robinv
Joined: 31/08/04
Posts: 616
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Apps and stuff
#867560 - 12/10/10 10:46 AM
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Been pondering this a bit and was wondering if anyone else had any thoughts. The whole
business of the iPad and apps is truly an amazing thing. In our industry the stuff that
can be picked up for a few quid to run on an iPad is mind boggling. IK's iRig is a good
example, so is the Reactable http://itunes.apple.com/us/app/reactable-mobile/id381127666?mt=8 not
to mention matrix sequencers, drum machines, TC's polytune etc etc. Now the flaw in the
iPad, from a serious music tech point of view, is that you can't integrate it with
anything and you can't run two things at once. I play in a church worship band and it
would be a beautiful thing to outfit everyone with an iPad that had all the written music
on so you could dial up whatever song is conjured up next - even better if the band leader
could "push" the right music to all musicians with the slide of a finger - and for me i'd
like to be running Amplitube and the polytune at the same time - but you can't. Shame. So, anyway, my question is about whether "apps" are ever likely to make it onto
more open platforms. There are Windows 7 tablets on the way, like the ZooStorm SL8 http://www.zoostorm.com/News/5-zoostorm-launch-the-sl8-tablet-netbook.aspx
that have the potential of being more useful to the performing artist (i think) but
it all comes down to the software. If i have to run the full version of amplitube and
Cubase, plus Sibelius and an ASIO audio interface it'll cost nearer £1000 in software
alone as opposed to maybe 20 quid in apps. Maybe that's the point, maybe the iPad and apps
are designed to be a toy exactly so that you can't actually do anything serious with it -
therefore manufacturers of software aren't actually giving you good value anything, it's
just a marketing ruse - an expensive advertising hoarding, that then gets people to buy
the real thing to run on a real computer....... Are apps the future of
software? Would we ever see Cubase going for £3.99 on iTunes? Is there an alternative? I
think the iPad is a beautiful piece of work - just wish it did more  Any philosophical thinkers out there?
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Pete Kaine
Scan Computers
Joined: 10/07/03
Posts: 3158
Loc: Manchester
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Re: Apps and stuff
[Re: robinv]
#867598 - 12/10/10 12:02 PM
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Looking at the spec of that Tablet it looks no more powerful than the current atom based
kneebooks, which doubt would give you much joy trying to run Cubase 5 & Amplitude! Maybe as the dual core atoms become more common, but even then running a fully
fledged sequencer is still a while off. Cantable and a few plug ins through would be more
likely I reckon, given the right I/O options.
-------------------- ScanProAudio & 3XS Audio Systems
ScanProAudio Blog
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The Elf
active member
Joined: 14/08/01
Posts: 8160
Loc: Sheffield, UK
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Re: Apps and stuff
[Re: robinv]
#867602 - 12/10/10 12:16 PM
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No matter what platform a typical commercial DAW is designed to run on, I can't see £3.99
being enough to feed a team of programmers to deliver it!
-------------------- An Eagle for an Emperor, A Kestrel for a Knave.
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robinv
Joined: 31/08/04
Posts: 616
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Re: Apps and stuff
[Re: Pete Kaine]
#867608 - 12/10/10 12:45 PM
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Quote Pete Kaine:
Looking at the
spec of that Tablet it looks no more powerful than the current atom based kneebooks, which
doubt would give you much joy trying to run Cubase 5 & Amplitude!
Maybe as
the dual core atoms become more common, but even then running a fully fledged sequencer is
still a while off. Cantable and a few plug ins through would be more likely I reckon,
given the right I/O options.
Yes,
sure, but i'm looking at it conceptually rather than pragmatically, besides i've run
Ableton live sessions from a netbook, with Novation guitar FX without problems. Technology
aside do you see apps becoming how all software is delivered in the future?
-------------------- PC-Music.com hints, tips & reviews
Rain Computers UK - Creative Audio PC's
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robinv
Joined: 31/08/04
Posts: 616
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Re: Apps and stuff
[Re: The Elf]
#867610 - 12/10/10 12:56 PM
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Quote The Elf:
No matter what
platform a typical commercial DAW is designed to run on, I can't see £3.99 being enough
to feed a team of programmers to deliver it!
And yet we find plenty of complex apps, that
do indeed feed teams of programmers on caviar sandwiches because they've had a billion
downloads. The Amplitube Music iApp is a tenner, the less featured Amplitube Live for
regular computers is £100 - they will easily sell the app ten times more than Amp Live.
All this micro-budget stuff is key don't you think? It's there, it's instant and it's only
a tenner.
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Pete Kaine
Scan Computers
Joined: 10/07/03
Posts: 3158
Loc: Manchester
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Re: Apps and stuff
[Re: robinv]
#867613 - 12/10/10 01:10 PM
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Quote robinv:
Quote The Elf:
The Amplitube
Music iApp is a tenner, the less featured Amplitube Live for regular computers is £100 -
they will easily sell the app ten times more than Amp Live. All this micro-budget stuff is
key don't you think? It's there, it's instant and it's only a tenner.
Yeah, but the vast amount of the development work has already been funded by the
full program development and then it's simply been ported which is a far cheaper job.
The biggest problem for windows tablet developers is the lack of store front to
keep the downloads legit. The reason people have been making money from Apple products is
the effort to jailbreak them for a none technical user and the fact the store is easy to
use and well managed. You only have to look at the Android platform to see what happens
when this isn't the case (i.e. sod all in the way of decent pay apps).
-------------------- ScanProAudio & 3XS Audio Systems
ScanProAudio Blog
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robinv
Joined: 31/08/04
Posts: 616
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Re: Apps and stuff
[Re: Pete Kaine]
#867616 - 12/10/10 01:32 PM
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Quote Pete Kaine:
Yeah, but the vast amount of the development work has already been funded by the full
program development and then it's simply been ported which is a far cheaper job.
Perhaps, but that's also true of Amplitube
live being an off shoot of Amp3 - didnt require anything other than removing features and
yet it's £100. There's also plenty that's only ever been available as an iapp - where's
the TC Polytune VST? So this is surely to do with perceived value and what the market can
stand - don't apps show us that the days of high value software are numbered?
Quote Pete Kaine:
The
biggest problem for windows tablet developers is the lack of store front to keep the
downloads legit. The reason people have been making money from Apple products is the
effort to jailbreak them for a none technical user and the fact the store is easy to use
and well managed. You only have to look at the Android platform to see what happens when
this isn't the case (i.e. sod all in the way of decent pay apps).
Is the lack of pay apps on Android to do with the
shop being not as good? Not sure about that (by the way i dont own a smartphone so my
experience is limited - no mobile signal where i live). As for making things legit - if
Cubase was £10 there wouldn't be any cracked software - they'd be no point, that is
surely part of the attraction of the "app". People don't mind paying the cost of a coffee
and a pork pie on a piece of cool software they may or may not use - there's no incentive
to steal it, there's every incentive to give it a go and blow a couple of quid.
Photoshop is another good example. If each of the products in CS5 was a tenner as
opposed to a grand then everyone would buy it - "everyone" being every computer user in
the world. In fact it would probably ship preinstalled on every machine. Adobe would make
a squillion and be able to sell support contracts to pro users who need the assurance of
tech support. No more piracy - job done, mine's a martini.
-------------------- PC-Music.com hints, tips & reviews
Rain Computers UK - Creative Audio PC's
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The Elf
active member
Joined: 14/08/01
Posts: 8160
Loc: Sheffield, UK
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Re: Apps and stuff
[Re: robinv]
#867617 - 12/10/10 01:36 PM
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Quote robinv:
And yet we find
plenty of complex apps, that do indeed feed teams of programmers on caviar sandwiches
because they've had a billion downloads.
...which won't happen for a DAW, because only a tiny percentage of
people would even know what it is, let alone pay for it.
And don't we already
pretty much have this model anyway? When I buy most software now I don't get a box and
manual - I just get a link to a download. Isn't that all an 'app' is in reality - an
instant software download?
-------------------- An Eagle for an Emperor, A Kestrel for a Knave.
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Mixedup
active member
Joined: 03/09/03
Posts: 4254
Loc: Cambridge, UK
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Re: Apps and stuff
[Re: The Elf]
#867618 - 12/10/10 01:44 PM
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HTC are reportedly developing an 'iPad beater' tablet to use with Google Chrome OS, so it
will be interesting to see what emerges there.
However, as has been hinted, the
market for DAW apps is tiny in comparison with most others. iRig is great (and it did in
fact require considerable re-programming to work on that platform, according to a
conversation I had with IK) but the market for fretboard-w***er applications is much
larger than that for DAWs.
I'm sure there'll be an increasing role for
multi-touch-screen technology in DAWs, whether for the DAWs themselves, or as control
surfaces for studio or live stuff... but screen size on tablets, whatever the power, will
probably be a show-stopper for many people when it comes to full-scale DAWs.
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Carillon Audio Syste...
Joined: 29/04/10
Posts: 69
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Re: Apps and stuff
[Re: Mixedup]
#867628 - 12/10/10 02:23 PM
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for the pro and home pro studio I see the move towards apps that interface and supplement
your main DAW but I don't see them replacing. In that sense I also don't see a huge swing
to lower software costs although I do think there will be a downward trend. One
problem is that they simply aren't that ergonomic or user friendly for a large project,
recording a couple of tracks on location though is an area that they can excel at. If one comes out with a HDMI input you can use it as a monitor for your DSLR video
camera, can the iPad do this? Not audio related just something I'm looking for!
-------------------- Say hello on Facebook www.facebook.com/CarillonAudioSystems
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Pete Kaine
Scan Computers
Joined: 10/07/03
Posts: 3158
Loc: Manchester
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Re: Apps and stuff
[Re: robinv]
#867629 - 12/10/10 02:27 PM
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Quote robinv:
Perhaps, but
that's also true of Amplitube live being an off shoot of Amp3 - didnt require anything
other than removing features and yet it's £100. There's also plenty that's only ever been
available as an iapp - where's the TC Polytune VST? So this is surely to do with perceived
value and what the market can stand - don't apps show us that the days of high value
software are numbered?
Yeah, but these have to be developed and paid by someone when a new product is required.
Your asking if it's the future and I'm just saying it's a small part of the picture rather
than the ulitmate destination at this time.
Quote robinv:
Is the lack of pay apps on Android to
do with the shop being not as good? Not sure about that (by the way i dont own a
smartphone so my experience is limited - no mobile signal where i live).
Very much so. Android handsets have
been out selling Iphones for most of the year and yet developers are still not taking to
it because the shop is so bad at the whole payment thing. Apples Q.C. process whilst a
pain in the arse for some developers has at least kept the shop in check.
Mixedup Quote:
As for
making things legit - if Cubase was £10 there wouldn't be any cracked software - they'd
be no point, that is surely part of the attraction of the "app". People don't mind paying
the cost of a coffee and a pork pie on a piece of cool software they may or may not use -
there's no incentive to steal it, there's every incentive to give it a go and blow a
couple of quid.
Some
people will take it if it's available for free. The's no other reason I can think of for
the Jailbroken Iphone Appstore where you can pretty much get everything for nothing.
I also have to point out here that Apple still isn't No.1 O.S. wise. Last time I
checked a few months ago market penertration is still something like 4th place and it's
still being outsold by at least 2 of the O.S's above it. If Android/Symbian/Noikia app
shops start to do the whole charging thing properly at some point it might work, but then
you have to have developers porting the client 4 times and that once more costs time and
money.
I know I'm focusing a lot on the Iphone platform here, but it's the only
one that is currently making enough money to pay the developers. As soon as you move to
windows you open up to the world of hacks and cracks again.
Mixedup Quote:
Photoshop
is another good example. If each of the products in CS5 was a tenner as opposed to a grand
then everyone would buy it - "everyone" being every computer user in the world. In fact it
would probably ship preinstalled on every machine. Adobe would make a squillion and be
able to sell support contracts to pro users who need the assurance of tech support. No
more piracy - job done, mine's a martini.
Better ring them up and tell them then! It'd be foolish to
believe for one second, that they haven't already considered this themselves through. Not
everyone requires or needs photoshop through... If they did GIMP would have been
downloaded by everyone on the planet by this point.
Quote Mixedup:
HTC are reportedly developing an 'iPad
beater' tablet to use with Google Chrome OS, so it will be interesting to see what emerges
there.
Back in March
this year the was over 120 Android based tablets announced as being due on the market by
the year end, and I've seen many more announced since then. The's already loads out using
it in fact, and I like a few of them as PMP's and mobile devices (I had a Dell Streak to
play with for a few months) but I can't see them being an all in one solution for a while.
Sure they can run some apps and using it as a pedal board sim is ideal for instance, but
once you start working with multiple plug's within a host your going to start chipping
away at what little power the really is very, very quickly.
Quote Mixedup:
However, as has been hinted, the
market for DAW apps is tiny in comparison with most others. iRig is great (and it did in
fact require considerable re-programming to work on that platform, according to a
conversation I had with IK) but the market for fretboard-w***er applications is much
larger than that for DAWs.
That's what I was getting at 
I've no doubt the will be the power futher down the line to be able to achieve what's
being discussed here, and no doubt the ability to sell it through will also finally be
developed as well. I'd be more excited to see cloud processing happen first through to be
honest, as that could happen now if someone was to develop it but once more I don't
imagine the is the market there to make it viable at this time.
-------------------- ScanProAudio & 3XS Audio Systems
ScanProAudio Blog
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robinv
Joined: 31/08/04
Posts: 616
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Re: Apps and stuff
[Re: Mixedup]
#867686 - 12/10/10 07:14 PM
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Quote Mixedup:
However, as has been hinted, the market for DAW apps is tiny in comparison with most
others. iRig is great (and it did in fact require considerable re-programming to work on
that platform, according to a conversation I had with IK) but the market for
fretboard-w***er applications is much larger than that for DAWs.
