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Ben Allen ![]() Mixing R&B ![]() Babydaddy • Dan Grech-Marguerat The Scissor Sisters' first album, recorded in a Manhattan apartment, sold 3.5 million copies worldwide. The follow-up sees them expanding their horizons, while keeping their DIY ethos very much intact. Artist/Producer ![]() Writing & Producing With Robbie Williams Despite his best efforts, Stephen Duffy's solo work never quite made him a superstar — but it did get him one of the best co-writing gigs around. Producing Kasabian & Arctic Monkeys ![]() Yellow Magic Orchestra goes Latino Yellow Magic Orchestra helped pioneer the use of electronic instruments and sampling. Now Uwe Schmidt, aka Señor Coconut, has used the same techniques to render their greatest hits as Latin dances, with contributions from all three original YMO members. Recording Morph The Cat ![]() Folk Music For The 21st Century The idea of bringing folk music up to date is not a new one, but few people have taken it quite as far as Jim Moray. His material may be traditional, but his approach to music technology is as modern as it gets. Andy Jackson David Gilmour's chart-topping solo album was recorded on his own Astoria houseboat, a floating slice of studio heaven. Engineer Andy Jackson describes the making of the album. Mike Elizondo ![]() The Current State Of Affairs What can we, as engineers or musicians, do to prevent our recorded legacy being lost? Record Producer ![]() Richard Aitken of Nimrod Productions ![]() Writing & Producing in LA The success of Avril Lavigne's debut album Let Go catapulted The Matrix to the front rank of songwriters and producers. Since then, they've moved in ever wider musical circles, culminating in their work with nu-metal pioneers Korn. Producing Hip-Hop Miami is now a hip-hop centre to rival New York and LA, and Cool & Dre are two of its most active beatmakers, songwriters and producers. Craig Bauer Craig Bauer has been part of Kanye West's career from the beginning, and as a mix engineer on the smash hit Late Registration album, he had to marry West's artistic perfectionism with his own technical standards. Roy Thomas Baker ![]() John Fryer ![]() Harry Gregson-Williams ![]() December 2009
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Other recent issues: | Secrets Of The Mix Engineers: Jochem van der SaagSeal: Soul 'A Change Is Gonna Come'Published in SOS April 2009 People + Opinion : Artists/Engineers/Producers/Programmers When Seal decided to pay tribute to classic soul records, he turned to legendary producer David Foster — and his right-hand man, Jochem van der Saag, who was responsible for mixing and much more.
Seals seventh studio album, Soul, is an exploration of classic 60s soul songs. It was a slightly surprising departure for the British singer, who is more known for bridging the gap between cutting edge electronica and mainstream rock. His fans didnt seem to mind, as Soul has sold over two million copies world wide. The album was produced by the legendary David Foster, together with his right-hand man, Dutchman Jochem van der Saag, who is credited not only as engineer and mixer, but also keyboardist, drum programmer, sound designer and co-producer. Van der Saag, who also came up with the title, explains the genesis of the album: “David and Seal had known each other for a long time, but had never worked together. Then in the middle of last year Seal sent David an MP3 of him singing A Change Is Gonna Come a cappella into his laptop. His idea was to record the song in support of [Barack] Obamas presidential candidacy. The sound quality of the MP3 was horrible, but the singing was very inspiring. David gave it to me and I chopped up the MP3 rather arbitrarily and programmed the groove thats now on the record underneath it. David then did this amazing arrangement over that. I built the track further with drums, percussion, and guitar programming, and then Seal came in and blew us away with his vocal. The track sounded so good that David and Seal decided to do an entire album featuring all these famous songs from the 60s.” Last summer, with an eye on the timing of the US presidential election, Warner Records gave Seal, Foster and van der Saag a 10-week deadline for finishing the album — which entailed choosing the songs, arranging the backing tracks, recording overdubs and mixing everything. Soul was eventually released on November 11, 2008. Its The MIDI That Matters According to Jochem (the ch is pronounced as in the Scottish loch) van der Saag, the process by which Soul, and A Change Is Gonna Come in particular, came into being was fairly typical of the duos current working method, in which they make use of the Dutchmans three identical DAW setups, featuring, unusually, Cubase SX3 loaded onto a PC running Windows XP (see separate box for the lowdown on the Dutchmans love affair with Cubase). Van der Saag: “Two of my setups are at my home, and the third is at Davids place. In addition, I have a fourth PC with Cubase, set up exclusively for samples and soft synths, so we can retain low latency while I track Davids MIDI playing and my