAD-1 option to be a synchronous
mode, that when combined with fx render-ahead off, should work well on most systems
(especially low-end ones) +prefs: updated apply button internals to not flush
config for every page every time +grid: start-of-beat now get slight hilight, new
colortheme +setting, changed default theme's grid colors +better track autonaming
extension removal +better focus setting on startup +fixed bug where vertically
locked items could still create tracks +actions: fixed "Toggle record arming for
selected tracks" to ignore modifiers +virtual midi keyboard: keys show midi note
number +midi editor: updated grid to match main grid +reainsert: fixed config
display update on preset loading +reamote: added protocol version check +reamote: per-channel silence detection instead of per-block +reamote: mono stream
bandwidth optimization
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__
Who's never been here
Joined: 28/11/02
Posts: 6263
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Re: Reaper
[Re: Doublehelix]
#425814 - 24/02/07 03:42 PM
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Thank you for posting this thread. Ive been checking out the demo for the last week and i
think this program is sh!t hot! I'm a long-time Logic pc user, been looking for something
else for a while as theres no support and i don't want to go mac, but this thing does it
all! Fantastic!
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Dave B
Joined: 03/04/03
Posts: 5367
Loc: Maidenhead
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Re: Reaper
[Re: Doublehelix]
#425865 - 24/02/07 06:23 PM
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Quote:
+ ReaInsert plug-in for
sending audio/midi to/from external hardware from any fx chain
Excellent. That's another 'unique' Cubase
feature that's bitten the dust. Having played with it some more, I'm still trying to
understand some of the subtleties though - so I'll have to join the forum and ask
questions. My main problem at the moment lies around multi-output VSTis (like Halion) and
how to process each output individually. I think that I might have to have separate tracks
for each output with the midi track outputs routed to each which seems a little
complicated (although it's flexible I'll grant you). But generally things are getting more
clear as I work with it more.
(Still want a 'drum editor' though ... )
-------------------- Veni, Vidi, Aesculi
(I came, I saw, I conkered)
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__
Who's never been here
Joined: 28/11/02
Posts: 6263
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Re: Reaper
[Re: Dave B]
#425867 - 24/02/07 06:26 PM
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Dave, too lazy to link but i was on the forum earlier and there are some threads on this
subject.
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Dave B
Joined: 03/04/03
Posts: 5367
Loc: Maidenhead
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Re: Reaper
[Re: Doublehelix]
#425868 - 24/02/07 06:27 PM
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Ta ow, always good to know.
-------------------- Veni, Vidi, Aesculi
(I came, I saw, I conkered)
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Scottdru
Cool Dude
Joined: 17/12/02
Posts: 4392
Loc: NYC: isle off the coast of Eur...
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Re: Reaper
[Re: Doublehelix]
#425931 - 24/02/07 09:04 PM
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Yep . . . the elves have been busy over in the Reaper community. A number of people have
been hard at work creating the REAPER
Wiki.
There is also a separate downloadable REAPER User
Guide in PDF format, which one of the guys over there did a really nice job on.
It's more or less written in a tutorial format to familiarize people with most of
the core functions of Reaper, etc. Gives some good insight as to how various bits of the
user interface work, etc., so at least people will have a better idea of where to look for
things that aren't yet covered in the documentation. There are also two sample project
files there that you can work with as you go through the tutorial. Very nicely done,
IMHO.
There are still lots of hidden and/or undocumented features in
REAPER, but they kinda start to show up as you get to know the software a bit, or someone
on the Reaper forums will discover an "easter egg".
Quote:
+ ReaInsert plug-in for sending audio/midi
to/from external hardware from any fx chain
Yep, that's definitely a cool one. You just load the ReInsert
plugin into a channel, assign the hardware sends to the appropriate I/O on your sound
card, set your processor settings on 100% wet, and then press "auto detect". Pressing
auto detect sends a short signal through the through the signal chain out through the
external effects box, etc. and back in, and Reaper calculates the latency automatically
and applies the appropriate compensation.
From there the effect can be
rendered in sync.
Very easy and convenient.
-------------------- Scott
--Where are we going and why am I in this handbasket?
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Glenn Bucci
active member
Joined: 28/10/02
Posts: 1159
Loc: Pennsylvania
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Quote Martin Walker:
I suspect
it's largely because Reaper's development is done by one person, rather than a huge team
each with their own responsibilities. It is after all still a small (2MB) download,
despite doing so much and incorporating so many features.
I can remember when I
used to develop computer games, and did all the coding, graphics, music, and sound effects
myself - if you got an idea for a new feature you could just get stuck into it without
having to have team meetings, prepare proposals, reports and synopses...
Martin
Though Reaper may
be a great program, this is one of the reasons why I personally would choose not to use
it. I feel a little better when the company is bigger and it has more of a team behind it.
However the price for it is so cheap. So those who just want to make good recordings, it
may be fine. But I have clients and need more compatability with what other studios are
using.
-------------------- revelationsoundstudio.com
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tex
active member
Joined: 01/04/03
Posts: 1084
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Re: Reaper
[Re: Glenn Bucci]
#426012 - 25/02/07 05:11 AM
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Quote Glenn Bucci:
Quote Martin Walker:
I suspect
it's largely because Reaper's development is done by one person, rather than a huge team
each with their own responsibilities. It is after all still a small (2MB) download,
despite doing so much and incorporating so many features.
I can remember when I
used to develop computer games, and did all the coding, graphics, music, and sound effects
myself - if you got an idea for a new feature you could just get stuck into it without
having to have team meetings, prepare proposals, reports and synopses...
Martin
Though Reaper may
be a great program, this is one of the reasons why I personally would choose not to use
it. I feel a little better when the company is bigger and it has more of a team behind it.
However the price for it is so cheap. So those who just want to make good recordings, it
may be fine. But I have clients and need more compatability with what other studios are
using.
In this case I'd buy
a personal license for Reaper and spend a little downtime to get familiar with it for when
it becomes mainstream. If you find clients want it in a couple of years then you'll be
armed & ready. Just up the ante for a commercial license when you think it's time.
-------------------- Success is round the corner. It's also round the bend.
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numnutz
Joined: 23/02/07
Posts: 15
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Re: Reaper
[Re: Doublehelix]
#426229 - 25/02/07 06:21 PM
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My Rig: Windows 2000, MOTU 2408 MI, UAD-1 card Wow! <-  -> Wow! Hats off!! I downloaded this morning, and after setting up a new
partiton (and installing hardware/software), I found Reaper to be intuitive to set up,
including using VSTs from another partition, and adding all my audio inputs. After adding VST folders to the path, and re-scanning, I found several VST that were
unavailable, and had a few exceptions during this process (7 I think), but once through
this process, it was all smooth. The unavalable plugs were indigenous to the various
version of Cubase I have installed, or to a VST install on another partition, such as
Groove Agent or B4. I'll backtrack and install those VSTs on this partition later. So I recorded a bit and tried out my available VSTs, and DX plugs (HA HA!), and
found all that I would expect (including my UAD DX Plugs). Woohoo!!! My band
reharsed yesterday and I ran cassette teap capturing the board out. I'm currently 60
minutes into a 2 track recording session with Reaper, capturing the audio from tape. Just from this little bit of exploration, I'm certainly going to 1) buy the
private use license and 2) follow things very closely. I am very, very excited about this
application! Num
-------------------- Num
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numnutz
Joined: 23/02/07
Posts: 15
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Re: Reaper
[Re: Doublehelix]
#426289 - 25/02/07 09:03 PM
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Well, after some more exploration, I find that Steinb0rg's HALion installed fine, as well
as my MOTU MTPAV Parallel midi device (8x8). I'm able to record and playback, and the
HALion instance is DXi. I can load banks and patches. Very cool!!!
As a side
note, since I installed the HALion instance, my PC doesn't shut down or restart fully.
This is directly related to the HALion install, and adds insult to injury from The
B0rg.
Hi Steiny!! :wave: :hahahaha:
-------------------- Num
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numnutz
Joined: 23/02/07
Posts: 15
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Re: Reaper
[Re: Doublehelix]
#426306 - 25/02/07 09:47 PM
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After further exploration, I've been able to record audio from Groove Agent, midi data
from Groove Agent, and play back that midi through another VSTi. Very cool!
