Mart[y]n
Joined: 09/10/07
Posts: 155
Loc: London, UK
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System Overload - The audio engine was not able to process all required data in time
#909090 - 18/04/11 08:59 PM
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Hey Guys,
"System Overload - The audio engine was not able to process all
required data in time"
So i'm beginning to get this all the time on a project
I'm working on in Logic 8 Studio.
Now I've had this problem before and was told
to change my buffer settings to a higher value than when recording, which I have done.
[currently at: 512 samples]
However it still overloads.
I've now
frozen every single track except the ones I am working on and still no luck or
improvement.
There are a lot of edits in the project and 38 channels of audio.
I'm using auxiliaries for verbs [space designer - only 2 instances].
Each
channel has EQ and maybe half or less have compression.
My mac laptop specs:
2Ghz Intel Core Duo, 2GB RAM, HDD 7200RPM.
Am I just running too much audio and
pushing my system too hard?
Cheers for any replies,
Martyn
-------------------- Look Up. Captain Christ says you think too much about the wrong things. You sing about the wrong things. Take Extra Special Care.
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desmond
Joined: 10/01/06
Posts: 7897
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Re: System Overload - The audio engine was not able to process all required data in time
[Re: Mart[y]n]
#909097 - 18/04/11 09:35 PM
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Quote Mart[y]n:
Am I just running
too much audio and pushing my system too hard?
You have a disk meter and CPU meter in Logic. What are they
telling you?
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Mart[y]n
Joined: 09/10/07
Posts: 155
Loc: London, UK
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Re: System Overload - The audio engine was not able to process all required data in time
[Re: desmond]
#909100 - 18/04/11 09:41 PM
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They seem to be ok then suddenly peak causing the system overload.
Is there any
way I can improve my settings or working method to rectify this?
-------------------- Look Up. Captain Christ says you think too much about the wrong things. You sing about the wrong things. Take Extra Special Care.
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desmond
Joined: 10/01/06
Posts: 7897
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Re: System Overload - The audio engine was not able to process all required data in time
[Re: Mart[y]n]
#909107 - 18/04/11 10:05 PM
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Quote Mart[y]n:
They seem to be
ok then suddenly peak causing the system overload.
Well, which is peaking, the disk, or the cpu, or both?
If the disk is peaking, freezing won't help because freezing reduces the CPU load
but increases the disk load. Unfreezing reduces disk load but increases CPU load.
Quote Mart[y]n:
Is there
any way I can improve my settings or working method to rectify this?
Again, it depends where you bottlenecks
are. If your issues are disk related, and you don't say what your disk setup is or how
hard your working the disk (ie, audio tracks only, or lots of streaming sample usage, or
both etc), and what speed and interface your disk is on, but you want interfaces with a
high bandwidth eg FW800 or ESATA, and fast drives (7200/10Krpm), and possibly to spread
the load over multiple drives to lessen the load on each.
If CPU is your
issue, then you need to look at your plugin/instrument usage. Perhaps render/bounce out
some to plain audio files. Use larger buffers too. But your CPU can only process a certain
amount of data in real time - if you are asking it to do more than it can do, it's going
to stop. You have to work within your resource limitations.
Also, check how
much ram you have - if you have a small amount of ram, this will cause more bottlenecks
too.
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Mart[y]n
Joined: 09/10/07
Posts: 155
Loc: London, UK
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Re: System Overload - The audio engine was not able to process all required data in time
[Re: desmond]
#909108 - 18/04/11 10:17 PM
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Its the CPU meter that is peaking. The HD one is fine.
As mentioned before I
have 2GB RAM.
There are no instances of software instruments. The project
comprises of only audio [38 tracks].
There are lots of edits in this audio. All
tracks except the ones I'm working on are frozen.
Buffer is set to 512
samples.
Plug-ins consist of only Logic EQ and compression on the audio
channels. Only 2 instances of Space Designer being used.
Any suggestions would
be appreciated Desmond.....
-------------------- Look Up. Captain Christ says you think too much about the wrong things. You sing about the wrong things. Take Extra Special Care.
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desmond
Joined: 10/01/06
Posts: 7897
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Re: System Overload - The audio engine was not able to process all required data in time
[Re: Mart[y]n]
#909112 - 18/04/11 10:46 PM
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Quote Mart[y]n:
Its the CPU meter
that is peaking. The HD one is fine.
Ok.
Quote Mart[y]n:
As mentioned before I have 2GB RAM.
That's very low to run the OS and a heavy app like Logic. Try and
go to at least 4GB if you can.