Yes and no  People
want to do stuff on their computers. Lots of people get pleasure from GarageBand - PC
users don't get that opportunity without having to "discover" something for themselves and
few do. The market for music making software can be huge if done right - but you need
Garage Band (or even Rock Band) style instant gratification. It's like without photo
software shipping with cameras most people wouldnt know about it - or if it wasnt for
Windows Movie Maker most people wouldnt know that you could edit video on a computer. I
tend to use my dad as my rule of thumb when it comes to a clueless but keen computer user
and that's been his experience. In response to what Pete said my dad's never heard of GIMP
but he has heard of Photoshop and has a cut down version and would love the real thing -
if it was pennies.
Quote
Mixedup:
I'm sure there'll be an increasing role for
multi-touch-screen technology in DAWs, whether for the DAWs themselves, or as control
surfaces for studio or live stuff... but screen size on tablets, whatever the power, will
probably be a show-stopper for many people when it comes to full-scale DAWs.
I believe that too, but it's difficult to
know exactly what the current technology is capable of. Very few multi-touch screens
specify how many touches it takes - most seem to assume that you will use two fingers - no
good if you want to use a mixer. I saw this - http://solutions.3m.co.uk/wps/portal/3M/en_GB/TouchSystems/TouchScreen/Sol
utions/Multitouch/ looks flipping awesome (£1299) but the fact they specify the high
touch count makes me think that other cheaper sub-£300 multi-touch screens are a bit
light on the multi - dunno - could someone try this out for me - thanks.
-------------------- PC-Music.com hints, tips & reviews
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pwhodges
Joined: 11/06/05
Posts: 51
Loc: Oxford, UK
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Re: Apps and stuff
[Re: robinv]
#867697 - 12/10/10 08:26 PM
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Even the tiny iPhone has three-finger gestures in a couple of programs I use.
Paul
(Oops, I meant "apps", didn't I!)
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Mixedup
active member
Joined: 03/09/03
Posts: 4254
Loc: Cambridge, UK
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Re: Apps and stuff
[Re: robinv]
#867705 - 12/10/10 09:27 PM
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Quote robinv:
Quote Mixedup:
I'm sure
there'll be an increasing role for multi-touch-screen technology in DAWs, whether for the
DAWs themselves, or as control surfaces for studio or live stuff... but screen size on
tablets, whatever the power, will probably be a show-stopper for many people when it comes
to full-scale DAWs.
I believe that
too, but it's difficult to know exactly what the current technology is capable of. Very
few multi-touch screens specify how many touches it takes - most seem to assume that you
will use two fingers - no good if you want to use a mixer. I saw this - http://solutions.3m.co.uk/wps/portal/3M/en_GB/TouchSystems/TouchScreen/Sol
utions/Multitouch/ looks flipping awesome (£1299) but the fact they specify the high
touch count makes me think that other cheaper sub-£300 multi-touch screens are a bit
light on the multi - dunno - could someone try this out for me - thanks.
The issue is the lack of applications being
written with multi-touch support. You don't want two or three finger gestures for DAW
mixing. You want faders to independently recognise three (or more) different cursors
(fingers) so that each can be moved independently. If you've ever worked with multiple
mice (eg via Glovepie) you'll know what I mean: you can have multiple cursors, but
Cubase/Logic/Sonar etc only recognises one — even if the OS recognises multiple
touches.
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Mixedup
active member
Joined: 03/09/03
Posts: 4254
Loc: Cambridge, UK
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Re: Apps and stuff
[Re: Mixedup]
#867707 - 12/10/10 09:32 PM
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Pete... I reckon there's a bit of mis-quoting going on above. I never said that about
Photoshop!
Btw, another key difference between iPad/iPhone and potentially
competing stuff is that the hardware is all the same for Apple. So, eg. iRig adapter will
definitely work with iPhone, iPad & iPod Touch, but it's harder to guarantee and test
it for every HTC, Samsung, Nokia device, even if they can test with the OS itself. Just
like OSX v Win 7 all over again.
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Pete Kaine
Scan Computers
Joined: 10/07/03
Posts: 3158
Loc: Manchester
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Re: Apps and stuff
[Re: robinv]
#867760 - 13/10/10 08:33 AM
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Quote robinv:
In response to
what Pete said my dad's never heard of GIMP but he has heard of Photoshop and has a cut
down version and would love the real thing - if it was pennies.
Why does he want Photoshop when Gimp can do
everything that a consumer user would ever require in a simplified user front end and it's
free?
Photoshop is universal because of adobes marketing campaign for the last
couple of decades. GIMP has been around for well over a decade but has had no marketing
because it is open source.
Microsoft office is another example. Taking your
previous example, I'm sure your father would love to get a copy of that for a few quid but
Open Office has been going a couple of decades as well and does more than M.S. office does
these days but I bet if your father was going to get an office application he'd pony up
for M.S. rather than use the more featured free one.
It's all about marketing
as I'm sure we're all well aware. And a very large chunk of those sky high software fee's
is what pays for it. If everything suddenly became worth £5 as an app then you'd have a
generation of apps that are well known and everyone would buy them. But then without the
funding they couldn't continue to expand the product line and maintain the marketing so
either their popularity starts to wain or more disturbingly (and I fear more likely)
they'll become dominant with all of the cash flow for that market sector going to them,
and then they'll stagnate and other applications won't be able to surpass them in sales
(no marketing) and it becomes bad for progression of the market itself.
I'm
almost tempted to return to my opening question and say that he simply want's it because
it has a value, but the question is what would happen to the market long term if you then
removed that value?
Quote
Mixedup:
Pete... I reckon there's a bit of mis-quoting going on above. I
never said that about Photoshop!
Sorry... Got a little Mixedup! 
Quote:
Btw, another key
difference between iPad/iPhone and potentially competing stuff is that the hardware is all
the same for Apple. So, eg. iRig adapter will definitely work with iPhone, iPad & iPod
Touch, but it's harder to guarantee and test it for every HTC, Samsung, Nokia device, even
if they can test with the OS itself. Just like OSX v Win 7 all over again.
Very true. Google's certification team is
already having kittens about staggered roll outs across all of it's licence holders, and
it's only getting worse as more people enter the market.
-------------------- ScanProAudio & 3XS Audio Systems
ScanProAudio Blog
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robinv
Joined: 31/08/04
Posts: 616
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Re: Apps and stuff
[Re: Mixedup]
#867767 - 13/10/10 08:51 AM
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Quote Mixedup:
The
issue is the lack of applications being written with multi-touch support. You don't want
two or three finger gestures for DAW mixing. You want faders to independently recognise
three (or more) different cursors (fingers) so that each can be moved independently. If
you've ever worked with multiple mice (eg via Glovepie) you'll know what I mean: you can
have multiple cursors, but Cubase/Logic/Sonar etc only recognises one — even if the OS
recognises multiple touches.
That's an interesting question and something i'd like to investigate - because you can
move multiple faders with MIDI, so it's not as if Cubase can only do one thing at a time -
but i get what you say about the implementation of the mouse - seriously needs to be tried
out  Glovepie - you know i actually own a P5 glove 
The iPad apparently supports 11 touches.
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Rain Computers UK - Creative Audio PC's
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Pete Kaine
Scan Computers
Joined: 10/07/03
Posts: 3158
Loc: Manchester
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Re: Apps and stuff
[Re: robinv]
#867769 - 13/10/10 09:07 AM
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Free/cheepo model aside through: http://most-expensive.net/top-ten-iphone-appsOnce the
handhelds power get's up to being usable for larger apps there's certainly already a
predecent for more expensive specialist software being made available in a held form.
-------------------- ScanProAudio & 3XS Audio Systems
ScanProAudio Blog
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robinv
Joined: 31/08/04
Posts: 616
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Re: Apps and stuff
[Re: Pete Kaine]
#867770 - 13/10/10 09:09 AM
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Quote Pete Kaine:
Why does he want Photoshop when Gimp can do everything that a consumer user would
ever require in a simplified user front end and it's free?
Ummm because he's never heard of GIMP - where
would he get that information? You assume far too much savvy in the average user. Although
funnily enough my mum uses OpenOffice - but then she's a secretary and has been online
longer than me (Compuserve - those were the days).
Quote Pete Kaine:
And a very large chunk of those
sky high software fee's is what pays for it. If everything suddenly became worth £5 as an
app then you'd have a generation of apps that are well known and everyone would buy them.
But then without the funding they couldn't continue to expand the product line and
maintain the marketing so either their popularity starts to wain or more disturbingly (and
I fear more likely) they'll become dominant with all of the cash flow for that market
sector going to them, and then they'll stagnate and other applications won't be able to
surpass them in sales (no marketing) and it becomes bad for progression of the market
itself.
But this is exactly
what i'm trying to get across. Sell 5 copies at £1000 is the same as selling 500 copies
at £10. What iApps have demonstrated is that many more people are prepared to pay small
amounts of money for software (when it's done right as you say). Music is a good example
here - music is now essentially worthless - it costs pennies but still people are
reluctant to buy it. It's become so widespread and legitimate as free (spotify.com) that
artists are having to find other ways of making money - gigs, special editions, HD,
merchandising etc. Software will go the same way. Artists are still making money and
making music - software houses will do the same if their model changes. I don't imagine my
kids will ever have to pay hundreds of pounds for software - they may subscribe to
something, pay for an entertaining game experience, but ultimately it'll probably be a
£10 app for anything serious and then perhaps pay for some online training and support
I don't believe things will stay as they are in terms of the relationship between
software, computers and perceived value - i think apps demonstrate that and IK demonstrate
that by moving from small Italian music tech software house to (almost) house hold name
with a £3.99 app and £20 interface for the iphone. All those months spent crafting the
Miroslav Orchestra and all they needed to do was pretty up a jack plug - they will make
tons of money.
-------------------- PC-Music.com hints, tips & reviews
Rain Computers UK - Creative Audio PC's
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Mixedup
active member
Joined: 03/09/03
Posts: 4254
Loc: Cambridge, UK
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Re: Apps and stuff
[Re: robinv]
#867771 - 13/10/10 09:10 AM
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Yeah, it's easy enough to give direct control of parameters via MIDI, OSC or whatever, but
the GUI is a layer in between - your mouse controls the fader, controls the parameter.
When using a control surface, you're directly controlling the parameter. Not impossible to
do by any means, it's just that it's different from how most DAWs' GUIs have been designed
to date. I'd expect to see that change before long. Anyway, sod the touch
screen, why not just control your DAW with Glove gestures
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The Elf
active member
Joined: 14/08/01
Posts: 8160
Loc: Sheffield, UK
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Re: Apps and stuff
[Re: robinv]
#867778 - 13/10/10 09:49 AM
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Quote robinv:
but ultimately
it'll probably be a £10 app for anything serious and then perhaps pay for some online
training and support
I think you
are seriously underestimating how much it costs to write, develop and support a piece of
software, such as Logic, or Cubase. The number of paying users at £10 would simply not
support the hundreds of man-years required to deliver such software.
-------------------- An Eagle for an Emperor, A Kestrel for a Knave.
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Pete Kaine
Scan Computers
Joined: 10/07/03
Posts: 3158
Loc: Manchester
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Re: Apps and stuff
[Re: robinv]
#867784 - 13/10/10 10:13 AM
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Quote robinv:
Quote Pete Kaine:
Why does he want Photoshop when Gimp can do everything that a consumer user would
ever require in a simplified user front end and it's free?
Ummm because he's never heard of GIMP - where
would he get that information?
My point exactly!
Why has he heard of Photoshop? Because Adobe has
spent millions & millions over the last 20 years in promoting it and everyone accepts
it as the defacto standard thanks to promtion and pushing of the product through various
channels.
Quote robinv:
You assume far too much savvy in the average user.
I assume the same as you do. That he won't
know about it unless he's told about it. That will be either through word of mouth or more
likely via some company spending a wad load of cash to make him aware of it.
Quote:
Although funnily
enough my mum uses OpenOffice - but then she's a secretary and has been online longer than
me (Compuserve - those were the days).
I recall using Openoffice when I was at school and it was still
called Star Office and pretty much the going standard! If she's worked as a secretary for
a good number of years I'm not supprised she's got a good grounding in it. I was always a
bit suprised when it went open source.
But then they couldn't compete with
the M.S. juggernaught of branding that is M.S. Office when it was paid for, or even now
it's free!
Quote robinv:
Quote Pete Kaine:
And a very large chunk of those sky high software fee's is what pays for it. If
everything suddenly became worth £5 as an app then you'd have a generation of apps that
are well known and everyone would buy them. But then without the funding they couldn't
continue to expand the product line and maintain the marketing so either their popularity
starts to wain or more disturbingly (and I fear more likely) they'll become dominant with
all of the cash flow for that market sector going to them, and then they'll stagnate and
other applications won't be able to surpass them in sales (no marketing) and it becomes
bad for progression of the market itself.
But this is exactly what i'm trying to get across. Sell 5
copies at £1000 is the same as selling 500 copies at £10.
So say M.S. office or Adobe is now priced
at £30 or you have Open Office or GIMP priced at £4.00.
They both do the
same job, and acheive the same thing.
Which are people going to want?
I'd say the £30 one's because of perceived value due to past and current
advertising. The £3.00 app's can't match this level of product pushing so they continue
to not make money and the developers go out of business.
On the other hand
the piracy of the £30 continues to take place, because "Hey, we're not paying money out
to these rip off merchants..."
