New Version:
On Fire.mp3 Sorry for taking so long to respond. Classes
are kinda kicking my butt right now,
and I didn't want to reply without having
something to show for the input.
Thanks to everybody for responding. I took
everything you said into
consideration, and I'll try to give every comment a good
response.
I don't know how interesting everyone find this, but I'm finding
myself
with a quite a bit to say, so hopefully someone out there will find all
this information useful.
Responses have been a little hard to come by, as
forums go, so I'm
aggregating comments from 4 different forums. But first,
I
promised a rundown of my setup:
--------------------
---Gear:
Recording:
Muse Receptor >> Digi002 Rack >> Cubase SX >>
Audio-Technica ATH-A900 Headphones
Guitar:
Ibanez SA series with piezo
(Autographed by Vernon Reid, so it has magical powers.)
Split Triaxis / JMP-1 /
POD-XT Pro >> Vox TonelabSE (mostly for Cabsim) >> Receptor
Bass:
Ibanez Soundgear 5-String Neck-though
POD-XT Pro >> Receptor
Vocal:
JTS NX-8S >> Pod-XT (jellybean) as preamp >> Receptor
Drums:
Series 1 V-Drums (Kinda falling apart) >> Digi002
---Effects:
Guitar:
Apart from whatever is in the patch,
I mix in
some 'verb in the Receptor before it hits Digi002.
Bass:
compressor (POD
Frontend) >> blue comp (POD Stomp) >>
SWR model (POD Amp) >>
Cubase EQ >>
VST Dynamics Limiter @-10db >> Multiband Compressor
Vocal:
Pod EQ (+3db@2.5k) >> Tube Pre Model (pod) >> Spitfish
DeEsser >>
AutoTune (I admit) >> BlockFish Compressor >> EQ
(+2@550)
Cubase VST Dynamics (Auto-Level, Compressor, Soft-Clip) >> DeEsser
>>
MultiBand Compressor >> Double-Delay >> RoomWorks
--------------------
Here is a summary of the comments I got:
-
Bass Guitar Muddy / Unclear
- Vocals not forward enough
- Fadeouts suck. Don't
ever do that.
- Chorus vocals need variety
- Not enough contrast between song
sections
- Nasal Vocals
- Use different guitar patch between verse and chorus
- Turn down gain on guitar
- Kick is buried in the mix
- Chorus needs a
tamborine or shaker
- Add arpeggiated guitar to chorus
- Mix too bright /
distorts / overcompressed
- Breakdown needs to actually be a breakdown
In
addition, here's what I thought was wrong
that you guys didn't comment on:
- Bad processing artifacts in vocals
- Weak notes in verse vocals
- Sloppy
drum work, drums don't stand out
- Song is a little boring
- Chorus too busy
- Percussion track almost inaudible
Here's what I did about it:
-
Vocals not forward enough
- Bad processing artifacts in vocals
- Chorus vocal
needs variety
- Nasal Vocals
- Weak notes in verse vocals
First
off, I had been using a stereo-enhancer on the vocals. Apparently
that is _not_ the
thing to do. I also turned down the verb from 15% to about 8%.
I had been
aggressively EQing the high end to make up for the mic, but I got
rid of almost all
of it. I was also running chorus on the vocals, but this left a
lot of artifacts
when I encoded into MP3. So I Ditched the chorus. I also turned
the level on the
vocals up about 3db. Finally, Auto-Tune also left some artifacts.
I re-recorded
most of the vocals, this time _without_ auto-tune.
Anything that still sounds weak is
probably going to stay that way. I'm a
bari-bass & my range tops out at Ab above
middle C, and that's in a reach.
- Use different guitar patch for
chorus
- Add arpeggiated guitar to chorus
- Chorus too busy
- Not enough
contrast between song sections
- Song is a little boring
There's 4
guitar tracks to this song. 2 rhythm, and 2 lead.
The lead only plays over the
bridge and chorus, and latter part of the
breakdown. The 2 lead tracks use the same
patch (Triaxis hi-gain),
with delay over the bridge and dry over the chorus. They
play fairly busy,
parallelmotion (harmonizing) parts. I had these parts 85%+
panned L-R and turned down. I thought it sounded kinda
'cool and atmospheric', but
in the end it just buried the part to the
point where someone asked for _even more_
guitar in the chorus.
To fix this, I turned the high-part lead guitar up,
turned
the low-part lead guitar down, and put both near-center. To my ears, this
focused & differentiated the chorus a lot more.
- Bass Guitar Muddy /
Unclear
I've got a really peaky-boomy bass track, but I decided not to cry
defeat and re-record it. Instead, I redid the multiband compressor and
yanked
up the mid about as high as I could get away with, whilst dropping
the lows a bit,
and the low-mid quite a bit.
- Delay not in tap
I'm assuming
you're referring to
the opening section. I was capitalizing on what appears to be
a
bug in the POD delay as an interesting effect. Unfortunately,
the 'standing
wave' that sets up in the delay is out of phase
with the tapped tempo, so I can't
really control it. I added
a second guitar (peizo, since I don't have an acoustic)
to emphasize
where the beat is.
- Kick is buried in the mix
- Chorus
needs a tamborine or shaker
- Sloppy drum work, drums don't stand out
-
Percussion track almost inaudible
I smiled a bit when I read I should add a
shaker. The track
already had the nu-metal shaker (otherwise known as StylusRMX) in
the mix,
but it was totally buried. I picked some new beats. They're pretty clear
in the mix now, but they lock well, so they're not easy to pick out.
Since I took
the drums as midi, it was easy enough to change up the
kit and make things pop a
little more. Mainly, I changed the virtual material
of the snare to 'wood', and
changed the virtual mic position on the kick to
'outside'. They're quite present now,
IMHO. Happily, after fixing this, the
drums sounded a little less sloppy.
So that leaves what I didn't deal with:
- Turn down gain on guitar
Nevar! The rawk knob only turns clockwise! I did quit eq'ing up the
highs, though.

