Dave Rowles wrote:Desmond rocks on these sort of things.
On the FlexPitch front, you are right, sometimes altering pitch using it will create audible artefacts or glitches. It's usually when there is a very quick varying of pitch, and the detection system built into logic can't cope, but I've had it before on what I've thought were simple tasks.
Indeed, and my problem is not that having to 'endure' a click or two, but that when you undo the pitch correction, although it returns the original pitch, it does not remove the newly produced click or noise burst! It's there to stay.
It's great that they've built this kind of thing into logic, and it's good for basic projects, or quick easy tasks, but it's not as good as Melodyne. I'm often annoyed that I can see waveform, but Logic hasn't detected a pitch, or gives me any way of altering any part of that signal. If you're looking at doing a lot of pitch correct and want near artefact free, then I highly recommend getting Melodyne. It does the job a hell of a lot better.
I second this too. For instance I was happy to see a formant tool option on each individual pitch, but the sound it produces is not much better than the usual cartoonish versions (Darth Vader vs Mimmie Mouse), it does not 'change gender' or the vocal character.
I suppose it's nice to have Flex (in terms of tuning application) for the occasional adjustment, but for 'proper', release quality applications, maybe it's asking too much...