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DAWs

A DAW (Digital Audio Workstation) is a software program that allows users to record, edit, and produce audio files. It is used in many different settings, including music production, sound design, game audio, film and TV post-production, and podcasting.

Main Functions of a DAW

The main functions of modern-day Digital Audio Workstation software include:

Recording: DAWs allow users to record audio from a variety of sources, such as microphones, instruments, and MIDI controllers.

Editing: DAWs allow users to edit audio files by cutting, copying, pasting, and rearranging sections of audio. They also offer a variety of tools for cleaning up and enhancing audio, such as noise reduction, EQ, and compression.

Mixing: DAWs allow users to mix multiple audio tracks together, adjusting levels, panning, and applying effects to create a cohesive final product.

Mastering: DAWs offer tools and features for mastering audio, such as loudness normalization and EQ adjustments to ensure that the final audio product meets industry standards.

Main Benefits of using a DAW

Some of the main benefits of using a DAW include:

  • Efficiency: DAWs allow users to quickly and easily record, edit, and produce audio, saving time and effort compared to traditional analog methods.
  • Flexibility: DAWs offer a wide range of tools and features that allow users to customize their audio production process and achieve the desired results.
  • Collaboration: Many DAWs offer features that allow users to collaborate together and work on projects remotely, making it easier to work with others on audio projects like podcasts and song ideation.
  • Portability: DAWs can be used on a variety of devices, including computers, laptops, and tablets, making it easier to work on audio projects from anywhere.

There are many popular software DAWs, some of which come built into the Operating System of your favourite computer, such as Apple GarageBand on Macs. Sound On Sound regularly covers all the top brands in its monthly DAW Masterclasses. From Steinberg Cubase and Avid Pro Tools, PreSonus Studio One and Apple Logic Pro, MOTU Digital Performer to Ableton Live, Reason Studios Reason and Cockos Reaper, you'll find how-to techniques and tips for all of these and other DAWs collected under the sections shown above.

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    Cubase's Logical Editor Window

    Steinberg Cubase Tips & Techniques

    The Logical Editor window is a powerful way to process MIDI data in Cubase, although it can often appear daunting to new users. What's more, it provides excuses for writers to dust off their Mr Spock quotes.

    Techniques May 2003
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    Logic: Avoiding Processing Delays

    Emagic Logic Tips & Techniques

    There are various places in a Logic-based studio where processing delays occur, and these can really mess with the groove of your tracks, so here we show you how to keep everything properly lined up. Also, there's the usual sackful of user tips and a clever way for v5 users to mimic one of the most useful features in v6.

    Techniques May 2003
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    DP4 & MachFive

    MOTU Digital Performer Tips & Techniques

    We take a closer look at Digital Performer for OS X (which shall henceforth be known as DP4), and MachFive, plus the latest MAS plug-in releases.

    Techniques May 2003
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    Automation Facilities In Pro Tools

    Pro Tools Tips & Techniques

    We begin a two-part tutorial explaining Pro Tools' powerful facilities for automating your mix.

    Techniques May 2003
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    Digidesign Pro Tools 6

    Audio + MIDI Recording Software

    The major audio and MIDI recording applications are slowly migrating to Mac OS X, and the latest to arrive is Digidesign's Pro Tools. The upgrade also introduces powerful new project management features, Groove Template functionality and a more powerful LE version.

    Reviews May 2003
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    Sonar: ASIO Support & Dithering Advice

    Cakewalk Sonar Tips & Techniques

    We explore Sonar's new ASIO support, explain the advantages of recording dry while monitoring with effects, and shed some light on the knotty topic of dithering.

    Techniques May 2003
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