How I Got That Sound: Andy Wright
London‑based record producer, programmer and session musician Andy Wright chooses the drum sound from ‘Dirty Mind’, on Jeff Beck’s 2000 album You Had It Coming.
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London‑based record producer, programmer and session musician Andy Wright chooses the drum sound from ‘Dirty Mind’, on Jeff Beck’s 2000 album You Had It Coming.
Chopped‑up loops are at the heart of many genres of music. There’s never been a better time to get hands‑on with sliced samples.
We look at the history, the theory and the practice of making electronic music without a computer.
Hit the ground running with our guide to Akai's celebrated Music Production Centre.
Nearly all modern samplers have powerful synth engines concealed inside them — and sometimes they're so well hidden that their users are unaware of their existence. But then why would you want a synth in your sampler? Let's find out...
Having introduced the concept of looping, velocity switching, and multisampling, it's time to actually make some samples. We give you a few hard-won tips that can make your life easier on the way.
As we saw last month, sampling is really just a form of digital recording, but to use short recordings to emulate real instruments, you soon need to understand new concepts like multisampling, looping, and velocity switching. We explain all...
Abbey Road's famous Studio One has played host to innumerable big-budget orchestral recordings for film, but the final session before its refurbishment in 2001 saw it being used for a new purpose: to record the soundtrack for a video game.
In the final part of this series, Oli Bell gives you some practical tips and tricks on looping, re-grooving and time-stretching.
The sampler has made its presence felt throughout modern music production, and phrase sampling in particular is the backbone of many musical styles. Oli Bell arms his loop points and explores some tricks of the trade.
Subtle timing nuances play a large part in the feel of much of today's rhythm-based music. Martin Walker bangs the drum about creative use of groovy time-tweaking functions.
These days, samplers are the electronic musician's bread and butter — but they need not be used in commonplace ways. In the first part of a short series, Nicholas Rowland looks at ways to spice up your tracks with samples from unusual sources.