-------------------- Num
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Koed
Joined: 09/06/06
Posts: 556
Loc: Delft,The Netherlands
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Re: Reaper
[Re: Doublehelix]
#426318 - 25/02/07 10:44 PM
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lol  ..
another happy customer! I have to say that Reaper changed the way I think about
DAW development. It used to take ages or a complete full number upgrade for features to
appear on my other daw's. But I've seen features appear in reaper in a month that
completely won me over. It's still not quite there yet, but I'm sure that in a couple
of months it'll have everything I need and better. That's probably the same timeframe
it takes other companies to fix one bug.
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numnutz
Joined: 23/02/07
Posts: 15
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Re: Reaper
[Re: Koed]
#426357 - 26/02/07 01:38 AM
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Quote Koed:
lol .. another
happy customer!
...
So far, so good.
Yes, I will be following events.
BTW, after 4 or
5 failed powerdowns/reboots, the PC behaves normally (refering to my last post above).
-------------------- Num
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pipelineaudio
Joined: 11/02/07
Posts: 60
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Re: Reaper
[Re: Glenn Bucci]
#426363 - 26/02/07 03:07 AM
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Quote Glenn Bucci:
Though
Reaper may be a great program, this is one of the reasons why I personally would choose
not to use it. I feel a little better when the company is bigger and it has more of a team
behind it. However the price for it is so cheap. So those who just want to make good
recordings, it may be fine. But I have clients and need more compatability with what other
studios are using.
From the
file menu, hit "consolidate"
Now you're compatiable
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James Perrett
Joined: 10/09/01
Posts: 9656
Loc: The wilds of Hampshire
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Re: Reaper
[Re: Glenn Bucci]
#426422 - 26/02/07 10:19 AM
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Quote Glenn Bucci:
Though
Reaper may be a great program, this is one of the reasons why I personally would choose
not to use it. I feel a little better when the company is bigger and it has more of a team
behind it. However the price for it is so cheap. So those who just want to make good
recordings, it may be fine. But I have clients and need more compatability with what other
studios are using.
I think
your trust in the other software may be misplaced. They've made some fairly fundamental
mistakes in the past which have only been corrected because the competition was doing it
right. I've rarely had any problems running a studio with a non-mainstream DAW. I know
that OMF has been mentioned in the Reaper forum so hopefully we will see that capability
in a future release.
Cheers
James.
-------------------- JRP Music - Audio Mastering and Restoration.
http://www.jrpmusic.net
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Koed
Joined: 09/06/06
Posts: 556
Loc: Delft,The Netherlands
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Re: Reaper
[Re: Doublehelix]
#427075 - 27/02/07 01:09 PM
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Well said James. Hopefully the industry will take notice and adopt a more customer
orientated approach. Manufactured of pro audio hardware are already listening more
and more to their customers. Now let the software manufacturers follow or go broke.
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Scottdru
Cool Dude
Joined: 17/12/02
Posts: 4392
Loc: NYC: isle off the coast of Eur...
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Re: Reaper
[Re: Glenn Bucci]
#427445 - 28/02/07 01:53 AM
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Quote Glenn Bucci:
I feel a
little better when the company is bigger and it has more of a team behind it. However the
price for it is so cheap. So those who just want to make good recordings, it may be fine.
But I have clients and need more compatability with what other studios are using.
As James said, perhaps your
confidence in "big companies" is misplaced, particularly when you look at how long it
takes these companies to fix bugs and implement features . . . and that's if they bother
to do those things at all.
As an example, it would appear that the UAD-1
problems have been fixed in reaper (See here).
Someone sent the developer a UAD-1 card to work with, and he had the problem fixed
within a month. Not only did he FIX the problem, it some tests posted on the Reaper forum
show the UAD-1 cards (this user has four of them) are running smoother, with lower CPU
overhead, in Reaper than in Sonar.
Quote:
Well, REAPER with the it's FX Render Ahead option
disabled still outperforms SONAR 6.2 (using both cores),on my E6300 Core 2 Duo DAW. I
just did another little test to prove my point. I re-created the exact same project using
the same PPI's, in both REAPER 1.812 and SONAR 6.2 and surprisingly here are the
results:
Test project: (30) audio tracks/(6) buses/ (24)PPI's (87% total
DSP load across 4 UAD-1 cards) using a 512 sample (11.6msec)project latency @ 24/44.
SONAR 6.2: Native CPU usage during playback (19%-26%). Stopping and starting
playback would result in an occasional native CPU spike (to 61%) and CPU munch (steady @
51%). Stopping playback and manually re-setting the audio engine would get rid of the CPU
munch. When setting and enabling a loop region there would be a slight gap in playback and
the native CPU would spike (up to 40% and then drop), at the end loop point the first time
around. Editing tracks/clips (moving clips, envelopes nodes, slip editing, applying fades
etc.) during playback can sometimes cause a dropout.
REAPER 1.812: Native CPU
usage during playback (13%-21%). No significant native CPU spike when stopping and
re-starting playback. No native CPU munch and enabling and playing through a loop region
was flawless. Editing during playback is drop out free.
At least, when compared
to SONAR 6.2 (using both cores of my E6300), REAPER with the FX Render Ahead option
disabled still out performs SONAR when using my UAD-1 cards:
Less CPU usage No CPU munch Better project looping
To top it off I even added a few
more UAD-1 plugins and successfully pushed the DSP load to 92% in REAPER. When I tried to
do that in SONAR it crapped out. I could not get above 87% DSP load.
Yep,
REAPER wins this UAD-1 performance test hands down!
Oh, and to top it off, I
can reduce the project latency in REAPER to 128 samples (2.9msec) and still play the
project. SONAR will only allow me to go down to 256 samples (5.8msec). Any lower and
it craps out.
Still
more confident in the big companies? How many years has it taken all the big name DAW
companies to accomplish something even close to what the developer of Reaper has
accomplished in a MONTH?!?!
Why does it take them so long? Probably because,
among other things, these companies are incredibly bloated and top heavy these days, and
they are more interested in looking at short term bottom line and in creating a more
controlled/proprietary market than they are in usability and customer satisfaction.
Gee . . . sorry . . . we just don't have the resources to pay enough people to get
this thing that you paid so much money for together. So we're dumping it and pushing you
to buy our new software package that we haven't completed yet.
Why do these
companies get away with this? Because they count on people to say things like "I feel a
little better when the company is bigger and it has more of a team behind it," and to
dismiss up and coming companies that could give them any real competition. That's how big
corporations will deal with the market any time they can get away with it.
Another thing, as I mentioned before, is that the developer of Reaper is the same person
who developed Winamp, and ended up selling his company, Nullsoft, to AOL for a
multimillion dollar sum. And one of the reasons he started Cockos (which is the company
that is developing Reaper) was because he was sick of seeing the things that went on with
big corporations, and wanted to develop a DAW that wasn't full of flaws due to the crap
that goes on with big corporations.
From my years working in the largest Wall
Street/multinational legal firms and investment banks, I've seen first hand, from the
inside, what kind of nasty stuff these big corporations do, and how they work to control
markets to the detriment of the consumers in the end. I have VERY little confidence in
the way of the big corporate conglomerate these days.
-------------------- Scott
--Where are we going and why am I in this handbasket?
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Scottdru
Cool Dude
Joined: 17/12/02
Posts: 4392
Loc: NYC: isle off the coast of Eur...
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Re: Reaper
[Re: Doublehelix]
#427459 - 28/02/07 05:07 AM
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Quote:
However the price
for it is so cheap. So those who just want to make good recordings, it may be fine. But I
have clients and need more compatability with what other studios are using.
How many of your clients will be using
Samplitude? Seriously.
And how many of your clients will be going to
another studio to record other parts of their albums? Do you know what they will be using
at any of those studios? Pro Tools? Samplitude? Sonar? Cubase? Nuendo? Digital
Performer? Logic? Radar?
ALL of these DAW packages are being used in pro
studios throughout the U.S. and throughout the world. (As an aside, the album we recorded
with that blues band I was working with was done on combination of a fair number of
different systems, including Pro Tools, Digital Performer, Cubase, and a Mackie HD
system.)