So all the small talented developers
undersell themselves and go out of business because they can't compete with the giants and
their big budget adverts. It then get's to the point where no one can compete with the
established No.1 in the market place and they give up. Long term that firm sits on it's
hands and then fails to increase development and it leads to the stagnetation of the
market place as it then fails to develop.
For an example of this I'd say look
at the history of IE6 and all the B.S. current web developers continue to deal with due to
that dark period in the net's development.
Quote:
What iApps have demonstrated is that many
more people are prepared to pay small amounts of money for software (when it's done right
as you say).
What
it's proven is that Apples market share is mostly none techincal end users without the
ability to jailbreak their phones...
Quote:
Music is a good example here - music is now essentially
worthless - it costs pennies but still people are reluctant to buy it.
That proves my point above and
disproves your "smalls amounts" theory. We've reached a stage now where a lot of people
(I hesitate to simply point the finger at the under 25 age bracket) take it as granted
that you can get pretty much anything you want for free media wise if you know what your
doing. Apple's done a great job at keeping it's phones locked down and preventing piracy,
but other firms using a Microsoft/Google O.S. as it's desktop won't have the same
Orwellian control over the code being run on it.
Quote:
It's become so widespread and legitimate as
free (spotify.com) that artists are having to find other ways of making money - gigs,
special editions, HD, merchandising etc. Software will go the same way. Artists are still
making money and making music - software houses will do the same if their model changes. I
don't imagine my kids will ever have to pay hundreds of pounds for software - they may
subscribe to something, pay for an entertaining game experience, but ultimately it'll
probably be a £10 app for anything serious and then perhaps pay for some online training
and support
Ahhh...
I think our points just kind of merged
I agree. But then no one has currently worked out just what and how they are going to
manage to do this.
The world of GOO guys sold their game through at under
£7. They did this to encourage people to pay for what would otherwise have been a £20
game. It has been one of the biggest selling indie games of all time and yet they still
estimate that 90% of players are on pirated versions.
Cost will not beat
piracy. That genie is well out of the bottle.
So if an application has a
market place of half a million users world wide and half of those pay a tenner (the other
half pirate it) then the might be the market there to support one product being developed,
but is the, the market there to support more than one?
If the isn't then I
don't feel that this would be good for the market place due to the lack of inovation I
fear would follow.
The other saviour here is the long touted cloud computing
angle and it's the one that the guys with the real money are going after
(Google/Microsoft/Sun)
http://www.wired.com/epicenter/2010/05/microsoft-cloud/
In all honesty I don't buy into that either (and I've spent the best part of a decade
following it) but it's the only model that would enable them to control software use via
subscription 100%. Personally through I don't fancy having my software all stored and
accessed remotely not for security reasons but for network capability reasons, although
I'm sure business's will look at that in reverse.
Quote:
I don't believe things will stay as they
are in terms of the relationship between software, computers and perceived value - i think
apps demonstrate that and IK demonstrate that by moving from small Italian music tech
software house to (almost) house hold name with a £3.99 app and £20 interface for the
iphone. All those months spent crafting the Miroslav Orchestra and all they needed to do
was pretty up a jack plug - they will make tons of money.
I would love to see their sales figures
and then see how much it contributes to the overall value vs development time over the
years it took to get to that point.
I just went and looked for a stock
listing for IK acturly to see if the was any end of year finances I could have checked but
to no avail.
Put it this way though, if it was a public limited company I
wouldn't add it to my portfolio...
Back to your point above about Miroslav
Orchestra. What about the users who want to buy that software and not some £3.99 budget
guitar rig. If IK tomorrow turned into a company that wrote nothing but guitar amp sims
for the iphone because it made them a load of money, that would put more speclist products
like Miroslav on the back burning or in the bin as it does take the time and money to
develop. Do we really want that?
-------------------- ScanProAudio & 3XS Audio Systems
ScanProAudio Blog
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Carillon Audio Syste...
Joined: 29/04/10
Posts: 69
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Re: Apps and stuff
[Re: Pete Kaine]
#867797 - 13/10/10 11:02 AM
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Quote:
In all honesty I
don't buy into that either (and I've spent the best part of a decade following it) but
it's the only model that would enable them to control software use via subscription 100%.
This is definitely where I
see the future of software going, but how far in the future we are looking I'm not sure.
-------------------- Say hello on Facebook www.facebook.com/CarillonAudioSystems
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Pete Kaine
Scan Computers
Joined: 10/07/03
Posts: 3158
Loc: Manchester
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One of the best peices I've read on M.S. and it's cloud strategy is a old Wired piece
interviewing Ray Ozzie who is lead on the project. I was trying to find it to post this
morning, but I've only just remembered who the focus of the artical was. http://www.wired.com/techbiz/people/magazine/16-12/ff_ozzie?currentPage=al
lWorth a read it your interested in where they want to take the desktop.
-------------------- ScanProAudio & 3XS Audio Systems
ScanProAudio Blog
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robinv
Joined: 31/08/04
Posts: 616
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Re: Apps and stuff
[Re: Mixedup]
#867822 - 13/10/10 12:19 PM
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Quote Mixedup:
Anyway, sod the touch screen, why not just control your DAW with Glove gestures
Oh my aching arms!
-------------------- PC-Music.com hints, tips & reviews
Rain Computers UK - Creative Audio PC's
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robinv
Joined: 31/08/04
Posts: 616
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Re: Apps and stuff
[Re: The Elf]
#867823 - 13/10/10 12:23 PM
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Quote The Elf:
I think you
are seriously underestimating how much it costs to write, develop and support a piece of
software, such as Logic, or Cubase. The number of paying users at £10 would simply not
support the hundreds of man-years required to deliver such software.
I would be if i believed that the 50 people who
bought the software at £1000 would be replaced by 50 people buying it at £10. What i
believe apps have shown is that with a keenly priced bit of software through decent
delivery technology you can pick up 100 times or 1000 times more sales. I'm therefore
suggesting that the income would be at least the same but probably more. You seem to be
saying that dropping the price would not result in more sales, just less revenue - i'm
suggesting otherwise
-------------------- PC-Music.com hints, tips & reviews
Rain Computers UK - Creative Audio PC's
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robinv
Joined: 31/08/04
Posts: 616
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Re: Apps and stuff
[Re: Pete Kaine]
#867827 - 13/10/10 12:44 PM
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Quote Pete Kaine:
So
all the small talented developers undersell themselves and go out of business because they
can't compete with the giants and their big budget adverts. It then get's to the point
where no one can compete with the established No.1 in the market place and they give up.
Long term that firm sits on it's hands and then fails to increase development and it leads
to the stagnetation of the market place as it then fails to develop.
.... nations fall, earthquakes, mass hysteria!
I get all of that i do. I'm not trying to make some kind of point here or win anyone
over to anything. I'm looking at iPad apps and thinking geez, these are good, these are
fabulously priced, people are buying, people are making money from their products. It's
funny how i am now more likely to be able to make money by selling an app that will play
my album rather than selling the album itself.
You mention indie games -
through Steam i've spent a few quid on indie games some of which are amazing. I never
would have done that without the Steam delivery system and i never would have heard about
them without browsing through their library and trying some demos. I imagine that Steam
has revitalised the fortunes of a few indie programmers. And i'd rather pay a fiver for
something real than waste half a day searching for a bittorrent or crack somewhere and go
through the potential horror of downloading something nasty etc etc. iTunes also shows
that there's a section of the market who dont want to fanny about finding cracks and free
downloads, they just want the real thing and dont mind paying a few quid for it.
So... some people pay, some don't, but what i've seen is that far more people are happy
to pay a quid for a simple add-on to their phone than i would have believed. The success
of the app store came from nowhere - it's a completely new market, a new stream of revenue
that simply didnt exist before except perhaps in ringtones - and who would have believed
people would pay for that? But they do.
Quote Pete Kaine:
Back to your point above about
Miroslav Orchestra. What about the users who want to buy that software and not some £3.99
budget guitar rig. If IK tomorrow turned into a company that wrote nothing but guitar amp
sims for the iphone because it made them a load of money, that would put more speclist
products like Miroslav on the back burning or in the bin as it does take the time and
money to develop. Do we really want that?
I dont think so but i dont think music software is developed purely
from a business point of view - the same as a hand built guitar is not about the money,
it's about the craftmanship. I would say that the iRig is going to enable IK to create
even more fabulous things because they have a new revenue stream to fund it.
The cloud stuff - nice idea but as i dont even have a mobile phone reception in my
village i doubt the viability of a flawless network available everywhere to enable me to
use my dumb terminal. Same with email - i like it local to my machine - but that's just
me, for the average user i'm sure they'd love it.
-------------------- PC-Music.com hints, tips & reviews
Rain Computers UK - Creative Audio PC's
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The Elf
active member
Joined: 14/08/01
Posts: 8160
Loc: Sheffield, UK
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Re: Apps and stuff
[Re: robinv]
#867829 - 13/10/10 12:47 PM
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Quote robinv:
Quote The Elf:
I think
you are seriously underestimating how much it costs to write, develop and support a piece
of software, such as Logic, or Cubase. The number of paying users at £10 would simply not
support the hundreds of man-years required to deliver such software.
I would be if i believed that the 50 people who
bought the software at £1000 would be replaced by 50 people buying it at £10. What i
believe apps have shown is that with a keenly priced bit of software through decent
delivery technology you can pick up 100 times or 1000 times more sales. I'm therefore
suggesting that the income would be at least the same but probably more. You seem to be
saying that dropping the price would not result in more sales, just less revenue - i'm
suggesting otherwise
I just can't see it happening. Maybe those
50 sales are all that would happen, no matter what the price. OK, I'm exaggerating a
little, but you see my point.
If a piece of lathe-control software is going
for a tenner would I buy it? No, because I have no idea what to do with it, no interest in
using it and would need other things to make it of any practical use. I believe it's the
same for something as specialised as a DAW.
In the tight-knit audo-centric
technical world that you and I inhabit we tend to imagine that everyone shares our
interest - in reality the number is tiny.
-------------------- An Eagle for an Emperor, A Kestrel for a Knave.
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Carillon Audio Syste...
Joined: 29/04/10
Posts: 69
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Re: Apps and stuff
[Re: The Elf]
#867833 - 13/10/10 12:55 PM
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There is also the point that when you get to the £10 mark you aren't investing any real
money so you don't invest as much time learning an application. It becomes too throw away
and so the depth that would be in an application such a full DAW wouldn't be found by most
of it's users so although it might have a killer feature is wouldn't stand out over a
basic option at the same sort of price. If you have decided to pay £300-1000
on software your going to take your time and learn it.
-------------------- Say hello on Facebook www.facebook.com/CarillonAudioSystems
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Pete Kaine
Scan Computers
Joined: 10/07/03
Posts: 3158
Loc: Manchester
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Re: Apps and stuff
[Re: robinv]
#867840 - 13/10/10 01:15 PM
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Quote robinv:
Quote Pete Kaine:
So all the small talented developers undersell themselves and go out of business because
they can't compete with the giants and their big budget adverts. It then get's to the
point where no one can compete with the established No.1 in the market place and they give
up. Long term that firm sits on it's hands and then fails to increase development and it
leads to the stagnetation of the market place as it then fails to develop.
.... nations fall, earthquakes, mass hysteria!
I get all of that i do. I'm not trying to make some kind of point here or win
anyone over to anything. I'm looking at iPad apps and thinking geez, these are good, these
are fabulously priced, people are buying, people are making money from their products.
It's funny how i am now more likely to be able to make money by selling an app that will
play my album rather than selling the album itself.
And I do agree with all that. I've just
playing the counter arguement 
The's only a finite amount of cash kicking around the ecomony and taking ringtones as an
example they worked and made money, because your average joe couldn't download, sideload
or write them in a midi editor free of charge. At the same time singles plummited because
you could do those first two to your hearts content, and as more and more mainstream offer
the ability to use audio as your ringtone, those crazy frog slinging firms are slowly
making less and less money.
Quote:
You mention indie games - through Steam i've spent a few
quid on indie games some of which are amazing. I never would have done that without the
Steam delivery system and i never would have heard about them without browsing through
their library and trying some demos. I imagine that Steam has revitalised the fortunes of
a few indie programmers. And i'd rather pay a fiver for something real than waste half a
day searching for a bittorrent or crack somewhere and go through the potential horror of
downloading something nasty etc etc. iTunes also shows that there's a section of the
market who dont want to fanny about finding cracks and free downloads, they just want the
real thing and dont mind paying a few quid for it.
And I agree with all that whole heartedly.
I'm the same, I've spent many hours playing Audiosurf, which I'm sure I'd never have
bought otherwise and my client is full of games I've bought on impulse when they've been
in a sale that I've never even downloaded after paying!
I can't help the inital
enthusiasm for Apps is the same as this, and as it all becomes old news those million copy
sucess stories will slowly dry up.
Hell we're already at a point where those
apps that are not in the top 10 are selling many, many times less than those who are. Your
only going to make your fortune if you can get an app to the top of the store, and this is
a risk that would be pretty huge for a proper development firm that has to pay wages.
Quote:
So... some
people pay, some don't, but what i've seen is that far more people are happy to pay a quid
for a simple add-on to their phone than i would have believed. The success of the app
store came from nowhere - it's a completely new market, a new stream of revenue that
simply didnt exist before except perhaps in ringtones - and who would have believed people
would pay for that? But they do.
See above!
Quote:
I dont think so but i dont think music software is
developed purely from a business point of view - the same as a hand built guitar is not
about the money, it's about the craftmanship. I would say that the iRig is going to enable
IK to create even more fabulous things because they have a new revenue stream to fund
it.
It's an interesting
counter arguement and one I agree would stand for the more boutique developers. Those that
have a business driven focus through I'm not so sure.
