When different parts compete in a mix, it isn't always easy to decide what's most important. We take you through some strategies to achieve better separation of parts for a clutter-free mix.
- KickBassDucker
kickbassducker.mp3
kickbassducker.wav
The low frequencies of the kick-drum and bass-guitar parts were competing for space in the mix, so I inserted a compressor on the bass part and then triggered it from the kick-drum track, making the low-end better controlled.
- KickBassNoDucker
kickbassnoducker.mp3
kickbassnoducker.wav
Here I've bypassed the bass ducking processing to show what the track sounds like without it. If you want to hear how the ducking sounds on the soloed bass part, check out the BassProcessed file below.
- GtrLayer1Original
gtrlayer1original.mp3
gtrlayer1original.wav
The primary layer which makes up the main chorus riff, without any processing.
- GtrLayer1Processed
gtrlayer1processed.mp3
gtrlayer1processed.wav
The primary guitar-riff layer with digital and analogue-style EQ, as well as some M&S stereo widening. No send effects were used on this part at all in the final mix.
- GtrLayer2Original
gtrlayer2original.mp3
gtrlayer2original.wav
The secondary layer which makes up the main chorus riff, without any processing.
- GtrLayer2Processed
gtrlayer2processed.mp3
gtrlayer2processed.wav
The secondary guitar-riff layer was processed with digital and analogue-style EQ, and the mono file was given stereo width using a hard-panned convolved double-track. Again, no send effects were used on this part in the final mix.
- GtrsMix
gtrsmix-0908.mp3
gtrsmix-0908.wav
The combined guitar-riff sound, comprising the two processed layers.
- BassOriginal
bassoriginal-0908.mp3
bassoriginal-0908.wav
The unprocessed bass part which underpins the main chorus guitar riff.
- BassProcessed
bassprocessed-0908.mp3
bassprocessed-0908.wav
The bass was first digitally EQ'ed and compressed before being treated with a parallel distortion effect. You can also hear in this processed file the impact of the triggered ducking processor, briefly pulling down the bass level by 6dB whenever the kick drum hits in order to keep the low end of the mix under control.
- GtrsAndBassMix
gtrsandbassmix.mp3
gtrsandbassmix.wav
The complete chorus riff mix, mixing the two guitar parts with the bass. Comparing this with the GtrsMix shows how much of the perceived guitar sound is actually provided by the bass part's distortion processing.
- LVExciter
lvexciter.mp3
lvexciter.wav
The lead vocals in the chorus were processed with some compression from Digital Fishphones Blockfish, some digital high-pass filtering, and a small amount of Aphex-style psychoacoustic enhancement. Send effects included a stereo widener (using small pitch-shifts and delays), a simple stereo delay, and a little of the very long reverb which was features more prominently on the song's verse vocals.
- LVNoExciter
lvnoexciter.mp3
lvnoexciter.wav
This file is identical to LVExciter, except that I have bypassed the psychoacoustic enhancement processing to show the extent of its contribution to the overall sound.
- OriginalMix
originalmix-0908.mp3
originalmix-0908.wav
Jacob's original mix.
- Remix
remix-0908.mp3
remix-0908.wav
My remix from Jacob's raw multitrack files.