A new Massive Attack album is always an event, and this year's 100th Window was perhaps the most eagerly anticipated yet. Like its predecessor Mezzanine, it was co-produced and co-written by Neil Davidge.
The city of Bristol is synonymous with acts such as Portishead, Kosheen, Roni Size & Reprazent, Wedding Present and PJ Harvey, but most of all Massive Attack, a group who have helped redefine dance music. Their 1991 debut album BlueLines blended hip-hop, new wave, reggae, early house and techno as well as giving us the memorable single 'Unfinished Sympathy'. The follow-up Protection, featuring Tracey Thorn and produced by Massive Attack and Nellee Hooper, was an equal success, cementing their position as a pioneering musical force.
Then came the difficult third album Mezzanine. By the time they recorded it, the band had crossed paths with singer/songwriter/remixer and producer Neil Davidge, with whom they had worked on a number of soundtracks (including Batman Forever) and special project mixes like the HELP album. The collaboration has since flourished and helped draw together what was becoming a fragmented working relationship between the founding band members.
"Mezzanine was a pretty sketchy album in terms of the way we worked," recalls Neil, "because the band, as reported a lot at that time, were not getting on. So I'd be in the studio working with one of the members and someone else would come in, then the person I had been working with would leave and I'd have to change the track I was working on because they didn't want to work on that track, they wanted to work on something different. Sometimes I'd be working on perhaps four different tracks in one day, which was a pretty messy way to work."
Mezzanine had shown the band taking a new, guitar-led direction, which established the writing and production liaison between Neil Davidge and Robert Del Naja, better know as 3D or simply D. With founding member Andrew 'Mushroom' Vowles' departure following Mezzanine and Grant 'Daddy Gee' Marshall's current sabbatical, D has increasingly become the driving force behind Massive Attack.
"Originally I was going to be programmer/engineer," recalls Neil, "but we got on so well that I ended up co-producing the album and co-writing. The only reason Mezzanine hung together as an album was because the two of us drove it through, and there's a similar scenario to the new album 100th Window. If there were neither one of us in the studio then nothing would happen. D has a very unique way of seeing a project, be it a musical one or visual one, and I've got the ability to turn what he's talking about into actual musical form, so it's pretty essential that the two of us are both in the studio."
The fact that Davidge used to be a graphic designer and D is renowned for his artistic vision within Massive Attack both musically and with artwork design is another point of reference. "We communicate in a very similar way — we talk about visuals when it comes to a piece of music. It's about the picture it makes — it's all about textures and contrasts and is a very visual language. A lot of more traditional producers don't necessarily communicate in that way, which I think D has found difficult in the past. When we started talking about records we loved we just found that we were talking the same language, which is essential."
100th Window has been three years in the making, mainly because of the band's initial approach to the recording process. Off the back of touring Mezzanine the live band decamped to Ridge Farm Studio, where three Pro Tools rigs were set up to record their every move as they jammed around pre-prepared loops. "We had one multitrack Pro Tools rig recording everything and one playing the loops," explains Lee Shephard, the band's engineer and Neil's right-hand man. "We then had another machine just recording the stereo out of the desk, so that we had a constant monitor mix of what we were hearing to reference. I had to keep doing drive changes, running down to the machine room to swap a drive and then back up."
"As a technical exercise it was quite an achievement," continues Neil. "We spent a month doing that, recording every single note that was played, because we wouldn't actually play the band anything before they started recording. We ended up with about 80 hours worth of material to sift through and to piece together as an album. It worked really well on the basis that we got some great performances, but sadly, when you took things out of context they suddenly didn't work."
As a concentrated effort the band had spent around six months working like this before realising it was not going in the right direction, even though at that stage they weren't sure what the right direction was! Only one part was eventually used from those sessions, a guitar riff by Angelo which can be heard on 'What Your Soul Sings'. Back at the band's Bristol studio they made the difficult decision to go back to basics.