Quote:
The cloud stuff - nice idea but as i dont
even have a mobile phone reception in my village i doubt the viability of a flawless
network available everywhere to enable me to use my dumb terminal. Same with email - i
like it local to my machine - but that's just me, for the average user i'm sure they'd
love it.
That's why I don't
buy into it as well. I want things local that I can control, although long term if the big
boys get their way I can't help but feel they don't really want to give us a choice in the
matter. Apple is the only firm in a postion to acturly pull this off through at this
point, and they are not exactly forging ahead with it.... think we're safe for a couple of
years yet!
-------------------- ScanProAudio & 3XS Audio Systems
ScanProAudio Blog
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onesecondglance
Joined: 02/01/08
Posts: 2138
Loc: Reading, UK
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Re: Apps and stuff
[Re: robinv]
#867875 - 13/10/10 03:22 PM
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the reason you're not going to see Cubase or Photoshop sold for £10 a pop to 50,000,000
customers instead of £500 a go to 100,000 customers is because there aren't 50,000,000
people who want the full features of those programs.
there is no difference
between an iPhone app and a full-blown PC program except complexity and the language it's
written in. "app" means application, same as the applications you have all over your
computer. it's just that, to be able to run on a small device without a lot of power, they
generally only do one thing and focus on doing it well. that's it. full stop. no
difference.
if you want simple in terms of features, that can be developed
cheaply and sold at those low price points. simple features - single use apps. even if
that single feature is technically complex - e.g. the iRig app - it's still only one
thing. one thing can be sold for a low price point and lots of people who want just one
thing will buy it.
apps like Cubase and Photoshop are vastly more
complicated and have many, many more features. they have these features because the main
audience for these apps use them in depth - they are designed to appeal to power users.
power users are generally willing to pay more for the product if it does all the things
they want.
casual users, on the other hand, don't want so many features and
certainly won't be willing to shell out so much for an app. but even if you were to strip
out the feature set down to the very basics so you could market it to casual users, i
doubt you'd be able to get enough of them on board to pay back the development cost.
music, video, serious photo editing - like it or not, these are niche areas and there
aren't that many interested people, not when compared to fart apps and LOL FUNNY JOKEZ 4 U
apps.
so we're not going to see proper music applications being sold for
less than they currently are just because Apple decided they'd tell us something that
already exists is an innovation (Nokia had apps well before iPhone, as did RIM...).
what we might see is actually a shift away from limited feature set apps with
cloud computing, as Pete was saying. mobile apps are limited because there's only so much
you can do with a little processor and not very much memory - but if all the hard work is
being done on a remote server, all your mobile device has to do is display what's going
on. that means you can have a much lower powered CPU, less memory, and instead put the
hardware focus on a good GPU and a great display. without changing your price point for
your mobile device you can suddenly have it do a lot more, and look a lot better when it
does it. cool! your mobile device isn't running Cubase, Sibelius and Amplitube, the
servers are, and you're just controlling and reviewing them.
so... whether
they're on tablets or mobile devices, apps will remain priced according to their feature
set and development cost. but cloud processing might mean you don't have to spend so much
on hardware to use them.
-------------------- hourglass | random thoughts | doubledotdash!? collective
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robinv
Joined: 31/08/04
Posts: 616
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Re: Apps and stuff
[Re: The Elf]
#867879 - 13/10/10 03:27 PM
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Quote The Elf:
In the
tight-knit audo-centric technical world that you and I inhabit we tend to imagine that
everyone shares our interest - in reality the number is tiny.
It is and it isn't. Sales of guitars and other
instruments are huge. Sales of Rock Band and other music based games are huge. A large
proportion of guitarists also but effects, amps and recorders. It's not that the interest
isn't there, it's that the computer is still a barrier to most people. The iphone has
bypassed all that by essentially cutting the computer out of the equation - no extra
interface or soundcard, no configuration, just download and it works - same largely with
GarageBand. The inverse argument is that Cubase appears out of reach to most people
because it's expensive and therefore complicated to use - which it isn't. How many copies
of Fruity Loops get sold these days? Lots i think. But who knows - i'm only commenting and
musing on what i see happening at the moment.
-------------------- PC-Music.com hints, tips & reviews
Rain Computers UK - Creative Audio PC's
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robinv
Joined: 31/08/04
Posts: 616
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Quote Carillon Audio Systems:
There is also the point that when you get to the £10 mark you aren't investing any real
money so you don't invest as much time learning an application. It becomes too throw away
and so the depth that would be in an application such a full DAW wouldn't be found by most
of it's users so although it might have a killer feature is wouldn't stand out over a
basic option at the same sort of price.
If you have decided to pay £300-1000
on software your going to take your time and learn it.
I think that's an illusion. You and I who get
given our SRC dongles and NFR's have a hard time understanding the value and cost of
software. I use Cubase all the time and have never had to pay for it. I agree that if you
are paying hundreds of pounds then that's not a casual purchase - the flip side is that if
it's a tenner then you might well buy 5 DAW's rather than one or simply buy an effect that
you'll only use once. I can understand the value issue but it's self-imposed. I get as
much enjoyment out of music i ripped off a friend as i do from a CD i purchased myself -
but then i'm evil. I'm working with Adobe at the moment and have just been given CS5
- i have spent hours and hours training myself in it and will spend weeks more i'm sure -
and yet it has cost me nothing, instead i'm aware of its value as a creative tool rather
than its monetary price. All good points though
-------------------- PC-Music.com hints, tips & reviews
Rain Computers UK - Creative Audio PC's
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robinv
Joined: 31/08/04
Posts: 616
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Quote onesecondglance:
so... whether they're on tablets or mobile devices, apps will remain priced according to
their feature set and development cost. but cloud processing might mean you don't have to
spend so much on hardware to use them.
Boo, hiss, you will pay for your lack of vision 
Quote onesecondglance:
there is no difference between an iPhone app and a full-blown PC program except
complexity and the language it's written in. "app" means application, same as the
applications you have all over your computer. it's just that, to be able to run on a small
device without a lot of power, they generally only do one thing and focus on doing it
well. that's it. full stop. no difference.
I don't agree - my initial question was about these "apps" (and we all
know what it means, but it has become a term in it's own right and is helpful in this
discussion because we all understand what we are referring to - yes?) and their
availability outside the iPad closed system. There's stuff coming out that isn't available
elsewhere. The Amplitube app is far more complex than the Amplitube Live software and yet
is £94.01 cheaper. So there is a difference, both in software, in market and in pricing
model. Something new has happened here - whether there were apps on previous phones or not
nothing has had this kind of impact before. Maybe this is the honeymoon period but i (and
only i by the look of it) find it interested and am wondering (against a lot of
opposition) what sort of impact this could have on our industry and software in
general.
Quote
onesecondglance:
music, video, serious photo editing - like it or not,
these are niche areas and there aren't that many interested people, not when compared to
fart apps and LOL FUNNY JOKEZ 4 U apps.
Too true, although i again find that almost every person i meet wants
to edit video, fiddle with music and pictures on their computer... people are interested
but we like to keep ourselves to ourselves.
-------------------- PC-Music.com hints, tips & reviews
Rain Computers UK - Creative Audio PC's
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robinv
Joined: 31/08/04
Posts: 616
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Re: Apps and stuff
[Re: Pete Kaine]
#867893 - 13/10/10 03:52 PM
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Quote Pete Kaine:
And
I agree with all that whole heartedly. I'm the same, I've spent many hours playing
Audiosurf, which I'm sure I'd never have bought otherwise and my client is full of games
I've bought on impulse when they've been in a sale that I've never even downloaded after
paying!
I'll check
that out - i've lost days to Chime recently - fabulous.
-------------------- PC-Music.com hints, tips & reviews
Rain Computers UK - Creative Audio PC's
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Carillon Audio Syste...
Joined: 29/04/10
Posts: 69
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Re: Apps and stuff
[Re: robinv]
#867897 - 13/10/10 04:02 PM
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Quote:
I think that's an
illusion.
It sure is but perceived
value relating to price pays a big part in commerce and consumers attitude (just ask Apple
users!!!)
So I think that Apps will remain fun throw away items but where they
could be interesting is ones that interact with your main software, say a Cubase app for
tracking live gigs, no other features just track and set levels, this when plugged into
your main Cubase DAW expands to allow you to mix and finish the project and the app turns
in to a control surface, these are the ways I see music software developing.
Cloud computing will be driven by games and gamers I reckon, what happened to that Cloud
Xbox rival that was big news a couple of years ago?
-------------------- Say hello on Facebook www.facebook.com/CarillonAudioSystems
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onesecondglance
Joined: 02/01/08
Posts: 2138
Loc: Reading, UK
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Re: Apps and stuff
[Re: robinv]
#868009 - 14/10/10 08:21 AM
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Quote robinv:
So there is a
difference, both in software, in market and in pricing model. Something new has happened
here - whether there were apps on previous phones or not nothing has had this kind of
impact before. Maybe this is the honeymoon period but i (and only i by the look of it)
find it interested and am wondering (against a lot of opposition) what sort of impact this
could have on our industry and software in general.
software - it's a different programming language. that's it. market - that is a difference, yes. having a single shopfront to sell these things isn't
something we really had before. pricing model - is a function of the market.
the only difference is the shopfront - how these things are sold. the underlying
programs are not any different. shareware, freeware, donationware - they're all out there
and being used by millions of people, on windows machines, macs, and on linux boxes. all
that's different is the gathering of them together in one place and Apple / Google /
whoever taking a nice little cut of whatever money changes hands...
so all
that's changed is the distribution model. not the time or expertise it takes to make the
software.
the bottom line is still the numbers. let's revisit the example from
my earlier post. Cubase 5 retails for £417 - call it £400 for roundness. Steinberg's
website says they have 1.5 million users worldwise. for the purposes of this let's say
that only 10% of those users have Cubase (and all the others are using Nuendo, Wavelab, or
other things). so that 150,000 people.
150,000 people paying £400 =
£60,000,000
if Cubase were £10 a go, though:
£60,000,000 / £10 =
6,000,000 people
they would have to increase their userbase by 4000% to make
the same as they do now. 4000%. that's just not gonna happen. sure, you may well
get a few more sales if it were only £10 - although some people would actually leave,
because they equate cheap software with bad software - but i seriously doubt that many
more.
even if we were to say that, of that £400, 75% is all profit for a
greedy corporation, you'd still need to sell 10 times as many copies at £10 a go to break
even.
so if you want to sell it for £10 a go, you need to cut development
costs so you don't need as many users. that means you cut features. where else are you
going to cut costs? if you do less testing your software becomes unstable and no one will
want it. if you do less UI design your software will be unusable and ugly and no one will
want it. if you do less innovation your software will be obsolete and no one will want it.
where exactly are you going to make the savings?
-------------------- hourglass | random thoughts | doubledotdash!? collective
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onesecondglance
Joined: 02/01/08
Posts: 2138
Loc: Reading, UK
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Quote Carillon Audio Systems:
So
I think that Apps will remain fun throw away items but where they could be interesting is
ones that interact with your main software, say a Cubase app for tracking live gigs, no
other features just track and set levels, this when plugged into your main Cubase DAW
expands to allow you to mix and finish the project and the app turns in to a control
surface, these are the ways I see music software developing.
this seems like a realistic future! free
controller apps, low cost single feature apps, all designed to plug into a full-blown
system further down the line.
Quote
Carillon Audio Systems:
Cloud computing will be driven by games and
gamers I reckon, what happened to that Cloud Xbox rival that was big news a couple of
years ago?
the media made a
big deal out of a service that wasn't actually that great. cloud processing relies upon
having a great network connection, and the infrastructure for that isn't around yet. once
it is more widespread this sort of idea might take off.
personally i like the
idea of using a big server's computing power but not the idea of also storing all my save
files on that server. i suspect the vast majority of musicians would feel the same about
their projects!
-------------------- hourglass | random thoughts | doubledotdash!? collective
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robinv
Joined: 31/08/04
Posts: 616
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Quote onesecondglance:
software - it's a different programming language. that's it.
No, not really. I can't pickup my 24" LCD screen
and pretend to drink a pint of guinness with it, i can't rock my keyboard from side to
side in order to move items on the screen, i can't bump my tower into another computer in
order to exchange a file. It's not just "software" - the software in my washing machine
isn't the same as the software in my car - it's all just "software" but it's very
different, how it's being used, how it's being sold, what it enables you to do, taking
advantage of unique hardware functionality that's no very portable to other platforms -
lots and lots of differences.
Cubase - well, y'know, it's all just guess work
and future predictions. My suggestion is that it will happen anyway. Through an iPad style
device, through a flawless iApp type experience is how software will be sold. If you look
at the NAMM figures for sales http://www.nxtbook.com/nxtbooks/namm/2009musicusa/#/4 fretted
instruments sell three times more than computer based products and considering that a
computer based person would buy lots of things and an instrument based person just a
couple then the difference in potential users if you were to tap into that market is huge.
Maybe it wouldnt be Cubase, maybe it would be something else, but the potential is there
with the right delivery system to bypass the computer and reach non-techy people - that's
what the iphone and ipad has done - the Mac isnt bad at and but the PC really struggles
with it beyond surfing and email.
Modular products - that is interesting. You
could have difference devices running on different... devices, and have them all networked
together. Rather than spending a grand on a roland synth, i buy the Roland "device" onto
which i can add whatever sounds or synthesis i need at the time.... i dunno, just musing

I just dont think things will stay as they are, i believe the model is changing
and the days of high priced software are numbered (possibly a long number - who knows).
