Anonymous
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'Fakeness' Threshold
#976570 - 18/03/12 04:04 PM
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It occurred to me (while watching that crap 2004 'Alexander' film made for CBBC I think)
that I might have a lower 'fakeness' threshold than most people. That is, I might actually
be more sensitive to tackiness/cheesy synthesis or might have lower tolerance for it.
This extends to everything for me. In general, I can't stand CGI, it never looks
natural, things don't move right (motions and gravity effects are not convincing), light
looks like it's being emitted not reflected, etc. In real life, it's obvious when pillars
on a building are just for show, when plasterwork isn't real (like the new American style
shopping centres). I have to have halogen lamps or I get depressed. I even hate prosthetic
breasts!
And all this isn't from knowing in advance, it's from being able
to tell and not liking it!
But, it seems many people are actually happy
with fakery and are even pushing it as the norm. Do people see it as 100% natural, or do
they just not mind the discrepancy?
Relevantly, it's strange to me that it's
coming to a point where I'm being strongly advised to resort to samples and synths rather
than actually doing (and playing) stuff for real, as though it were a genuine substitute!
All this on the grounds that it's 'easier' (not the point) and because most people
wouldn't be able to 'tell' (which doesn't mean the result would be any good. Someone could
probably create a CGI mountain scene that looks almost 100% real to most people, but that
doesn't mean I'd actually like that mountain scene.)
This isn't so much
about realism but naturalness though. In fact, if I were someone who was involved in
creating synthetic instruments, I'd forget trying to mimick instruments and take advantage
of what can't be done with real instruments and look for entirely new types of
modulation and processing that have their own 'naturalness' perculiar to its own
character.
Well, just a (pregnant) thought.
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desmond
Joined: 10/01/06
Posts: 7890
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Re: 'Fakeness' Threshold
[Re: ]
#976572 - 18/03/12 04:14 PM
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It's just evidently something that bugs you more than other people who simply don't care
about that aspect.
Talking about CGI, if it's something that's so bad it
takes you out of the story then it's clearly failing, but would your girlfriend or your
mum have even noticed it? If yes, then it's probably just bad, but if not, it just means
they didn't notice or care enough.
If "naturalness" is important to you, it
says something about your likes and values, and thus something that doesn't live up to
those values for you will be accentuated. For other people who have different values,
contravening that one won't matter so much for them.
We're all the same.
Computer programmers scream "that's not how it works!" when Hollywood depicts a "hacking"
scene, keyboard players shout "you can't play chords on a minimoog!" when watching a music
video etc etc - everybody else in the room that has no vested interest or knowledge in
those areas just rolls their eyes at our outbursts and enjoys the entertainment...
Same old...
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Anonymous
Unregistered
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Re: 'Fakeness' Threshold
[Re: desmond]
#976574 - 18/03/12 04:25 PM
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I don't think it's from knowing or through nerdy preference though. For instance, lighting
at home is really important to me. When I saw a halogen lamp I instantly preferred it.
When I looked into it, it turns out that this kind of light is closer to natural sunlight
than other lights. As a kid I always wanted my bedroom to be lit by fishtanks. Some people
tolerate sweetner. I'd rather get used to no sugar. (I'm not saying there's a connexion
between the consumption of Pepsi Max and tacky sample libraries, but I think there might
be a growing detachment from what is natural.)
Yes I'm not quite right in
the head.
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nathanscribe
Joined: 19/01/07
Posts: 716
Loc: Yorkshire, by gum.
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Re: 'Fakeness' Threshold
[Re: ]
#976582 - 18/03/12 05:02 PM
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The same can be said of fruit 'flavours' in food - give me actual fruit any day.
The problem for me is not the fact that something is artificial, but when the
artificial is portrayed with the pretence that it is real. A very common and maybe even
disturbing example is the old 'airbrushed' (or these days photoshopped) magazine cover
model - with the result being that people accept that as reality, and end up both
preferring it and believing it to be both attainable and desirable, merely because it's
portrayed in that way. Actual reality then becomes dissatisfying and leaves a hunger for
the artificiality that has been used as brainwash.
It's called hyperreality.
There's plenty of writing on it. I suspect you might find it interesting.
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turbodave
Joined: 25/04/08
Posts: 2100
Loc: derbyshire uk
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Re: 'Fakeness' Threshold
[Re: ]
#976583 - 18/03/12 05:02 PM
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Your point has some validity. There IS something to be said for a real stunt performed by
a real person in a movie. These stunts sometimes dragged you out of the story because they
were so amazing. Bad CGI is worse than bad real stunts. That is all! Dave
-------------------- My head hurts!