own MIDI playing. “David is one of the greatest keyboard players that has ever walked the face of the earth. When we start work on a song, hell first listen to the demo or the original version and take down the chords in real time. He then defines a tempo, I set a click and give him the kind of sound he wants. He plays for a minute or so to get the feel, and he then goes back to the top and lays each part of the arrangement down in one pass. After that hell do a pass of synth bass, often with one hand while using the other to talk on his cell phone. Its pretty freaky! Hell then add strings, and you can see his fingers move as if in counterpoint, with melodies going against each other. Hell do one or two passes, we go back and fix a few things and the arrangement is done. I call it real-time arranging, and Ive never seen anything like it. From my end, I go as far as to draw in swells or do other things in the MIDI automation, while hes playing! Of course, I later perfect what we did, but I know him so well that I often know what hes going to do. “After David has finished with playing, I then do my stuff. First of all I tend to focus on drum programming, and on the Seal record I added guitar samples, chopping them up and moving them around in Cubase. I would also be doing orchestral things, sound design, percussion, synths, organ parts, whatever is necessary. David usually gives me free rein: he simply tells me to Jochemize it! The arrangements David and I do are almost always sketched out in MIDI instruments. Ill use a mixture of samples — my three main soft samplers are Halion, GVI and Kontakt — and virtual instruments: I have everything thats commercially available. It all depends on whats necessary. When it comes to synthetic strings, lately Ive been using the Sonivox Sonic Implants Symphonic Strings collection. I still have some hardware synths, such as the Yamaha FS1R and a few Waldorf Pulses, and I occasionally use the Yamaha S90ES for Rhodes and Wurlitzer sounds because I like them. But mostly I use soft synths: because of their unlimited size, they often have more capabilities and sonic depth. “After Ive done my thing, we focus on recording the vocals and the live instruments: guitars, bass, drums, horns, strings, and so on. As we record these in a commercial studio, Ill export WAV stems from Cubase, using Phil Pendleburys MEAP program, which is an automated multitrack export script. Ill include a MIDI file with tempo information and markers, plus a click, so they can set up their Pro Tools session exactly like I have it. They then give me back consolidated WAV files which have the same starting points as my files. I usually import those files directly into my main Cubase session. Once the live recordings are in the original session, I immediately put them in perspective. I tweak and subtract and apply volume automation, and I may add more programming or sound design, until we end up with what is the final mixed piece of music.” Mixing In The Box Jochem van der Saag emphasises repeatedly that mixing is not a separate stage: programming, playing keyboards, sound design, engineering, editing, arranging, occasional co-writing and co-producing, mixing, and even mastering are part of the same continuum. “I regard all these disciplines as part of the toolkit that I have at my disposal. Theyre strongly connected and interactive with each other, and theyre all geared to the same goal: to crystallise a creative idea from conception to its final shape. When a group of musicians play together, they mix themselves, and its the same when Im programming and arranging. For that reason, mixing in the box is a no-brainer for me: I dont want to separate creating sounds from mixing them. Especially when Im doing more esoteric programming and sound design, it doesnt make much sense to explain to someone what levels these sounds and effects should have. Changing the level, or applying EQ, or adding a organ lick or drum fill are all part of the same creative process. “I dont want the technology to slow down the creative flow, so for me it works best to remain in the enormous control and flexibility of the digital domain, ie. in the box. I use a few bits of outboard gear for colouration and great A-D and D-A converters, and thats it. I could not live anymore without instant recall at any point, and to be able to continue exactly where we left off. So I used no faders at all in the making of Soul. I have several Mackie Controls and the Frontier Alphatrack, and Ive tried to get into them, but Im too used to working with the keyboard and mouse. I have a whole range of customised keyboard shortcuts that help tremendously with the workflow, and I also find that there are advantages to working with the mouse: for instance, I can draw in vocal rides in real time after Ive heard that something is too loud or too soft. “I constantly go to and fro between the mix and the project windows. I have two 24-inch LCD screens for each PC, and I normally have the project window in front of me, between the speakers, and the mix window to my right, behind the keyboard. I always ride the automation in