Despite support for multi‑channel inputs and outputs, this innovative delay plug‑in is equally adept at adding depth and dimension to stereo inputs and binaural outputs.
Available in all the common plug‑in formats, including AAX, inDelay applies the immersive technology that has impressed us on previous Sound Particles plug‑ins to delay. Using the company’s own spatial processing, sounds can be given placement and movement that translates to anything from mono or stereo right up to multi‑channel immersive audio. Both the input and output formats can be selected from a comprehensive range of around 30 multi‑channel options, right down to basic mono, while the output also offers a number of stereo alternatives, including Blumlein and M‑S, as well as binaural and Ambisonic options for headphone listening.
Clearly, this is no simple delay — it can generate up to 100 delays using 16 individually customisable taps, each of which can be positioned in space. For example, if simply processing a stereo track, the taps can be fed from the left, right or combined input channels, whereas if processing a multi‑channel input, there are more options.
There’s also a choice of filter types that can be applied to the various taps: three‑band, parametric, ‘air’ or something called ‘craziness’, which adds diffusion for a more reverb‑like outcome. Settings for the various input channels can be independent or linked. The Feedback Modifiers provide various feedback options, such as ending after a specific number of repeats, and users can also pan each feedback repetition independently. In combination with the various feedback patterns, independent panning can create impressive spatial delay patterns. There’s also tap tempo and DAW sync for the delays, as well as a control to simulate the effects of HF attenuation due to distance. A Tap Record feature enables the user to tap in a custom delay pattern of up to five seconds, while a Kill button mutes the effect output, leaving the dry signal intact. And if you run short on inspiration, there’s a Random button too.
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