That may have an impact on revenue so i hope that software houses are already working how
that's going to work out. Insisting that it's not going to happen didn't turn out well for
the music industry. All we need is GooglePhoto and GoogleMusic and it's game over
-------------------- PC-Music.com hints, tips & reviews
Rain Computers UK - Creative Audio PC's
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onesecondglance
Joined: 02/01/08
Posts: 2138
Loc: Reading, UK
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Re: Apps and stuff
[Re: robinv]
#868155 - 14/10/10 02:27 PM
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Quote robinv:
Quote onesecondglance:
software - it's a different programming language. that's it.
No, not really. I can't pickup my 24" LCD screen
and pretend to drink a pint of guinness with it, i can't rock my keyboard from side to
side in order to move items on the screen, i can't bump my tower into another computer in
order to exchange a file. It's not just "software" - the software in my washing machine
isn't the same as the software in my car - it's all just "software" but it's very
different, how it's being used, how it's being sold, what it enables you to do, taking
advantage of unique hardware functionality that's no very portable to other platforms -
lots and lots of differences.
no, i disagree. it's exactly the same software - there are microwaves and washing
machines running on Android, after all. the hardware might have been unusual at the time
of the original iPhone - no longer - but that's not what made the app store a success.
all the gestures, touchscreens, accelerometers, and associated other stuff - it's
all just different control mechanisms. excellent stuff, too. different from keyboard and
mouse. but music tech has had different control mechanisms for ages. MIDI keyboards.
control surfaces with faders, potentiometers, rotary encoders. it's just methods of
getting information into your device. the control mechanisms aren't what's special about
the app store market model. the low-on-features, high-on-gloss,
does-one-thing-but-does-it-really-well approach combined with low unit pricing is what's
special about it.
good software will always take advantage of the hardware and
control options available - just like the apps on your iPad / iPhone / competing tablet or
touchscreen phone do. apps existed before those things and made best use of the control
options they had (like phone keypads, etc.)
will future devices change form
factor? almost certainly. will future applications take advantage of different control
systems? count on it. will either of these two things have a direct effect on pricing of
applications? not as much as you might think.
-------------------- hourglass | random thoughts | doubledotdash!? collective
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robinv
Joined: 31/08/04
Posts: 616
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Quote onesecondglance:
no,
i disagree. it's exactly the same software - there are microwaves and washing machines
running on Android, after all.
Although factually true - it IS just software, it's like saying we're the same because
we're both made of carbon. Our experience of software, in the application of it, is vastly
different and surely that's what software is about - in the using, not in the coding, in
what it does rather than what it's made of. So for me, with something like the iPad and
associated apps something different has occurred - something that didn't exist now exists
and at this time it appears good and powerful and persuasive - but yes, it's all just
software 
Quote
onesecondglance:
the low-on-features, high-on-gloss,
does-one-thing-but-does-it-really-well approach combined with low unit pricing is what's
special about it.
I would
agree if it was all fart jokes and cool little apps for identifying music or telling you
where the nearest curry house is. I keep coming back to the Amplitube app. It has more
features than the regular software Amplitube Live and is £90 cheaper. I don't have any
figures but going by the coverage the iRig has received i imagine it will sell quite a few
units - partly because of the uniqueness of the ipad/iphone and partly due to price point
- you get the whole lot for the price of an Xbox game.
Quote onesecondglance:
will either of these two things have a direct effect on pricing of applications? not as
much as you might think.
Well, i
feel that IK have proved otherwise, or are at least having a go. But it's early days, the
iPad is underpowered, underconnected and mono-tasking. As better devices come along maybe
better, more fully fledged apps will too. Who knows.
-------------------- PC-Music.com hints, tips & reviews
Rain Computers UK - Creative Audio PC's
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Mixedup
active member
Joined: 03/09/03
Posts: 4254
Loc: Cambridge, UK
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Re: Apps and stuff
[Re: robinv]
#868377 - 15/10/10 09:10 AM
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Quote robinv:
I keep coming back
to the Amplitube app. It has more features than the regular software Amplitube Live and is
£90 cheaper.
Amplitube Live
is a cut-down version of the 'regular' Amplitube. And that is only one part of the X-Gear
suite, with Ampeg SVX, Amplitube Jimi Hendrix, Amplitube Fender... etc etc. It is still
great value, and better value than Amplitube Live, but it's misleading to say that it is
more fully featured than the full retail version of Amplitube.
Quote robinv:
I don't have any
figures but going by the coverage the iRig has received i imagine it will sell quite a few
units - partly because of the uniqueness of the ipad/iphone and partly due to price point
- you get the whole lot for the price of an Xbox game.
Well, as I've pointed out before, the market
for guitarists is considerably larger than the market for DAW users. And bear in mind also
that IK have been first to market with what is quite a mature product. That alone will
guarantee them many sales. Would there be as many sales if every other amp sim
manufacturer went the same way? Maybe, maybe not - it's too early to say. But I'd hazard a
guess that the manufacturers' market share on iPad apps would be similar in terms of ratio
to that on Mac/PC. Bear in mind also that there are far better products in development
which require more processing power than an iAnything or AnythingDroid can currently
offer.
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robinv
Joined: 31/08/04
Posts: 616
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Re: Apps and stuff
[Re: Mixedup]
#868396 - 15/10/10 09:39 AM
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Quote Mixedup:
Amplitube Live is a cut-down version of the 'regular' Amplitube. And that is only one
part of the X-Gear suite, with Ampeg SVX, Amplitube Jimi Hendrix, Amplitube Fender... etc
etc. It is still great value, and better value than Amplitube Live, but it's misleading to
say that it is more fully featured than the full retail version of Amplitube.
I am obviously going out of my mind I've
never mentioned the full retail Amplitube. Let me try to be as clear as i can before we
all die from exhaustion. From the IK website: Amplitube for iPad - • 11
Stomps • 5 Amps • 5 Cabinets • 2 Microphones •
Tuner/Metronome $19.99
Amplitube 2 Live (which is the only version i've
been referring to): • 3 Guitar and Bass Amp Models • 5 Cabinets • 9
Stomp models, plus Spring Reverb and Gate • 2 Microphone models with
selection/position controls • Built-in Tuner $99.99
The iPad
version has more amps and more stomps which for my little brain makes me think it has
"more" than Amp Live but is $80 cheaper (my pricing has been a little random i admit).
What it does lack is MIDI control and integration into a larger system but that's due to
limits in the hardware it's running on. I'm sure IK consider them to be of equal value but
perhaps the low price is forced because of the nature of the app economic model - to be
viable as an app it has to be low cost. It's interesting to see how well this works out
for IK - whether that greater coverage, larger market results in them making as much or
more money that they do selling similar products for more to regular computer users. If it
is a success then, i'm suggesting, that this may well have an impact on the way software
is priced and delivered in the future. I'm happy to accept that it may have no impact
whatsoever but that's far less interesting to talk about.
I'm honestly not
trying to mislead anyone - i've got no vested interest, i'm a bit mystified as to why
everyone seems to think i'm talking nonsense. I just wanted to chat about the
possibilities. It's as if i'm a liberal who has accidentally walked into a conservative
pub and started an innocent chat about welfare. 
Quote Mixedup:
Bear
in mind also that there are far better products in development which require more
processing power than an iAnything or AnythingDroid can currently offer.
Sure, far better products already exist on normal
computers - we know this - the iPad is not the answer, it simply points the way forward.
I'm also interested to see interesting things only available on the iPad - like the TC
polytune and Reactable - they seem really really, very very fabulously good - not toys as
such. I'd like to see those on regular computers but perhaps the attraction of the closed
system and huge user base isn't there on regular computers. So what about the future?
-------------------- PC-Music.com hints, tips & reviews
Rain Computers UK - Creative Audio PC's
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onesecondglance
Joined: 02/01/08
Posts: 2138
Loc: Reading, UK
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Re: Apps and stuff
[Re: robinv]
#868426 - 15/10/10 10:55 AM
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see, even with all those options, i'd still say the iRig app only does one thing - it
takes an incoming audio signal, applies processing, and outputs the processed signal in
near realtime. it does it really well (according to your experience, i can't say i've had
the pleasure yet) but it's just one thing. going back to the Cubase example,
Cubase has to be able to do that. it also has to be able to record the incoming audio
signal. record and playback MIDI. playback multiple audio and / or MIDI streams. allow
editing of those streams, in multiple different visual types (score editing, wave editing,
list editing, etc. etc.). keep an edit history and allow undoing. allow saving of not just
individual track or FX settings but also entire projects. allow automation of various
parameters per track. maintain a timebase for the whole project. allow and manage changes
to that timebase. allow looping between markers on that timebase. it also does
a helluva lot more, but without even just one of those things above people would be
complaining that it's a crippled program. like i said though, i don't think
there's any inherent difference between, to re-use your example, iRig on an iPhone and a
standalone instance of Amplitube on a PC in terms of architecture. it's all very similar
software wise. sure, the control mechanism is different for iRig but that's not why it
costs a tenth of the price. they can do that because of the reduced feature set and the
fact that it's a port of pre-existing code, so the development costs aren't as much as
writing it from scratch.
-------------------- hourglass | random thoughts | doubledotdash!? collective
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onesecondglance
Joined: 02/01/08
Posts: 2138
Loc: Reading, UK
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Re: Apps and stuff
[Re: robinv]
#868428 - 15/10/10 10:58 AM
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Quote robinv:
I'm honestly not
trying to mislead anyone - i've got no vested interest, i'm a bit mystified as to why
everyone seems to think i'm talking nonsense. I just wanted to chat about the
possibilities. It's as if i'm a liberal who has accidentally walked into a conservative
pub and started an innocent chat about welfare. 
i hope i've not come across as
dismissing your arguments out of hand - i just see things a bit differently. i've found
the discussion quite fun and i hope you have too
-------------------- hourglass | random thoughts | doubledotdash!? collective
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Pete Kaine
Scan Computers
Joined: 10/07/03
Posts: 3158
Loc: Manchester
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Aye same here, it's been a good debate and I do see where your coming from Robin, it's
just that I also think the's too many factors in the way short term for a lot of what you
proposed in the inital post to happen. Mid to long term as portable processing power
happens and the markets become more organized it could all well fall into place but who
knows what else will happen to music software between now and then. Anyhow it's
Friday so let's have some OT action to lighten the mood. http://www.youtube.com/watch?v=MDrqBYkco-YIf you can do
all this on one of those, then roll on the dual core atoms
-------------------- ScanProAudio & 3XS Audio Systems
ScanProAudio Blog
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Mixedup
active member
Joined: 03/09/03
Posts: 4254
Loc: Cambridge, UK
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Likewise, I'm not trying to be dismissive... just disagreeing with some of your
conclusions! Always the way when you're speculating on what may happen in the future! Look to me like Amplitube Live and iRig version are very different. The
automation, MIDI and integration into other things is well worth the extra cost to me. But I still agree that the iRig version is very good value for money, and that
they can afford to do that. As for DAWs, whether or not the mobile device
versions will appeal, you may have something right about the retail price. When products
like Reaper come along with an aggressive pricing model, and latterly a product like Zynewave Podium at $50, it
does make you think that either the functionality/quality will have to rise in the market
leaders, or that prices will need to fall if they're to remain competitive. Zynewave
certainly appear to be going for the pricing model you're advocating — so let's all
hold our breath and see how well it works!
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robinv
Joined: 31/08/04
Posts: 616
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Re: Apps and stuff
[Re: Pete Kaine]
#868480 - 15/10/10 12:32 PM
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(sniff) i love you guys. Cubase 64 - what happened to the 10 minutes of blank
loading screen followed by the thunk of the tape machine reaching the end of the cassette
after having completely failed to load anything? Cool - i didnt want you all to
think i was being deliberately annoying
-------------------- PC-Music.com hints, tips & reviews
Rain Computers UK - Creative Audio PC's
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Pete Kaine
Scan Computers
Joined: 10/07/03
Posts: 3158
Loc: Manchester
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Re: Apps and stuff
[Re: robinv]
#868487 - 15/10/10 12:47 PM
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Quote robinv:
Cubase 64 -
what happened to the 10 minutes of blank loading screen followed by the thunk of the tape
machine reaching the end of the cassette after having completely failed to load
anything?
That's why
the bar is there at demoscene parties 
Quote:
Cool - i didnt
want you all to think i was being deliberately annoying
Of course not. Just some friendly
banter
-------------------- ScanProAudio & 3XS Audio Systems
ScanProAudio Blog
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The Elf
active member
Joined: 14/08/01
Posts: 8160
Loc: Sheffield, UK
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Re: Apps and stuff
[Re: robinv]
#868490 - 15/10/10 12:52 PM
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Quote robinv:
Cubase 64 - what
happened to the 10 minutes of blank loading screen followed by the thunk of the tape
machine reaching the end of the cassette after having completely failed to load
anything?
Ah, that takes me back.
Loading 'The Hobbit' from cassette on a Commodore 64 for 20 minutes and praying no-one
downstairs would switch a light on during the load...
-------------------- An Eagle for an Emperor, A Kestrel for a Knave.
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Pete Kaine
Scan Computers
Joined: 10/07/03
Posts: 3158
Loc: Manchester
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Re: Apps and stuff
[Re: The Elf]
#868496 - 15/10/10 01:23 PM
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"You are sat by a campfire, exits are north and west" "Time Passes"
-------------------- ScanProAudio & 3XS Audio Systems
ScanProAudio Blog
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robinv
Joined: 31/08/04
Posts: 616
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Re: Apps and stuff
[Re: Pete Kaine]
#868504 - 15/10/10 01:48 PM
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Quote Pete Kaine:
"You are sat by
a campfire, exits are north and west"
"Time Passes"
The immortal words "say to Thorin carry me"
lay undiscovered as i languished in a dungeon for years and years and years... i hate that
dwarf.
