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| Bilocation: Binaural Recording & 5.1 SurroundNew SurroundingsPublished in SOS October 2004 Technique : Recording/Mixing Binaural recordings can sound amazing on headphones, but don't work very well on conventional stereo speakers. Can they be adapted more successfully for surround systems?
When 5.1 surround sound started to become a viable consumer format, I got very excited about the possibilities. I expected lots of amazing albums to appear that really explored this new medium. Instead, look what's happened: surround remixes of Led Zeppelin, Fleetwood Mac, the Beatles... Just as when CD first appeared, the record companies are concentrating on their back catalogues. I really wanted to hear something that wasn't just a remix of a standard music album, so I set about making the surround album that I wanted to hear. I wanted sound that came from different directions around me, but I also wanted to hear sounds coming from above. This was a feature of the Ambisonics system invented 30 years ago, and I eventually found that it's possible in 5.1 surround — without hanging speakers from the ceiling! I also discovered that it's possible to make recordings with only two microphones and convert them into 3D surround sound, and I used both techniques in the creation of my album Bilocation.
Bilocation is an album in 5.1 surround. If anything, it's 'about' the magic of acoustic spaces. It's made up of many different recordings that I made over a long period of time. Some of the recordings are musical, and some are records of places I've been. I'm very fond of the stereo test records of the '50s and '60s, with their steam trains and fireworks, and wanted my album to have more than a hint of that. When I bought my first portable DAT recorder over 10 years ago, I set about recording everything around me. I lived in East London at the time and intended to eventually move, so I recorded the traffic, the trains, the helicopters. I wanted to eventually listen to them in a quiet place in the country. Then when I was commissioned to compose music for Channel 4's Wild India I took a trip to India with my DAT machine, to research Indian music. I made an epic five-week trip around India by train and came back with hundreds of hours of recording. Some recordings were of music, but most were of the amazing sounds of everyday life in India — parrots in the street, chanting inside the temples, the noisiest traffic I've ever heard. I also recorded lots of Indian radio, which can be very bizarre! As soon as I got back from India I went to the huge annual fair in Hull and made lots more recordings — some of them actually on the rides. Eventually I did move to the country, and discovered a Saxon church with an amazing acoustic. The church is in the middle of a field and is hardly used, so it's practically empty and has a reverb better than anything electronic. It doesn't have electricity, though, and I had to work with batteries. I began playing back music and sounds in the church and rerecording them with my portable DAT. Snippets of Indian radio were played back in the church, under canal bridges and in empty farm buildings. The collection of sounds kept on growing. Binaural & Transaural Many of my recordings are binaural — recorded with mics either mounted either where the ears should be on a dummy head, or on a human head. (Some purists would argue that this is 'pseudo-binaural' as they put the mics inside their ears!) However it's done, the results can be startlingly real when played back on headphones. Sounds can be located around, above and below the head. But when played on speakers, the effect is not so great. The problem is crosstalk from the speakers. With headphones, each ear can only hear the sound recorded on that side of the head, but speakers spread the sound, and spill the sound meant for the left ear to the right ear, and vice versa. This seriously muddies the three-dimensional imaging. One solution that's been around a long time is transaural processing. Take a standard pair of speakers, placed at the correct stereo angle of 30 degrees each side of centre. The output of each channel is fed out of phase to the other to cancel out the crosstalk. A small delay is also added to the out-of-phase component, to allow for the length of time it takes for the sound to pass from one side of the head to the other; if separate bands of frequencies are delayed by differing amounts, the effect is even more realistic. Much research is being done in this area, and it is widely reported on the Internet. The transaural technique has one serious disadvantage: the 3D imaging is only really effective in a tiny 'sweet spot', which can sometimes be only a few inches