Quote
Mart[y]n:
There are no instances of software instruments. The project
comprises of only audio [38 tracks].
Plug-ins consist of only Logic EQ and
compression on the audio channels. Only 2 instances of Space Designer being used.
Hmm... that doesn't seem like
too much to ask of a 2GHz Core Duo. If you disable the plugins, is your CPU meter still
high, or does it fall right down? Is it the Space Designers being the biggest CPU load?
What happens if you up the audio buffers to 1024..?
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oggyb
Joined: 09/02/08
Posts: 1432
Loc: Leeds, UK
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Re: System Overload - The audio engine was not able to process all required data in time
[Re: Mart[y]n]
#909123 - 19/04/11 12:36 AM
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This is one reason I actually love Cubase. It'll keep going even if the CPU
goes boom.
-------------------- Composer;
www.ogonline.org
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Steve Hill
member
Joined: 07/01/03
Posts: 13140
Loc: Oxfordshire
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Re: System Overload - The audio engine was not able to process all required data in time
[Re: oggyb]
#909138 - 19/04/11 07:22 AM
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Quote oggyb:
This is one reason I
actually love Cubase.
It'll keep going even if the CPU goes boom.
Hmmm. Presumably on some quantum
computer in a parallel universe!
-------------------- Dynamite with a laser beam...
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James Perrett
Joined: 10/09/01
Posts: 9659
Loc: The wilds of Hampshire
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Re: System Overload - The audio engine was not able to process all required data in time
[Re: Mart[y]n]
#909149 - 19/04/11 08:32 AM
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Have you turned off wifi? Wifi will cause the sort of problems you are describing. James.
-------------------- JRP Music - Audio Mastering and Restoration.
http://www.jrpmusic.net
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Mart[y]n
Joined: 09/10/07
Posts: 155
Loc: London, UK
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Re: System Overload - The audio engine was not able to process all required data in time
[Re: James Perrett]
#909218 - 19/04/11 11:41 AM
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Hey guys,
Firstly thanks for the responses.
So WiFi is off. Always
was.
If I up the buffer to 1024 samples the CPU goes mental and remains in the
red, refusing to play the track. Lower rates don't help either.
If I bypass all
the plug ins it will play but the CPU meter stays around the 35 - 45% mark.
This is my plug in list: [all standard logic plug ins except the one instance of
LiquidMix]
EQ - 24 instances Compression - 7 instances LiquidMix - 1
instance Space Designer - 2 instances Spread - 1 instance
I don't
consider that excessive.... Is It? I feel it shoudn't be a problem for my machine...
-------------------- Look Up. Captain Christ says you think too much about the wrong things. You sing about the wrong things. Take Extra Special Care.
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Mart[y]n
Joined: 09/10/07
Posts: 155
Loc: London, UK
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Re: System Overload - The audio engine was not able to process all required data in time
[Re: Mart[y]n]
#909234 - 19/04/11 12:40 PM
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Someone just told me how to check my RAM usage and while running logic with all the plug
ins on as described above it says I have 900MB free ram available yet Logic still over
loads?????
I'm very confused......
-------------------- Look Up. Captain Christ says you think too much about the wrong things. You sing about the wrong things. Take Extra Special Care.
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James Perrett
Joined: 10/09/01
Posts: 9659
Loc: The wilds of Hampshire
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Re: System Overload - The audio engine was not able to process all required data in time
[Re: Mart[y]n]
#909243 - 19/04/11 01:13 PM
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If you were running Windows I would tell you to download Process Explorer and see what was
using up all those processor cycles. Is there something similar for the Mac? James.
-------------------- JRP Music - Audio Mastering and Restoration.
http://www.jrpmusic.net
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desmond
Joined: 10/01/06
Posts: 7897
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Re: System Overload - The audio engine was not able to process all required data in time
[Re: James Perrett]
#909245 - 19/04/11 01:16 PM
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Quote James Perrett:
If you were
running Windows I would tell you to download Process Explorer and see what was using up
all those processor cycles. Is there something similar for the Mac?
Activity Monitor in the Utilities folder.
You are getting 45% *CPU* usage *just* play back twenty audio tracks? Something's
wrong there.
Are you playing off a USB drive? Try moving those audio files to a
different drive to rule out drive performance - any better? Any worse?