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Dynamic Mike
Joined: 31/12/06
Posts: 1471
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Re: 'Fakeness' Threshold
[Re: ]
#976584 - 18/03/12 05:15 PM
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I can't watch any film when they display the channel logo in the corner. It's just reminds
me the whole thing is fake & instantly removes any belief I have in the
plot/characters.
A bit OT but why can't they put signers for the deaf on the
red button option, rather than presuming all insomniacs are deaf?
-------------------- Not much in life worth running for. Or from.
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Frank Rideau
Joined: 21/03/11
Posts: 186
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Re: 'Fakeness' Threshold
[Re: ]
#976607 - 18/03/12 06:21 PM
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But how do you consider the over-editing over-polishing of today's music productions ? The
equivalent of prosthetic breast ?
-------------------- http://soundcloud.com/orgasmo-sonore Revisiting Obscure Film Music
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Anonymous
Unregistered
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Re: 'Fakeness' Threshold
[Re: Frank Rideau]
#976667 - 19/03/12 12:16 AM
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Quote:
RE: But how do you
consider the over-editing over-polishing of today's music productions ? The equivalent of
prosthetic breast?
The
appeal of ‘slickness’ and perfection in production is a throwback to the analogue days
when that was very difficult to do and when the result still had enough analogue
imperfection to sound natural. I find that getting things to sound ‘naturally
imperfect’ yet professional is now more challenging than achieving clinical perfection!
So I think most people desperately need the limitations of a natural medium (think George
Lucas!) or they just don’t know where to draw the line.
But I think
over-production is also the result of too much hard logic overriding the sense of
naturalness or ‘appropriateness’. Broadly speaking, I’d say taste is a sense of
natural appropriateness. Roman pillars holding up a little porch roof on an average
semi-detached house just looks silly because they don’t suite the building and we can
sense that they serve no purpose –it’s not just that they’re inconsistent with the
social status of the owner. That’s why I say it’s not just about knowledge or values
but intuitive sense. We know when proportions are incorrect because we see the difference
between 'strange' (e.g. a Giraffe or Elephant) and 'wrong' (e.g. a giant ant from an old
sci-fi film with a neck to thin to support the head). I don't think this is learned but
hardwired. A child can see when something is about to topple-over, when a magic trick
violates the laws of nature –despite not knowing a thing!
However, many
adults I feel become detached from this intuitive sense (to an extent) and rely on a more
synthetic mindset. I’ve actually seen the conflict in people like this when they feel
something is good but they can’t bring themselves to like or enjoy it –because it
violates their sense of what is supposed to be good! I think a lot of ‘stunt’
guitar music from the 80’s & 90’s was only really impressing people because it
seemed clever, not because of what they were actually hearing. Similarly, I think people
are attracted to performers and glamour, and the music is just a background to that.
(P.S. I just think fake boobs simply look strange and unnatural. No hedgehog’s
noses to be found, more like a bowling ball in a child’s sock grafted painfully to each
side, usually completely weird for the body type of the girl too.)
Other
synthetic things I dislike (aesthetically) include: Double-glazing, fake draws and
cupboard doors, fake pockets, veneers and ultra white teeth, cheesy buzz-cut hair and
beards that look like they’ve been done with maths utensils, modern housing estates that
look like they’re made of Lego and polystyrene, air fresheners, crabsticks & seafood
reshaped fish...
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Shambolic Charm
Joined: 13/07/05
Posts: 898
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Re: 'Fakeness' Threshold
[Re: ]
#976720 - 19/03/12 10:05 AM
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....er cheese is natural!
-------------------- www.myspace.com/shambolic-charm
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nathanscribe
Joined: 19/01/07
Posts: 716
Loc: Yorkshire, by gum.
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Cheese is manufactured, not naturally occurring. Unless you grow your own, but I'd rather
not hear about that.