wide! What I realised (and it's pretty obvious) is that with a 5.1 system the 'sweet spot' can be made much bigger, by using two speakers on each side. If the front and rear speakers are fed the same signals on each side, the sweet spot can be several feet across. I set up a 5.1 mixer on my Soundscape R*Ed system, and bought a fairly cheap surround decoder and speakers. I made sure I got a decoder with six external inputs for the surround channels, and started experimenting. My most spectacular binaural recording is of a late-night police car and helicopter chase in London. On headphones, the effect is amazing — the helicopter really appears to be above your head. I played the DAT recording into Soundscape, and copied the take. On the copy I swapped the left and right channels, and reversed the phase. I then experimented with delaying the out-of-phase, channel-swapped copy. First I dragged the takes around on screen by small amounts, but I could hear an echo. Then I did some sums. Sound travels at about a foot per millisecond, so the delay across a human head should be around half a millisecond at the most. Soundscape has a Sample Delay module that can be dropped into the mixer channels. It allows a track to be delayed by any amount from 1 to 225 samples. At a sampling frequency of 44.1kHz, one sample is one 44100th of a second, so a millisecond is 44.1 samples. I found that delays of up to 20 samples were the most effective, but knew that in the higher frequencies there is more complex stuff going on. What our brains decode as directional information is derived from the varying audio spectra and delays produced when sounds come from different directions. The complexity of it increases with frequency. Many acoustics labs have developed intricate algorithms for dealing with this, but I didn't have access to them. So on the out-of-phase copy, I just EQ'ed the highest frequencies away with a low-pass filter. The result was like magic — a helicopter flying around my studio! I tried other recordings of crowds, spinning round on fairground rides, and so on, and they all produced spectacular results. The spinning sounds actually appeared to pan around the speakers.
Putting It Together I had come up with the idea for Bilocation some time ago, as a stereo project, and had experimented with putting my sounds together in different combinations. I had to be able to make sense of the vast amount of material I'd recorded. I started by editing my best sounds, compiling them onto 10 CDs, and I made detailed track sheets. This all took ages, but was worth the effort. One thing in particular had put the stereo version of Bilocation on hold: mixing different recordings made in different acoustics together sometimes produced a muddy and confused result. In surround, by contrast, many different sources can be combined and still be heard separately. I found that the recordings made in the old church would fit with virtually anything, as they have such a distinctive acoustic character. Other sounds were difficult to combine, and some just sounded best on their own.
The stereo version of Bilocation had started with a recording of surf in the Indian Ocean. I'd EQ'ed the top off it, making pink noise that still sounded like surf. The idea was to 'wash out' the listeners' ears, so they could then hear more clearly. Some recording engineers use this trick, and listen to pink noise on headphones before a mix. This didn't really work in the 5.1 version — I needed something more readily identifiable. So I tried rain instead. Across the front left and right speakers I put a recording of rain in a London back yard, with water gurgling down the drainpipes. Then I put a recording of rain hitting a window across the rear left and right speakers, and a different bit of rain into the fronts. The result was very filmic, and firmly established England as a starting location! I then took a binaural recording I'd made at dawn in a banana grove in South India, and did the transaural treatment on it. This filled the room with tropical sound — parrots, insects, and so on. When the rain was very slowly crossfaded into the banana grove the effect was magical; rather like in the children's book Where The Wild Things Are, a forest appears to grow in the room. It took me about three weeks of working every day to compile the 40-minute final version of Bilocation. I loved every minute of it! It was rather like editing a film. I'd find some sounds I liked from the 10 CDs, and just play with them until I found interesting combinations. I built up sections of a couple of minutes long, then found ways of joining them together. I really wanted 'magical' transitions between scenes, and this was achieved by a lot of finicky work with cross-fades.