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Daniel Davis
Joined: 10/03/06
Posts: 728
Loc: Edinburgh
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Re: System Overload - The audio engine was not able to process all required data in time
[Re: Mart[y]n]
#909269 - 19/04/11 02:23 PM
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No, I don't think he's doing anything strange - I run Logic Pro on a G5 (2 x 2.5Ghz) with
6Gb RAM and I get the same thing (I also got it in Logic 7). I'm using the internal Hard
Disk - and its pretty empty. The issue usually goes away after you have run the song
through a few times which suggests it is not very intelligent in the way it reads data off
the disk. Although the issue is more pronounced with a larger mix, I can have that issue
with only a few tracks. I'm certain it has something to do with Logic, because once the
stuff is in RAM it runs with the CPU meter barely showing.
-------------------- Daniel Davis
Edinburgh Recording Studio Windmill Sound
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feline1
active member
Joined: 23/06/03
Posts: 3651
Loc: Brighton, UK
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Re: System Overload - The audio engine was not able to process all required data in time
[Re: Mart[y]n]
#909271 - 19/04/11 02:25 PM
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if this was in the future in a 60s/70s sci-fi show, Logic 8 would flash red on screen,
play a WAV of a warning klaxxon, and smoke would come out of your computer until it
finally blew up. WHAT'S GONE *WRONG* WITH THE FUTURE?!?!
-------------------- ~~~ A weasel hath not such a deal of spleen as you are tossed with! www.feline1.co.uk ~~~
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desmond
Joined: 10/01/06
Posts: 7897
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Re: System Overload - The audio engine was not able to process all required data in time
[Re: Daniel Davis]
#909283 - 19/04/11 03:03 PM
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Quote Daniel Davis:
The issue
usually goes away after you have run the song through a few times which suggests it is not
very intelligent in the way it reads data off the disk. Although the issue is more
pronounced with a larger mix, I can have that issue with only a few tracks. I'm certain it
has something to do with Logic, because once the stuff is in RAM it runs with the CPU
meter barely showing.
This
is Logic's song core/CPU optimisation feature which in version prior to 9 has this effect
on newly opened songs until it's been played through and the entirety of the song has been
optimised for playback.
This behaviour has changed in LP9 and is no longer an
issue.
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Mart[y]n
Joined: 09/10/07
Posts: 155
Loc: London, UK
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Re: System Overload - The audio engine was not able to process all required data in time
[Re: Mart[y]n]
#909288 - 19/04/11 03:22 PM
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This is madness.
I've bounced down several tracks to clear things up a bit and
its no better whatsoever.
To clarify:
I'm running it off my Internal
HDD which is 7200rpm.
I have 2GB RAM
I'm using Logic 8 Studio
Its a Mac 2Ghz Core Duo
There is no background programs running or WiFi
or anything silly like that.
Ive got the project down to 29 tracks [from 38]
[96Khz, 24bit]
Buffer is set to 512 Samples.
with:
10 EQ
Instances 1 Liquid Mix Instance 2 Space Designer Instances 1 Spread
Instance
Can anybody figure out what I'm doing wrong? I have no clue it should
easily be able to handle this workload.
??????????????
[ps
thanks to everyone who is helping me with this conundrum]
-------------------- Look Up. Captain Christ says you think too much about the wrong things. You sing about the wrong things. Take Extra Special Care.
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desmond
Joined: 10/01/06
Posts: 7897
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Re: System Overload - The audio engine was not able to process all required data in time
[Re: Mart[y]n]
#909291 - 19/04/11 03:32 PM
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Ok, you're running at 96KHz, which means the load of *everything* is more than doubled,
disk load, and the load for each plugin. This for a Core Duo (not Core 2 Duo) machine, is
quite a lot of load for such a machine. Especially with such a small amount of RAM.
Do you *have* to run at 96KHz? Have you tried running at 44.1KHz like the rest of
us normals?
You say your internal drive is 7200 - you specced this yourself,
or bought the machine and specifically customised it with a 7200 drive?
Edited by desmond (19/04/11 03:33 PM)
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G-Doubleyou
Joined: 10/02/06
Posts: 1121
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Re: System Overload - The audio engine was not able to process all required data in time
[Re: Steve Hill]
#909307 - 19/04/11 04:20 PM
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Quote Steve Hill:
Quote oggyb:
This is one reason
I actually love Cubase.
It'll keep going even if the CPU goes boom.
Hmmm. Presumably on some quantum
computer in a parallel universe!
In the audio preferences/ general
tab, uncheck display audio engine overload message.
Also how much free space do you have on your system drive?
