London's Southbank Centre plays host to the big players in gaming audio at the first Game Music Connect. Taking place on September 9th, Game Music Connect aims to bring together game music fans, apiring composers and people wanting to know more about the process of creating video game soundtracks.
The symposium will host numerous game music A-listers from Britain and around the world, including Martin O'Donnell, Audio Lead on the Halo series and Bungie's highly-anticipated new title, Destiny.
The day's programming will comprise in-depth discussions with these celebrated composers and audio directors, including insights into their diverse career paths and scoring experiences as well as practical demonstrations of interactive music and previews of next-gen original scores.
For current details of the day's sessions, involving a mixture of composers and audio directors, click the link below.
Press Release: Game Art Connect Ltd presents a new live event series, Game Music Connect created for fans of music in games, aspiring and professional composers of all backgrounds and those interested in learning about the art and science of creating today's cutting edge video game soundtracks. Featuring interviews and roundtable discussions with some of the world's leading composers and audio directors in the video games industry, the first Game Music Connect event is scheduled to take place at Southbank Centre's Purcell Room, London on September 9, 2013. Tickets for this unique edutainment day go on sale today via www.gamemusicconnect.com.
The premiere UK event series dedicated to celebrating and exploring the craft of video game music, Game Music Connect will host a distinguished line-up of British and international A-list composer talent featuring Martin O'Donnell (Destiny, Halo series), Jason Graves (Tomb Raider, Dead Space series, Resistance: Burning Skies), Jesper Kyd (Assassin's Creed series, Hitman series, Borderlands series), James Hannigan (Dead Space 3, Command & Conquer series, Harry Potter series), Richard Jacques (Mass Effect, James Bond 007: Blood Stone, LittleBigPlanet 2) and Joris de Man (Killzone series) - and will be hosted by composer, audio director and commentator John Broomhall (X-COM series, Transport Tycoon, A Christmas Carol).
Leading audio directors from both independent and major developers and publishers include Paul Lipson (Composer and Music/Audio Director - Microsoft Studios), Alastair Lindsay (Music Production Manager - Sony Computer Entertainment Europe WWSE), Martin O'Donnell (Audio Director/Composer - Bungie Studios), Steve Lord (Head of Audio - Jagex) as well as freelance audio directors Nick Laviers (Dead Space 3, Assassin's Creed Revelations) and Adele Cutting (founder of SoundCuts and former EA Audio Director).
The day's programming will comprise of in-depth discussions with these celebrated composers and audio directors, including insights into their diverse career paths and scoring experiences as well as practical demonstrations of interactive music and previews of next-gen original scores. The day will feature a composer panel exploring the evolution of video game music and a philosophical discussion of the art form and its future. Full details of the day's sessions, involving a mixture of composers and audio directors, will be announced in the coming weeks.
Game Music Connect is created by BAFTA award winner and five-time Original Music nominated composer James Hannigan and veteran game audio director, composer, sound designer and industry commentator John Broomhall, to celebrate and explore the music of video games and the extraordinary talent behind it. Game Music Connect micro-events are also in development to spotlight individual composers' careers and key works.
For more information and to register for Game Music Connect, visit www.gamemusicconnect.com.