"We literally scrapped the whole lot and started again," confesses Neil. "And we started in more of a way that we'd been familiar with, where you would start with a sound, and that sound would become a part, and that part would become a loop or small musical arrangement, and then you'd start building over the top of that. Again, because me and D both see music as a very visual thing, the textures have to be there — we have to have those contrasts, whether we start with a small synth part and then put some crusty guitars against that, or start with some beats and create a picture from that.
"We needed to start from that very simple basis, sketching out an idea and then filling it in. It had to be a building-block kind of process for us to actually feel that it was what we wanted to try and do, otherwise it was too out of control. We could appreciate the music that the band were making, it was very exciting, but you couldn't take one single part and say that was the core of it — it just didn't hang together. The bass line might work well with the drums, but you'd take the bass line on its own and it didn't sound that great. So it was only when we wrote a bass line that we wanted to hear on the record that we started to get to the core of what we were trying to do on this new album.
"I guess it's always been an abstract process with Massive Attack. There's never been logic to it, it's always been a gut thing — I don't approach things from a cerebral point of view — it's always whether something does it for me or it doesn't. And wherever I am dictates where I'm going."
This intuitive and cavalier approach helps give the tracks on 100th Window a real sense of natural movement untouched by formulaic or standard structures. "There are structures in the tracks, but it's always what comes before that dictates what comes after," explains Neil. "I think people, especially these days, get four bars, build that up and find another four bars to go with it — then one's your verse and one's your chorus — and I don't find that particularly inspiring. I like things to grow, in the same way that in a conversation you'll start at one point but you'll end up somewhere completely different, and it will be a surprise and exciting because who could have predicted that you would have ended up there? In the same way I think that music has to have an element of surprise, there has to be a sense of natural progression even if you suddenly drop a huge drum beat over a nice synth part. It has to seem like that was the right move to make, but you can't get there before you've done the nice little quiet bit. It has to make sense as a journey. Too much music these days doesn't pay attention to what music should be about, which is communicating ideas and feelings. If you get that bit right then you can write unconventional structures and melodies that work."
The free-form nature of the new tracks is also a direct result of the band fully embracing Pro Tools as a writing medium and abandoning sequencers, samplers and MIDI. "On the last album we used Cubase Audio and the Akai MPC3000, but these days samplers and MIDI are hardly ever used. I think the fact that we haven't used MIDI or samplers has affected the sound of the album," admits Neil, citing the strings on 'What Your Soul Sings' as an example. "That started when we brought in a violinist friend of ours, Stuart Gordon, and he played just a simple three-note two-chord thing. I used Pure Pitch to rearrange the notation and create the arrangement, rather than get a sample CD of string notes and then use MIDI. It's only through the context of Pro Tools that I can fully realise things like that and it's an essential part of the way I work these days."
Lee Shephard's working relationship with the band often requires him to take sounds created by Neil and make them work within the context of a mix, a process that will quite often include reprocessing, EQ and compression. There's also a particular routing when it comes round to recording vocals.
"It begins with a Neumann M147 valve mic which goes straight into the Avalon. I don't use any compression or EQ at that stage, just use it as a preamp. Then it goes from there into the Drawmer 1960, on which I really like the compressor at the number 6 setting. I used to use the Focusrite, but the things evolved during the making of the album and I settled on that chain, which has a lot to do with the compressor on the Drawmer. Then the signal goes out of that straight into the Apogee Trak 2 and that's it. We don't tend to put any EQ on, just keep a consistent sound and EQ in Pro Tools if we need to."
The chain is something that Lee's developed over the last three years and works well with most voices including D's, which has a particular raspiness and airy quality. "I will double-track certain things but a lot of that is inherent in his voice," says Neil. "It depends on when you get him — if you get him after the pub, and we tend to record most of his vocals late at night, he's probably been talking all day and his voice has got to the stage where it is quite raspy anyway. I'll normally record half-a-dozen takes with him, comp together from those and find a take that represents his vocal sound the best. He's always got something to say, lines in his head that come out there and then. If you'd sat him down with a paper and pen he wouldn't have written it in that form."