How are any of these DAWs particularly compatible with each other?
Sure, there are some ways, but . . . other than that, they are all competitors and are
trying to get people to move to their platform as their DAW of choice. So they aren't
generally particularly interested in making things compatible. But there IS interest in
doing so with REAPER.
There are a number things that make REAPER *extremely*
compatible with other pro studios and DAW packages:
1. If you record a
project in REAPER, you can easily export ALL of those tracks in a single action.
2. REAPER supports ReWire, which means it can be used *together with* any DAW
that supports ReWire.
3. REAPER has its own proprietary ASIO system called
ReaRoute that
will allow you to pipe audio between REAPER and *ANY* other ASIO application.
So, if I'm not mistaken, between ReWire and ReaRoute, you should be able to "fly in"
audio tracks from REAPER to another DAW, much as you would if you were "flying in" tracks
via ADAT lightpipe, etc. Pretty handy if the DAW you recorded a project in doesn't have a
good batch export function! These functions will also allow you to use plugins, editing
etc. from other DAWs that you might not have available to you within REAPER.
That's a pretty hefty amount of *compatibility* right there, and I don't know of any
other DAWs that offer that range of compatibility with other DAWs.
4. You
can run the whole application off a USB pen drive! Even with the incredible amount of
features that REAPER offers (and new ones seem to come out on a *daily basis!!!), the
installation package is still a mere 2.1 MB!
REAPER does not install anything
to the computer's registry. This means that you can load the whole program (including a
whole boatload of good quality, and very useful plugins) on a little USB pen drive, and
take it with you to run at any studio (though at the moment I believe you'll need to be
working in a PC-based studio, but a Mac port is in process).
So that means
you can take your DAW (along with all of your presets, user customisations, etc.) with you
to the studio of your choice. And that means any musicians who might choose to use REAPER
have the option to take their entire DAW package to YOUR studio, with all preproduction
work intact!
5. Human readable and editable project file format. You can
actually open up a project file in notepad and manually edit the file if a project gets
corrupted for some reason. I've actually done this myself a couple of times now, when I
ran into a problem using Emulator X as a VSTi in REAPER (problem is being worked on). And
believe me -- I'm no writer of computer code! I've never done something like that before!
So it doesn't seem to be a terribly difficult thing to do.
6. EDL
import/export for both Samplitude and Vegas (there's one for you, Glenn!)
7. Support for numerous different file types, including easy drag and drop import and
on the fly reading and writing of all of these file types. Reaper can also run a project
containing multiple different file types, including file types of different sample rates
and bit resolutions.
8. Support for NINJAM.
Among others. So . . . I'm not really seeing a compatibility problem here (and, if
anything, certainly not to any greater degree than any of the big name DAWs). An
understandable image/perception problem, perhaps, but not really a compatibility
problem.
Don't get me wrong, Glenn . . . I can certainly understand why you
chose to go with Samplitude. I think there are many things to like about Samplitude, and
had been looking at Samplitude with covetous eyes myself (especially that spectral editing
thing! w00 h0000!) And with the stellar cross-grade deal, I think it probably would have
been more than a little silly not to jump on it.
But I also hate to see
people dismiss something like this as maybe not being a viable professional tool (either
now or after a few months or a year or so) without even really trying giving it a proper
trial or even finding out more about the company that is developing the software (I've
detailed a fair amount of that, at least from what I've been able to observe and gather
for myself, in my earlier posts in this thread). Honestly, I feel that things like overly
proprietary platforms, as well as platform snobbery, etc., hurt all of us in the industry
-- as musicians and as engineers, etc. IMHO, we should be trying to work *together*,
rather than being part of, or supporting, platform wars.
Also, REAPER *is*
being used in some professional studios and other professional applications, even now.
Below is a picture of REAPER being used at Cherokee Studios in L.A. in lieu of their
Trident A and PTHD system. (Hope you don't mind my posting that, Pipeline!)
Here also is a quote from one of the REAPER forum
regulars:
Quote:
Also on the reliability/stability/pro appeal of the program, I for one am using it for
mission-critical live recordings of classical music for FM radio broadcast in Australia's
state capitals (and for all subsequent post-pro), and no way would I do so if I had any
misgivings on the trustworthiness of the program. I forget how long I've now used it for,
but must be around a year? This includes recordings of internationally known musicians,
and ranges from solo instruments through to symphony orchestras.
FWIW.
-------------------- Scott
--Where are we going and why am I in this handbasket?
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Stevedog
Joined: 01/09/04
Posts: 3002
Loc: Mercia
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Re: Reaper
[Re: Doublehelix]
#427461 - 28/02/07 05:24 AM
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I must say i do find it amusing the sort of logic in some peoples thinking. You lust after
something like a DAV BG built by some bloke in his shed so you can replace your corporate
Alesis pre amps but worry about a piece of software designed and "built" like the
DAV....... most strange
-------------------- nibbled to death by an Okapi http://www.soundclick.com/tubilahdog
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pipelineaudio
Joined: 11/02/07
Posts: 60
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Re: Reaper
[Re: Scottdru]
#427464 - 28/02/07 06:16 AM
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Quote Scottdru:
Also,
REAPER *is* being used in some professional studios and other professional applications,
even now. Below is a picture of REAPER being used at Cherokee Studios in L.A. in lieu of
their Trident A and PTHD system. (Hope you don't mind my posting that, Pipeline!)
An interesting sidenote. REAPER
was around three months old at the time!
Take a trip back thru reaper
development http://reaper.fm/timewarp.php
It would have been right
around this guy
http://reaper.fm/images/reaper0931.gif
Justin met me at the
studio and I worked thru many real life situations, with paying customers none the wiser.
Justin fixed the bugs, came up with new tricks, and you should see his hands FLY,
insanity
This is the big difference to me with this app. Its made by people who
have seen the inside of a studio. Who undersand what its like to have to use the app in
front of paying customers.
I cant say for sure what the other companies do, or
what they know, but they seem to be made by marketing engineers usually, not audio
engineers. I know for sure one of the biggies is NOT at all, in any way intimate with
studio workings, yet they propose to tell us what to do
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Gelled_Fringe
Joined: 08/11/04
Posts: 442
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Re: Reaper
[Re: Doublehelix]
#427469 - 28/02/07 06:48 AM
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Reaper will be remembered as the app that changed everything in the audio software
industry. Everywhere you look people are disgusted at the actions of Steinberg, Sony,
Digidesign et al. Even 'alternative' apps such as FLStudio have become bloated and bogged
down in marketese.
Justin is a complete breath of fresh air - I think the only
reason people might be unsure about checking out Reaper is that this type of programming
skill and customer support has simply never been made available before, and there is
almost a 'what's the catch?' feeling out there. I think I felt that way for a while too,
but spend an hour or two on the forum (an excellent way to gauge the health and integrity
of any serious software outfit) and you can see many industry veterans and heavyweights
contributing their knowledge and guiding the development in a 'best practice' manner.
This 'crowdsourcing' (groan) philosophy is the only way that I can see software
businesses being able to survive. Firstly you get the best programmer with the best
real-world knowledge, everything you needs to be 'transparent' and accountable (clear
roadmap, sensible pricing), and then you attract those who have tried every other option
and know EXACTLY what they do and don't need, and possibly most importantly, make
passionate and persuasive arguments for these features.
Finally - don't spend
one minute or one penny on marketing, glossy boxes, schmancy Flash websites or all that
other smoke and mirrors crap. People are through with that nonsense, nowadays they look
for personal recommendations from trusted sources (i.e. this very thread) and then are
more than happy to evangelise when they realise just exactly what has taken place.
The only other company that I know of with a similar skillset and philosophy is
Rane/Serato who collaborated on Serato Scratch Live. They ticked all the above boxes and
went on to destroy all competition in their sector.
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James Perrett
Joined: 10/09/01
Posts: 9656
Loc: The wilds of Hampshire
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Quote Gelled_Fringe:
Justin is a complete breath of fresh air - I think the only reason people might be
unsure about checking out Reaper is that this type of programming skill and customer
support has simply never been made available before, and there is almost a 'what's the
catch?' feeling out there.
