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Reverb

Short for Reverberation. The dense collection of echoes which bounce off acoustically reflective surfaces in response to direct sound arriving from a signal source. Reverberation can also be created artificially using various analogue or, more commonly, digital techniques. Reverberation occurs a short while after the source signal because of the finite time taken for the sound to reach a reflective surface and return - the overall delay being representative of the size of the acoustic environment. The reverberation signal can be broadly defined as having two main components, a group of distinct ‘early reflections’ followed by a noise-like tail of dense reflections.

Release

The time taken for a signal level or processor gain to return to normal. Often used to describe the rate at which a synthesized sound reduces in level after a key has been released. Also used to describe the time taken for a compressor top restore unity gain after a signal has fallen below the threshold. Also known as ‘recovery time .‘

Red Book CD

A term used to imply a standard audio CD. The name comes from the fact that the original specifications documents for the audio CD created by Sony and Philips had a red cover! Recordable CD-Rs are described as 'orange book' for similar reasons.

Real-time

An audio process that can be carried out as the signal is being recorded or played back. The opposite is off-line, where the signal is processed in non-real time.

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