Jonnypopisical
Joined: 16/07/05
Posts: 1072
Loc: London
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WHY do mics work differently to the human ear regarding room sound?
#806548 - 25/01/10 09:45 AM
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Might seem like an obvious question but if I listen to someone speaking to me from say
6-10 feet away I'm not really aware of the 'room sound' - replace my head with a mic -
even an omni - or a stereo pair and listen back to the recording and the room colours the
sound sooo much. Why exactly is this. If the brain is filtering out the room in the real
life situation why does it not do it in a recording? Even if video the scenario and listen
while watching (to give my brain the same visual 'clues' as the real world situation) the
results are the same.
Any thoughts?
JP
-------------------- Mac Pro, Logic Pro, lots of software and 17 hard drives!
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Hugh Robjohns
SOS Technical Editor
Joined: 25/07/03
Posts: 18378
Loc: Worcestershire
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Re: WHY do mics work differently to the human ear regarding room sound?
[Re: Jonnypopisical]
#806578 - 25/01/10 11:14 AM
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Because when you're inthe room the brain has all the information from both ears to be able
to work out the directions of reflectionsa nd their riming, and focus the attention on the
wanted sound.
It doesn't get that wealth of information when you mic it, not
even with binaural miking (although that comes close sometimes) because the exact spacing
and the directional effects of the listener's own ears are missing from the equation.
Hugh
-------------------- Technical Editor, Sound On Sound
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. . . Delete This
Here be Dragons
Joined: 23/06/08
Posts: 3888
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Re: WHY do mics work differently to the human ear regarding room sound?
[Re: Hugh Robjohns]
#806599 - 25/01/10 12:29 PM
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in addition to everything hugh said... there's the issue of the source no longer being in
that physical position within that original physical location..
the source is
now 2 speakers.. with a different physical relationship to the ears of the listener,,
and a different interaction with a (possibly) different room...
so there is
now potentially far more room sound involved, both that of the recording, and that of
listening space.
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TurboD
Joined: 22/06/07
Posts: 271
Loc: UK
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Re: WHY do mics work differently to the human ear regarding room sound?
[Re: Jonnypopisical]
#806621 - 25/01/10 01:35 PM
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Sometimes it helps to stick a finger in one ear when miking. Losing the information from
the second ear can sometimes lessen the brain's ability to 'ignore' room reflections and
focus on the direct sound, and you often perceive a much more accurate direct/reverberant
ratio this way.
-------------------- "He that hears music feels his solitude peopled at once." - Robert Browning
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muso steve
Joined: 30/07/08
Posts: 96
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Re: WHY do mics work differently to the human ear regarding room sound?
[Re: TurboD]
#806631 - 25/01/10 02:12 PM
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Quote TurboD:
Sometimes it helps
to stick a finger in one ear when miking. Losing the information from the second ear can
sometimes lessen the brain's ability to 'ignore' room reflections and focus on the direct
sound, and you often perceive a much more accurate direct/reverberant ratio this way.
Helpful tip of the day, I've not
heard that one before. It seems easier than standing outside the doorway. Thanks!
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Aliweasel
Joined: 31/03/06
Posts: 680
Loc: London
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Re: WHY do mics work differently to the human ear regarding room sound?
[Re: muso steve]
#806636 - 25/01/10 02:37 PM
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Or, like me, you can become deaf in one ear. Just to add to the challenge!
-------------------- www.allyle.co.uk
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Ted Kendall
member
Joined: 21/05/03
Posts: 417
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Re: WHY do mics work differently to the human ear regarding room sound?
[Re: Aliweasel]
#806720 - 25/01/10 06:24 PM
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Also bear in mind that when you listen to a sound in a room, you are making small
involuntary head movements all the the time, and these help the brain "learn" and
discount the room acoustic. This information is, of course, not available with any
microphone.
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Bob Moose
Joined: 17/01/08
Posts: 885
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Re: WHY do mics work differently to the human ear regarding room sound?
[Re: Hugh Robjohns]
#806730 - 25/01/10 06:53 PM
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Quote Hugh Robjohns:
Because when
you're inthe room the brain has all the information from both ears to be able to work out
the directions of reflectionsa nd their riming, and focus the attention on the wanted
sound.