I
can think of a few examples of similar levels of help but not many from mass market
software companies. Zefiro Acoustics who made the first non-proprietrary digital audio
interface card for the PC were very responsive when I suggested changes to their software.
I've seen many similar examples on the Sadie forum too but Sadie isn't cheap.
I've also heard good reports about Wavelab's Philippe Gaultier - probably the only
Steinberg product with decent support. I've even seen one of my suggestions incorporated
into Cool Edit Pro (although I'm sure I wasn't the only one who suggested that particular
feature).
The thing is that the Reaper team are one of the few people who are
this responsive at this end of the market.
Cheers
James.
-------------------- JRP Music - Audio Mastering and Restoration.
http://www.jrpmusic.net
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Doublehelix
Joined: 04/12/02
Posts: 4162
Loc: USA
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Re: Reaper
[Re: Doublehelix]
#427627 - 28/02/07 12:44 PM
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Reaper indeed does look tasty!  My biggest concern is slightly different than Glenn's,
but along the same lines. It looks great, but feels like it is still "unfinished"
somehow. Constant updates are great, but when you are releasing multiple
updates per month, it just makes me feel that it has some ways to go before it is
finished. Now this is just the opposite of Steinberg who have not released
anything for Cubase in about 5 months now. So what will make me happy? Too many
updates, and it feels unfinished, not enough, and I complain that the developer does not
care about the users. What a complainer I am!!!  In some ways, it almost seems as if Justin is so passionate
about his program, that he has turned into a tinkerer that will never be done! It has
become an obsession with him to get it perfect, and that is commendable. But is
it like our music projects sometimes that we continue to tweak and never finish? There is
always "one more thing to fix...". So what is up with the constant releases?
Lots of problems that need fixing? Lots of feature requests that keep getting added?
Either way, that feels to me like an unfinished program. No program can be the
"be all and do all" program, but in some ways, that appears to be Justin's goal here! How
cool is that??? With regard to the UAD-1 "fix" that Justin came up with...
"Render ahead option disabled", does this disable the Automatic Delay Compensation for the
UAD-1 stuff? I remember reading an early solution that he came up with did just that
(disabled the ADC). Can anyone confirm that? It would be great to be able to use the UAD-1
plugs without CPU munching, but not at the cost of losing of ADC.
-------------------- James
"Never interrupt your enemy when he is making a mistake" ~Napoleon Bonaparte~
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Scottdru
Cool Dude
Joined: 17/12/02
Posts: 4392
Loc: NYC: isle off the coast of Eur...
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Re: Reaper
[Re: Doublehelix]
#427662 - 28/02/07 01:30 PM
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Quote Doublehelix:
My
biggest concern is slightly different than Glenn's, but along the same lines. It looks
great, but feels like it is still "unfinished" somehow.
Constant updates are
great, but when you are releasing multiple updates per month, it just makes me feel that
it has some ways to go before it is finished.
Unlike your experience with Steinberg, where they always release a
finished product, right? Then,
when bugs are found, it takes forever to get them fixed -- if they fix them at all, and
when THEY decide the project is finished, it is finished, and you'll need to pay for the
next upgrade -- even when they never properly implemented the features you were so excited
to pay for in the last upgrade!
Yeah . . . I can totally understand your
reservations.
Quote:
So what will make me happy? Too many updates, and it feels unfinished, not
enough, and I complain that the developer does not care about the users. What a complainer
I am!!!
In some ways, it almost seems as if Justin is so
passionate about his program, that he has turned into a tinkerer that will never be done!
It has become an obsession with him to get it perfect, and that is commendable.
But is it like our music projects sometimes that we continue to tweak and never finish?
There is always "one more thing to fix...".
So what is up with the constant
releases? Lots of problems that need fixing? Lots of feature requests that keep getting
added? Either way, that feels to me like an unfinished program.
The program is only a year old, and in that time
Justin has accomplished what it has taken other developers YEARS to accomplish (which
relates to another one of Glenn's expressed reservations).
ALSO . . .
something that I have seen happen a number of times that gives me a large degree of
confidence in REAPER as a professional solution is that, if it is found that a new version
breaks something that was fine in a previous version (which issues always seem to get
reported on the forums within an hour or two after a new version release), Justin will
often release a patch for the existing version that fixes the problem, and then
incorporates that fix into the next version.
Some of the bigger problems
(such as the UAD problem) might take a little longer to get sorted, but they do seem to
eventually get sorted.
Part of this is also related to the fact that the code
of Reaper itself is developed in a modular fashion. This allows the developers to isolate
and fix problems quickly, and in such a manner that fixing a given problem less likely to
cause problems with other parts of the application. That is not an insignificant
feature!
But the thing I'm seeing with this that I really like a LOT is that,
if you upgrade to a newer version, you don't end up stuck with something that's broken for
days, weeks, months . . . or years. And, even if you have to backtrack a version or so,
it isn't a huge ordeal, and you don't run into backward compatibility issues, because
Reaper is intentionally set up to be both backward and forward compatible.
Please compare and contrast this with your experience with Steinberg, and explain your
reservations to me again.
I seriously fail to see any of this as a problem. But I was happy to see that,
in a release from yesterday (or was it that day before), now we have the Dirac pitch shift
and time stretch algorithm (which is the same pitch/time algorithm used by Wavelab) in
Reaper, and we can choose between Dirac and Soundtouch. Sweet!
Gee . . . I
hate it when an application continues to get better and better on a daily basis. I much
prefer to wait around for and be dissatisfied with my DAW.
Dagblastit, that Justin! He needs to slow da f**q down, I tell ye! We're not used to
having our needs met and our concerns responded to so quickly like this . . . not to
mention we might pee our pants for all the excitement!
Perhaps all of this is a little bit like staying in dysfunctional or abusive
relationships with people because we're just so used it being like that . . . and then
when we finally break free we end up in another abusive relationship with someone else,
because we don't trust that it can be any different?
Quote:
With regard to
the UAD-1 "fix" that Justin came up with... "Render ahead option disabled", does this
disable the Automatic Delay Compensation for the UAD-1 stuff? I remember reading an early
solution that he came up with did just that (disabled the ADC). Can anyone confirm that?
It would be great to be able to use the UAD-1 plugs without CPU munching, but not at the
cost of losing of ADC.
Of
course I can't verify for myself as I don't have a UAD card, but from the reports I'm
seeing I believe that issue is indeed properly fixed (and any remaining issues are issues
that UAD need to sort out in their own drivers, etc.). There are a couple of threads on
the Reaper forum about this.
Here are a couple of threads other than the one
I linked to earlier:
http://www.cockos.com/forum/showthread.php?t=4207
http://www.cockos.com/forum/showthread.php?t=6255
-------------------- Scott
--Where are we going and why am I in this handbasket?
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Scottdru
Cool Dude
Joined: 17/12/02
Posts: 4392
Loc: NYC: isle off the coast of Eur...
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Re: Reaper
[Re: Doublehelix]
#427668 - 28/02/07 01:49 PM
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I should also point out, DH, that Reaper will work in versions of Windows from Win 98 all
the way through to Vista, and is also apparently showing itself to be working well with
"bleeding edge" technology like Octa Core, not just dual core processors (i.e., better
multiple processor usage than at least Sonar, that I know of). So it seems that Justin is
developing this application with the future firmly in mind.
Again . . .
compare this with the moaning and gnashing of teeth with other DAW companies that has
happened as new technologies and operating systems come up, in getting things properly
implemented for the changeovers, and look at how quickly they drop software and hardware
support now for older operating systems.
As I keep saying . . . I think there
is something very different going on here. Sure looks that way to me, anyway.
-------------------- Scott
--Where are we going and why am I in this handbasket?
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Koed
Joined: 09/06/06
Posts: 556
Loc: Delft,The Netherlands
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Re: Reaper
[Re: Doublehelix]
#427724 - 28/02/07 03:43 PM
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To add to the portability question. I went over to my girlfriend the other night and
brought along Reaper on an USB stick and the latest mixes of our little private
project. She runs windows 2000 on a Pentium 500 with 384MB memory with some kind of
onboard soundcard. There was no problem whatsoever playing back the 12 track mix and
adjusting some of the stuff. I just had to remember to freeze all the tracks with UAD
effects before I went over  I dare you to find another current DAW that will let you do that.
