MOTU's software sampler seeks to be accessible to everyone, irrespective of preferred platform, sequencer or sample format. Can Mach Five really be all things to all people?
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Storm, the French software studio from virtual-instrument creators Arturia, keeps on improving. We check out version 3.
Version 3 of Gigastudio has taken a long time to arrive, and plenty of other software samplers have come along during the wait. Does it still have what it takes to see off the competition?
If you are keen to move to an all-software setup, but still depend on sounds from your hardware synths, Redmatica's utility might smooth the path...
I have some sampled drum patterns that I am trying to loop. I find that they are losing sync over the course of the track. What's going wrong and how do I fix it?
Native Instruments' Kontakt has become one of the most popular software samplers since its release in 2002, and the new version, with its many excellent new features, should keep it near the top of the heap.
Most modern musicians use samples, even if only in Sample & Synthesis-based keyboards or virtual instruments. But sampling itself has become something of a lost art. In the first part of a short series on rediscovering this skill, we look back at how the technique and the technology developed.
As we saw last month, sampling is really just a form of digital recording, but to use short recordings to emulate real instruments, you soon need to understand new concepts like multisampling, looping, and velocity switching. We explain all...
FXpansion's software drum machine takes the 'pad sampler' concept pioneered by Akai's MPC range to new levels.
Having introduced the concept of looping, velocity switching, and multisampling, it's time to actually make some samples. We give you a few hard-won tips that can make your life easier on the way.