-------------------- G-Dub
Studio G-fx 15inch quad-core i7 Macbook Pro Logic913
Edited by G-Doubleyou (19/04/11 04:22 PM)
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Mart[y]n
Joined: 09/10/07
Posts: 155
Loc: London, UK
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Re: System Overload - The audio engine was not able to process all required data in time
[Re: desmond]
#909369 - 19/04/11 08:37 PM
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Quote desmond:
This for a Core
Duo (not Core 2 Duo) machine
Quote Mart[y]n:
Its a Mac 2Ghz
Core Duo
Quote Mart[y]n:
My mac laptop
specs: 2Ghz Intel Core Duo
Quote desmond:
You say your
internal drive is 7200 - you specced this yourself, or bought the machine and specifically
customised it with a 7200 drive?
http://www.allhdd.com/st9200420asg-seagate-momentus-200-gb-7-2k-rpm-16mb-b
uffer-2-5-inches-form-factor-sata300-notebook-hard-drive-with-g-force-protection-new-pull-
.html
Quote desmond:
Do you *have* to run at 96KHz? Have you tried running at 44.1KHz like the rest of us
normals?
Forgive me for
wanting the highest quality for my recordings. I've clearly learnt a lesson now.
-------------------- Look Up. Captain Christ says you think too much about the wrong things. You sing about the wrong things. Take Extra Special Care.
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ken long
Joined: 21/01/08
Posts: 4277
Loc: The Orient, East London
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Re: System Overload - The audio engine was not able to process all required data in time
[Re: Mart[y]n]
#909372 - 19/04/11 09:04 PM
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Quote Mart[y]n:
Quote desmond:
Do you *have*
to run at 96KHz? Have you tried running at 44.1KHz like the rest of us normals?
Forgive me for wanting the highest
quality for my recordings. I've clearly learnt a lesson now.
Yeah, my Core 2 Duo (4GB RAM) coughs when I
record at 88.2. Not always, but it happens. Its fine at 44.1 though. I really do
think you need more RAM and CPU power to capture high SR. I use a dedicated PC for
anything over 48. Good luck with it.
-------------------- I'm All Ears.
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Andi
Joined: 02/09/04
Posts: 1078
Loc: Berkshire, UK
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Re: System Overload - The audio engine was not able to process all required data in time
[Re: Mart[y]n]
#909395 - 19/04/11 10:52 PM
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Quote Mart[y]n:
Quote desmond:
Do you *have*
to run at 96KHz? Have you tried running at 44.1KHz like the rest of us normals?
Forgive me for wanting the highest
quality for my recordings. I've clearly learnt a lesson now.
And how's that working-for you?
Edited by Andi (19/04/11 10:53 PM)
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Andi
Joined: 02/09/04
Posts: 1078
Loc: Berkshire, UK
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Re: System Overload - The audio engine was not able to process all required data in time
[Re: Andi]
#909396 - 19/04/11 10:54 PM
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-------------------- Andi, www.thedustbowl.net Mixing, Mastering, Audio Editing at The Dustbowl Audio
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ken long
Joined: 21/01/08
Posts: 4277
Loc: The Orient, East London
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Re: System Overload - The audio engine was not able to process all required data in time
[Re: Mart[y]n]
#909398 - 19/04/11 11:27 PM
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Nothing inherently wrong or "abnormal" recording high SR if your system can cope.
-------------------- I'm All Ears.
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Mart[y]n
Joined: 09/10/07
Posts: 155
Loc: London, UK
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Re: System Overload - The audio engine was not able to process all required data in time
[Re: Andi]
#909541 - 20/04/11 04:51 PM
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Quote Andi:
Quote Mart[y]n:
Quote desmond:
Do you *have*
to run at 96KHz? Have you tried running at 44.1KHz like the rest of us normals?
Forgive me for wanting the highest
quality for my recordings. I've clearly learnt a lesson now.
And how's that working-for you?
Read through the posts....... 
Quote ken long:
Yeah, my Core 2
Duo (4GB RAM) coughs when I record at 88.2. Not always, but it happens. Its fine at
44.1 though. I really do think you need more RAM and CPU power to capture high SR. I use a
dedicated PC for anything over 48. Good luck with it.
I always knew that higher SR required more space on the HDD but I
never knew that it also required more RAM and CPU when mixing..... Got new sound card with
higher SR capabilities so I thought i'd give them a try. Ah well, you live you learn.
Just ended up bouncing tracks down, old school. Cheers for the help all.
-------------------- Look Up. Captain Christ says you think too much about the wrong things. You sing about the wrong things. Take Extra Special Care.
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