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Detent

One or more physical click-stops which can be felt when a rotary control is moved. Typically used to identify the centre of a control such as a pan or EQ cut/boost knob, or to give the impression of preset positions on a gain control.

Delay

The time between a sound or control signal being generated and it auditioned or taking effect, measured in seconds. Often referred to as latency in the context of computer audio interfaces.

Defragment

The process of rearranging the files on a hard disk so that all the files are as contiguous as possible, and that the remaining free space is also contiguous.

Decca Tree

A form of ‘spaced microphone’ arrangement in which three microphone capsules (usually, but not always, with omnidirectional polar patterns) are placed in a large triangular array roughly two metres wide, with the central microphone one metre further forward. Sounds approaching from different directions arrive at each capsule at different times and with slightly different levels, and these timing and level differences are used to convey the directional information in the recording. The timing differences between channels can result in unwanted colouration if they are combined to produce a mono mix.

Decay

The progressive reduction in amplitude of a sound or electrical signal over time, eg. The reverb decay of a room. In the context of an ADSR envelope shaper, the Decay phase starts as soon as the Attack phase has reached its maximum level.

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