dennisgamalej wrote:Thnx guys! i have one more question. My mixes sound good in my monitors but sounds like sh**t on phone devices,laptop speakers...... Do you have any tips on mastering which eq frequencies I have to cut off,compression...? thnx!
You probably need to detail a little more type of s**t you're talking about :D
But in very general terms, the most common reason is that your monitors are lying to you. And that's because either they aren't good or you placed them in an untreated room, or both. Usually the main culprit is the room: the greatest monitors in the world won't do any good in a bad room, because you won't hear them.
That said, assuming you have a decent mixing environment:
- headphones presents the stereo image in a different way: check your panning and reduce any "stereoizer" effects
- the reverbs are much wetter on headphones - back down the reverb tails until you find a reasonable compromise; stereo reverbs can sound different.
- devices like phone laptop speakers are often very high passed (i.e. they roll off the bass) so the bass disappears: here you need to EQ-boost a bit of brightness in the bass (or use an exciter to create some and then boost if the bass is only low frequencies. For a real bass it's usually a good idea to record both DI and a microphone to have both).
- portable speakers often sum to mono, so any phase issues will kill your mix and if your mix is very "stereo" and peaks near 0dbFS, the level increase when summed can simply be too much and lead to distortion. Check your mix in mono and verify how it peaks.
- the "physical" depth is controlled both by reverbs and HF shelfs and the latter will also sound different on headphones, so certain elements that sound good on monitors will sound too forward on headphones and vice-versa. Here the trick is a judicious use of space reverb to keep things glued, and going back and forth to find the right spot for the high frequencies until all sounds good on monitors.
But my money is on the room :)