Some time ago I met a
scientist who was working on "otoacoustic emissions". An otoacoustic emission is a "sound"
(or more accurately, a signal) that is generated by the eardrum itself, and this signal
can either be spontaneous or generated after an external stimulus. Generally speaking,
what we hear is the sum (or the "mix") of the external audio sources and the otoacoustic
emissions (which are usually very low level signals). An obvious example of
otoacoustic emission occurs when there is a very loud sound: the eardrum gets contracted
so it vibrates less, as a protection system. This scientist gave me some other examples of
otoacoustic emissions, but I only remember the following one: when we are listening to one
sound source in a complex sonic environment, some otoacoustic emissions are generated in
order to focus on the one sound source we are listening to (a major difference between us
and a microphone is that our brain knows which sound we are trying to listen to). This
should explain why we can have a conversation with someone else in a place where lots of
other people are talking together, for example in a restaurant. I guess that in this case,
the otoacoustic emissions work like a kind of brain-controlled "attenuator" based on
"phase cancelling", but saying this is really not scientific and honestly I don't know how
it works in practice.
From my intuition only (I don't have any medical nor
neurologic background), I tend to think that these otoacoustic emissions work together
with some other hearing mechanisms, like space perception (related to HRTFs), cultural
factors (habits, civilisation, knowledge, ...), etc.
-j
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Hugh Robjohns
SOS Technical Editor
Joined: 25/07/03
Posts: 18378
Loc: Worcestershire
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Re: WHY do mics work differently to the human ear regarding room sound?
[Re: Bob Moose]
#806751 - 25/01/10 07:55 PM
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Quote Bob Moose:
Generally
speaking, what we hear is the sum (or the "mix") of the external audio sources and the
otoacoustic emissions (which are usually very low level signals).
That makes it sound like otoacoustic
emmissions are an active element of hearing... and I don't believe that is the case.
That's not my understanding of it anyway.
The cochlea basically comprises a
coiled cone, it's diminishing dimensions ensuring that differnt areas tend to respond to
different wavelengths -- that's the basis of our frequency perception. However, the way
the cochlea is built, it can change its internal shape slightly which alters the reonsant
behaviour and essentially amplifies some frequency ranges to help frequency
discrimination.
The audio signal is passed via the ear drum and the three
ossicles through to the liquid-filled cochlea, where the actively adjustable resonance of
the organ of corti and its nerve cells provides some of the signal discrimination.
Like any physical sound conduction mechanism, sound energy can be reflected and
that's what otoacoustic emissions are. Sound energy is passed through to the cochlea and
some of it bounces back and can be measured. The better the cochlea is working to enhance
the resonance the more energy is reflfected because of the effective gain introduced by
the active resonant tuning of the organ of corti.
Measuring otoacoustic
emissions is an indication of the health of the ear because it indicates good active
control within the cochlea. If the organ of corti is damaged it doesn't tune itself as
well (or at all) whcih means less reflected energy and less ability to interpret sound (ie
deafness).
Quote:
when we are listening to one sound source in a complex sonic environment, some
otoacoustic emissions are generated in order to focus on the one sound source we are
listening to (a major difference between us and a microphone is that our brain knows which
sound we are trying to listen to).
Yes, kind of... but you have it arse about face. The organ or corti changes shape
in order to provide greater frequency accuity to help differentiate the incoming signal,
and because it chanegs shape and its effective gain increases, some of that enetrgy gets
reflected back out and can be measured at very low levels at the ear drum. But It's not a
reference signal being sent out by the ear, it's a reflection of the energy going into the
ear.
Quote:
I guess
that in this case, the otoacoustic emissions work like a kind of brain-controlled
"attenuator" based on "phase cancelling", but saying this is really not scientific and
honestly I don't know how it works in practice.
Not like that -- that's for sure
hugh
-------------------- Technical Editor, Sound On Sound
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Steve Hill
member
Joined: 07/01/03
Posts: 13140
Loc: Oxfordshire
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Re: WHY do mics work differently to the human ear regarding room sound?
[Re: TurboD]
#806863 - 26/01/10 08:11 AM
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Quote TurboD:
Sometimes it helps
to stick a finger in one ear when miking.
This routine also gives you a lot of unwanted credibility with
beer-bellied folk singers in sandals.
-------------------- Dynamite with a laser beam...
