Ground
An alternative term for the electrical Earth or 0 Volts reference. In mains wiring, the ground cable is often physically connected to the planet’s earth via a long conductive metal spike.
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An alternative term for the electrical Earth or 0 Volts reference. In mains wiring, the ground cable is often physically connected to the planet’s earth via a long conductive metal spike.
A condition created when two or more devices are interconnected in such a way that a loop is created in the ground circuit. This can result in audible hums or buzzes in analogue equipment, or unreliability and audio glitches in digital equipment. Typically, a ground loop is created when two devices are connected together using one or more screened audio cables, and both units are also plugged into the mains supply with safety ground connections via the mains plug earth pins. The loop exists between one mains plug, to the first device, through the audio cable screen to the second device, back to the mains supply via the second mains plug, and round to the first device via the building’s power wiring. If the two mains socket ground terminals happen to be at slightly different voltages (which is not unusual), an small current will flow around the ground loop. Although not dangerous, this can result in audible hums or buzzes in poorly designed equipment.
Ground loops can often be prevented by ensuring that the connected audio equipment is powered from a single mains socket or distribution board, thus minimising the loop. In extreme cases it may be necessary to disconnect the screen connection at one end of some of the audio cables, or to use audio-isolating transformers in the signal paths. The mains plug earth connection must NEVER be disconnected to try to resolve a ground loop problem as this will render the equipment potentially LETHAL.
A mixed collection of signals within a mixer that are combined and routed through a separate fader to provide overall control. In a multitrack mixer several groups are provided to feed the various recorder track inputs.
Roland's own extension to the General MIDI protocol.
Graphical User Interface (pronounced ‘Gooey’). A software program designer’s way of creating an intuitive visual operating environment controlled by a mouse-driven pointer or similar.
The conventional means of computer data storage. One or more metal disks (hard disks) hermetically sealed in an enclosure with integral drive electronics and interfacing. The disks are coated in a magnetic material and spun at high speed (typically 7200rpm for audio applications). A series of movable arms carrying miniature magnetic heads are arranged to move closely over the surface of the discs to record (write) and replay (read) data.
A large capacity solid-state memory configured to work like a conventional hard disk drive, referred to as SSD. Some computers are now available with solid-state flash drives instead of normal internal hard disk drives. Also used in digital cameras and audio recorders in formats such as SD and CF2 cards, as well as in ‘pen drives’ or ‘USB memory sticks’.
The amount by which a circuit amplifies a signal, normally denoted in decibels (dB).
A loudspeaker system in which the input signal is passed to a line-level crossover, the suitably filtered outputs of which feed two (or more) power amplifiers, each connected directly to its own drive unit. The line-level crossover and amplifiers are usually (but not always) built in to the loudspeaker cabinet.
Arming a track or channel on a recording device places it in a condition where it is ready to record audio when the system is placed in record mode. Unarmed tracks won’t record audio even if the system is in record mode. When a track is armed the system monitoring usually auditions the input signal throughout the recording, whereas unarmed tracks usually replay any previously recorded audio.
Audio Signal contamination caused by the addition of low frequencies, usually related to the mains power frequency.
A condition whereby the state of a system is dependent on previous events or, in other words, the system's output can lag behind the input. Most commonly found in audio in the behaviour of ferro-magnetic materials such as in transformers and analogue tape heads, or in electronic circuits such a 'switch de-bouncing'. Another example is the way a drop-down box on a computer menu remains visible for a short while after the mouse is moved.
The SI symbol for Hertz, the unit of frequency.
An abbreviation of Integrated Circuit, a collection of miniaturised transistors and other components on a single silicon wafer, designed to perform a specific function.
A wirelessly-connected foldback monitoring system, often used by musicians on stage with in-ear earpieces.
A reactive component that presents an increasing impedance with frequency. (Also see Capacitor.)
Resetting a device to its 'start-up' state. Sometimes used to mean restoring a piece of equipment to its factory default settings.
The provision on a mixing console or ‘channel strip’ processor of a facility to break into the signal path through the unit to insert an external processor. Budget devices generally use a single connection (usually a TRS socket) with unbalanced send and return signals on separate contacts, requiring a splitter or Y-cable to provide separate send (input to the external device) and return (output from external device) connections . High end units tend to provide separate balanced send and return connections. (cf. Effects Loop)
The input impedance of an electrical network is the ‘load’ into which a power source delivers energy. In modern audio systems the input impedance is normally about ten times higher than the source impedance - so a typical microphone preamp has an input impedance of between 1500 and 2500 Ohms, and a line input is usually between 10 and 50k Ohms.
A material that does not conduct electricity. (Also see conductor)