-------------------- PC-Music.com hints, tips & reviews
Rain Computers UK - Creative Audio PC's
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onesecondglance
Joined: 02/01/08
Posts: 2138
Loc: Reading, UK
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Re: Apps and stuff
[Re: Pete Kaine]
#868516 - 15/10/10 02:16 PM
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Quote Pete Kaine:
"You are sat by
a campfire, exits are north and west"
"Time Passes"
LOOK E
You see nothing of
interest.
WALK E
You have died in a rockslide. Retry? (Y/N)
-------------------- hourglass | random thoughts | doubledotdash!? collective
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The Elf
active member
Joined: 14/08/01
Posts: 8160
Loc: Sheffield, UK
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So does anyone know if I can get 'Colossal Adventure' for iPhone ('cos I'm intending to
get one in the New Year)?
"The dwarf disappears in a puff of greasy black
smoke"
That's MY kind of 'app'.
-------------------- An Eagle for an Emperor, A Kestrel for a Knave.
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Pete Kaine
Scan Computers
Joined: 10/07/03
Posts: 3158
Loc: Manchester
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Re: Apps and stuff
[Re: The Elf]
#868531 - 15/10/10 02:53 PM
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Quote onesecondglance:
Quote Pete Kaine:
"You are sat
by a campfire, exits are north and west"
"Time Passes"
LOOK E
You see nothing of
interest.
WALK E
You have died in a rockslide. Retry? (Y/N)
I think was about as far as I
ever got in that game
Anyway one punt round google later and alas, typing "Greasy Drawf" into it was nowhere
near as entertaining as I assumed it would be.
Sod this... I'm off for a game
of Minecraft.
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johnny h
Joined: 24/07/06
Posts: 2270
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Re: Apps and stuff
[Re: robinv]
#868541 - 15/10/10 03:12 PM
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Quote robinv:
Quote onesecondglance:
no, i disagree. it's exactly the same software - there are microwaves and washing
machines running on Android, after all.
Although factually true - it IS just software, it's like saying we're the same
because we're both made of carbon. Our experience of software, in the application of it,
is vastly different and surely that's what software is about - in the using, not in the
coding, in what it does rather than what it's made of. So for me, with something like the
iPad and associated apps something different has occurred - something that didn't exist
now exists and at this time it appears good and powerful and persuasive - but yes, it's
all just software 
Apple's
genius is the application of technology to usability, which always seems to confuse very
geeky specification-obsessed commentators but is otherwise extremely successful.
The whole idea of the traditional PC with mouse and keyboard may be coming to an end.
An ipad does browsing, email, chat and flicking through photos much better than a top of
the range PC, yet its much cheaper and you can carry it on the tube. And these are the
things that most users do most of the time.
Cubase is quite a fiddly
application with its myriad of windows and obscure quirks, some a hangover from the Atari
ST days. For a teenager recording some guitar, it would much easier to use an ipad (give
it a few generations), a small interface and a garage band app.
With bluetooth
to access your keyboard/mouse and a hdmi port to plug into your big screen tv/monitor, the
iPad could completely replace a separate desktop or laptop. In a few years time PCs could
become a very niche product.
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Pete Kaine
Scan Computers
Joined: 10/07/03
Posts: 3158
Loc: Manchester
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Re: Apps and stuff
[Re: johnny h]
#868551 - 15/10/10 03:29 PM
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I agree and disagree with some of that Johnny althrough perhaps only the time frame
specified rather than the final destination. After all Star Trek has already promised us
an Ipad solution for all of our enviromental scanning requirements at some point  This relevent bit of news fluff cropped up this afternoon through and is worth a glance:
http://www.theinquirer.net/inquirer/news/1745981/tablets-doing-expected
-------------------- ScanProAudio & 3XS Audio Systems
ScanProAudio Blog
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Mixedup
active member
Joined: 03/09/03
Posts: 4254
Loc: Cambridge, UK
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Re: Apps and stuff
[Re: Pete Kaine]
#868556 - 15/10/10 03:41 PM
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Funny... I always thought Apple's genius was three-fold: 1. Selling products
whose applications must be bought from a closed, controlled market. eg iPod/iTunes;
iPhone/AppStore... 2. Getting away with a frankly shockingly high mark up (see next
to last para of this article) on sweat-shop goods. 3. Hardware design. Say what
you like about Apple, their products do usually look better designed than the
competition. I do expect laptops to disappear in favour of tablets as the
prices come down, as implied by that register article. But in reality, they'll still be
there... once you've added the wireless keyboard you need it's essentially the same thing.
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Pete Kaine
Scan Computers
Joined: 10/07/03
Posts: 3158
Loc: Manchester
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Re: Apps and stuff
[Re: Mixedup]
#868563 - 15/10/10 04:09 PM
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Quote Mixedup:
Funny... I always
thought Apple's genius was three-fold:
1. Selling products whose applications
must be bought from a closed, controlled market. eg iPod/iTunes; iPhone/AppStore...
Indeed. They take an
established idea (mp3 player / store) centralise it and lock in the process from start to
finish, and then market it to people who didn't know or care that the original idea
already existed.
Quote:
2. Getting away with a frankly shockingly high mark up (see next to last
para of this article) on sweat-shop goods.
The working conditions there are pretty
average for the region and Foxconn paid more than 90% of the employers in that sector, in
that region before all that went to [ ****** ] and now they pay 150% of the average to
every worker. Also the suicide rate was something like a 3% average in a country where the
national average suicide rate is something like 15%!
The are far, far worse
offenders than Foxconn/Apple out there let me assure you. The only thing that made that
story news worthy was the fact it was Apple, and the fact that the western world don't
know or give a toss about where it's products come from. If you really have a beef with
them, after reading that article then I'm afraid your going to have to throw away 90% of
all your electronic goods right now!
Quote:
3. Hardware design. Say what you like about Apple, their
products do usually look better designed than the competition.
"Look"
Indeed. See point one.
-------------------- ScanProAudio & 3XS Audio Systems
ScanProAudio Blog
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marsnic
member
Joined: 02/07/03
Posts: 839
Loc: Southborough, Kent UK
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Re: Apps and stuff
[Re: robinv]
#868569 - 15/10/10 04:27 PM
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Quote robinv:
That's an interesting question and something i'd like to investigate - because you can
move multiple faders with MIDI, so it's not as if Cubase can only do one thing at a time -
but i get what you say about the implementation of the mouse - seriously needs to be tried
out
Glovepie - you know i actually own a P5 glove
The iPad apparently supports 11 touches.
I'm trying to get my head round what 11th control appendage
they had in mind when deciding on this figure - and should they have called it the iTap -
this one goes up to 11
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Mixedup
active member
Joined: 03/09/03
Posts: 4254
Loc: Cambridge, UK
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Re: Apps and stuff
[Re: Pete Kaine]
#868653 - 15/10/10 10:41 PM
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Quote Pete Kaine:
If you really
have a beef with them, after reading that article then I'm afraid your going to have to
throw away 90% of all your electronic goods right now!
No, I have a fair idea of how all that stuff
works! None of it's pretty. But I didn't advocate abandoning all that stuff. Merely
pointed out what makes Apple successful.
Fact remains that the factory that
makes the Apple stuff (and much more besides) isn't great. To say conditions are good
there is like saying that Peter Sutcliffe isn't a bad bloke when you compare him with
Hitler.
Anyhoos... I reckon we're headed a wee bit off topic here!
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johnny h
Joined: 24/07/06
Posts: 2270
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Re: Apps and stuff
[Re: Pete Kaine]
#868741 - 16/10/10 01:01 PM
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Quote Pete Kaine:
Quote Mixedup:
Funny... I
always thought Apple's genius was three-fold:
1. Selling products whose
applications must be bought from a closed, controlled market. eg iPod/iTunes;
iPhone/AppStore...
Indeed. They take an established idea (mp3 player / store) centralise it and lock in the
process from start to finish, and then market it to people who didn't know or care that
the original idea already existed.
And they are successful not just because of marketing. They are
successful because they do it far, far better than anyone else. Did not microsoft and
sony spend money on marketing their mp3 players?
Quote:
2. Getting away with a frankly shockingly
high mark up (see next to last para of this article) on sweat-shop goods.
Quote:
The working conditions there are
pretty average for the region and Foxconn paid more than 90% of the employers in that
sector, in that region before all that went to [ ****** ] and now they pay 150% of the
average to every worker. Also the suicide rate was something like a 3% average in a
country where the national average suicide rate is something like 15%!
The are
far, far worse offenders than Foxconn/Apple out there let me assure you. The only thing
that made that story news worthy was the fact it was Apple, and the fact that the western
world don't know or give a toss about where it's products come from. If you really have a
beef with them, after reading that article then I'm afraid your going to have to throw
away 90% of all your electronic goods right now!
Agreed. This
is not apple's problem at all. This is about international economics.
Quote:
3. Hardware
design. Say what you like about Apple, their products do usually look better designed than
the competition.
Always.
Apple break new markets in a way nobody else at the moment seems to be able to do.
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Pete Kaine
Scan Computers
Joined: 10/07/03
Posts: 3158
Loc: Manchester
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Re: Apps and stuff
[Re: marsnic]
#868753 - 16/10/10 01:55 PM
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Quote marsnic:
I'm
trying to get my head round what 11th control appendage they had in mind when deciding on
this figure
Well they say
porn drives any emerging entertainment market...
Quote johnny h:
Quote Pete Kaine:
Quote Mixedup:
Funny... I always thought Apple's genius
was three-fold:
1. Selling products whose applications must be bought from a
closed, controlled market. eg iPod/iTunes; iPhone/AppStore...
Indeed. They take an established idea (mp3
player / store) centralise it and lock in the process from start to finish, and then
market it to people who didn't know or care that the original idea already existed.
And they are successful not just
because of marketing. They are successful because they do it far, far better than anyone
else. Did not microsoft and sony spend money on marketing their mp3 players?
I don't think M.S ever did any
mainstream advertising of Zune outside of the USA. I'm not even sure if it ever got a full
product roll out?
Sony shot themselves in the foot I think by insisting on
using Atrac well past the point of the market making it perfectly clear that they didn't
-------------------- ScanProAudio & 3XS Audio Systems
ScanProAudio Blog
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onesecondglance
Joined: 02/01/08
Posts: 2138
Loc: Reading, UK
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Re: Apps and stuff
[Re: robinv]
#868761 - 16/10/10 03:31 PM
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Sony made some damn fine mp3 players back in the day, but like Pete said, sticking with
ATRAC was a big mistake. a worse mistake was Connect Player / Sonicstage - their dreadful
versions of iTunes. desperately bad software with great hardware.
-------------------- hourglass | random thoughts | doubledotdash!? collective
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Mixedup
active member
Joined: 03/09/03
Posts: 4254
Loc: Cambridge, UK
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Re: Apps and stuff
[Re: johnny h]
#868791 - 16/10/10 06:45 PM
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Quote johnny h:
Indeed. They take
an established idea (mp3 player / store) centralise it and lock in the process from start
to finish, and then market it to people who didn't know or care that the original idea
already existed...
And they are successful not just because of marketing.
They are successful because they do it far, far better than anyone else. Did not
microsoft and sony spend money on marketing their mp3 players?
IIRC, Apple stole the march by buying up
supplies of the large microdrives, which gave the early iPods a much larger storage
capacity than competing products. Well done them, very canny business. They also made a
user friendly interface. That didn't make the product better than others in all respects,
but it gave them a huge market share, which in turn gave them a platform for music
download domination. I remember several other devices being technologically superior - you
could record to them and do many other wonderful things. As others have said, other
products failed for a variety of reasons - overdoing it on the protection, lack of
co-ordinated marketing push, incompatability with the iTunes store etc etc. Not saying
Apple didn't do well, but it's down to others' failure as much as Apple's success.
Much of it is due to thinking about the end to end process. They do that very
well (maybe they could tackle the taxation system ). But
they also lock the competition out, in a way that Microsoft tried to do and got its
knuckles wrapped by US and EU courts for being anti-competitive. I imagine the same thing
will happen as Apple grows - assuming of course that Google, HTC, Nokia, Microsoft etc
don't eat heavily into Apple's market share in these 'new' markets.
Quote johnny h:
Agreed.
This is not apple's problem at all. This is about international economics.
[
Nope. International economics
isn't a law of physics! It's everyone's problem. Including Apple's. Including yours and
mine.
Quote:
Quote:
3. Hardware design. Say
what you like about Apple, their products do usually look better designed than the
competition.
Always. Apple
break new markets in a way nobody else at the moment seems to be able to do.
Erm.. that comment doesn't relate in
any way to the text you quoted! You've already agreed that Apple shake up established
markets, and now you're saying it's new markets they break into. I don't think I've seen
*any* Apple product break into a *new* market... tablet PCs? Smartphones? MP3 players?
Compressed audio downloads? etc etc. They were all established markets.
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Mixedup
active member
Joined: 03/09/03
Posts: 4254
Loc: Cambridge, UK
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Quote onesecondglance:
Sonicstage - their dreadful versions of iTunes.
God I have bad memories of that! It even wanted to restrict the
amount of times I could copy material I'd recorded onto my HiMD via a mic! As I said, the
failure of the competition was a major factor in Apple's success in this area.
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Pete Kaine
Scan Computers
Joined: 10/07/03
Posts: 3158
Loc: Manchester
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Re: Apps and stuff
[Re: Mixedup]
#868854 - 17/10/10 11:49 AM
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Sony's love of proprietary formats has always served them poorly. Best Mp3 player I've had
is a 4 year old Sony 3000 which is now a brick due to connect being killer off. Still got
a minidisk too so all I need is a betamax to complete the collection!