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Spiked Lunch
Joined: 02/04/05
Posts: 995
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Re: WHY do mics work differently to the human ear regarding room sound?
[Re: Jonnypopisical]
#807066 - 26/01/10 06:06 PM
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Nope, we don't hear otoacoustic emissions.
-------------------- my music
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Giscol
Joined: 02/10/05
Posts: 74
Loc: manchester, UK
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Re: WHY do mics work differently to the human ear regarding room sound?
[Re: Spiked Lunch]
#807811 - 29/01/10 12:04 PM
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Your head/ear system also contributes quite a lot of natural EQing which a microphone
doesn't have. If you ever get the chance, try one of the 'head' microphone systems with
two small capsules lodged in a generic head/shoulder unit (I think neumann make one) to
synthesise the response of a head. This applies a generic HRTF (Head related transfer
function, IIRC) to the recorded signal which, when played back through headphones to avoid
further room interference, can sound quite uncannily like your own ears in the room. This
I believe forms the basis for binaural recordings (these have been used for music too,
Tchadd Blake used them for as a stereo pair for drums...). If you put the tiny capsules
in your OWN ears, the reproduced effect can be pretty impressively like your own ears!
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ElecTrika-MixTek
Joined: 26/01/10
Posts: 414
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Re: WHY do mics work differently to the human ear regarding room sound?
[Re: Jonnypopisical]
#811446 - 13/02/10 12:16 AM
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I believe the principle reason is that a microphone does not have a brain attached to the
end of it.
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ef37a
Joined: 29/05/06
Posts: 5625
Loc: northampton uk
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Re: WHY do mics work differently to the human ear regarding room sound?
[Re: ElecTrika-MixTek]
#811488 - 13/02/10 08:07 AM
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"I believe the principle reason is that a microphone does not have a brain attached to the
end of it."
And that^^^I think is the crux of the matter. Like the eye (which
evolution stupidly never gave us a second lens for so our poor brain has to invert
things!) the ear is largely a data gathering device (barring the feedback system Hugh
mentions, a facility I seem to have largely lost as whilst I can still "hear" things, my
discrimination is now bugger all!).
This I think is evidenced by the fact that
we can learn and improve the use of all our senses with practice, e.g. few people are born
with the ability to tune a guitar but most can learn, but few guiarists would ever be able
to lay a scale on a piano!
Dave.
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ElecTrika-MixTek
Joined: 26/01/10
Posts: 414
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Re: WHY do mics work differently to the human ear regarding room sound?
[Re: ef37a]
#811538 - 13/02/10 12:49 PM
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Exactly, as a philosopher I see it this way: all technology is an extension of the human
body & mind: Software: mind, hard ware: body. Microphone: body, DAW: mind. Need I say
more?
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lead ears
Joined: 10/06/08
Posts: 167
Loc: Marcelland
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Re: WHY do mics work differently to the human ear regarding room sound?
[Re: ElecTrika-MixTek]
#812153 - 16/02/10 10:01 AM
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Quote ElecTrika-MixTek:
I believe
the principle reason is that a microphone does not have a brain attached to the end of it.
That is the case of many a human being
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lead ears
Joined: 10/06/08
Posts: 167
Loc: Marcelland
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Re: WHY do mics work differently to the human ear regarding room sound?
[Re: Bob Moose]
#812160 - 16/02/10 10:13 AM
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Quote Bob Moose:
An obvious
example of otoacoustic emission occurs when there is a very loud sound: the eardrum gets
contracted so it vibrates less, as a protection system.
No. This is called the stapedian reflex, some kind of
built-in acoustic limiter. Now, it is possible that the contraction of this tiny muscle
produces some sound; that would be the equivalent of the thump produced by control-voltage
feedthrough in a hardware limiter. But it would be a side effect. It looks like some
OAE's (there's at least three different types of OAE's) have a specific purpose, similar
to dithering, but at the moment the understanding is very vague. But the observation of
OAE's has a great medical value, since their measurement is used to evaluate the hearing
process of babies.
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Jeraldo
Joined: 10/09/05
Posts: 2131
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Re: WHY do mics work differently to the human ear regarding room sound?
