If you’ve heard about Immersive Audio (aka Dolby Atmos, Apple Music, Spatial Audio or 3D Audio) and wondering where it’s all headed, then join us for an insightful webinar with Alan Parsons and David Reyes from ASSR, Sam Inglis from SOS plus panel guests Daniel Rowland (LANDR), Caroline Hilton (UMG) and Luke Howard (Contemporary composer).
There are almost 40 additional platforms and products you can use to create immersive music, some of which specialise in particular applications such as live sound/installation, game audio and VR/AR.
This is an exciting but unavoidably complex picture as technologies — and their resultant new markets and applications — coalesce or fragment.
This Webinar is a discussion between users and proponents representing most every stripe (sound engineering and mixing, creatives, music distribution, mastering, education, media) to gauge 'where we are' in terms of products and platforms, and 'where we're headed' in terms of applications and uses.
Agenda:
- Immersive Audio Overview
- Why it's a game-changer
- Developments
- Opportunities
- Getting Started
- Big Ideas
- Resources
- Q&A
It will take place on Wednesday 31 July 2024 at US 10:00am PDT (1:00pm EDT, UK 6:00pm GMT+1, EU 7:00pm CET).
Follow the link below to register for this exclusive ASSR and Sound On Sound Webinar.