-------------------- ScanProAudio & 3XS Audio Systems
ScanProAudio Blog
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johnny h
Joined: 24/07/06
Posts: 2270
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Re: Apps and stuff
[Re: Mixedup]
#869020 - 18/10/10 11:11 AM
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Quote Mixedup:
Much of it
is due to thinking about the end to end process. They do that very well
I think this is the key issue. Generally
people dont really care about specifications or the hardware behind the product, they just
want something which does what they want it to do and look great at the same time. This
is what Apple seems to do very well and few others can match.
Quote:
Quote:
Always. Apple
break new markets in a way nobody else at the moment seems to be able to do.
Erm.. that comment doesn't relate in
any way to the text you quoted! You've already agreed that Apple shake up established
markets, and now you're saying it's new markets they break into. I don't think I've seen
*any* Apple product break into a *new* market... tablet PCs? Smartphones? MP3 players?
Compressed audio downloads? etc etc. They were all established markets.
Tablet PCs? Was there really a market for that
before the iPad? Yes there were attempts on breaking the market, but they were absolute
failures. Mp3 players, yes, there were mp3 players before the ipod, but they were fiddly
to use, were very bulky and didn't look desirable to non-geeks.
As for
iTunes, it only exists in the market if it has a huge user base. While paid mp3 downloads
did exist in theory before iTunes, they were not successful. I mean, anyone can set up a
paypal account and offer mp3s for sale, but without customers you can't say you have any
meaningful impact on the market.
Rereading the above it does seem i'm a bit of
an apple evangelist, but I'm really not. It annoys me that no other company can compete
with its design and usability. I personally hope that paid downloads succeed and that
PCs/google will fall into the 2nd class digital world of spam links and viruses. Then we
can move of from an era where intellectual property rights are not respected by the
general public and the creative industries can recover.
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Pete Kaine
Scan Computers
Joined: 10/07/03
Posts: 3158
Loc: Manchester
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Re: Apps and stuff
[Re: johnny h]
#869040 - 18/10/10 12:12 PM
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Quote johnny h:
Tablet PCs?
Was there really a market for that before the iPad? Yes there were attempts on breaking
the market, but they were absolute failures.
Talk about being ahead of the curve...
-------------------- ScanProAudio & 3XS Audio Systems
ScanProAudio Blog
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johnny h
Joined: 24/07/06
Posts: 2270
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Re: Apps and stuff
[Re: Pete Kaine]
#869058 - 18/10/10 01:33 PM
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Quote Pete Kaine:
Quote johnny h:
Tablet
PCs? Was there really a market for that before the iPad? Yes there were attempts on
breaking the market, but they were absolute failures.
Talk about being ahead of the curve...
Usability and style always wins
over specifications. In the last 7 years i've never seen anyone using a tablet PC on the
tube. Unless you want to count the iPad as a tablet PC...
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Pete Kaine
Scan Computers
Joined: 10/07/03
Posts: 3158
Loc: Manchester
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Re: Apps and stuff
[Re: johnny h]
#869066 - 18/10/10 02:07 PM
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Quote johnny h:
Usability
and style always wins over specifications. In the last 7 years i've never seen anyone
using a tablet PC on the tube. Unless you want to count the iPad as a tablet PC...
I was backing up your previous
statement about their ability to market it.
I've a Dell AXIM of the same
vintage/spec as that HP which i've been using for the past 5 years as a media player,
browser on the move prior to getting a smart phone, which outside of music apps is all I'd
imagine I'd use a Ipad for.
I read a great story about a month after it
launched in regards to the tech reviewer over at the new york times. He's an established
Apple fan boy and was sent one pre-launch in order to give it some press. He gushed and
gushed about it when launched and then a month later another writer questioned him about
it when he noticed that the first reviewer had ebay'd it.
The response: Well
it's nice and all but I really can't find a use for it that my Macbook doesn't do better.
And that's always been the problem with tablets. They are great in certain
situations but they still lack the functionality of a decent small laptop. All Apple has
tried to do is convince everyone otherwise from this fact... and the Inquirer artical I
posted above pretty much paints the same picture.
I'm a geek and I can't see
what the point of a tablet is currently other than a media player / portable net browser
and in all honesty my phone just as good a job as both those things as the ipad/droid
tablets and is a hell of a lot more portable to boot.
-------------------- ScanProAudio & 3XS Audio Systems
ScanProAudio Blog
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Jez (mahoobley)
monkey
Joined: 21/03/03
Posts: 2179
Loc: East Midlands
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Re: Apps and stuff
[Re: robinv]
#869067 - 18/10/10 02:15 PM
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Apologies if this point has already been raised, but I kinda skim read da thread. One point many seem to be making is that applications for the desktop that were hundreds
of pounds are tiny fractions of the price as 'apps' on small devices. I might
argue in another direction. Cool applications and games on websites made in flash or Java
or other such clever web-based coding that were free are now infinitely more expensive as
paid-for 'apps' on small devices. Look at something like Angry Birds. It is fun
an all, but there were games like this that were totally free on web pages years ago.
-------------------- http://www.jeremycorbett.co.uk
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tomafd
Joined: 03/10/05
Posts: 3468
Loc: uk
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Re: Apps and stuff
[Re: Pete Kaine]
#869071 - 18/10/10 02:33 PM
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Quote Pete Kaine:
I'm a
geek and I can't see what the point of a tablet is currently other than a media player /
portable net browser and in all honesty my phone just as good a job as both those things
as the ipad/droid tablets and is a hell of a lot more portable to boot.
... and it's also a phone, which helps.
iPads n'all are basically just a big version of the iPod touch - cute to use, nice to curl
up on the sofa with and do a spot of surfing or flick through a few photos, but that's
about it.
Which a whole lot of people buy a laptop for, never really doing
anything else with them - and that's the (pretty big) market Apple et al are going for.
-------------------- http://anotherfineday.bandcamp.com/ http://anotherfineday.co.uk http://apollomusic.co.uk
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Pete Kaine
Scan Computers
Joined: 10/07/03
Posts: 3158
Loc: Manchester
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Re: Apps and stuff
[Re: tomafd]
#869077 - 18/10/10 02:51 PM
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Quote tomafd:
Which a
whole lot of people buy a laptop for, never really doing anything else with them - and
that's the (pretty big) market Apple et al are going for.
That's the part I don't agree with.
We agree that it's useless as a main p.c?
This thing is £400+
If you've a family household you've either got a main PC for everyone or perhaps
a main one and an old one for the kids.
However if you haven't and the kids
ask for one which are you going to go for.... the one with a keyboard which is £250
(netbook/cheap laptop) that you can acturly do school work on or the Ipad at twice the
price?
Whilst your right in your statement I can't help but consider that
this is still a purely middleclass or trendy media type device, as far as I can see the
market being for it. If it's just for browsing then you can get a phone on a contract for
next to nothing that will do the job and is indeed a phone. If it was a few hundred quid
cheaper, I'd see it as a more mainstream device through and maybe once the overall hype
settles it'll drift in this direction... with the influx of cheap droid tablets incoming
through it may wish to think about it quickly!
Perhaps we should have had a
poll on this thread asking just how many people have rushed out and bought one, and indeed
just what the hell they are using them for!
-------------------- ScanProAudio & 3XS Audio Systems
ScanProAudio Blog
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onesecondglance
Joined: 02/01/08
Posts: 2138
Loc: Reading, UK
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Quote Mahoobley:
I might argue in
another direction. Cool applications and games on websites made in flash or Java or other
such clever web-based coding that were free are now infinitely more expensive as paid-for
'apps' on small devices.
Look at something like Angry Birds. It is fun an all,
but there were games like this that were totally free on web pages years ago.
not the best example - totally free on
Android and only 59p on iOS (iirc it's free on Symbian too). i get your general drift
though.
-------------------- hourglass | random thoughts | doubledotdash!? collective
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Jez (mahoobley)
monkey
Joined: 21/03/03
Posts: 2179
Loc: East Midlands
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Quote onesecondglance:
Quote Mahoobley:
I might argue
in another direction. Cool applications and games on websites made in flash or Java or
other such clever web-based coding that were free are now infinitely more expensive as
paid-for 'apps' on small devices.
Look at something like Angry Birds. It is fun
an all, but there were games like this that were totally free on web pages years ago.
not the best example - totally
free on Android and only 59p on iOS (iirc it's free on Symbian too). i get your general
drift though.
It's FREE?!? I
got the beta and assumed that was a demo and the full version was paid. Downloading on my
HTC Desire now!
But yes, bad example, but you get my drift 
And thanks for the heads up!
-------------------- http://www.jeremycorbett.co.uk
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onesecondglance
Joined: 02/01/08
Posts: 2138
Loc: Reading, UK
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i have wasted so many hours on it since getting it on the weekend... it's like
downloadable crack
-------------------- hourglass | random thoughts | doubledotdash!? collective
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Dishpan
Joined: 01/09/04
Posts: 773
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> An ipad does browsing, email, chat and flicking through photos much better than a top
of the range PC
But they don´t Johnny! They aint got a keyboard for one, and
the people I know have an mp3 player open somewhere on the screen, emails open somewhere,
chat open somewhere all at the same time, while using a KEYBOARD to chat.
Anyway had this conversation before, but I don´t understand how anyone can say it´s
better at those things than a PC with keyboard.
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Mixedup
active member
Joined: 03/09/03
Posts: 4254
Loc: Cambridge, UK
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Re: Apps and stuff
[Re: Dishpan]
#869156 - 18/10/10 10:56 PM
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Quote Dishpan:
> An ipad does
browsing, email, chat and flicking through photos much better than a top of the range
PC
But they don´t Johnny! They aint got a keyboard for one, and the people I
know have an mp3 player open somewhere on the screen, emails open somewhere, chat open
somewhere all at the same time, while using a KEYBOARD to chat.
Anyway had this
conversation before, but I don´t understand how anyone can say it´s better at those
things than a PC with keyboard.
...or a PC with a keyboard *and* a multi-touch screen. They do exist! I'm also
tending towards the conclusion that I don't like to have to put my hand/fingers over the
screen and obscure my view every time I want the machine to do something... keyboards,
mice, trackpads, remotes etc. are very handy in this respect!
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jellyjim
active member
Joined: 15/05/02
Posts: 2957
Loc: uk
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Re: Apps and stuff
[Re: Mixedup]
#869157 - 18/10/10 11:34 PM
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Quote Mixedup:
Quote Dishpan:
> An ipad
does browsing, email, chat and flicking through photos much better than a top of the range
PC
But they don´t Johnny! They aint got a keyboard for one, and the people I
know have an mp3 player open somewhere on the screen, emails open somewhere, chat open
somewhere all at the same time, while using a KEYBOARD to chat.
Anyway had this
conversation before, but I don´t understand how anyone can say it´s better at those
things than a PC with keyboard.
...or a PC with a keyboard *and* a multi-touch screen. They do exist! I'm also
tending towards the conclusion that I don't like to have to put my hand/fingers over the
screen and obscure my view every time I want the machine to do something... keyboards,
mice, trackpads, remotes etc. are very handy in this respect!
Absolutely. I think touch screen has two
fundamental drawbacks preventing it from ever being the sole means of input
1)
Your finger gets in the way of what's on the screen 2) There's no tactile feedback,
you can't feel a virtual button
-------------------- Original artwork and unique devices inspired by vintage technology http://www.thisisobsolete.com
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robinv
Joined: 31/08/04
Posts: 616
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Re: Apps and stuff
[Re: Dishpan]
#869176 - 19/10/10 08:22 AM
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Quote Dishpan:
Anyway
had this conversation before, but I don´t understand how anyone can say it´s better at
those things than a PC with keyboard.
It's different. The key to the iPad (for me) is that it's not a
computer - it's a media consumption device. Computers are still a huge barrier to some
people, they dont do anything unless you tell it to and find the software to accomplish
it. The iPad just dishes it out, allows you to consume books, music, pictures, humour and
webpages without effort. Very few people (i imagine) buy a computer to do some
"computing". That said i agree that most families are going to have a PC running 10 things
at once rather than individual ipads for each member..... blah
-------------------- PC-Music.com hints, tips & reviews
Rain Computers UK - Creative Audio PC's
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robinv
Joined: 31/08/04
Posts: 616
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Quote Mahoobley:
But
yes, bad example, but you get my drift 
I think that's something
good. Shareware doesnt really work any more as a model for a relaxed and groovy web
experience - i think those days are gone. I love finding cool little bits of free software
to accomplish a task, but i also wouldnt mind spending a couple of quid on something if it
was easy and instant like the App store is. If i have to pull out my plastic or log into
Paypal and fill out forms then i cant be bothered. But if it was instant and easy then i
dont begrudge sending a few pennies to the creator of the useful app - that, for me, makes
the creation of cool apps more inviting, it rewards good coding etc etc. What annoys me is
a seemingly good bit of shareware that i register for the extra functionality for say $30
only to find out it's not as good as i thought - that puts me off.
This sort of
comes back to my point about "apps" and the cheap pricing model being the future of
software, both simple and complex - works for me
-------------------- PC-Music.com hints, tips & reviews
Rain Computers UK - Creative Audio PC's
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Pete Kaine
Scan Computers
Joined: 10/07/03
Posts: 3158
Loc: Manchester
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Re: Apps and stuff
[Re: robinv]
#869182 - 19/10/10 08:52 AM
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Quote robinv:
I love finding
cool little bits of free software to accomplish a task, but i also wouldnt mind spending a
couple of quid on something if it was easy and instant like the App store is. If i have to
pull out my plastic or log into Paypal and fill out forms then i cant be bothered.
How's that Winrar
evaluation going?
