
AAS Chromaphone
Tired of standard percussion sounds? Chromaphone lets you create your own.
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Tired of standard percussion sounds? Chromaphone lets you create your own.
The new version of Arturias Brass instrument attempts to create realistic-sounding trombones, trumpets and saxophones, so just how successful is it?
For over a decade, Nainita Desai has earned her living designing sounds and composing for film and television. She speaks about her experiences in the industry, and explains what opportunities there are for newcomers who want to get their foot in the door.
MakeMusic’s Finale score-writing software has been helping composers and publishers for a quarter of a century. What does its 2012 incarnation bring?
Version 3 of Gigastudio has taken a long time to arrive, and plenty of other software samplers have come along during the wait. Does it still have what it takes to see off the competition?
Singer, songwriter and producer Jack Garratt is only 24, yet his debut album Phase still draws on a decade’s experience in the music business.
Although intended as an entry-level application to introduce new people to computer-based music making, Apple's GarageBand has received acclaim from beginners and professionals alike. We look at version 2, which adds score editing, multitrack audio recording, and more...
How do you write music for a TV show you haven’t seen yet? It helps if you can draw on years of experience composing for video games...
Paul White bolts Roland's new range of synth expander modules into his rack, seats himself in the comfy chair, then switches it on.
Lana Del Rey has topped charts worldwide with her signature retro sound — and it all started with a demo that became a viral hit.
All sorts of weird and wonderful instruments have been recreated in software, but IK Multimedia's Sampletank is the first serious attempt to make a high-quality workhorse sound module available in virtual form.
If you want a computer that’s completely silent, yet portable and powerful enough for location recording, look no further.
The perfect project studio doesn't exist, as everyone has different working methods — and so it is with equipment for creating music for picture. However, there are some fundamental bits of gear you will need. We provide some guidance...
MOTU hinted at even more additions to DP during January 2005's NAMM show. We get a sneak preview, as well as exploring the program's Tempo Analysis powers.
Philip Meehan fondly remembers his first love — a keyboard with the voice of an angel, the mind of a genius, and the body of a heavyweight boxer in a big black coat.
The Proteus series of sound modules have gained a reputation for being all things to all musicians — but they've never had on-board effects. The newest addition to the family takes care of that. Nigel Humberstone checks it out.
The ball of S&S synthesis had been thrown, and most of the big names in synthesis caught it and ran with it, scoring some notable goals in the process. Paul Wiffen continues his chronicle of modern synthesis with a look at the state of play from the late '80s to the present day.
The original loop-sequencing package has grown into a fully-fledged audio and MIDI recording program.
With new sounds, a new operating system and a lower price, the QS6 looks set to attract its fair share of admirers. Rob Brady tickles the ivories...
Spectrasonics' ambitious new sample-based power synth explores the realms of psychoacoustics and organic synthesis while running on a STEAM engine — what can this all mean? Let's find out...