[Re: Giscol]
#812757 - 18/02/10 07:02 AM
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Quote Giscol:
Your head/ear
system also contributes quite a lot of natural EQing which a microphone doesn't have. If
you ever get the chance, try one of the 'head' microphone systems with two small capsules
lodged in a generic head/shoulder unit (I think neumann make one) to synthesise the
response of a head. This applies a generic HRTF (Head related transfer function, IIRC) to
the recorded signal which, when played back through headphones to avoid further room
interference, can sound quite uncannily like your own ears in the room. This I believe
forms the basis for binaural recordings (these have been used for music too, Tchadd Blake
used them for as a stereo pair for drums...). If you put the tiny capsules in your OWN
ears, the reproduced effect can be pretty impressively like your own ears!
On the other hand, the whole HRTF can be
most easily supplied by a listener's own head and ears while listening to loudspeakers.
Ideally (to some), a wide bandwidth coincident mic array captures and recreates something
similar via loudspeakers to the point in real life where a listener's head would be. The
incorporation of HRTF effects-including simple near coincidental mic arrays- in a
recording intended for loudspeaker listening does the whole HRTF thing twice, it seems to
me.
That's a gross over simplification, of course, but does raise some
perceptual quesstions about using coincident vs non coincident microphone arrays for
loudspeaker listening, assuming the engineer is trying to produce a realistic listening
experience as opposed to producing a good sounding recording-not that the two are
exclusive! Is the recording a documentary or an involving media creation or interpretation
of an event?
I'm not proclaiming coincidental mic arrays as the bees knees,
in fact I often prefer methods which hint at greater depth.
We hear what we
see (and feel), so the memory of the live event that we compare recordings to may not be
so accurate.
Also, in real life, a listener is usually positioned far enough
away from an "ensemble," that there isn't much front to back depth. In recordings, the
mic's are often closer than listeners would be, so the relative distances of sources
(performers) to microphones are much more varied which can produce more depth in a
recording than might occur in real life. This assumes that some sort of ambient mic
technique is employed, rather than a bunch of spots panned and processed. If a recording
duplicated what an audience member heard at a performance, the recording may be perceived
as one devoid of depth and greatly HF attenuated.
This thread has impressed
me with how much I don't know about ear physiology-time to do some reading!
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ef37a
Joined: 29/05/06
Posts: 5625
Loc: northampton uk
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Re: WHY do mics work differently to the human ear regarding room sound?
[Re: Jeraldo]
#812760 - 18/02/10 07:11 AM
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The math of Mr Gerzon et al is well beyond me but would we not require mic arrays in the
vertical plane to resolve depth( and two additional tracks)?
I know image
"depth" is often talked of in monitor reviews but is it not in fact illusory?
Dave.
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Jeraldo
Joined: 10/09/05
Posts: 2131
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Re: WHY do mics work differently to the human ear regarding room sound?
[Re: ef37a]
#812764 - 18/02/10 08:03 AM
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Quote ef37a:
The math of Mr
Gerzon et al is well beyond me but would we not require mic arrays in the vertical plane
to resolve depth( and two additional tracks)?
This is an issue I don't understand, and I haven't yet parsed
Mr. Gerzon's writings either. Microphones have "3D" patterns, symmetrical or not. And
mic's are often carefully pointed to include or exclude certain wall, ceiling and floor
effects. Speakers are often located on the same horizontal plane. Perhaps Hugh can
enlighten us. I haven't used a Soundfield like system, but some recordings I've heard from
them have a certain "rightness" about them that other recordings seem not to have.
Quote ef37a:
I know
image "depth" is often talked of in monitor reviews but is it not in fact illusory?
It has never seemed illusory
to me. Amplifiers are part of the equation, too. Speaker loads are complex, so these
effects may simply be the match of a specific speaker with a specific amp.
The SOS reviewers seem to have no trouble discerning differences in depth of sound
stage. Maybe one of them might have something to say.....
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ef37a
Joined: 29/05/06
Posts: 5625
Loc: northampton uk
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Re: WHY do mics work differently to the human ear regarding room sound?
[Re: Jeraldo]
#812766 - 18/02/10 08:15 AM
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Hi Jeraldo (you've worn well!)
I asked the question in all humility and
ignorance!
A skilled artist can put the illusion of depth in a painting but
there is no actual spatial information there, you cannot walk around the image.
People have made claims of hearing directional effects from mono recordings, if they say
so, they do, fine with me but there is no such information in the signal.