Neil has a passion for making things sound like anything but what they are, like the weird and randomly fluctuating keyboard sound on 'Small Time Shot Away'. "The reality of that is that it was just a single chord held on a Juno playing a sine wave doing an arpeggio, but I actually went through using Wave Mechanics' Speed plug-in to create different textures. It was just a one-bar loop but I love it when you take something, slow it down, take it up or down an octave and just keep pushing it until obviously it's unusable as sound — but always going right to the very edge before you come back and say 'Well, I'm going to use that bit.' So the keyboards on that track were created through that process and then re-editing all those parts to work as a performance.
"If you're making music and you know what's going to happen next then it just becomes boring. I love the part of it where you try something, you don't know what it's going to sound like, press go and it either sounds a complete mess or it sounds amazing — and that's the bit I get off on. If you're surprised by what you're doing then people listening to it will be even more surprised."
There are also some intriguiging effects on the intro to another track, 'Butterfly Caught': "That was from one of those all-night sessions that I did! I think they were originally some cymbal sounds, and again, I stretched them until they became something completely different and the harmonics within the sounds themselves became the more dominant features. Then I took those harmonics and created the notation using Speed to alter it beyond all recognition."
Similarly, there's a bass line on 'Butterfly Caught' that was originally a vocal part by D: now it sounds more like a Moog bass. "We pitched it around, put it through Recti-Fi and various other plug-ins to create that texture, and then edited that to create the bass line. With the amount of processing available nowadays, especially on Pro Tools, if you wanted to you could make a complete orchestration from a cymbal sound. You can warp sounds until they become something completely different. A percussive sound becomes a melodic instrument, for example the drums on 'Everywhen' — that was just a kick, rim shot and a hi-hat but put through various delays, Doppler effects and GRM pole filters that basically created a melodic backbone for the track. A lot of people think it's guitar noises but there's not a single guitar sound on that track.
"I like turning sounds on their head — it's a challenge and by setting yourself that challenge you're using your ingenuity, something that's very personal to you, based on your experiences, your view of the world, so it becomes unique."
100th Window was mixed, in the traditional way, at Olympic Studios with the aid of Mark 'Spike' Stent. His job was to enhance the tracks and give them the right perspective, because much of the material had in effect been mixed already as part of the recording process.
"A lot of the sounds were committed, edited, re-committed and then edited again, so you'd almost have to use what we'd done here, although we always gave ourselves the option to go back if we needed to," recounts Neil. "For the last three years we've been backing up everything we record, and we've now gone past the Terabyte [1,000 Gigabytes] mark on our backups."
"Often we'd work with bounced material," adds Shephard, "and when we wanted to change things we would follow the trail back to when it was originally mixed, find the Pro Tools Session and get that up. I use Retrospect, a Mac-based program that does incremental backups, and it's got a comprehensive search facility so that you can search for things using keywords and dates. Often I have to find things that were done two or three years ago, maybe something that was done for another track that they want to put in the latest track. So I have to hunt it down using all the clues available."
For Neil Davidge the arranging and mixing process never stops, it's an ongoing thing that is taken right up to the last moment — even when mastering. "We mix down on to 192 and the stems will comprise of a stereo drum track, stereo bass track, stereo vocals, stereo guitars, keyboards and strings — so we'd probably end up with four or five stereo tracks which would comprise the mix. We did a fair deal of re-EQ'ing at the final cut [utilising their newly acquired Sony Oxford EQ plug-in] to the point where I was arguing with Tim, the cutting engineer at Metropolis, that perhaps he should get some kind of mixing credit on the album!