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grab
Joined: 08/07/07
Posts: 2626
Loc: Cambridge, UK
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Re: 'Fakeness' Threshold
[Re: ]
#976755 - 19/03/12 12:16 PM
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CGI *can* look natural - it's just damn hard work to make it happen! And close-up, it's
still impossible to do with humans. They're getting close, but they're still in Uncanny
Valley. Non-humans can be done more convincingly though, bcos we don't necessarily
require the same threshold of "humanity" when you can make the argument that "it just
moves like that". Gollum in Lord of the Rings worked very well indeed, as did almost all
the big/small FX shots for the hobbits. LotR really proved that the success of FX is when
you don't notice it's FX. Unfortunately they spoilt believability in Return of the King
with Legolas doing physically-impossible stuff - sure he's an elf, but gravity still
applies. And flying is still something that no-one's cracked. The BBC's
Walking with Dinosaurs was painfully wrong on the flying beasties, and even Avatar didn't
really get it right. When things are in the air and gliding then models are reasonably
good, but the takeoff/landing/flapping/falling animation is rubbish on everything I've
seen so far. On other fakery, I don't mind non-real plasterwork, and I don't
mind fake columns if they're prettying up an I-beam. Lighting for me is mainly a factor
of the colour temperature - I don't like the cold light that older non-incandescent lamps
give. Although fluorescent lamps now will usually have warmer colour temperatures, and
even the new LED bulbs are now available in warmer temperatures. And of course fake boobs
look rubbish - that's just a given. I guess the thing with synths though is
that "easier" equals "cheaper". If you're being paid for a job and the customer doesn't
care whether it's real or synth, you do it the way that costs less.
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Richie Royale
Joined: 12/09/06
Posts: 3350
Loc: Bristol, England.
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Re: 'Fakeness' Threshold
[Re: ]
#976760 - 19/03/12 12:29 PM
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Some CGI is big and obvious (creatures etc) but some CGI is very subtle and it isn't until
you see the original setting that you would even know that the scene had been tinkered
with. I think the majority of CG work in Ironman is well integrated. It is
hard to tell when the suit goes from being a real one to being a CG one in some scenes. In music the concept of recording something naturally only really exists in
classical and jazz (possibly some native musics in some countires as well), all other
music uses false stereo images, false reverbs, compression, eq, other effects, multiple
takes, overdubs etc. Sampling and synthesis are just an extension of this I think. Samples
frequently don't sound as good as the real thing, but in some cases they can be hard to
distinguish.
-------------------- http://soundcloud.com/richie-royale
http://www.mixcrate.com/richieroyale
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nathanscribe
Joined: 19/01/07
Posts: 716
Loc: Yorkshire, by gum.
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Re: 'Fakeness' Threshold
[Re: grab]
#976775 - 19/03/12 01:47 PM
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Quote grab:
CGI *can* look
natural [...] Gollum in Lord of the Rings worked very well indeed, as did almost all the
big/small FX shots for the hobbits.
Much of the hobbit 'sizing' was done without CGI. They had small actors,
sometimes in masks, for distance shots - and used the old trick of playing with
perspective with the regular actors for some scenes, implemented very well and with some
nice (physical, non CGI) gadgetry. They even had large puppet-like costume rigs for the
bar scene in the first film.
I recently saw some of LOTR on HD and it's looking
a bit less wonderful than it did back then. Scary how quickly that happens...
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grab
Joined: 08/07/07
Posts: 2626
Loc: Cambridge, UK
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Re: 'Fakeness' Threshold
[Re: nathanscribe]
#976782 - 19/03/12 02:03 PM
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Yeah, I watched all the "making-of" extras on the extended-cut DVDs too.
Sure they used trick camerawork where possible. But the "masks" were actually CGI,
superimposing the "name" actor's face over the small stand-in's face. And there was heavy
use of blue-screen too.
I thought Iron Man was done rather well, too.
Powered flight is always going to be easier to portray though - no awkward flapping,
wings, or movement of arms/legs. And the scenes of him practising with the suit (and
wiping out spectacularly) were brilliant. I think that was actually very good for
establishing "real person equipped with this stuff moves like that, therefore real person
in suit will also move like that".
Spiderman was a bit less successful, I
thought. The arms/legs never seemed to quite move properly in the "swinging" sequences -
again, we're back to flying and the dynamics of motion. (Quite apart from the perennial
question of Peter Parker apparently producing a greater volume of spider-silk than his
entire body could contain, which is a whole nother issue.)
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Anonymous
Unregistered
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Re: 'Fakeness' Threshold
[Re: ]
#976813 - 19/03/12 04:06 PM
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Quote:
RE: Gollum in Lord of the
Rings worked very well indeed
Well, I think it was impressive but not still not quite right for me. Too fluid.