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Doublehelix
Joined: 04/12/02
Posts: 4162
Loc: USA
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Re: Reaper
[Re: Doublehelix]
#427956 - 28/02/07 11:00 PM
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Quote:
Perhaps all of this is
a little bit like staying in dysfunctional or abusive relationships with people because
we're just so used it being like that . . . and then when we finally break free we end up
in another abusive relationship with someone else, because we don't trust that it can be
any different?
What
a great quote Scott, and ya know, it is more true that not to be honest!
I am
very excited by the stuff that Justin is doing, and I can't imagine that he isn't going to
take over the DAW world, and I wish him well!
I am going to play with the Demo
tonight, come hell or high water!!!
Thanks for the encouragement... you make a
great cheerleader! (Nice boobs too!!!)
-------------------- James
"Never interrupt your enemy when he is making a mistake" ~Napoleon Bonaparte~
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Glenn Bucci
active member
Joined: 28/10/02
Posts: 1159
Loc: Pennsylvania
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Re: Reaper
[Re: Doublehelix]
#428022 - 01/03/07 03:45 AM
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After being so comfortable with Cubase for so long, I have found out that there is life
after Cubase. There are a lot of DAW's out there and Reaper appears to give you the most
for you money. It seems that with today's technology, all the DAW engines are very good.
It was not that way 6 years ago, but it seems that Logic, Samplitude, Nuendo/Logic, Sonar,
Digital Performer, and the latest Pro Tools all have great engines. I have not heard the
engine on Reaper but I know many say it's great.
My suggestion is to use
what works for you. It's work flow, it's looks, compatability with other sofware,
stability, and good customer service. The one you like the best, is the one you should
stick with. Trying to convince others to use what you have is not really productive.
However bringing out pros and cons that you have experienced on DAW's may be helpful. And
with that, I will stick with my Samplitude thank you. I still have Cubase SX3 which I can
use if I need deeper midi features (which I have not needed yet). But I have enjoyed
checking out Sonar, and Sampltiude. I had Logic 5 on my PC way back when. It seemed like
Cubase, a very deep program, but a great program. Now with Version 7 it is another great
program. If I was running my DAW on a Mac, that is the program I would use hands down.
Ever since version 6 it really gave a lot of great features that a lot of other company's
started to copy.
-------------------- revelationsoundstudio.com
Edited by Glenn Bucci (01/03/07 03:50 AM)
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tex
active member
Joined: 01/04/03
Posts: 1084
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Re: Reaper
[Re: Glenn Bucci]
#428032 - 01/03/07 05:15 AM
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Well I'm looking forward to tumbling prices after Reaper upsets the market and blows the
myths away. The lower prices will mean that he software is too cheap to steal so dongles
will go out the window too. If one man can do all that then I reckon any of the big
boys only have 5 bod's max working on software. That's why all the updates and bugfixes
take so long to arrive and 64 bit seems to surprise them so much after 4 years. One
famous company hasn't said a peep for 6 weeks now since Vista's sudden release on the
market made them drop all their doughnuts and sploot coffee everywhere. I'm not going to
advertise them, poor darlings. I have no high hopes of any new product as they never
finished any of their old product in 15 years trying and I don't think they're up to new
fangled ideas like having good customer relations. They're just too old.
-------------------- Success is round the corner. It's also round the bend.
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marsnic
member
Joined: 02/07/03
Posts: 839
Loc: Southborough, Kent UK
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Re: Reaper
[Re: tex]
#428131 - 01/03/07 10:46 AM
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Quote tex:
I have no high
hopes of any new product as they never finished any of their old product in 15 years
trying and I don't think they're up to new fangled ideas like having good customer
relations. They're just too old.
Why would a company want to produce a finished product when they can charge you
for the next version?
I've had a good run out with Reaper and while in some
ways I still prefer the maturity of Cubase, this is probably more due to familiarity. The
only thing I really miss from SX are the right click tools. Otherwise, in so many ways
Reaper is already preferable. Simple yet effective.
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Gelled_Fringe
Joined: 08/11/04
Posts: 442
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Re: Reaper
[Re: tex]
#428223 - 01/03/07 01:23 PM
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Quote tex:
Well I'm looking
forward to tumbling prices after Reaper upsets the market and blows the myths away. The
lower prices will mean that he software is too cheap to steal so dongles will go out the
window too. If one man can do all that then I reckon any of the big boys only have 5
bod's max working on software. That's why all the updates and bugfixes take so long to
arrive and 64 bit seems to surprise them so much after 4 years. One famous company
hasn't said a peep for 6 weeks now since Vista's sudden release on the market made them
drop all their doughnuts and sploot coffee everywhere. I'm not going to advertise them,
poor darlings. I have no high hopes of any new product as they never finished any of
their old product in 15 years trying and I don't think they're up to new fangled ideas
like having good customer relations. They're just too old.
hilarious post, and ball-achingly on point
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tex
active member
Joined: 01/04/03
Posts: 1084
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Re: Reaper
[Re: marsnic]
#428308 - 01/03/07 03:38 PM
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Quote:
Why would a company
want to produce a finished product when they can charge you for the next version?
Because it's a great way to go
bankrupt while they're all out playing golf laughing at the dumb bunnies who bought the
last bugload they couldn't be arrsed finishing. Corporate yumour. Arf Arf. Until
something like Reaper comes along and tells the world the Emperor is knakd.
-------------------- Success is round the corner. It's also round the bend.
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Alphajuno
Joined: 02/11/05
Posts: 307
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Re: Reaper
[Re: Koed]
#428357 - 01/03/07 05:30 PM
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Quote Koed:
To add to the
portability question. I went over to my girlfriend the other night and brought along
Reaper on an USB stick and the latest mixes of our little private project.
Sounds intresting..
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grahawk
Joined: 07/09/04
Posts: 432
Loc: Berkshire
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Re: Reaper
[Re: Doublehelix]
#428399 - 01/03/07 07:51 PM
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Reaper looks good. Unfortunately I get no playback despite making sure all my audio and
playback settings are correct.
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maaszy
member
Joined: 28/01/04
Posts: 206
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Re: Reaper
[Re: grahawk]
#428459 - 01/03/07 10:17 PM
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Quote:
Reaper looks good.
Unfortunately I get no playback despite making sure all my audio and playback settings are
correct.
methinks you are
missing something somewhere. Check you have an output selected in master track I/O, also
the tracks you are playing are outputting to master/parent or routed properly elsewhere.
This isn't a problem I have seen on the reaper forums over the past few months.
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mumblinstevedubya
member
Joined: 27/01/03
Posts: 94
Loc: East Sussex
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Re: Reaper
[Re: Doublehelix]
#428926 - 02/03/07 07:42 PM
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downloaded Reaper last night. will have a further look this weekend. very easy
to use so far, worked straight away.
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The girl next door
Joined: 14/12/04
Posts: 227
Loc: Ex-Pat from Cheltenham.Now liv...
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Re: Reaper
[Re: Doublehelix]
#429715 - 04/03/07 11:40 PM
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Also downloaded Reaper yesterday..We love it,Its what Logic 5.5.1. users have been waiting
for...
-------------------- http://www.thegirlnextdoor.de
http://www.myspace.com/thegirlnextdoormusic
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pipelineaudio
Joined: 11/02/07
Posts: 60
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Please add yourself to the reaper users' map if you guys get a chance and are enjoying
reaper http://www.frappr.com/reaperusersmap
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The Oracle Of The
Joined: 29/11/05
Posts: 51
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Re: Reaper
[Re: Doublehelix]
#429750 - 05/03/07 06:20 AM
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Hello,
I hope you won't think I am too weird, but.................
I
have tried Reaper and like it a lot but there is one thing that really bugs me. I really
hate the icon on my desktop for the program and the splash screen when it starts up. I
find it creepy!!!! I mean, after all it's a picture of the grim reaper and I just don't
like it.
Is there a way to change that? Apart from that, I think it's a great
program.
Regards
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Koed
Joined: 09/06/06
Posts: 556
Loc: Delft,The Netherlands
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Re: Reaper
[Re: Doublehelix]
#429839 - 05/03/07 11:56 AM
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You can just disable the splashscreen in the preferences and delete the desktop icon
Without it being a breach of warranty or ULA.