Dave.
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Jeraldo
Joined: 10/09/05
Posts: 2131
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Re: WHY do mics work differently to the human ear regarding room sound?
[Re: ef37a]
#812767 - 18/02/10 08:30 AM
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Quote ef37a:
A
skilled artist can put the illusion of depth in a painting but there is no actual spatial
information there, you cannot walk around the image.
You cannot walk around the image, but spatial information is
there. How else would an illusion be created?
Quote ef37a:
People have made claims of hearing
directional effects from mono recordings, if they say so, they do, fine with me but there
is no such information in the signal.
I haven't heard these claims, and I've never experienced such
directional effects.
Mono recordings can have depth information. For
example, if there were two sources of sound that had some distance between them, and a mic
was located very near one of the sources. Some structure reflections might help, or
not.
If a mono mic was positioned in front of an orchestra and quite close to
the orchestra, I don't think you'd have any problem determining which instruments nearest
the mic, and which were positioned at various places toward the rear of the stage. Again,
some reflections of walls or ceiling (or shell) would contribute to the effect.
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ef37a
Joined: 29/05/06
Posts: 5625
Loc: northampton uk
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Re: WHY do mics work differently to the human ear regarding room sound?
[Re: Jeraldo]
#812777 - 18/02/10 09:19 AM
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No, Sorry J, There is no 3D information in a 2D picture. It IS an illusion.
Way back in the daft days of Quadraphonics someone proposed the J.O.K.E. 4 channel
matrix system.
The whole thing was a spoof to prove that you cannot encode 4
channels onto a 2 track system. At least that is how I recall the article in HF News.
Dave.
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Hugh Robjohns
SOS Technical Editor
Joined: 25/07/03
Posts: 18378
Loc: Worcestershire
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Re: WHY do mics work differently to the human ear regarding room sound?
[Re: ef37a]
#812832 - 18/02/10 11:42 AM
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You can encode four channels onto a two-channel system. You just can't extract the
four channels with total independence again -- inherently there will be a large degree of
crosstalk. That can be disguised by various cunning means (see Mr Dobley's clever 'active
steering' technology as used in Pro-Logic), but it will never provide truely 'discrete'
channels.
Any sound presented over loudspeakers -- whether one, two, or many
-- is portraying an illusion of real life that most people find acceptable. Just as TV,
film, photography, paintings, sculptures and books all do.
We willingly
suspend disbelief in order to 'enjoy' the experience and our minds allow us that
priviledge.
An impression of depth can be portrayed over a single speaker by
using a combination of tonal and level changes combined with early reflection patterns
which suggest relative distances within an acoustic space. Two speaker stereo does exactly
the same, but with the additional benefit of an impression of left-right width or
spatialness as well as front-back.
There is no height element and no way of
encoding height reliably in two-channel stereo. The use of specific comb filtering tricks
to replicate some of the spatial localisation capability of the pinna (outer ears) can
create an impression of height, but it tends not to be reliable -- by which I mean
different people interpret the processing as giving very different positions up/down,
left/right and even front/back. And room reflections can bugger it up completely.
However, the effectiveness and 'realism' of stereo generally is determined by many
things including the design and quality of the speakers and the listening environment.
A lot of speakers don't generate stereo images very well, and anything that
adds early reflections in the listening environment can destroy the illusion very quickly
too. This makes it a challenge to generate decent stereo in a project studio with computer
screens and other junk cluttering up the space between the monitors, for example.
Adding height to the party helps to make the illusion even more convincing (if
done well), and there are various systems around offering that facility -- although I
doubt any will become domestically acceptable in the foreseeable future.
The
SoundField mic solution (especially the new models using digital matrixing algorithms)
work better than anything else principally because of the very high degree of coincidence
in all three planes.
Spaced mic stereo is inherently less accurate
(spatially) than coincident stereo, but often the extra time differences captured make for
a more subjectively pleasing effect.
It's a bit like comparing a waterclour
painting (spaced mic approach) to a photograph (coincident approach). They both represent
the same scene in different ways, and depending on what you want from the experience, one
will be more enjoyable than the other, but neither is inhererently better or worse.
hugh
-------------------- Technical Editor, Sound On Sound
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ef37a
Joined: 29/05/06
Posts: 5625
Loc: northampton uk
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Re: WHY do mics work differently to the human ear regarding room sound?