Musical Sounds In Bilocation the location sounds are often combined with musical sounds made in different acoustic spaces. I'd sometimes set up stereo ping-pong echoes on a synth sound or an E-bowed guitar, and place the speakers wide apart in a live space. This could be a concrete garage, an old church, under a brick arch — anything interesting. Then I'd play live and record it to DAT. One section of Bilocation has a beautiful pedal steel guitar played by a friend in my studio. I set up speakers with a ping-pong echo at opposite ends of the empty church and rerecorded it binaurally. I had also made a set of recordings in the church of myself 'overtone singing'. This is a way of singing two notes at once, by changing the shape of the mouth. It produces a drone with changing 'whistle' tones that sweep through the harmonics of the voice. I'd recorded many different notes in the church, each sung in different positions, and combined them in Soundscape into slowly evolving chords. As the voices are actually recorded inside the reverb, the effect is quite eerie. The overtone singing is used on two sections. One features a violent electrical storm in England, where I almost got killed! When the storm started, I'd grabbed my DAT and mics, and an umbrella, and set off to a quiet field to record. The thunder got louder and closer, and ended in a lightning strike in the field — about 20 feet from me! When transaurally processed, the thunder can be heard moving overhead, and the final strike is pretty scary.
Another section is my homage to the stereo test records, where a huge steam train materialises in your living room! I had been on a overnight train in South India, when it stopped at a tiny country station. I started to record night insects out of the open carriage window. Just as I started to record, another steam train pulled slowly into the station, on the next track to mine, and stopped right in front of my mics. The passengers are chattering one keeps spitting out of the window. Then the whistles blow, and the train slowly pulls away and dissolves again. My favourite recording of all is of a wonderful building in India, the Golgumbaz in Bijapur. This is a huge square building topped by a 38-metre dome, the second biggest in the world. There is a 'whispering gallery' at the top, similar to St Paul's, but whispering is futile, as most people come in and shout! The bottom of the building has an open arch on all four sides, and thousands of swallows go whizzing though, twittering loudly. The sound at the top of the dome is amazing! The dome produces a clear echo of about half a second, which repeats — allegedly 12 times. The echoing shouts and screams of children combine with the swallow calls, and produce something very musical and beautiful. The recordings I made were binaural, and when transaurally processed the effect is just like being in the dome. This was then combined with some musical loops I made many years ago, binaurally recorded onto analogue tape. I had made a large cross by clamping two aluminium ladders together at 90 degrees, and suspended it from the ceiling in a large concrete room, like a carousel. I hung four speakers onto the ends of the ladders, and played back tape loops into each of them. I had several sets of loops that, when played together, formed chords. A dummy head was placed inside the circle of moving speakers. When the arrangement was spun around, the loops played arpeggios that had a Doppler shift and very strong spatial imaging. This works beautifully when combined with the echoing dome. Another favourite is the sound of a galloping horse — recorded from on the horse! In London I used to share a horse with a woman who became terminally ill and couldn't ride any more. I wanted to record the horse going round her favourite route in Epping Forest, so she could play it on a Walkman in hospital. This is tricky, as a galloping horse goes at about 25 miles an hour, and wind noise is a big problem. I took my Tandy PZM mics, and drilled a hole in each corner of the base plate. I bent some pieces of thick wire into arcs, and hot-glued them into the holes, so they spanned opposite corners and formed something like the frame of a mountain tent. Then I stretched two layers of nylon stocking over the top. I tested the mics with a car, and the wind noise didn't appear until the car got to 35 mph. Then I fixed the mics to my riding boots and set off with the DAT. The results were excellent, but as the mics were nearly a metre apart, hardly binaural. This was corrected by converting the recording to M&S and narrowing the stereo image. When transaurally processed, this sounds disturbingly like the real thing! The finale of Bilocation is the spectacular flying helicopter. Psychoacoustics is a very powerful thing. When people listen to the helicopter recording cold, they can all hear it flying above their head. But after listening to 40 minutes of surround sound with differing acoustics, the ears really tune in to the spatial information, which becomes more focussed. When the helicopter is heard at the end of the album, you can practically see it moving around above you! Bilocation costs £13.99 (plus £1 p&p for orders from outside the UK) and is available from my web site at www.bilocation.co.uk, or by post from: Bilocation, PO Box 2700, Devizes, Wilts, SN10 3ZU, UK. The site also includes further information on transaural processing, binaural recording, setting up a 5.1 system and surround sound in general.
Published in SOS October 2004 | Friday 3rd July 2009 July 2009
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