the project window, so I spend most of my time there. The mix window is for initiating and tweaking plug-ins and setting up inserts and sends, plus whatever I do with the master bus in the mix window. Of course, towards the end, when we feel that all the elements of the songs are there, Ill dig into the track and Ill check everything and EQ things and add effects, and so get into a mode that normally would be called mixing. But even at this stage, if I cannot get enough definition in the snare, Ill add or switch to another one. Or I may move a section about. I may change things right up until mastering. For me, as a producer and a programmer, those are very natural things to do. “When I get to what people would call the mixing stage, for most of the time I have all the tracks up at the same time and I will adjust levels from there. Of course, I will home in on details and solo them. Ill first focus on the basis, drums, bass and percussion, and I will then add the other elements in. Ill double-check to make sure that the various instrument groups are balanced with each other. But thats all in the context of listening to everything at the same time. I do most of my mixing at my home, or in Davids place, using Genelec 1031 monitors. They are fed by my Benchmark Systems DAC1 system and RME hardware through S/PDIF going directly into the Genelecs. Some people think the Genelecs have too much top end, but because I do so much programming, I like the detail they give me of whats going on. Ive been listening to these speakers for 10 years, so I know exactly how what I hear translates into the real world.” A Change Is Gonna Come Written by Sam Cooke Produced by David Foster and Jochem van der Saag Jochem van der Saag: “By my standards, A Change was a relatively simple session. It contains a total of 30 mono and 52 stereo tracks, 35 group tracks, six effect returns and four MIDI drum tracks. The numbers you see on the screen shots, which go up to 197 tracks, are not entirely accurate, because in every session I have a folder called xxxtracks. This is an archive of audio tracks that at one point or another were used, and original MIDI tracks and/or soft synth tracks that are now printed, but that I like to keep around in case I might want to pull them back in. By the way, the folder tracks in the project window are purely a way for me to organise the tracks and keep an overview. For routing, effects, and automation I have group tracks, which I see on my second monitor on my right, and which I keep in the same order as the folder tracks. I dont use colour-coding on my project window, because I find that it distracts me. Ill only add colours to remind myself that I need to do something, so I may mark a section in a weird colour so next time I open the window I know I have to fix it. “The drums were entirely done by me, using the [XLN Audio] Addictive Drums plug-in. I also programmed the percussion and guitars. David played the bass and the Wurlitzer. The strings and horns are live, but mixed in with some of the original programmed strings and horns. When doing the programming for the Soul album, I purposely restricted myself to using only sounds that could have originated in the period of time that these songs were written. I therefore stayed away for the most part from any synthetic-based or synthesizer-based sounds. During mixing I also purposely shied away from adding shiny top end, to keep the sound gritty and give a sonic head-nod to the period from which these songs originate. As I said before, the arrangements are initially sketched out in MIDI instruments, and after that they went to an arranger, Jerry Hey, who went over everything and added his own things. But in many cases the arrangements are almost identical to what David played, which gives me the option to beef up the live instruments with MIDI instruments, getting a fuller, tighter sound. You can compare adding MIDI instruments to adding parallel compression. “Mixing in the horns and strings was one of the last things I did on Change, as well as fine-combing Seals vocal and doing some extra rides on that, before what you could call the mixing stage. I mixed Change, and the whole album, at home and at Davids place, and for the last nine days of the project I moved my third system, plus an additional soft synth PC, into the Village Recorder in Santa Monica, along with a few key pieces such as the HEDD 192 processor. I finalised the mix there. During this last stage we also did some additional vocal overdubs, tweaked the existing programming and overdubbed a few more keyboard parts, straight into the mix, at the very last stage. One of the huge benefits of having several identical systems is that you can listen in different places and have different perspectives. On coming home late at night I would pull the current session up to get a different perspective and perfect a few things we didnt have time for during the day. I also printed stems of whatever mixes Seal wanted to use for a PBS special/live show, using the brilliant MEAP software, which has saved me weeks, if not months of work in the few years Ive had it.” Drums: XLN Audio Addictive Drums