[Re: Hugh Robjohns]
#812841 - 18/02/10 11:57 AM
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'S right Hugh, All smoke amd mirrors but we enjoy it!
Dave.
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lead ears
Joined: 10/06/08
Posts: 167
Loc: Marcelland
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Re: WHY do mics work differently to the human ear regarding room sound?
[Re: Jonnypopisical]
#812882 - 18/02/10 01:52 PM
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There is no 3D discrete info in a picture. There is no discrete depth
info in a mono recording. But, just as the auditory system has the capability of figuring
out rather accurately the depth position of an instrument in a mono mix (or to be fooled
by artificial reverb and addition of time-related FX). Stereo offers a discrete additional
width information.
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Jeraldo
Joined: 10/09/05
Posts: 2131
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Re: WHY do mics work differently to the human ear regarding room sound?
[Re: lead ears]
#812985 - 18/02/10 06:32 PM
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Quote lead ears:
There is no 3D
discrete info in a picture. There is no discrete depth info in a mono
recording.
There is
relative depth information in a mono recording, depending on the circumstances of the
recording. A "picture" most often contains perspective information.
Quote lead ears:
But, just as
the auditory system has the capability of figuring out rather accurately the depth
position of an instrument in a mono mix
You can't have it both ways. If the "auditory auditory system
has [that] capability," then there's got to be information for the system to process.
A "mono recording" is not the same as a "mono mix;" you can't use the terms
interchangeably, as you may have done.
Lets call "depth" distance
information.
On a stage, in a room, whatever- Using a single microphone, a
source closer to the microphone will have relatively higher SPL's and have relatively
fewer reflections than a more distant source. The more distant source may have attenuated
HF.
This impression will be increased by a relatively close proximity of the
mic to the nearest source, greater distance between sources, and the timing, number, and
amplitude of reflections from each source relative to the other.
As to a
"picture," all competent photographers know how to manipulate depth perception by the
thoughtful use of long v short lenses-or put differently-changing perspective by moving
the camera. (Not to be confused with the photographic term: "depth of field".)
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lead ears
Joined: 10/06/08
Posts: 167
Loc: Marcelland
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Re: WHY do mics work differently to the human ear regarding room sound?
[Re: Jeraldo]
#812993 - 18/02/10 07:02 PM
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Quote Jeraldo:
Quote lead ears:
There is no 3D
discrete info in a picture. There is no discrete depth info in a mono
recording.
There is relative
depth information in a mono recording, depending on the circumstances of the recording. A
"picture" most often contains perspective information.
Quote lead ears:
But, just as the auditory system has the
capability of figuring out rather accurately the depth position of an instrument in a mono
mix
You can't have it both
ways. If the "auditory auditory system has [that] capability," then there's got to be
information for the system to process.
A "mono recording" is not the same as a
"mono mix;" you can't use the terms interchangeably, as you may have done.
Lets call "depth" distance information.
On a stage, in a room, whatever-
Using a single microphone, a source closer to the microphone will have relatively higher
SPL's and have relatively fewer reflections than a more distant source. The more distant
source may have attenuated HF.
This impression will be increased by a
relatively close proximity of the mic to the nearest source, greater distance between
sources, and the timing, number, and amplitude of reflections from each source relative to
the other.
As to a "picture," all competent photographers know how to
manipulate depth perception by the thoughtful use of long v short lenses-or put
differently-changing perspective by moving the camera. (Not to be confused with the
photographic term: "depth of field".)
Language problem? You're saying the same as me with different words. I put discrete in bold characters for a reason. In a mono signal (let's not debate about
recording vs. mix), depth information is embedded (you say relative).
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Hugh Robjohns
SOS Technical Editor
Joined: 25/07/03
Posts: 18378
Loc: Worcestershire
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Re: WHY do mics work differently to the human ear regarding room sound?
[Re: lead ears]
#813007 - 18/02/10 07:32 PM
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Quote lead ears:
In a mono signal
(let's not debate about recording vs. mix), depth information is embedded (you say
relative).
The depth
information, such as it is, is embedded in any recorded (or mixed) signal, surely, whether
mono or stereo?
I don't think I understand the point you're trying to make.
Sorry.
