Here's a post for the audio post and game audio pros amongst you!
Watch and listen closely to this video:
https://www.krotosaudio.com/2019/11/14/ ... 0-minutes/
From the tyre skids, background noises, different kinds of footsteps and glass smashing, to the tension created by the monster’s voice and resulting gunfire.
How would you design the sound for this scene?
Believe it or not, the Sound Design Bundle 2 was used to create all of the sounds - in no time at all.
What do you think about these modern sound design plugins and techniques?