Human and animal movements aren't the complete opposite of robotic movements because we
have bones in. In CGI everything's too floppy and they seem reluctant to make things just
'stop'. Instead, they want to go through an overly elastic deceleration first. I think
they're trying to rebel too much against stop animation! (Also, a man moving around would
have different forces acting on it than a figure like Gollum, so there's always a problem
with 'translation of movement' with that approach. That said, I don't actually know
anything about this, I'm just going from observation.)
'Lord of the Rings' is
a good example though. I hated it, but I'm not saying it's not really brilliantly clever.
But, I always imagined it to be much darker, more like Grimms' Fairy Tales etchings
brought to life...
...not so treacly and colourful and synthetic. I get
that feeling that I'm watching a computer game demo after about 40 minutes, but I
understand what a technical achievement this stuff is.
It's not the realism
anyway. I actually love the unrealistic animation in (the original) Jason and the
Argonauts, the insect-like movements of stop animation can be more effective sometimes.
There, the naturalness really only comes from the 'craftedness' and not the actual
movements. Passion Pictures created a piece of stop motion for Martin Scorsese’s film
HUGO, so I guess it's here to stay. I'm not suggesting we should abandon CGI for stop
animation, but maybe be more subtle about it and less gimmicky. When they zoomed into
King Kong's fur in that latest CGI flick, it was just so over the top.
It's
just a case of less is more, what is artistically good isn't necessarily always
technically clever or difficult, and so on.
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Gone To Lunch
member
Joined: 11/06/04
Posts: 857
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Re: 'Fakeness' Threshold
[Re: ]
#976909 - 19/03/12 10:09 PM
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I think that 'records' or 'tracks' however produced are cultural artefacts in their own
right, distinct from (though related to) other cultural artefacts such as 'performance' or
'gig'....
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petev3.1
Joined: 11/05/10
Posts: 231
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Re: 'Fakeness' Threshold
[Re: ]
#977255 - 21/03/12 01:12 PM
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Quote J.A.S:
RE: But how do you
consider the over-editing over-polishing of today's music productions ? The equivalent of
prosthetic breast?
Exactly
equivalent and equally appealing.
Quote:
The appeal of ‘slickness’ and perfection in production is a
throwback to the analogue days when that was very difficult to do and when the result
still had enough analogue imperfection to sound natural. I find that getting things to
sound ‘naturally imperfect’ yet professional is now more challenging than achieving
clinical perfection! So I think most people desperately need the limitations of a natural
medium (think George Lucas!) or they just don’t know where to draw the line.
Excellent point. Listened to
some old ToTP tapes the other day and the records are full of 'imperfections' that
wouldn't have survived a modern mix session but which made the music come to life and
sound real.
Still, there is hope. If we have the sunspot activity predicted
for this year then maybe all our PCs will stop working.
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Folderol
Joined: 15/11/08
Posts: 2542
Loc: Rochester, UK
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Re: 'Fakeness' Threshold
[Re: ]
#977349 - 21/03/12 09:03 PM
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Just a couple of thoughts.
What have you got against double glazing? I find it
a massive improvement over single pane windows. Much warmer and - almost as important -
much quieter!
My music is almost entirely produced on a synthesiser, but played
for real with my fat little fingers on a keyboard. It's not a case of getting instruments
on the cheap, I do it that way to realise sounds that are (as far as I know) impossible to
achieve any other way.
-------------------- It wasn't me!
(Well, actually, it probably was)
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shufflebeat
Joined: 09/12/07
Posts: 2271
Loc: Manchester, UK
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Re: 'Fakeness' Threshold
[Re: ]
#977373 - 21/03/12 11:27 PM
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Re: parallels with music (particularly folk stuff).
I'm a bit conflicted about
this. I'm with Mike Senior when he justifies the use of timing and tuning correction on
the grounds that punters are so accustomed to squeaky clean production that the goalposts
may have permanently relocated.
On the other hand I watched a rerun of the
Cambridge Folk Festival today and was completely and utterly unmoved by anything I saw. It
has been stripped of anything meaningful to the point of passionless drivel. Robert Cray
was good but I consider him to be of a previous era.
-------------------- Ohm's Law states, "Your PA isn't as powerful as you think it is".
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Anonymous
Unregistered
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Re: 'Fakeness' Threshold
[Re: Folderol]
#977539 - 22/03/12 05:20 PM
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Quote:
Just a couple of
thoughts.
What have you got against double glazing? I find it a massive
improvement over single pane windows. Much warmer and - almost as important - much
quieter!