Hugh
-------------------- Technical Editor, Sound On Sound
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Jeraldo
Joined: 10/09/05
Posts: 2131
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Re: WHY do mics work differently to the human ear regarding room sound?
[Re: ef37a]
#813028 - 18/02/10 08:31 PM
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Quote ef37a:
No, Sorry J,
There is no 3D information in a 2D picture. It IS an illusion.
I think you have it confused. Your real
life view of an oil barrel is not the barrel. It's your view of it. It's the same with a
photo. Much of the same data is processed the same way. The Camera Obscura informed
painters in the ways humans see. The Camera Obscura identified and quantified data. Not
the reverse. Not magic, either.
A little experiment: Next time you're buying
a house or renting a flat, take your own camera along. Take pictures of everything. I've
found I see all kinds of things in the photos that I never saw "in real life." Even things
that I definitely saw differently than the photos show. Which is "more accurate," the
flawed attention and memory of the renter/buyer or the "illusion" of your own
photograph?
You're in court. Is the best evidence a photograph, movie, audio
recording, or someone's eyewitness account or memory?
Quote ef37a:
Way back in the
daft days of Quadraphonics someone proposed the J.O.K.E. 4 channel matrix system.
The whole thing was a spoof to prove that you cannot encode 4 channels onto a 2
track system. At least that is how I recall the article in HF News.
They were wrong. It would have been
equally logical to posit that you could not present a solid phantom mono image from a
recording and playback system that was stereo from beginning to end.
Long
after Quadraph(e)onia, there was a very simple passive scheme to derive surround
information from broadcast stereo for video, which did not simply move L and R to rear. It
perhaps worked better than it should have because a lot of attention at the time was being
devoted to more fully exploiting stereo playback.
So the issue becomes
semantic: is the question of the ability to encode more than two channels into a stereo
format a valid question, when the entire method of audio for video changes, allowing for
effects that couldn't have been accomplished even with a simple discreet four channel
system to be done with stereo-not to mention stereo/surround?
On to more
concrete subjects:
There are (were) the famous(ly expensive) K boxes for
spatial imaging *from* stereo sources. These expensive boxes did not perform illusions and
magic, rather they manipulated and supplied data for the perceptual systems of humans.
And then that Neve *Stereo Field Editor* recently reviewed in SOS. In addition to
the predicable Side Signal amplitude and EQ variations, it offers a center depth control
that I am told operates by phase rotation (of either S or M-not sure). (One for Hugh to
explain. The reviewer didn't.)
But there's more: recall that Shuffler
Circuits were/are intended (but generally aren't) to be used with various arrays, such as
the Jecklin Disk.
And that "Spatial Equalization" (also done by the Neve) is
a common software and hardware production tools.
My point,
finally, is that this entire discussion seems to be resting on semantics.
Is
the question this: Are all of the phenomena discussed in this thread "illusory" or are
they "real"?
What exactly would be the difference between a real oil drum and
a completely convincing representation, other than the representation may (or may not) be
easier to walk around?
Is this not how human perception works? And that does
seem to be the question.
What is the difference between being "fooled" by an
illusion, or experiencing a "real" object or phenomena with the same data?
There is no difference.
Blumlein was not a magician. Neither were the
Camera Obscura people. Gerzon doesn't seem like a illusionist, nor does Mr. Neve.
It's the science of perception, not illusion.
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lead ears
Joined: 10/06/08
Posts: 167
Loc: Marcelland
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Re: WHY do mics work differently to the human ear regarding room sound?
[Re: Hugh Robjohns]
#813316 - 19/02/10 10:38 PM
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Quote Hugh Robjohns:
Quote lead ears:
In a mono
signal (let's not debate about recording vs. mix), depth information is embedded (you say
relative).
The depth
information, such as it is, is embedded in any recorded (or mixed) signal, surely, whether
mono or stereo?
I don't think I understand the point you're trying to make.
Sorry.
Hugh
That was in
reference to "There is no 3D information in a 2D picture. It IS an illusion." by EF37. He
calls it illusion, we call it "embedded".
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ef37a
Joined: 29/05/06
Posts: 5625
Loc: northampton uk
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Re: WHY do mics work differently to the human ear regarding room sound?