"The way we did it was to do the basic stem tweaks here in Bristol, mainly rides and a bit of rearranging, and then we'd go to Metropolis and EQ and fine-tune some of the rides at the cut. I think that's going to happen more often — a lot more people are going to be going in and cutting from stems. We did it on Mezzanine, although at that point it was a lot more basic. As a basic system for cutting from it makes a lot of sense —- the only benefit you don't have is the overall compression that you might have at the mix, but you can always hire in an outboard compressor for that.
"We spent three days cutting this album. The first day we went in listened through to everything and did some overall tweaks on the EQ, then the next day we started tweaking individual things because we'd find that by EQ'ing the whole track the vocals would get lost and we'd need to EQ other parts to compensate for that."
Neil has definite ideas about how stereo should be used to create a compelling mix, and uses a lot of movement and phasing effects. "It creates a wider picture," he explains. "I guess it's from a point of view of trying to create a picture, again, that's interesting — so you obviously want movement in it. It turns your speaker system into less of a window and more of a theatre for the sounds, and the music wraps around you as you listen to it. I've never liked records where you feel like you have to put your head between the speakers to get the full benefit — I like records that come out from the speakers to greet you in the room. Then the room is more of the environment, which is much more engaging from that point of view."
100th Window, the title taken from a cult electronic security book written by Charles Jennings, is an intense and multi-layered album. One of the band's self-imposed briefs was to create an album that was warmer than Mezzanine but not softer.
"We tend to set ourselves these impossible tasks: 'bigger but smaller', 'warmer but not softer'," laughs Neil, "and we talk about it and get excited about the concept, but there's always the practical aspect of how you can physically make it work. I'm pretty nocturnal when it comes to making music, I work through the night a lot of the time, and it's then that these conflicting ideas come together and actually make sense, but it's not easy. It's a bit of a tall order to make an album that's good and different. Especially these days it's almost an impossible task because nothing is completely original any more — it's just not feasible. So you've got to go to other places and set yourself almost impossible briefs to get somewhere different, which is what we definitely did with this album. We challenged ourselves in many different ways.
"This album's not going to be an album that you listen to once and go 'Wow, I totally get this.' It's going to have to be an album that you listen to half-a-dozen times before it starts to make sense. Most of my favourite albums, and the ones that I continually go back to, are the ones that took me a while to get into in the first place. After we've finished an album I can't tell if it's genius or just OK — I won't be able to tell you that for maybe another six months. You just try and put all your positive energy into it whilst you're making it and hope that it represents what you were going through at that point. And it does represent where we were at creatively through the making of the album."
- Apple Macintosh G4 800MHz with a 13-slot Magma PCI expansion chassis.
- Apogee Trak 2 recording interface.
- Digidesign Pro Tools TDM system with 888/24 and three 882/20 interfaces.
- GRM Tools.
- Sony Oxford EQ with GML option.
- Waves Platinum Bundle.
- Bomb Factory Compressors and Voce Spin.
- Focusrite d2 and d3.
- Audio Ease Altiverb.
- Line 6 Echo Farm and Amp Farm.
- Wave Mechanics Ultra Tools 2.0.
- Al Smart C2 compressor.
- Avalon 737 voice channel.
- Drawmer 1960 compressor.
- Focusrite ISA 430 and ISA 215 voice channels.
- Focusrite Red 2 EQ and Red 7 voice channel.
- Focusrite Compounder compressor.
- Tube-tech LCA 2B compressor.
- Calrec PQ1785 EQs.
- Neve 33135 EQs.
- Joemeek SC2.2 compressor.
- Empirical Labs Distressor compressor.
- SPL Transient Designer dynamics processor.
- TC Electronic M3000 reverb.
- Electrix Filter Factory filter and Mo FX effects.
- Neumann M147 Tube and U87.
- Shure SM57.
- Coles 4038 ribbon mic.
- AKG C391 and C414.
- Genelec 1032A.
- Yamaha NS10M.