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Signal Processors

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    Advanced Reverberation: Part 1

    Simulating Real-world Spaces

    Paul White looks at how real reverberant spaces affect the perception of sounds within them, and shows you how your digital reverberation unit can simulate this process.

    Techniques Oct 2001
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    What Is An Equaliser?

    Theory & Applications

    EQ is a vital tool in modern music production, and an understanding of how each type of equaliser works is important if you are to choose the most effective one for each situation. Paul White and Mike Senior explain the basic principles of equalisation and the different practical implementations.

    Techniques Jul 2001
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    Fred Speckeen Of TC-Helicon

    The Science Of Voice Modelling

    TC‑Helicon's revolutionary VoiceCraft card for their VoicePrism processor allows the user to radically reshape the whole character of a vocal sound, adding tonal and inflectional changes that go way beyond the capabilities of current voice processors. Paul White talks technology with designer Fred Speckeen.

    People Apr 2001
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    Advanced Compression Techniques: Part 2

    Tips & Tricks

    Paul White further explores the secrets of successful compression, and explains how to use advanced techniques for mastering your mixes.

    Techniques Jan 2001
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    Understanding & Emulating Vintage Effects

    Sound Techniques

    Modern digital effects units always include emulations of analogue effects such as tape delay and flanging — but none of them ever seem quite like the real thing. Paul White explains how these vintage effects worked, and offers insight into how our modern attempts could be made more accurate.

    Techniques Jan 2001
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    Advanced Compression Techniques: Part 1

    Tips & Tricks

    Paul White looks at different gain-control elements and their effect on audio.

    Techniques Dec 2000
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    Expanding Your Effects Horizons: Part 2

    Effects Processing Tips & Tricks

    In the final part of his short series on pushing back the boundaries of effects processing, Paul White explores many different applications of audio filters, as well as exploring the possibilities of granular synthesis.

    Techniques Dec 2000
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    Expanding Your Effects Horizons: Part 1

    Effects Processing Tips & Tricks

    Most people are familiar with basic reverb, delay and modulation effects, but what lies beyond? In the first part of a new series, Paul White explores the twilight zone of effects processing.

    Techniques Nov 2000
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    Q. Can I use my guitar processor for recording vocals?

    I am quite new to home recording and have, so far, been recording my voice through my Boss GX700 guitar effects processor...

    Sound Advice Sep 2000
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    Alternative Uses For Auto-Tune

    Tips & Tricks

    Antares Auto-Tune is a powerful pitch-correction tool which is already an industry standard for tightening up vocal performances. As Paul White explains, however, it has the potential to do much more...

    Techniques Aug 1999
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    20 Tips On Using Effects In The Mix

    Processing Guidelines

    The way you use effects and processors can make or break a mix. Paul White offers 20 useful tips to help you get it right first time.

    Sound Advice Jul 1999
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    Synth FX: Part 2

    The History Of Onboard Synth Effects

    In Part 1, we saw how manufacturers realised that putting DSP effects on synths made for great sales. Subsequently, they twigged that it was also a good idea to let us take them off again (selectively), and route and adjust them ourselves.

    Techniques Apr 1999
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    Creating Reverse Reverb

    Tips & Tricks

    Paul White conjures up a nostalgic tape effect using an MIDI + Audio sequencer.

    Techniques Dec 1998
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    Creative Use Of Effects

    Tips & Tricks

    All recording setups incorporate effects devices of one sort or another, but it's easy to end up using them only in the same predictable ways. Roger Jackson introduces some more imaginative ways to freshen up your productions.

    Techniques Nov 1998
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    Where To Use Processors & Why: Part 6

    Tips & Techniques

    With so much high-end analogue processing gear using valves these days, it's easy to assume that they invariably equate to a better sound — but that's not always the case. Paul White explains.

    Techniques Mar 1998
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    Where To Use Processors & Why: Part 5

    Delay & Echo

    Delay, originally called echo, is one of the oldest artificial effects, yet it can still be one of the most impressive — if used with care. Paul White explains the potential problems and how to avoid them.

    Techniques Feb 1998
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    Where To Use Processors & Why: Part 4

    Chorus / Phasing / Flanging

    Chorus, phasing and flanging are very common processes, but they don't always achieve the effect you hoped for. Paul White offers a few tips.

    Techniques Jan 1998
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    Where To Use Processors & Why: Part 3

    Reverb

    Paul White explains why a great reverb doesn't always make a mix sound better.

    Techniques Dec 1997
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    Multi-effects Explained: Part 5

    Summing Up

    Paul White concludes his series with an exhortation to unleash your creativity...

    Techniques Nov 1997
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    Where To Use Processors & Why: Part 2

    Enhancers

    Last month Paul White covered gates and compressors; this month it's up to enhancers to justify their existence...

    Techniques Nov 1997
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    Multi-effects Explained: Part 4

    Using MIDI To Add Dynamics

    Paul White looks at how MIDI can be used to turn static effects into dynamic ones.

    Techniques Oct 1997

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