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DAWs

A DAW (Digital Audio Workstation) is a software program that allows users to record, edit, and produce audio files. It is used in many different settings, including music production, sound design, game audio, film and TV post-production, and podcasting.

Main Functions of a DAW

The main functions of modern-day Digital Audio Workstation software include:

Recording: DAWs allow users to record audio from a variety of sources, such as microphones, instruments, and MIDI controllers.

Editing: DAWs allow users to edit audio files by cutting, copying, pasting, and rearranging sections of audio. They also offer a variety of tools for cleaning up and enhancing audio, such as noise reduction, EQ, and compression.

Mixing: DAWs allow users to mix multiple audio tracks together, adjusting levels, panning, and applying effects to create a cohesive final product.

Mastering: DAWs offer tools and features for mastering audio, such as loudness normalization and EQ adjustments to ensure that the final audio product meets industry standards.

Main Benefits of using a DAW

Some of the main benefits of using a DAW include:

  • Efficiency: DAWs allow users to quickly and easily record, edit, and produce audio, saving time and effort compared to traditional analog methods.
  • Flexibility: DAWs offer a wide range of tools and features that allow users to customize their audio production process and achieve the desired results.
  • Collaboration: Many DAWs offer features that allow users to collaborate together and work on projects remotely, making it easier to work with others on audio projects like podcasts and song ideation.
  • Portability: DAWs can be used on a variety of devices, including computers, laptops, and tablets, making it easier to work on audio projects from anywhere.

There are many popular software DAWs, some of which come built into the Operating System of your favourite computer, such as Apple GarageBand on Macs. Sound On Sound regularly covers all the top brands in its monthly DAW Masterclasses. From Steinberg Cubase and Avid Pro Tools, PreSonus Studio One and Apple Logic Pro, MOTU Digital Performer to Ableton Live, Reason Studios Reason and Cockos Reaper, you'll find how-to techniques and tips for all of these and other DAWs collected under the sections shown above.

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    Preparing A Performance With Ableton Live

    Live Tips & Techniques

    They say one step in planning saves two in execution — and that certainly applies to doing a performance with Ableton Live sequencer...

    Techniques Jun 2006
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    Effective Mixdown With Digital Performer

    Digital Performer Tips & Techniques

    Your next project might be a four-track demo or a 100-track surround mix for cinema. Either way, at some stage you're going to have to mix it — but with DP on your side, that doesn't need to be a headache.

    Techniques Jun 2006
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    Addressing Latency Problems In Pro Tools LE

    Pro Tools Tips & Techniques

    One of the best features of TDM-based Pro Tools systems is the negligible latency, or input-to-output delay, while recording. So what is the best way to deal with this problem if you have only an LE system?

    Techniques Jun 2006
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    Programming Drums in Reason

    Reason Tips & Techniques

    Whether you need electronic beats or realistic acoustic drums, Reason is one of the quickest and easiest tools around for creating varied drum tracks.

    Techniques Jun 2006
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    Using Off-Line DSP In Sonar

    Sonar Tips & Techniques

    If you never venture into Sonar's off-line DSP section, now could be the time to check it out, following Cakewalk's v5 revamp of these useful functions.

    Techniques Jun 2006
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    DIY Mastering

    Cubase Notes & Techniques

    While mastering in a home or project studio is unlikely to produce the very best results, Cubase SX does have some basic tools for those who want (or have) to adopt a DIY approach.

    Techniques May 2006
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    Logic: Tempo-Matching With Global Tracks

    Logic Tips & Techniques

    Global Tracks let you manipulate the bars and beats of your Song to match freely-played MIDI or audio recordings. Find out how to tempo-match...

    Techniques May 2006
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    Advanced Tempo & Beat Control In Digital Performer

    Digital Performer Tips & Techniques

    When it comes to controlling sequence tempo and imposing a meaningful beat structure on freely-recorded MIDI and audio, DP has plenty of tricks up its sleeve — including Live-like 'liquid audio' powers.

    Techniques May 2006
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    Pro Tools Mastering Limiter Shootout: Part 1

    Pro Tools Tips & Techniques

    If you want to get maximum level out of your Pro Tools mixes, you need a mastering limiter. But which one? We put the leading contenders to the test.

    Techniques May 2006
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    Loop-based Composition In Reason

    Reason Tips & Techniques

    Reason is more than just a MIDI sequencing environment; it can also be used for creating new pieces spontaneously from sample loops. We show you how...

    Techniques May 2006
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    Recording Killer Guitar Sounds In Sonar 5

    Sonar Tips & Techniques

    The technology for easily achieving an expensively produced effect when recording guitars is becoming more and more accessible. We take a look at what Sonar has to offer in this department, and examine other tools for creating killer guitar sounds.

    Techniques May 2006
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    Write In Cubase, Mix In Pro Tools

    Cubase Tips & Techniques

    If you like Cubase's sequencing capabilities but prefer to mix your projects in another application (eg. Pro Tools), we show you how to get your soft-synth parts from one app to the other.

    Techniques Apr 2006
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    Using REX Files In Ableton Live

    Live Tips & Techniques

    Ableton Live 5 doesn't work with REX files, right? Well, technically speaking, it does not support the 'official' REX file format. But not only can you create your own REX-style slicing within Live, the 'do it yourself' stretching method we describe in this article can be surprisingly flexible.

    Techniques Apr 2006
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    What's New In Logic v7.2

    Logic Tips & Techniques

    Although the new version of Logic is billed just as a Universal Binary crossgrade, it does more than simply allow the sequencer to run on the new Intel-based Macs. Read on...

    Techniques Apr 2006
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    Achieving Flexible Tempo In Digital Performer

    Digital Performer Tips & Techniques

    If you favour the feel of music that results from real people playing real instruments, the strict-tempo approach of a sequencer can feel like a straitjacket. But DP offers many ways of breaking out, and this month we explore them, as well as bringing news of the major update that is Digital Performer v5.

    Techniques Apr 2006
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    Setting Up Pro Tools For Surround Sound

    Pro Tools Tips & Techniques

    More and more post-production work is ending up in surround-compatible formats, such as DVD. We explain how to set up your Pro Tools system to do that work, and give some guidelines on recording and mixing in surround.

    Techniques Apr 2006
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    Using Hardware Controllers with Reason 3

    Reason Tips & Techniques

    In all the excitement about Reason 3's Combinator device, the powerful new Remote hardware control functionality has been sadly overlooked — so let's remedy that situation with this article...

    Techniques Apr 2006
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    Useful Sonar Features You May Have Missed

    Sonar Tips & Techniques

    In a program as complex and feature-rich as Sonar, it's almost inevitable that there are useful little facilities that could make your life easier, which you have somehow overlooked or forgotten. We turn the spotlight on some of the best.

    Techniques Apr 2006
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    Logical Editor

    Cubase Tips & Techniques

    We delve into the Boolean operations in the Logical Editor, offer some tips for entering numeric values in the Transport Panel, and take a first look at Cubase running on dual-processor, dual-core systems.

    Techniques Mar 2006
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    Creating A Drum Editor In Logic

    Logic Tips & Techniques

    Some users of Steinberg's Cubase complain that Logic has no specialised drum editor. Little do they know that Logic lets you build your own.

    Techniques Mar 2006
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    Using Quantising in Digital Performer

    Digital Performer Notes & Techniques

    Quantising is all about turning your sloppy playing into rigid, computerised perfection, right? Well, no — at least, it doesn't have to be. We check out the finer points of quantising in DP and look at what it can do for your music.

    Techniques Mar 2006

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