Yes,
practically double-glazing is much better. I actually have triple glazing in my
flat! But when I see these old Victorian and Edwardian houses being converted it's really
tragic -aesthetically speaking (though I can't say I really blame them). But the
frames are too thick, too white and the glass is so flat is looks like someone might to
blow it through into a bubble. Again, I think less perfection is more pleasing. I could
really go into my views on the 'whys' of this in greater depth, but I'm not sure it'd be
well received.
Quote:
My music is almost entirely produced on a synthesiser, but played for real with my fat
little fingers on a keyboard. It's not a case of getting instruments on the cheap, I do it
that way to realise sounds that are (as far as I know) impossible to achieve any other
way.
I mean 'cheap' as in
crappy, not inexpensive.
Quote:
I'm a bit conflicted about this. I'm with Mike Senior when he
justifies the use of timing and tuning correction on the grounds that punters are so
accustomed to squeaky clean production that the goalposts may have permanently
relocated.
A little
adjustment hear and there by ear can often improve things. But if by "tuning correction"
you mean autotuning, that whole concept is really an aberration. Not only is inexact
tuning not the same as inaccurate tuning (because we can express feelings with intonation)
but equal temperament isn't even in tune. And that's not me being awkward, thirds/sixths
in equal temperament are really far out from natural tuning. Many good singers are
inclined to sing more in tune (or expressively out) than equal temperament permits. (If
you've ever tuned a slide guitar by ear to a major chord, you might notice you've tuned
the major third too flat for it to be correct at the other frets.)
P.S. Other
naff stuff: Fake tan, strong perfumes and deodorants, fake coals on gas fires. But
some tacky or 'kitsch' stuff can be interesting or at least funny. I'd quite like one of
those creepy Jesus pictures where the eyes blink.
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Mike Senior
SOS Mix Specialist
Joined: 08/08/03
Posts: 1188
Loc: Cambridge, UK
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Re: 'Fakeness' Threshold
[Re: ]
#978018 - 25/03/12 07:56 AM
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Quote J.A.S:
A little adjustment
hear and there by ear can often improve things. But if by "tuning correction" you mean
autotuning, that whole concept is really an aberration.
+1 on this. I do quite a lot of timing and
tuning adjustment on some of the mixes I do, but I really don't like any of the automatic
correction algorithms. I only seem to be able to get results I like when I tweak things
manually by ear. Usually things don't line up with the software's pitch 'grid' when I've
finished, but that's irrelevant -- it's how the tuning sounds in context that matters.
-------------------- Mixing Secrets for the Small Studio
A complete mixing method based around the techniques of the world's most famous producers.
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Andi
Joined: 02/09/04
Posts: 1073
Loc: Berkshire, UK
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Re: 'Fakeness' Threshold
[Re: Dynamic Mike]
#978332 - 27/03/12 07:50 AM
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Quote Dynamic Mike:
I can't watch
any film when they display the channel logo in the corner. It's just reminds me the whole
thing is fake & instantly removes any belief I have in the plot/characters.
Doesn't the fact that that
skyscraper is on a small screen in your room rather give that one away anyway.
-------------------- Andi, www.thedustbowl.net Mixing, Mastering, Audio Editing at The Dustbowl Audio
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Andi
Joined: 02/09/04
Posts: 1073
Loc: Berkshire, UK
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Re: 'Fakeness' Threshold
[Re: ]
#978333 - 27/03/12 07:53 AM
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Perhaps audio engineering isn't the ideal passtime for the OP seeing as the end product
is, by definition, not real.
-------------------- Andi, www.thedustbowl.net Mixing, Mastering, Audio Editing at The Dustbowl Audio
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Anonymous
Unregistered
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Re: 'Fakeness' Threshold
[Re: Andi]
#978564 - 27/03/12 07:35 PM
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Quote:
Perhaps audio engineering
isn't the ideal passtime for the OP seeing as the end product is, by definition, not
real.
I did mention in
later posts that it's not so much about 'realism' (or realness) but 'naturalness'.
You could argue that magnetic tape is man-made and therefore has nothing more
natural about it than digital effects applied to a digital recording, but of course, the
virtual world of computers (algorithms, etc) is much more detached from nature than a
physical medium such as tape which has a multitude of natural chaotic forces acting on it
at all times. So I suspect your argument is (or will be) more about words and definitions,
while I think it is more important to focus on what people are actually trying to say.
P.S. Some people aren't bothered (and often barely notice) when their telly is on
the wrong setting (aspect ratio) but it really gets on my nerves and makes me feel quite
strange after a while. (It's also a let down when I realise my favourite newsreaders
aren't really that curvaceous! )
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