“The fact that the drums were programmed on the album was a conscious creative decision to keep the sound somewhat contemporary, particularly in the context of several other elements that had a retro flavour. I programmed all the drums using the Addictive Drums VSTi. I love that plug-in because of the many built-in effects, which can be very aggressive. There are effect envelopes for every element of the drum kit, and also many master bus effects for the entire kit. You cant import your own drum samples, but I have a couple of expansion packs and the sounds that are there are really excellent and very tweakable. On the drum screen shot you can see AddKick, AddSnare, AddHat and AddCymbals tracks; these are MIDI tracks, the only ones that were left in this arrangement, because the rest got printed. When I know I dont need to alter the MIDI information anymore, I tend to print VST instruments as audio, because its so much easier to edit than open MIDI. Finally, I have to say that this drum arrangement is very minimal compared to what I normally do with drum layering. In general this record was kept very simple, to fit the era from which the songs came.” Bass, guitars & keyboards: Spectrasonics Trilogy, EastWest Colossus, various loops and samples, Izotope Trash, Voxengo GlissEQ2, UAD Plate 140 “The main bass track is a Trilogy patch played by David. I added a very short muted guitar sample to give some attack to the sound, which is a trick from soul records way back in the day to get more definition on the bass on the radio. David and I played the guitars on the keyboards — he played the chink guitar, with a sound that came from EastWests Colossus virtual instrument collection. We used loops and also synth-based guitars, which I manipulated using various controllers such as pitchbend and foot pedals to blow life into them. I programmed the guitars and also re-pitched the guitar loops using Cubases transpose tool, another great thing about the software: you can cut existing samples up and stretch and transpose them to make them fit the arrangement. Thats fun for me, because basically you use little snapshots from another context and force them into the arrangement youre working on. “I re-amped the guitars through virtual amps to create more character and get away from the clean, sometimes sterile MIDI sound. Youll notice that I used the Izotope Trash plug-in a lot on the guitars, and also on the Wurlitzer. The main function of Trash was to give an old-school flavour, primarily by shaving off the top end, and then dirty it up, adding some distortion to the sound. The Voxengo GlissEQ2 is a parametric EQ thats very easy to manipulate. It doesnt necessarily have a retro character, but its easy to shape sounds with it. It also has a spectrum analyser. I love the Voxengo plug-ins. Theyre made by Aleksey Vaneev, one of the most brilliant plug-in designers around, and for some reason not that well-known. Some of his plug-ins are so extensive and scientific, you really have to study them, but they sound very musical and are very useable. And theyre cheap. The UAD Plate 140 is one of the main reverbs that I used on Change, and I added a little bit to some of the guitar parts, which are for the most part fairly dry.” Strings: Cranesong HEDD 192, GML 8200, Manley Slam!, Steinberg Karlette
“The strings and horns were recorded by David Reitzas at Capitol Studios. When I got his consolidated WAV files back, instead of loading them straight into the main session, I loaded them into a separate Cubase session and grouped them. I then sent these groups via an insert through the Cranesong HEDD 192, the GML8200 EQ, the Manley Slam! and then back into the Cranesong, set on Tape and Pentode, which are cool effects if you use them subtly, a bit like tape saturation. I printed these stems back into the new session, and then loaded the treated material into the master song session for Change. What I wanted to show with the screen shots is how the live strings are severely chopped up, to get the timing a little bit tighter. There were no violas and basses, just violins and celli. You can see the close-miked string tracks, and then theres the stereo room, and Ive pulled out the string chamber, which was Room B in Capitol studios, which has a wonderful retro sound on strings. It also provides some excellent glue for the string section as a whole. “In Cubase, the first and second violins are routed to a track called All Violins; the celli close mics and a celli overhead mic are routed to a group just below it called All Celli; the AllViolins and AllCelli are routed to the Strings Close group below that, and both string rooms are routed to the Strings Room group; then the Strings Chamber is routed to the Strings Chamber group, and then the Close Room and the Chamber are altogether routed to the All Strings group. All this routing and grouping helps me keep an overview, and it makes it easier to pull up the entire violins once you have a nice blend going, but you can still have control over lower levels. The Karlette plug-in I used is a very simple and very effective