Not content with adding a huge raft of improvements to their already comprehensive Emulator X soft sampler, Emu have also removed the need to use it with their own soundcards, so now everyone can get in on the fun.
Building on their modular software instruments, Yellow Tools' Independence is a combined software sampler and workstation synth. But it faces a lot of competition. What makes it stand out from the rest?
Cakewalk have taken the workhorse soft synth that was bundled with their Project 5 loop sequencer, put the sound library on steroids and made it available as a separate product on both Mac and PC.
Add high-capacity Compact Flash storage and USB transfer to a real-time looper's facilities and you've got a host of new potential applications. What could the Jam Man do for you?
Like the idea of having all your hardware synth sounds in a software sampler, but can't be bothered to do the necessary programming? Fear not, Sample Robot will do it for you...
We continue exploring what your sampler's synth engine can do to liven up bland self-sampled sounds, and explain the concepts of layering and multitimbrality.
We finish our in-depth examination of Korg's new mega-workstation, taking in the remaining synth engines, the sampler, the KARMA algorithms and the onboard sequencer, and draw our conclusions about it...
Nearly all modern samplers have powerful synth engines concealed inside them — and sometimes they're so well hidden that their users are unaware of their existence. But then why would you want a synth in your sampler? Let's find out...
If you want to artificially extend your instrument samples, or make entire backing tracks from one rhythmic snippet, you'll need to know about looping and time-stretching. And then there's keygrouping... We explain these fundamental sampling processes, and more.
If you want the sample playback features of Steinberg's Halion sample player, but you don't need its detailed editing facilities, there's now an affordable answer to your needs — and it includes the full Halion sound library too...
Having introduced the concept of looping, velocity switching, and multisampling, it's time to actually make some samples. We give you a few hard-won tips that can make your life easier on the way.
As we saw last month, sampling is really just a form of digital recording, but to use short recordings to emulate real instruments, you soon need to understand new concepts like multisampling, looping, and velocity switching. We explain all...
Most modern musicians use samples, even if only in Sample & Synthesis-based keyboards or virtual instruments. But sampling itself has become something of a lost art. In the first part of a short series on rediscovering this skill, we look back at how the technique and the technology developed.
Native Instruments' Kontakt has become one of the most popular software samplers since its release in 2002, and the new version, with its many excellent new features, should keep it near the top of the heap.
The Dust Brothers changed the course of record production with a new approach to sampling. In their first ever in-depth technical interview, John King and Mike Simpson explain their unique way of making records and open the doors of their remarkable LA studio, The Boat.
The latest in Roland's SP series of phrase samplers can also double as a computer and audio interface, and PC users can take advantage of a bundled Cakewalk sequencer/mixer. Is this the best SP yet? We find out...
I have some sampled drum patterns that I am trying to loop. I find that they are losing sync over the course of the track. What's going wrong and how do I fix it?