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The girl next door
Joined: 14/12/04
Posts: 227
Loc: Ex-Pat from Cheltenham.Now liv...
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Quote Astral Fridge Magnet:
Hello,
I hope you won't think I am too weird, but.................
I have tried Reaper and like it a lot but there is one thing that really bugs me. I
really hate the icon on my desktop for the program and the splash screen when it starts
up. I find it creepy!!!! I mean, after all it's a picture of the grim reaper and I just
don't like it.
Is there a way to change that? Apart from that, I think it's a
great program.
Regards
Shall we also change the watershed of Doctor Who?? or Eastenders??
-------------------- http://www.thegirlnextdoor.de
http://www.myspace.com/thegirlnextdoormusic
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numnutz
Joined: 23/02/07
Posts: 15
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Quote Gelled_Fringe:
Quote tex:
Well I'm looking
forward to tumbling prices after Reaper upsets the market and blows the myths away. The
lower prices will mean that he software is too cheap to steal so dongles will go out the
window too. If one man can do all that then I reckon any of the big boys only have 5
bod's max working on software. That's why all the updates and bugfixes take so long to
arrive and 64 bit seems to surprise them so much after 4 years. One famous company
hasn't said a peep for 6 weeks now since Vista's sudden release on the market made them
drop all their doughnuts and sploot coffee everywhere. I'm not going to advertise them,
poor darlings. I have no high hopes of any new product as they never finished any of
their old product in 15 years trying and I don't think they're up to new fangled ideas
like having good customer relations. They're just too old.
hilarious post, and ball-achingly on point
+1
-------------------- Num
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Jadoube
member
Joined: 13/05/03
Posts: 364
Loc: Calgary, Canada
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Re: Reaper
[Re: Doublehelix]
#430033 - 05/03/07 05:24 PM
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Just to chime in with my unscientific subjective 2 cents worth, I played around with
REAPER for about 3 hours this weekend. I did a little mix of the demo song.
First impressions were very positive. I really liked the routing matrix. What a breath
of fresh air after Cubase SX 3's convoluted learning curve. (You have to use "Aux Sends"
to group stuff to say, a compressor? WTF??) Anyway, I feel that the way the REAPER routing
matrix works alone brings a significant improvement to my traditional hardware console
oriented workflows. It's like a big old desk, only better! Less wires and the patchbay
never fills up... :-) Is this really as great as it seems to me? I can't say. I don't have
enough real experience with all the other fine DAWs out there. I can say I like it 100%
better than the Cubase SX 3 way. (I am relatively new to mixing 100% in the box. I usually
take DAW outs to a hardware console.)
I also enjoyed the wide open 'track'
architecture with regards to plugins, eq, and whatnot. Setting up some templates could be
tedious... but I will gladly spend the time to make things run the way I like... if things
actually run the way I like. So far this seems to be true.
All plugins ran as
expected... includes UAD1 in my case.
I heard some audio farts at the head of
the track while mixing that were annoying, but didn't show up in the mixdown print. I
didn't take the time to seriously track it down and debug it as I was having too much fun
mixing. This would be unacceptable if I was trying to overdub on the top of the track.
Overall I would sum up by saying the application was surprisingly transparent to
my work flow. That is, I could work how I naturally wanted to work as opposed to having to
adapt to how the application wants me to work. That is very surprising and perhaps it's a
quirk of luck... but I don't think so. Justin (the programmer of REAPER) seems to be aware
of these issues in a way that appeals to me. Next weekend I will try importing my own
projects and crankin out some mixes.
To conclude, I bought a license...
great job Justin and company! I am very enthusiastic with where this app is headed and it
seems more than workable where it is right now today. Folks should give it a spin and man,
the price is right!
-------------------- David
Edited by Jadoube (05/03/07 05:25 PM)
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MsM
Joined: 09/02/06
Posts: 103
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Quote Astral Fridge Magnet:
Hello,
I hope you won't think I am too weird, but.................
I have tried Reaper and like it a lot but there is one thing that really bugs me. I
really hate the icon on my desktop for the program and the splash screen when it starts
up. I find it creepy!!!! I mean, after all it's a picture of the grim reaper and I just
don't like it.
Is there a way to change that? Apart from that, I think it's a
great program.
Regards
I actually had the same reaction. (And much more creepy than either Dr. Who or
Eastenders for me ) Good to
see the tips from Koed.
Reaper seems like a nice DAW, from the short session I
have tried it. Using Cubase SX3 now, haven't upgraded to C4, not sure I will.
M.
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The Oracle Of The
Joined: 29/11/05
Posts: 51
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Re: Reaper
[Re: MsM]
#430113 - 05/03/07 07:55 PM
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Quote MsM:
Quote Astral Fridge Magnet:
Hello,
I hope you won't think I am too weird, but.................
I have tried Reaper and like it a lot but there is one thing that really bugs me. I
really hate the icon on my desktop for the program and the splash screen when it starts
up. I find it creepy!!!! I mean, after all it's a picture of the grim reaper and I just
don't like it.
Is there a way to change that? Apart from that, I think it's a
great program.
Regards
I actually had the same reaction. (And much more creepy than either Dr. Who or
Eastenders for me ) Good to
see the tips from Koed.
Reaper seems like a nice DAW, from the short session I
have tried it. Using Cubase SX3 now, haven't upgraded to C4, not sure I will.
M.
I'm glad it's not just
me then. Though I discovered that you can change the icon and as Koed explained, you can
disable the splash screen.
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DrBob
new member
Joined: 07/01/04
Posts: 332
Loc: Belgium
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Re: Reaper
[Re: Doublehelix]
#430513 - 06/03/07 04:54 PM
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I tried reaper this week-end. I'm glad to report that it worked without problem with 3
UAD1 and 1 powercore element, the 4 of them in a magma chassis (PCI to PCI). The interface
is an EMU1820m, on a P4 2.8GHz w/ G Ram and an ASUS P4P80 MoBo. I could go down to a
latency of 10ms, with the UAD's filled to 85%.
-------------------- dB Studio - recording, mixing, transfer
www.dBStudio-Liege.net
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Stevedog
Joined: 01/09/04
Posts: 3002
Loc: Mercia
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Re: Reaper
[Re: Doublehelix]
#430518 - 06/03/07 05:00 PM
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Just added myself to the official I use Reaper crowd.. Once I've finished my present
project I'm going to see how well i get on with it, and if it is the one to replace what i
use right now..
-------------------- nibbled to death by an Okapi http://www.soundclick.com/tubilahdog
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Scottdru
Cool Dude
Joined: 17/12/02
Posts: 4392
Loc: NYC: isle off the coast of Eur...
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Re: Reaper torture test
[Re: Doublehelix]
#430662 - 06/03/07 10:26 PM
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Just a little update/news, for people who haven't been keeping close tabs on the Reaper
forum. A couple of guys did some rather hardcore stress tests using Reaper on a quad core
system using Pro Tools hardware for I/O, and also did some tests on the ReaMote system
(including over a wireless network!).
If you're interested in further detail,
the discussion is posted in this thread, but here is an overview:
Quote:
Ok, well, I'm a very long
time PT user(LE and HD) and the other day MattP insisted I give REAPER a shot. I
definitely tortured it all day today on my Quad Opteron rig. Pretty impressive.
-I had 600 tracks with SSL Channel strip on every track(buffer of 1024)and not a prob.
30% CPU left.
-I recorded on 165 audio tracks all at the same time with the
buffer at 64(no plug-ins inserted). Not a problem. :-)
-I recorded a ton of
different tracks of various media all in the same session. Pretty cool. I did all of it
like FLAC(a fave of mine for years next to Monkey's Audio), AIFF, WAV, OGG, MP3 etc.
-I put a 60 track PT session into Reaper. These were consolidated tracks from the
archived PT session. I was surprised how fast this session opened in Reaper. Pretty
cool.
-I tortured ReaMote. I did the tests by networking my Quad and Dualcore
laptop via firewire. This feature was VERY easy to setup and was amazing. Not that I would
need to do this with the Quad. And again, with the buffer at 64, I had no problems. MattP
did further tests with ReaMote and was able to get great results on a wireless network.