- Fadeouts suck
- Breakdown isn't a breakdown
Song is slow, so it's
hard to pack a lot of up and down into the 3:30
or thereabouts format. I thought
about ending on a piano solo, but as
it stands, there's nowhere else in the tune to
let the verse groove
have its day in the sun. These are the breaks.
So,
aside from some 'etc', and the lyrics, as requested,
that about concludes it.
Thanks so much for everyone's input.
Have a listen to the new version! I had
to wrestle with
the mastering process a little. The raw tune turned out very low-mid
heavy. Let me know
how it turned out. Thanks!

---Lyrics:
[Intro / Chorus]
I'm on fire.
So won't you say it
again?
Because I'm praying that I don't hear clearly.
You lie.
So won't you
say it again?
Maybe the second time it won't hurt so bad.
[Verse 1]
I
understand you.
You say I've got you wrong.
You know what you're doing.
See
if I play along.
Bullshit machine gun
Have I explained too long?
Attention is flagging.
We must be moving on
You do it again and again
and again,
my friend.
[Chorus]
[Verse 2]
You've got no
conscience.
Am I the only one?
I've lost my patience,
to watch you turn and
run.
Drop an excuse now,
I'll leave you all alone.
This [ ****** ] is
tragic.
I've let it go too long.
You do it again and again and again,
my friend.
[Chorus... chorus, more chorus

]
---Longwinded Notes:
Guitar:
IMHO, Line6 amp models are great, but their
cab impulses are too aggressive in
attenuating highs, and their roomsim is flat
sounding. The cab sim in the
Tonelab is much better.
Bass:
I'm
still having heaps of trouble getting a good sound that I can both slap
and finger
pick in a single take. I'm beginning to think that the problem is partially
the
guitar itself. I'm compressing the poo out of it, but I'm still getting
a very peaky
waveform and then tamping it down in the mix.
(yeah I know I could just not slap as
hard, but I play loud,
and that's just the way it is.)
Vocals:
I
wish I could afford a decent condenser. As it stands I'm using a JTS which
supposedly is basically an SM-57 but not quite as bright. And using the POD as
a
pre takes some explaining: I could use the Digi-002 pres, but the whole
point of the
receptor is so that I can hear and record effects live, at near
zero latency, without
putting any load on the recording computer... can't do
that if I run straight into
the Digi002.
The receptor itself has a pre in it, but since the receptor is
itself just a
computer, replete with spinning fans and harddrive, it's too noisy.
Moreover,
its an even crappier pre than a pod. The pod is quiet, lets me add some
frontend
eq, and even has a tube-pre sim.
Since this setup is rather
lame, I have to make up for it in processing.