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Auxiliary Sends (Auxes)

A separate independent output signal derived from one or more input channels on a mixing console, usually with the option to select a pre- or post-fader source and to adjust the contribution level. Auxiliary sends from all channels are bused together before being made available to feed an internal signal processor or external physical output via the corresponding Aux Master level control. Sometimes also called Effects ('FX'), Cue or Artist sends.

Autolocator

A common facility on tape machines or other recording devices that enables specific time points to be stored and recalled. For example, you may store the start of a verse as a locate point ('marker') so that you can get the tape machine or DAW to automatically relocate the start of the verse after you've recorded an overdub.

Audio Random Access (ARA)

Jointly developed by Celemony and PreSonus in 2011, ARA relates to a data-exchange extension for DAW plug‑ins like AU, VST and RTAS, to pass information relating to an entire track, rather than just about a specific moment in time — such as pitch, tempo, rhythm etc. ARA v2 was announced in 2018 with an extended feature set including integrated undo synchronisation. Most of the popular DAWs are now compatible with ARA v2, but the only plug-ins that use it at the time of writing are Melodyne and Revoice Pro.

Audio Interface

A hardware device which acts as the physical bridge between the computer’s workstation software and the recording environment. An audio interface may be connected to the computer (via USB, Thunderbolt, FireWire, Dante, AVB or other current communication protocols) to pass audio and MIDI data to and from the computer. Audio Interfaces are available with a wide variety of different facilities including microphone preamps, DI inputs, analogue line inputs, ADAT or S/PDIF digital inputs, analogue line and digital outputs, headphone outputs, and so on. The smallest audio interfaces provide just two channels in and out, while the largest may offer 30 or more.

Audio Data Reduction

A system used to reduce the amount of data needed to represent some information, such as an audio signal. Lossless audio data reduction systems, (eg. FLAC and ALAC) can fully and precisely reconstruct the original audio data with bit-accuracy, but the amount of data reduction is rarely much more than 2:1. Lossy data audio reduction systems (eg. MPEG, AAC, AC3 and others) permanently discard audio information that is deemed to have been 'masked' by more prominent sounds. The original data can never be retrieved, but the reduction in total data can be considerable (12:1 is common).

Attack

The time taken for a sound to achieve its maximum amplitude, or for an electronic device to reach the full extent of its action. Drums generally have a fast attack, whereas bowed strings typically have a slow attack. In compressors and gates, the attack time equates to how quickly the processor can reduce the signal level.

ASCII

Acronymn for American Standard Code for Information Interchange (pronounced 'askey'). An internationally recognised code used to represent computer keyboard characters.

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