Sonar | Crazy Vocal Effects
Sonar Notes & Techniques
Technique : Sonar Notes
Sonar can help you produce great normal vocals — but it can also do all kinds of crazy things to your voice...
Craig Anderton
Weve already covered how to get really good vocal sounds with Sonar (see
www.soundonsound.com/sos/nov09/articles/sonarworkshop_1109.htm), but weve never delved into the world of the strange, the ultra-pop, and the just plain wrong. So, without further ado, plug in your mic and lets vandalise your voice.
Tremendous Tremolo
After reading about the Tommy James hit Crimson and Clover in a recent issue of Sound On Sound, I thought wed pay tribute to it by processing the voice through tremolo. Yes, Sonar does have a tremolo, but you have to look for it: its in the Cakewalk Amp Sim. Heres how to set it up.

Sonars Amp Sim has a tremolo, and theres no law that says you have to use it on guitar. Note the tricky use of phase to create a deeper tremolo effect.
Sonars Amp Sim has a tremolo, and theres no law that says you have to use it on guitar. Note the tricky use of phase to create a deeper tremolo effect.
For Amp Model, choose No Amp (Direct Box).
For Cabinet Enclosure, choose No Speaker (Direct Out).
Tick the Mono box for a true tremolo effect. Otherwise, the tremolo is more like auto-pan.
Adjust the Tremolo Rate and Depth controls for the desired effect.
Note that theres a limit to the tremolo depth, as the straight vocal remains audible with this technique. Heres a way around that, for a really deep tremolo effect:
Create a second track identical to the one with the tremolo and flip the second tracks phase.
Now the straight vocal cancels out, so all you hear is the tremolo effect.
If you un-tick Mono, the panning effect becomes even more pronounced and the overall sound is very much like a true auto-pan effect.
Heres one final tremolo trick: bring the fader on the out-of-phase channel down to 2.0dB. The tremolo effect now sounds like a fast fluttering rather than a standard tremolo. If you want to add some major variations to the tremolo sound, automate the out-of-phase channel level and experiment with different levels. Youll find all kinds of useful effects.
Pitch Invasion
You know the one: that sort of warbling vocal effect, found mostly in hip-hop, that causes people to say either “Hey, thats cool!” or run away screaming and holding their ears. V-Vocal (available in Sonar Producer Edition) is exactly what we need to accomplish this effect.
Actually, it seems that Rolands engineers went out of their way to make sure V-Vocal could produce natural-sounding, transparent pitch correction rather than gimmicky effects. But tweak it the right way and you can obliterate all their hard work. The documentation is very helpful, because it tells how to adjust the parameters for the most natural sound. So just do the opposite if you want something that sounds synthetic and plastic. Although V-Vocal is very deep and offers many different options, heres a quick and dirty way to get maximum warble.
First, you need a vocal clip. V-Vocal can work only on an existing clip, not as a real-time processor.
Click on the clip to select it and type Shift-V or right-click on the clip, select V-Vocal and choose Create V-Vocal Clip.
The keyboard keys in V-Vocals lower left specify the notes to which you want to quantise the vocal. Clicking on notes toggles between two states: light-blue notes are included in the correction scale, dark-blue notes are not. So, for example, if you wanted to quantise to a C-major scale, all the white keys would be light blue and all the black keys would be dark blue.
For major or minor scales, theres also an easy shortcut. Click on the Scale button, select Major or Minor and click the scales root note on the keyboard.
Turn Note to 100, Vibrato to 0 and Sense to 100. This gives the least-natural pitch correction, which we need for that warbly sound.
Click on the Correct button to quantise the notes to the scale you chose. Note that theres an undo button, so feel free to experiment.

Typical V-Vocal settings for the warble effect. The orange line represents the original vocals pitch; the yellow line shows the new, quantised melody. The warble effect happens with abrupt pitch changes.
Typical V-Vocal settings for the warble effect. The orange line represents the original vocals pitch; the yellow line shows the new, quantised melody. The warble effect happens with abrupt pitch changes.
Playing around with the Formant Control knobs can also be fun. The Shift control changes the formant (timbre), but not the pitch. You can make a more exaggerated nasal sound by choosing a number above zero, or bring Darth Vader into the act by dialing in a negative number. The Pitch Follow control determines whether formant follows pitch changes or not, and a setting of zero produces the most unnatural sound.
Also note that when V-Vocal is not playing, you can right-click within the V-Vocal waveform window and choose from four different pitch-detection algorithms. Standard 1 is what youll use most of the time, but experiment: pitch perversion is an inexact science. I find that the Precision setting can produce an interestingly different kind of pitch correction under certain conditions.
Telephone Manners
Who can forget the hit song Winchester Cathedral by I forget. Anyway, it had an unusual vocal effect that sounded like the singer was singing through a telephone or megaphone, and its easy to achieve that effect in Sonar. While you might think that simply adding a parametric peak to the track will do the job (accentuating the mid frequences that are essential to the telephonic effect), thats not really true, because the vocals high and low frequencies still remain. You can take the time to use shelving and multiple parametric stages to obtain this effect, theres an easier way that uses the out-of-phase trick we used for the tremolo.

Adding a parametric peak to one track, while throwing the other track out of phase, produces the most convincing telephone voice effect.
Adding a parametric peak to one track, while throwing the other track out of phase, produces the most convincing telephone voice effect.
After recording a vocal, duplicate the track and flick the phase switch so that the two tracks are out of phase. If you play them back, you should hear nothing because theyll cancel. Next, apply a parametric peak to just one of the tracks. This peak will poke through the frequency response and everything else will cancel, giving an emulation of the famous telephone voice.
Viva La Vocoder!
Sonar has had a vocoder in it for several versions now, and I dont know why Cakewalk dont make a big deal about this. Anyway, youre about to find out how to use it! The secret is the Pentagon I virtual instrument, as it has a vocoder function. However, you have to insert it properly.
Do not insert Pentagon into a track using the Insert / Soft Synth command, as well be using it as a processor. Instead, right-click in an audio track effects bin and go to Soft Synths / Pentagon I. Well call this the audio/instrument track, as it has characteristics of both.
Next, create a MIDI track to drive the audio/instrument track and assign its MIDI output to the Pentagon I.
Assign the audio/instrument track input to your mics audio input source (ie. from your audio interface) and set the audio/instrument track Input Echo to On.
Call up the Pentagon patch you want to use as the vocoder carrier, then click on the Pentagon I logo and go to Voice Modulator / On.
If you want a more voice-like effect, click on the Pentagon I logo and go to Formant Filter / On.
Speak into the mic, play your keyboard, and voilà, instant vocoder.

Who knew Sonar had a vocoder? It does, but its called the Pentagon I soft synth.
Who knew Sonar had a vocoder? It does, but its called the Pentagon I soft synth.
Note that youre not limited to using a source plugged into a Sonar audio input to do the vocoding. You could just as easily load a drum part into the audio/instrument track and use that to modulate the Pentagon Is current patch. You can also edit the Pentagon Is filter, LFO, VCA and other controls while all this is playing, and even do the equivalent of gating the vocoded signal by setting a short amplitude decay time on the Pentagon Is amplifier. This causes the patch sound to decay rapidly, and when theres no signal left, theres nothing for the mic to vocode.
Theres a lesson here: next time youre annoyed because you dont have a particular type of effect, dont worry, because if you dig into Sonar deep enough youll probably find something that comes pretty close to what you want, or maybe even something better. 0