Quote:
But if it was instant and easy then i dont begrudge sending a few pennies to the
creator of the useful app - that, for me, makes the creation of cool apps more inviting,
it rewards good coding etc etc. What annoys me is a seemingly good bit of shareware that i
register for the extra functionality for say $30 only to find out it's not as good as i
thought - that puts me off.
This sort of comes back to my point about "apps"
and the cheap pricing model being the future of software, both simple and complex - works
for me
And that sort of comes
back to my point about the product stores on each platform. Apples sucess in bringing in
developers to the fourth largest mobile O.S. platform has been in large down to
just how well they handle the payment side of things. I think a lot of people (on evidence
of that) share your outlook on it all as far as being more willing to reward work on
smaller apps with pocket change, and I don't contest it for second. The real question here
(for me at least) is can the guys with the 3 largest platforms ever sort out the payment
processes on their own platforms to make it viable.
-------------------- ScanProAudio & 3XS Audio Systems
ScanProAudio Blog
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robinv
Joined: 31/08/04
Posts: 616
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Re: Apps and stuff
[Re: Pete Kaine]
#869196 - 19/10/10 10:07 AM
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Quote Pete Kaine:
The real
question here (for me at least) is can the guys with the 3 largest platforms ever sort out
the payment processes on their own platforms to make it viable.
Well, once Steve Jobs is emperor of the
known universe we won't have to worry about it any more.
Is it all down to
security? I mean if you or I steal an iPad can you buy apps to your hearts content
with someone else's payment details? Is there any barrier at all between the app and the
purchase?
-------------------- PC-Music.com hints, tips & reviews
Rain Computers UK - Creative Audio PC's
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Pete Kaine
Scan Computers
Joined: 10/07/03
Posts: 3158
Loc: Manchester
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Re: Apps and stuff
[Re: robinv]
#869222 - 19/10/10 12:28 PM
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You'd have to ask a developer about that one. Everyone I've spoken too about
it in the past from that side of things is quite complimentary about Apple's organization
and payment process from the developer side of getting it out there and getting paid for
it... well once they get through the rather skewed quality control'd submission
process. Android at least seems to be a bit more convoluted from what I
understand, but then I'm not a developer. From a punters point of view I don't think the
is any real difference in either method currently. One has to note is that the is no real
controlled submission process on the other 3 platforms, and thus the amount of garbage you
have to shift through to find anything of use on the Droid platform, means that a lot of
people just don't bother ( I know I gave up on day 3) and that may also have a lot to do
with it. Another thing with Apple is that your target market for Apple is none
technical. These are the people who see something for 1.99 and think "ooooh, I like that,
I'll must buy it". I can't help but think that a lot of Android users are a little more
technical and more likely to go and try and hunt down a free one instead rather than on
the spot impulse buy... maybe.
-------------------- ScanProAudio & 3XS Audio Systems
ScanProAudio Blog
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robinv
Joined: 31/08/04
Posts: 616
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Re: Apps and stuff
[Re: Pete Kaine]
#869246 - 19/10/10 02:01 PM
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Quote Pete Kaine:
Another thing with Apple is that your target market for Apple is none technical. These
are the people who see something for 1.99 and think "ooooh, I like that, I'll must buy
it". I can't help but think that a lot of Android users are a little more technical and
more likely to go and try and hunt down a free one instead rather than on the spot impulse
buy... maybe.
Doesn't that
bring us down to the old "if you want to be creative get a Mac - if you want to be a
technician buy a PC" sort of rhetoric that i've been battling against my whole working
life? I know many people see it as a good thing that a PC is a bit more technical, gets
your hands dirty, but i would rather that we were released from all that and can get on
with using the software and do the things we want to do - i guess the ipad does that for
people who only want what it offers.
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johnny h
Joined: 24/07/06
Posts: 2270
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Re: Apps and stuff
[Re: Dishpan]
#869252 - 19/10/10 02:53 PM
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Quote Dishpan:
> An ipad does
browsing, email, chat and flicking through photos much better than a top of the range
PC
But they don´t Johnny! They aint got a keyboard for one, and the people I
know have an mp3 player open somewhere on the screen, emails open somewhere, chat open
somewhere all at the same time, while using a KEYBOARD to chat.
Anyway had this
conversation before, but I don´t understand how anyone can say it´s better at those
things than a PC with keyboard.
You can get a keyboard for it actually.
A PC is in one place, and needs
a desk. Yes you can get a laptop, which is great. But does everybody need this?
Imagine you have a desktop PC. Why do you need another full blown computer system? For
hanging around the lounge and kitchen and taking on the tube, an iPad makes more sense -
cheaper, lighter and looks better than a laptop. And you can use it as a large touch
screen controller.
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Pete Kaine
Scan Computers
Joined: 10/07/03
Posts: 3158
Loc: Manchester
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Re: Apps and stuff
[Re: robinv]
#869255 - 19/10/10 02:59 PM
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Quote robinv:
Doesn't that
bring us down to the old "if you want to be creative get a Mac - if you want to be a
technician buy a PC" sort of rhetoric that i've been battling against my whole working
life? I know many people see it as a good thing that a PC is a bit more technical, gets
your hands dirty, but i would rather that we were released from all that and can get on
with using the software and do the things we want to do - i guess the ipad does that for
people who only want what it offers.
I'm not saying that, that is in any way a bad thing either way.
Apple goes out of it's way to make it easy which is the reason it is a sucess. All I ment
to imply was that your average Apple user would see a cheap cool app and may snap it up,
where your P.C. user might think "I wonder if the is an open source version that is
cheaper/free".
The Apple hardware is locked down enough that it's hard to
run "dodgy" software on it unless you jailbreak it and void the warranty, where the
Droid/Windows platforms are open source or not as restrictive and you can run whatever you
wish, how you wish. Yet another reason developers would rather write for the Apple
hardware over anything else I suspect.
Which is fine. Except it leaves 70%+
of the market uncatered for, and if (just if) Steve Jobs fails to take over the world it
leaves this whole new marketplace in precarious position.
-------------------- ScanProAudio & 3XS Audio Systems
ScanProAudio Blog
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johnny h
Joined: 24/07/06
Posts: 2270
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Re: Apps and stuff
[Re: Pete Kaine]
#869271 - 19/10/10 04:01 PM
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Quote Pete Kaine:
Quote robinv:
Doesn't
that bring us down to the old "if you want to be creative get a Mac - if you want to be a
technician buy a PC" sort of rhetoric that i've been battling against my whole working
life? I know many people see it as a good thing that a PC is a bit more technical, gets
your hands dirty, but i would rather that we were released from all that and can get on
with using the software and do the things we want to do - i guess the ipad does that for
people who only want what it offers.
I'm not saying that, that is in any way a bad thing either way. Apple goes out of
it's way to make it easy which is the reason it is a sucess. All I ment to imply was that
your average Apple user would see a cheap cool app and may snap it up, where your P.C.
user might think "I wonder if the is an open source version that is cheaper/free".
The Apple hardware is locked down enough that it's hard to run "dodgy" software on
it unless you jailbreak it and void the warranty, where the Droid/Windows platforms are
open source or not as restrictive and you can run whatever you wish, how you wish. Yet
another reason developers would rather write for the Apple hardware over anything else I
suspect.
Which is fine. Except it leaves 70%+ of the market uncatered for, and
if (just if) Steve Jobs fails to take over the world it leaves this whole new marketplace
in precarious position.
Which potentially could lead to a digital class divide - wealthy apple users who use and
pay for premium content, and 'free' users who have to trawl through cracks and spam links
to find similar content without paying. In effect they are 'paying' for it through their
time and inconvenience.
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robinv
Joined: 31/08/04
Posts: 616
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Re: Apps and stuff
[Re: johnny h]
#869373 - 20/10/10 08:29 AM
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Quote johnny h:
Which
potentially could lead to a digital class divide - wealthy apple users who use and pay for
premium content, and 'free' users who have to trawl through cracks and spam links to find
similar content without paying. In effect they are 'paying' for it through their time and
inconvenience.
Ah, as always
it all comes down to a tax on the poor - shame on the bourgeois Apple caste. Time to take
to the streets comrade.
-------------------- PC-Music.com hints, tips & reviews
Rain Computers UK - Creative Audio PC's
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robinv
Joined: 31/08/04
Posts: 616
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Re: Apps and stuff
[Re: Pete Kaine]
#869376 - 20/10/10 08:34 AM
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Quote Pete Kaine:
The Apple
hardware is locked down enough that it's hard to run "dodgy" software on it unless you
jailbreak it and void the warranty, where the Droid/Windows platforms are open source or
not as restrictive and you can run whatever you wish, how you wish. Yet another reason
developers would rather write for the Apple hardware over anything else I suspect.
Yeah, totally. It's always
been the pro/con of the PC - there are no other appliances with which you can fiddle,
improve and break as easily. Run what you like - there are consequences (as i know all too
well from my tragic hard disk wiping of 2000); Run what they allow you to run - there are
consequences
-------------------- PC-Music.com hints, tips & reviews
Rain Computers UK - Creative Audio PC's
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Pete Kaine
Scan Computers
Joined: 10/07/03
Posts: 3158
Loc: Manchester
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Re: Apps and stuff
[Re: robinv]
#869393 - 20/10/10 09:19 AM
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Just found this link.
Very, very relivent to this thread discussion I
think.
http://arstechnica.com/tech-policy/news/2010/10/former-music-label-boss-be
at-piracy-by-selling-albums-for-1.ars?comments=1#comments-bar
*edit* Just
realised this is in a thread already in the Music Business Subforum. Applogises if you've
already seen it.
-------------------- ScanProAudio & 3XS Audio Systems
ScanProAudio Blog
Edited by Pete Kaine (20/10/10 09:29 AM)
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robinv
Joined: 31/08/04
Posts: 616
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Re: Apps and stuff
[Re: Pete Kaine]
#873642 - 09/11/10 09:05 AM
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Sooooooo...... Amplitude 2 is now on the iPad with even more features at a third of the
price of Amplitude Live on the PC. Plus IK has released an iPad clip for a mic stand
making it a gig-able piece of hardware. Waiting on a wireless footswitch and wah pedal
 Now that the iPad has MIDI, does that change the playing field? Evolution from toy
to tool?
-------------------- PC-Music.com hints, tips & reviews
Rain Computers UK - Creative Audio PC's
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Pete Kaine
Scan Computers
Joined: 10/07/03
Posts: 3158
Loc: Manchester
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Re: Apps and stuff
[Re: robinv]
#873680 - 09/11/10 12:14 PM
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One App does not a platform make  I don't think anyone was dismissing it as being able to function as a tool. I think we
were just questioning your inital premise that it would be a game changer on a grand
scale.
-------------------- ScanProAudio & 3XS Audio Systems
ScanProAudio Blog
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robinv
Joined: 31/08/04
Posts: 616
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Re: Apps and stuff
[Re: Pete Kaine]
#873703 - 09/11/10 01:56 PM
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Quote Pete Kaine:
I think we
were just questioning your inital premise that it would be a game changer on a grand
scale.
If only you had eyes
to see.
-------------------- PC-Music.com hints, tips & reviews
Rain Computers UK - Creative Audio PC's
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Pete Kaine
Scan Computers
Joined: 10/07/03
Posts: 3158
Loc: Manchester
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Re: Apps and stuff
[Re: robinv]
#873714 - 09/11/10 02:59 PM
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Quote robinv:
If only you
had eyes to see.
I'll make
a note on my Newton to bring up this thread again in a couple of years.
Acturly going back to my very first response, I've no doubt that this form factor will
become more wide spread in the future once the processing abilitys of the units go up a
bit more. As a one purpose device as amplitude proves it's a capable unit in it's current
guise but you still can't write a tune on it.
No doubt that will change but
we could be looking at half a decade or more before it's remotely viable.
But
I still stand by my comments that a firm couldn't afford to develop a peice of software
like cubase and hope to recoop the money by charging less than £10 a copy for it.
-------------------- ScanProAudio & 3XS Audio Systems
ScanProAudio Blog
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johnny h
Joined: 24/07/06
Posts: 2270
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Re: Apps and stuff
[Re: Pete Kaine]
#873914 - 10/11/10 01:48 PM
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Quote Pete Kaine:
Quote robinv:
If only you
had eyes to see.
I'll make a
note on my Newton to bring up this thread again in a couple of years.

Acturly going back to my very first response, I've no doubt that this form factor will
become more wide spread in the future once the processing abilitys of the units go up a
bit more. As a one purpose device as amplitude proves it's a capable unit in it's current
guise but you still can't write a tune on it.
No doubt that will change but we
could be looking at half a decade or more before it's remotely viable.
Way before that
Quote:
But I still stand
by my comments that a firm couldn't afford to develop a peice of software like cubase and
hope to recoop the money by charging less than £10 a copy for it.
As for selling complicated DAWs for £10, no its
probably not the way to go. The real revolution is in how we interact with computers and
its happening right now. Think of the iPhone, iPad, Microsoft Kinect, PS3 Move etc. The
mouse is a pretty rubbish input device in many respects and its days are numbered.
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Carillon Audio Syste...
Joined: 29/04/10
Posts: 69
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Re: Apps and stuff
[Re: johnny h]
#873945 - 10/11/10 03:33 PM
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Quote johnny h:
The mouse is a
pretty rubbish input device in many respects
But the trackball isn't, never understood why they haven't taken
off.
I hope we don't move to far towards the motion idea for interfacing or I'm
going to get tired! Seriously for the task they meant a keyboard and trackball have not
been bettered, and I see nothing coming up to take them on.
I think it's the
same for mixing, a good fader which you can grab, move feel makes sense. Performance is
another matter and then we are limited at the moment by our interfacing.
-------------------- Say hello on Facebook www.facebook.com/CarillonAudioSystems
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