tape delay that has been bundled with Cubase forever. I really like it, because it is very functional. I love to set it with tons of high end roll-off, so it gives nice dark delays that give you a sense of space when they are synced up.” Horns: Voxengo AnalogFlux TapeBus, PSP Vintage Warmer “All the horn audio tracks are grouped, and then I started chopping, like with the strings, so I did not lose any phase correlation between them when I moved things around. The two plug-ins I show here, the Voxengo AnalogFlux TapeBus and the PSP Vintage Warmer, are there to warm things up and give some tape-emulation flavour to the horn tracks. The TapeBus is another excellent plug-in by Voxengo that emulates about seven types of tape machines, and you also have a separate control for how hard you want the virtual tape to be hit, EQ, and you can specify at what frequency you want to set the saturation.” Vocals: UAD Cambridge & Pultec EQs, Fairchild & Plate 140, Voxengo Pristine Space, Antress Modern Analoger, Waves Renaissance Vox
“We recorded Seal at Davids place, using a Neumann U47, going into a Neve 1073 mic pre, then A-D via a Lavry Blue. The vertical white lines that are drawn directly on the vocal waveform are for de-essing. I still have trouble finding a de-esser that does not mess with the sound, and it is only a matter of 15 minutes to draw those lines and pull the esses down. It gives you much more control than an automated process like a de-esser plug-in. The other advantage of drawing automation directly on the waveform is that you can pull things down so they hit the compressor slightly less hard. I draw a few syllables down at bar 45 for that reason. Below the waveform is the vocal automation, and below that is the automation for the Pultec EQ plug-in. Im beefing the highs in a couple of spots to make the words more intelligible. The Send 6 track is the automated reverb send, where I pull up the reverb send for certain words or sections. I used the Voxengo Pristine Space convolution reverb plug-in on the vocals, which is again an excellent plug-in. The Antress Modern Analoger is a free plug-in that I occasionally use for warming up things. The Pultec EQ adds some top end, and the Fairchild is for compression, as is the Waves Renaissance Vox, which evens things out right at the end. The UAD is yet another reverb. I often use one reverb for the width on vocals and the other more for a glue function.” A Lot Of Stuff On The Mix
“I print the stereo mix to disk, using the Export Audio function in Cubase. Like the whole project, the final mix was in 24-bit/48kHz. I like to do a lot of stuff on the mastering bus, especially once I get the mix sounding good, and then its a matter of adding glue and a little spectral/multi-band compression. I first ran the mix through the Pultec EQP1A, because I like the sound of it, and to add a little bit of top end at 16k. The top end of the Pultec is very smooth, it being an emulation of a passive equaliser. The Sonalksis is a fully transparent plug-in that I used to add some EQ without adding any kind of extra character. Then there is the Tape Bus again, which warms things up a little bit. “The Voxengo Soniformer shapes the sound some more. This is yet another amazing Voxengo plug-in, which goes way beyond a regular multi-band compressor. It lets you draw curves over the frequency spectrum of the thresholds of your compression, over the attack, the release, the ratio and so forth. It took me a while to get my head round that, but its a whole other level when you have endless curves that you can draw into that. Then the mix goes through the Timeworks Mastering Compressor, which unfortunately only exists in DirectX format, at least for PC. Its hardly compressing, I just like the sound of it, especially the sound of its hard mode. “Finally, the bulk of the limiting work is actually done by the UAD Maximiser, which is something I love because of its ability to colour the mix, and because of the way it lets you mess with the sonic aspects of the mix with the Shape button. It also has a saturation control, and you can mix the dry and the wet signal, which is great. I gave Brian Gardner, the mastering engineer, two versions of my mix, one that had my mastering on the stereo bus the way I hear it, and another version with more dynamics. For the latter, I bring down the input fader of the Maximizer by 4-5 dB. But I leave all the other colouration that I have going on the mastering bus on there.” 