Now that the RXP REX-file player is bundled with the Producer Edition of Sonar 5, the creative possibilities of REX files have really opened up for Sonar users. We take a tour around RXP and discuss its features and uses.
We delve into the Boolean operations in the Logical Editor, offer some tips for entering numeric values in the Transport Panel, and take a first look at Cubase running on dual-processor, dual-core systems.
Quantising is all about turning your sloppy playing into rigid, computerised perfection, right? Well, no — at least, it doesn't have to be. We check out the finer points of quantising in DP and look at what it can do for your music.
Once you have got your video and sync audio files into a Pro Tools Session, what do you do with them? Our short series on sound for picture concludes by explaining the ins and outs of dubbing, sound effects and Foley.
Many of today's most interesting and popular audio-processing techniques are achieved with plug-ins. This month, we look at how you'd go about recreating some of them in Digital Performer, and continue our coverage of more unusual plug-in features.
You've got your system set up, and you've received the video files from the director. This month we explain how to get the video and its associated sound files into a Pro Tools Session ready for you to start work.
I remain baffled by the CPU load in Cubase SX 2. I'm particularly curious to know why in my larger projects the VST Performance indicator shows a constant load (typically 80 percent or more) even when I'm not playing anything back!
Can you honestly say you use all the features of DP's plug-ins? If not, prepare to be intrigued, as we dig deeper into Dynamics, Multimode Filter, Sonic Modulator and more, in search of the facilities you didn't know were there.
Cubase contains many powerful features for processing MIDI data, such as the Logical Editor and Macros. This month we look at how using them together can create some powerful solutions to potentially tedious problems.
This Pro Tools workshop is the first in a series where we will explain how to use Digidesign's DAW to work to picture. First of all, we look at the decisions you need to make in setting up your system.