Layering hardware sound modules to create new sounds is a simple matter, but things are not nearly as easy when you are working with virtual instruments in Logic. Here are a few useful workarounds...
Although beat-slicing is something more immediately associated with programs like Propellerhead Recycle or Bitshift Audio Phatmatik Pro, Logic also has facilities to automatically chop up your loops.
Cubase SX has a Detect Silence feature and a Hitpoints feature that seem to me like they do pretty much the same thing. Are they different, and when should I use them?
This month we offer help for those getting to grips with Logic's much misunderstood Hyper Editor, and tell you how to reduce sibilance without using a de-esser plug-in.