0 ![]() Why Cubase? Jochem van der Saag is unique among the mixers so far interviewed in this series, in that he uses Steinbergs Cubase rather than the ubiquitous Pro Tools. “Ive been living and breathing Cubase for 22 years,” he says. “I still use SX3 because I simply havent had the time to put 4 through the wringer and test its reliability sufficiently to risk putting it into the arena. While Im a technology freak and addicted to trying out new developments in music technology, its more important to keep rolling while you make music. SX3 has been incredibly stable for me, but I am planning to switch to 5 once its regarded as stable enough, because it has a number of new features that Im drooling over, like built-in pitch correction and multitrack export. “Having had extensive experience with Pro Tools, I still prefer Cubase as a music production and arranging tool. I suppose it stems from the fact that Cubase, Logic, Digital Performer and so on originated from a composer/arranger point of view, whereas Pro Tools originated as a direct emulation of the multitrack tape machine. Many people say that Pro Tools is therefore better for editing audio, but even thats not my experience. In my experience Cubase, and Nuendo, which has the same audio engine, are superior in terms of audio editing. I love the two extra gain stages, in addition to regular volume automation, in Cubase, which allow me to draw levels directly on the waveform. As I explained, I use it for example for de-essing. The audio engine itself is also absolutely phenomenal. You can grab a whole bunch of wave regions and bring them down 3.5dB or so with one swoop of the mouse without even touching your automation tracks. Besides regular track-based automation, you also get non-destructive overall gain control over any group or group of regions. This is extremely useful for any kind of sound design and I use it all the time. “Another thing that I really like about Cubase is that the Steinberg VST platform is open, so everyone has the freedom to go and develop plug-ins. I also prefer Cubases more extensive MIDI implementation, and that fact that you dont have to worry about mono or stereo tracks (which is a pain in the ass in Pro Tools, I think). As a result of the unlimited track function you dont have to worry about track count in Cubase. So if I want to have one shadowy sound design thing that only happens once in the song, I can give it its own track, and can apply plug-ins and EQ just to that. “When I first began working with David, in 2002, he did raise an eyebrow when I came in with Cubase and a PC laptop. Hed always been working a Sony 3348, and when programming I ended up slaving that huge, expensive beast from my $2000 laptop. He was just on the verge of switching over to Pro Tools and he worked in that for a number of years, so we had to go to and fro between the two DAWs, but at the end of 2006 he decided to go completely over to my world. As of 2007, we start and finish most projects we do in Cubase. “With regards to using a PC, when Cubase started adding audio to their program, in the early 90s, I didnt have money for a Mac, so bought a PC. Everybody here in LA is using Macs, so people often are surprised, but what I love about it, especially now that Im working with the guys from PC Audio Labs here in LA, is that you can fully build your machine from the ground up, more so than with Mac. The choices with regards to motherboard, RAM, PCI slots, casing, and so on are much wider. I also have Windows XP stripped to the bone, no fancy graphics and so on, and entirely tweaked for audio. My three main machines are pretty hardcore! Their specs are dual-core 2.33GHz, with 4GB of RAM and over 4 TB drive space each. My master keyboard is the Yamaha S90ES. Clocking is done by an Antelope Audio OCX, and I carry Firewire drives between the different locations.” The Big Break Nine years ago, Jochem van der Saag spent his time composing and recording ads and jingles for television, radio and cinema in his native Holland. Today, however, his name graces the credits of best-selling CDs by well-known artists like Josh Groban, Celine Dion, Andrea Bocelli, Michael Buble, Renee Olstead, Lee Ritenour, Lionel Richie, Chris Botti, Destinys Child, Elvis & Lisa Marie Presley, and Seal. Clearly, there has been a dramatic change in van der Saags life. His big opportunity came in two stages: first, in 2000, he was invited by producer/guitarist Lee Ritenour to work with him in Los Angeles. Two years later, via mutual friend engineer David Reitzas, van der Saag met producer David Foster, who instantly hired him as a programmer, sound designer and synth player. Over time Foster gradually increased his understudys responsibilities, to the point that van der Saag is now programming, engineering, playing, mixing and co-producing much of the material Foster and he work on. Its hard to exaggerate David Fosters reputation: the man has won 15 Grammys and has worked with the cream of A-list artists, from Celine Dion to Madonna, Michael Jackson to The Bee Gees. Published in SOS April 2009 | Wednesday 25th November 2009 Dan Austin & Jez Williams ![]() Black Eyed Peas For their fifth album, The END, Black Eyed Peas main man will.i.am took the band — and their long-serving mixer Dylan Dresdow — in a new direction, with stunning success. Jez Coad & Simple Minds Thirty years after their debut, Simple Minds returned to their roots as a live band and relit the old fires to record their most impressive album in years. U2 : 'No Line On The Horizon' ![]() Producing The Way I See It Artist and producer Raphael Saadiq has channelled his love of classic soul records to create something convincingly vintage, yet fresh-sounding and alive. 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