
Sienna Free released
Acustica have released a gratis edition of their powerful headphone correction and control-room simulation software.

Acustica have released a gratis edition of their powerful headphone correction and control-room simulation software.

The Russian microphone makers' flagship valve design is now available in a 'Brass Black' finish.

Major update to MOTU's DAW adds MPE support, Apple Silicon compatibility, and Nanosampler 2.0.

This year the Delia Derbyshire Day organisation have put together a programme of free events running from July...

Huge update brings the Hybrid Engine to all HDX systems, and doubles Voice and mixer channel count for both DSP and CPU-based Pro Tools users.

This new edition has been extensively revised and updated and is now available to pre-order from the new publisher, Velocity Press.

Visionary synth designer and electronic music composer Peter Zinovieff has died, aged 88.

NUGEN Audio's surround-sound plug-in collection is on sale until 22nd July.
A term widely used in artifical reverb systems to describe a reverberant space with a specific sonic character. Typically, a chamber reverb is generous and dense, but usually with greater focus and clarity, and less duration, than a Hall reverb. Histortically, a physical reverb chamber was a moderate sized room with tiled surfaces and often glazed pipes stood on end to increase the reverb density, in which one or more loudspeakers reproduced sounds which were picked up by one or more distant microphones.
The noise floor defines the amplitude of the sum of all noise sources and other unwanted signals within a system. This could be the ambient acoustic noise in a room, or the electrical noise in a recording system or other audio equipment. In a high quality audio system the noise floor is typically around -100dBu or better. The total dynamic range capability of a system is normally defined as the difference in amplitude between the noise floor and the highest signal that can be passed without distortion.