:-)
Pretty sweet!
-------------------- Scott
--Where are we going and why am I in this handbasket?
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Stoney
Joined: 01/09/04
Posts: 543
Loc: London
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Re: Reaper
[Re: Doublehelix]
#430801 - 07/03/07 09:58 AM
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Getting quite excited about this now. For 2 reasons: 1. The obvious stuff:
functionality, rapid development, support, etc etc  And, possibly more importantly: 2. The "sticking it to The Man" aspect. I
love that this isn't made by some massive corporation, but by a single guy (or small team)
who are passionate about the same geeky digital audio stuff I am - And that it's blatantly
going to show up all the corporate owned developers. It outclasses most/all of them
already, purely in terms of providing what customers want. Fantastic.
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thedogboy
member
Joined: 11/10/02
Posts: 188
Loc: South Africa
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Report back on Reaper used for compositional work session
[Re: Doublehelix]
#430865 - 07/03/07 11:56 AM
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I attempted to use Reaper for a session last night. I was trying to replicate the Cubase
Studio setup I use for compositional sessions.
I run two Terratec EWS 8-in
8-out cards, to a total of 16 input and output busses (and 4 additional digital busses,
which I don't use). The cards are slaved and appear as a single ASIO card in the driver.
Additionally, I use 2 USB midi keyboards, and a midi keyboard and midi drum kit attached
to the Terratec cards. The Terratec midi outs go to a drum sampler and an XV5050.
It was a relatively small setup: audio input channels for vocals, guitar,
keyboards(stereo) and FX(stereo) and midi inputs for 3 keyboards, routed to a XV5050; and
a Virtual Drummer instance.
I found the configuration quick to set up, but I
found my playback exhibited a number of audio artifacts, most notably digital clicking on
most tracks. I have not had time to confirm that the clicking is in the recording or the
playback, but it appeared to me that the audio clicks were repeatable, and I therefore
suspect they were in the recording. Other than the clicking, the audio sounded clean -
there was no peaking or distortion.
Has anybody else had artifacts in
recording, or should I try to diagnose my signal paths? I have never had these types of
artifacts in Cubase.
-n.
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Stoney
Joined: 01/09/04
Posts: 543
Loc: London
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Re: Reaper
[Re: Doublehelix]
#430868 - 07/03/07 12:01 PM
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Sorry, I can't answer that, but it does bring to mind another question: how is the
summing?
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Scottdru
Cool Dude
Joined: 17/12/02
Posts: 4392
Loc: NYC: isle off the coast of Eur...
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Re: Report back on Reaper used for compositional work session
[Re: thedogboy]
#430897 - 07/03/07 12:36 PM
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Quote thedogboy:
Other than the
clicking, the audio sounded clean - there was no peaking or distortion.
Has
anybody else had artifacts in recording, or should I try to diagnose my signal paths? I
have never had these types of artifacts in Cubase.
I've not run into those kinds of problems so far,
especially not ones that are repeatable, or that don't go away with maybe a change in the
latency settings or something.
It could also come from a plugin that isn't
talking to Reaper well. I usually keep the performance meter and one FX window docked in
the Docker. If you go into the Preferences, there is an option to select "Only one FX
Window at open a time" (or something similar). If you do this, you can hit the FX button
for any of the channels, and the FX Window will display all plugins, etc. that are running
in that track, and it will also display how much CPU the selected plugin and the whole
track are using. So if you are experiencing stuff like this and it is related to a
plugin, you can isolate it quite quickly.
-------------------- Scott
--Where are we going and why am I in this handbasket?
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Dom46
Joined: 26/02/07
Posts: 2
Loc: London SE1
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Re: Reaper
[Re: Doublehelix]
#430954 - 07/03/07 02:05 PM
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Ran Reaper for the first time last night. The wheezing old office Athlon (750mHz) I'm
still using refuses to play ball with a lot of modern bloatware, but Reaper ran fine
straight off. I was getting the occasional click and pop, but I'd guess that's just the
shitty hardware.
Some people have complained about the "unfinished feel" of it,
doesn't look very "pro" etc...I find this an appealing feature and will watch its
development with interest. I've been considering which DAW to go for when I get a decent
machine in a couple of months, and Reaper has pushed itself to the forefront in a matter
of days.
Surely a lot of its efficiency and simple workflow comes from there
being only one lead developer? What a talent.
Great steer guys, thanks.
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Colin J Morris
Joined: 28/08/06
Posts: 877
Loc: Ireland
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Re: Reaper
[Re: Doublehelix]
#431000 - 07/03/07 03:37 PM
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I also, with a tremendous amount of scepticism, downloaded Reaper last night. I
re-recorded (as accurately as possible) a track I'd already recorded in SX3. To
my shock.. 1. It took less time (workflow wise) than Cubase 2. It sounds
identical 3. The plugin management is magic 4. The track management is sooooo
simple 5. The docking feature is so sweet I have a question -and this may
already have been asked - What is wrong with Reaper? Because I can't find
anything. Or to put it another way, what do you get with Cubase that you don't with
Reaper. This is eerily too good to be true.
-------------------- [url] http://colinjmorris.bandcamp.com/releases [/url]
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Stevedog
Joined: 01/09/04
Posts: 3002
Loc: Mercia
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Re: Reaper
[Re: Doublehelix]
#431011 - 07/03/07 04:05 PM
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Quote:
Or to put it another
way, what do you get with Cubase that you don't with Reaper.
A load of attitude that it's always
your fault when something goes wrong from the "support staff"..
-------------------- nibbled to death by an Okapi http://www.soundclick.com/tubilahdog
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Colin J Morris
Joined: 28/08/06
Posts: 877
Loc: Ireland
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Re: Reaper
[Re: Stevedog]
#431019 - 07/03/07 04:13 PM
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Point taken!! Seriously though, apart from the well documented horrendous
customer experience from Steiny, if the two products were the same price. What would sway
someone who knew nothing about either company to one product or the other??
-------------------- [url] http://colinjmorris.bandcamp.com/releases [/url]
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caveman82
Joined: 30/01/06
Posts: 1261
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i've been using reaper for about 9 months now. it's good to see it getting some coverage.
i used to dabble in making electronic music, but i'd never really finish much
as i'd always get frustrated from failing to get to grips with numerous technicalities of
the programmes i'd use (logic being one of them).
i eventually gave up with
the electronic music, and reverted back to playing guitar. since i started using reaper, i
use it polish up recordings from the rehearsal studios in addition to mixing down and
mastering a few of my friends work. i think it's a great prog, real simple to use, and
light on the cpu. great for the hobby recordist like myself and many others...
it's good to hear of a company with a short supply chain doing well, it's a great
benefit for the producers to be closer to the consumers. i think their constant
improvements, is a sign that when it comes to the size of a organisation, bigger doesn't
always make better!
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Scottdru
Cool Dude
Joined: 17/12/02
Posts: 4392
Loc: NYC: isle off the coast of Eur...
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Re: Reaper
[Re: Stoney]
#431099 - 07/03/07 07:19 PM
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Quote Stoney:
but it does bring
to mind another question: how is the summing?
http://www.cockos.com/forum/showthread.php?t=6684
-------------------- Scott
--Where are we going and why am I in this handbasket?
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Stoney
Joined: 01/09/04
Posts: 543
Loc: London
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Re: Reaper
[Re: Doublehelix]
#431115 - 07/03/07 07:54 PM
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Cheers drude.
Actually I take that back. What a cr*p thread.
I get the point though DAW Summing - null.... ok.
Edited by Stoney (07/03/07 08:09 PM)
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MsM
Joined: 09/02/06
Posts: 103
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Re: Reaper
[Re: Scottdru]
#431119 - 07/03/07 08:12 PM
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Quote Scottdru:
Quote Stoney:
but it does
bring to mind another question: how is the summing?
http://www.cockos.com/forum/showthread.php?t=6684
The part of that thread that I cared
to read reminded me of the Cubase forum.
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Scottdru
Cool Dude
Joined: 17/12/02
Posts: 4392
Loc: NYC: isle off the coast of Eur...
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Re: Reaper
[Re: Doublehelix]
#431133 - 07/03/07 08:50 PM
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Heh . . . yeah, I figured that was pretty much "nuff said" on that particular subject.