[Re: lead ears]
#813324 - 19/02/10 11:09 PM
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"That was in reference to "There is no 3D information in a 2D picture. It IS an illusion."
by EF37. He calls it illusion, we call it "embedded"."
Call "it" what you like,
still not there!
Dave.
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lead ears
Joined: 10/06/08
Posts: 167
Loc: Marcelland
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Re: WHY do mics work differently to the human ear regarding room sound?
[Re: ef37a]
#813366 - 20/02/10 08:48 AM
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Quote ef37a:
"That was in
reference to "There is no 3D information in a 2D picture. It IS an illusion." by EF37. He
calls it illusion, we call it "embedded"."
Call "it" what you like, still not
there!
Dave.
Listen to "rock
around the clock" by Bill Haley, and tell me if the snare is at the same distance as the
rhythm guitar...a mono recording. Although nobody can tell exactly at which distance,
everybody hears it coming from behind. Could it be collective hallucination?
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ef37a
Joined: 29/05/06
Posts: 5625
Loc: northampton uk
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Re: WHY do mics work differently to the human ear regarding room sound?
[Re: lead ears]
#813373 - 20/02/10 09:28 AM
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" Could it be collective hallucination?"
Or could it be that "everybody" has
seen the film?
That sound reproduction is a monstrous illusion is perhaps best
demonstrated by the "phantom mono image" effect. Try as we might it is almost immpossible
to discern two spaced identical phase coherent signals, we hear just one centrally placed
signal.
THAT is not physical reality! We can measure the signals to the
speakers and the near field SPLs but at the sweet spot our brain refuses that information
and puts the signal plumb centre (this even works for me and my right ear is at least 25dB
down at 2kHz and beyond compared with my left. Don't ask me how!).
At this
stage of technology we cannot duplicate how real sound sources radiate (I remember a paper
on a dummy head for speech reproduction in an AES journal but that is but one, very
limited result). The best we might hope for is some kind of acoustic hologram?
The various headphone systems mentioned I cannot comment upon, not being in a position
to check them out. I would assume they use some very clever techniquies akin to dummy head
recording? I have dabbled with this and the results are scarily lifelike, 360dgr
reproduction and yes, a very accurate impression of distance (no vertical component as I
recall but since we evolved on the plains of Africa we would not need height
resolution).
Our brains ARE easily fooled, the concave face, the "candlestick"
picture, colour telly (only 3 primaries you know!).
Dave.
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lead ears
Joined: 10/06/08
Posts: 167
Loc: Marcelland
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Re: WHY do mics work differently to the human ear regarding room sound?
[Re: ef37a]
#813712 - 22/02/10 12:55 AM
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Quote ef37a:
" Could it be
collective hallucination?"
Or could it be that "everybody" has seen the film?
I should think you know the images in
the film have nothing in common with the actual stage where the track was recorded (the
Pythian temple in New-York). Quote:
That sound reproduction is a monstrous illusion is perhaps best demonstrated by
the "phantom mono image" effect. Try as we might it is almost immpossible to discern two
spaced identical phase coherent signals, we hear just one centrally placed signal.
I really think it's a language problem. For all purposes, these illusions are so repeatable and so consistent from person to
person, I consider them as useful tools.
Quote:
THAT is not physical reality! We can measure the signals to the
speakers and the near field SPLs but at the sweet spot our brain refuses that information
and puts the signal plumb centre (this even works for me and my right ear is at least 25dB
down at 2kHz and beyond compared with my left. Don't ask me how!).
You seem to neglect the fact that these two speakers
manage to produce a sound pressure at the listening point that is not too dissimilar to
that that would be produced by a single center speaker. We don't hear sources , we
hear the sound pressure these sources generate at our listening position.
Quote:
At this stage of
technology we cannot duplicate how real sound sources radiate (I remember a paper on a
dummy head for speech reproduction in an AES journal but that is but one, very limited
result). The best we might hope for is some kind of acoustic hologram?
It's been proved since long that it is not necessary to
recreate the whole map of the soundfield to render a believable auditory sensation. I'm
not meaning accurate, I just say it's a coherent image that allows positive (i.e. all
listeners have convergent experiences) evaluation of the positions of the different
sources. Quote:
Our brains ARE
easily fooled, colour telly (only 3 primaries you know!).
Are you suggesting that creating a colour by mixing
those primary colours is also an illusion?
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