McDSP Synthesizer OneVirtual Analogue Synth For Pro Tools TDM & HDReviews : Software: ALL
It seems that TDM-format soft synths are like buses: you wait ages for one, and then two come along at once. And so, hot on the heels of DUY's SynthSpider modular synth comes Synthesizer One from McDSP (who sound as though they ought to be Scottish, but are in fact from California). Synthesizer One is perhaps best described as a semi-modular synth. Unlike SynthSpider and other fully configurable modulars, it provides a fixed array of oscillators, filters, envelope generators and other subtractive synthesis devices, and their signal routing is largely preset. Within these limitations, however, it's much more flexible than a typical analogue synth. For example, where SynthSpider and other modulars provide an array of different oscillator types which you can mix and match to your own ends, Synthesizer One always gives you the same two VCO-style oscillators but they're far more sophisticated than your everyday 'sine, square or sawtooth' models. Each is actually capable of blending three different waveforms chosen from a long list, or based on sampled waveforms, and there are PWM, FM, phase offset and saturation options galore. In total, Synthesizer One provides the synth programmer with over 400 parameters. Getting Started Happily, even the designers of TDM plug-ins are now starting to realise that floppy disk copy protection is past its sell-by date, and when the two-week demo period is up, Synthesizer One can be authorised either by challenge and response or using the iLok USB dongle. The response I got approached the length of a nineteenth-century novel, but once I'd typed it all in it worked fine.
Once you've inserted it and routed a MIDI signal to it, you can begin to try out the presets, of which there are hundreds. Many of these are clearly designed to mimic patches from classic synths, both analogue and digital: as well as presets called things like 'Moog bass', there are also folders of Wavestation and PPG impersonations which make use of Synthesizer One's wavetable synthesis features. The presets provide a reasonably thorough overview of Synthesizer One's capabilities, but quite a few fall into the 'nothing special' category. Browsing through them demonstrates that Synthesizer One excels at pad sounds, that it turns in a decent bass or lead monosynth, and that if you want Hammond organ sounds, you really need NI's B4. There are no percussion sounds to speak of. Programming Synthesizer One One of the problems confronting any plug-in developer is how to fit a complex editing interface into a plug-in window, and some compromise over usability is inevitable. DUY's SynthSpider makes the entire synth patch visible at once, at the expense of using tiny graphics. Synthesizer One's interface, by contrast, is distributed over a number of pages. This has the benefit that all the controls are large enough to be easily visible, but does make it harder to visualise the overall signal flow and the way all the synth components interact. Deep-level programming involves some switching between pages, but I didn't find this annoying in practice. Programming is aided by Synthesizer One's Quick edit mode. Sometimes you don't want to wade through 400-plus parameters in order to darken a preset's filter response or lop half a second off its release time, and so McDSP have helpfully made a few key parameters available for instant tweaking. These include filter type, cutoff and resonance, VCA envelope parameters, oscillator detune and portamento, and they appear in four pages under the Quick Page heading at the left.
Synthesizer One's actual synthesis parameters are divided across four pages: VCO, LFO, VCF/VCA and Wave Edit. I've already mentioned the luxurious specification of the oscillators, and most of the other elements are similarly well endowed with parameters and options. Three LFOs each offer a blend of two waveforms chosen from the same palette as the VCOs', with pulse width, phase offset, key follow, one-shot/loop and ASR envelope controls. Two multi-mode resonant filters offer all the options you'd expect (with the odd exception that they are fixed 12dB/octave devices), including modulation of cutoff frequency and resonance, key follow, a choice of routings, and the capacity to link cutoff and resonance controls. Three envelopes, one hard-wired to the VCA but all available as modulation sources, boast the usual attack, decay and sustain settings, but with an additional second attack prior to the release stage. Given how flexible the other modulation options are, however, I was a little surprised that the envelopes weren't more freely configurable, and there's no option to draw in your own shapes. Like most of Synthesizer One's parameters, moreover, both the LFO rate and envelope controls are arbitrarily calibrated (from 0.1 to 10.0 and from 0 to 100, respectively), rather than displaying a useful value in milliseconds. Synthesizer One's wave editing page allows you to draw your own oscillator waveforms, with a number of tools available to help you sculpt them; you can also work with waves 'captured' from an existing segment of audio. Up to eight user-defined waveforms can be stored as part of a patch, and they can be used by the LFOs as well as the VCOs. A healthy selection of conventional wave shapes is also available, and the standard sine and square waves come in several versions which respond differently to PWM. One version of the square wave is designed in such a way that PWM acts as a form of oscillator sync; to my ears, this sounded rather more extreme than conventional oscillator sync (which is not available), and it generated some distinctly digital-sounding noise. Other Options For a long time, the only soft synth available for TDM platforms was Access's Virus TDM, and Synthesizer One seems to be pitched directly against the latest Virus Indigo. The architecture of both synths is very similar; both have multi-page editing interfaces, both are guilty of calibrating their parameters in arbitrary values, and both have a distinctly dodgy line in organ patches. Where they differ, Virus has the advantage in some areas, two of which are particularly significant. Firstly, the presets supplied with Virus are much more consistent in quality than Synthesizer One's, and include a decent range of percussion sounds. Secondly, Virus also scores in having a much lower DSP load: up to eight instances can be run from a single Mix card DSP chip. In terms of synthesis features, Virus's filter saturation and 'analogue boost' options give bass and lead sounds a punch that's harder to achieve with Synthesizer One. Virus also boasts built-in delay, chorus and a dedicated vocoder. In Synthesizer One's favour, it has much more sophisticated wavetable and waveform drawing functions, there's the built-in step sequencer, and its freedom to be set up for MIDI control is hard to beat. Sonically, there's a good deal of overlap between Virus TDM and Synthesizer One, and if you're looking to fit your Pro Tools system up with a virtual analogue synth, either will do the job nicely. They have slightly different strengths I feel that Virus definitely has the edge for basses and punchy, dance-style sounds, while I'd turn to Synthesizer One first for pads and sci-fi madness but both are perfectly capable of covering all the standard subtractive synthesis bases and more. If you already own the Virus plug-in, there are probably better ways to spend your money than on Synthesizer One. If you don't, you should definitely demo both before you decide!
Published in SOS January 2003 | ||||||||||||||||||||||||||||||||||