-------------------- Scott
--Where are we going and why am I in this handbasket?
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Stevedog
Joined: 01/09/04
Posts: 3002
Loc: Mercia
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Re: Reaper
[Re: Doublehelix]
#431149 - 07/03/07 09:32 PM
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Scott that "Brunette" layout is the canines testicles deffo my default from now on..
-------------------- nibbled to death by an Okapi http://www.soundclick.com/tubilahdog
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_Nuno_
Joined: 20/05/06
Posts: 804
Loc: Cork, Ireland
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Re: Reaper
[Re: Doublehelix]
#432399 - 10/03/07 04:30 PM
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After a few weeks going crazy trying to learn my way around reaper I finaly decided to buy
the license and use it as my only DAW. Coming from cubase the routing possibilities in
Reaper were very confusing in the begining and doing simple things like setting up the
multi outputs on battery 3 or just setting up a send reverb was very frustrating, but once
you understand the logic behind it it all becomes very intuitive. There are a
few other things that annoy me, like the way the play cursor jumps when you click outside
of a media item, but I guess I´ll get used to that. The lack of a wave editor is also a
minus.... To me the deciding factor was really the eficiency of the program in
what regards CPU resources. It is a night and day difference from cubase. A project that I
could only run at 512 samples buffer size with a fireface here runs fine at 128. It´s really a very nice program
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Koed
Joined: 09/06/06
Posts: 556
Loc: Delft,The Netherlands
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Re: Reaper
[Re: Doublehelix]
#432437 - 10/03/07 08:43 PM
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I'm also very happy after a couple of little test projects. And I'm sure that the
little things that bother you know will have dissapeared by the time Reaper hits 2.xx. That's probably closer than you think
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Keef
Joined: 04/10/04
Posts: 203
Loc: Montreal, Canada
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Found this thread which I will share. To me the look sucks big time! No matter
what "theme" I choose, it looks pretty lame  Now with
that out the way, it seems like a very nice program. I was even surprised that it can open
and save Samplitude EDL files, even though the panning seems to be reversed. . A very
nice feature since I'm using Samp Pro. This can make it a very good companion for location
recording. A couple things i noticed immediately. The program starts up almost instantly.
The navigator and Routing Matrix is very useful. However, there are quite a few features
that are lacking that makes Reaper not quite measuring up to Samplitude Pro. Maybe they're
there and I don't know it. Does Reaper have object editing (or clip editing)?
Can you take an object or clip and simply drag the level of that object up or down like in
Samp or Nuendo? Can it go further and have a complete object editor like in Samp, where
you can have individual panning, effects, timestretch/pitch shift, aux send, etc. etc. per
object? Can Reaper, burn a Redbook CD-R Master? or DVD-Audio? Can you set markers on the
timeline and export each section out as wav files? Can Reaper open up an individual wav
file and act as a destructive 2-track editor? Can it mix in surround? Well I'm pretty sure
it can with the Routing Matrix. Can it edit a file, even before it's finished recording?
These are just a fraction of the features in Samp that's not available in Reaper, or at
least not that I know of. I may be wrong. Reaper may be up to par compared to some DAWs
but I still think it's got a long way to catch up to Samplitude, even though it does
borrow a lot of Samp's capabilities such as being able to have multiple file types, sample
rates and bit depths in the same session....very nice. Reaper is definitely on
the right track. Get a good GUI design team and implement some more features and it's en
route to being a pro application.
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...................
member
Joined: 23/02/04
Posts: 781
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Quote Tootsweet:
Or to put it
another way, what do you get with Cubase that you don't with Reaper.
My writing partner uses score
editing/printing all the time in Cubase, it's a must-have. No-ones mentioned score
editing, is there any?
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pipelineaudio
Joined: 11/02/07
Posts: 60
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Re: Reaper
[Re: Keef]
#432479 - 11/03/07 01:25 AM
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Quote Keef:
I was even surprised
that it can open and save Samplitude EDL files, even though the panning seems to be
reversed.
Can you send me
an EDL that is doing the reverse panning? Many samplitude guys were in early on and its
working for them, but there's always something, maybe I can get to the bottom of it from
your EDL
Quote:
However, there are quite a few features that are lacking that makes Reaper not quite
measuring up to Samplitude Pro. Maybe they're there and I don't know it.
Someone must have forgotten to tell that to
all the guys who left samplitude for reaper 
Quote:
Does Reaper have
object editing (or clip editing)?
Of course. REAPER pretty much follows the very quick editing paradigms of
Samplitude and Vegas
Quote:
Can you take an object or clip and simply drag the level of that object up or
down like in Samp or Nuendo?
of course: +infinity to -inf per event, pre fx
Quote:
Can it go further and have a complete object
editor like in Samp, where you can have individual panning, effects, timestretch/pitch
shift, aux send, etc. etc. per object?
Not as easily as Sam can. Check the reaper forums on this
subject, its pretty deep and there are good reasons for this....BUT apply FX to Selected
Items as New Take is a way around for now. However Justin is looking at ways around the
disadvantages of per object editing as it exists in sam (such as ram use per plug, or
barring that, the loading and unloading strain)
Quote:
Can Reaper, burn a Redbook CD-R Master?
Yes
Quote:
or DVD-Audio?
I dont think so. If this is important to
your work though, put in a request, youd be AMAZED at how quickly things get implemented,
remember this app is a year old. The coder simply KICKS ASS!!!
Quote:
Can you set markers
on the timeline and export each section out as wav files?
Not sure, but you are welcome to hit s at
the beginning and end of each event, control or shift select each event and then right
click to open in external and youll have your exports
Quote:
Can Reaper open up an individual wav file and
act as a destructive 2-track editor?
No, we figured there are specific two track editors out there that could do the
job better, right click an event to open it in any of them
Quote:
Can it mix in
surround? Well I'm pretty sure it can with the Routing Matrix.
Each track in reaper has 64 internal track
channels so the plumbing is there. If surround is important to you make a request.
Quote:
Can it edit a
file, even before it's finished recording?
Im not sure I understand the question
Quote:
I still think it's
got a long way to catch up to Samplitude, even though it does borrow a lot of Samp's
capabilities such as being able to have multiple file types, sample rates and bit depths
in the same session....very nice.
Actually if we were to go by history, that would be samplitude borrowing from
vegas I think The OG reaper guys were mostly Vegas nuts, the sam guys came soon and then the
MIDIots and such
Quote:
Get a good GUI design team
Hopefully it will be more skinnable soon, but many of us LIKE the way it looks just
fine.
Quote:
and
implement some more features and it's en route to being a pro application.
errr... I would argue that its plenty
"pro" as pro were using it in pro studios even in beta
but in order to make it
more how YOU want it, you need only make a request and a good case for it. You are free to
join the developers in realtime chat to explain better as well, the door is always open
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pipelineaudio
Joined: 11/02/07
Posts: 60
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Quote Herewego:
Quote Tootsweet:
Or to put it
another way, what do you get with Cubase that you don't with Reaper.
My writing partner uses score
editing/printing all the time in Cubase, it's a must-have. No-ones mentioned score
editing, is there any?
Not
yet, reaper is struggling a lot harder to adress the midi needs than the audio ones, but
theyre getting there, however maybe you should read this, some guys have a score solution
working with reaper, I dont know much about it
http://www.cockos.com/forum/showthread.php?t=2919&highlight=lily
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tex
active member
Joined: 01/04/03
Posts: 1084
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Quote Tootsweet:
I also, with a
tremendous amount of scepticism, downloaded Reaper last night. I re-recorded (as
accurately as possible) a track I'd already recorded in SX3.
To my shock..
1. It took less time (workflow wise) than Cubase 2. It sounds identical 3. The plugin management is magic 4. The track management is sooooo simple 5.
The docking feature is so sweet
I have a question -and this may already have
been asked - What is wrong with Reaper? Because I can't find anything. Or to put
it another way, what do you get with Cubase that you don't with Reaper.
This is
eerily too good to be true.
What you get with Cubase is a lot less
money in the bank for an unfinished untidy product. With Cubase you get unco-ordinated
programming and support.
-------------------- Success is round the corner. It's also round the bend.
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