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Mix Rescue: Othmar Schönafinger | Audio

Audio files to accompany the article. By Sam Inglis
Published June 2014

The files that you can download on this page accompany the Mix Rescue article which appears in Sound On Sound June 2014

Download | 83 MB

Audio Examples

01_Oh_Boy_original

02_Oh_Boy_remix

The 'before and after' mixes, roughly level‑matched. The original is pretty loud, so a fair amount of limiting was necessary to achieve this!

03_Drums_raw

04_Drums_processed

In these files you hear each drum mic in turn — kick, snare bottom, snare top, overhead, 'Elvis' mic and room mic — followed by the complete drum mix. As you can hear, the under‑snare mic was used only as a reverb feed in the final mix.

05_Bass_raw

06_Bass_processed

The bass guitar received some transient processing to tame the note attacks, plus compression and saturation.

07_Acoustic_Guitar_raw

08_Acoustic_Guitar_processed

The raw acoustic guitar sound combined a woofy low end with harsh high frequencies. This was tackled using EQ and a tape emulator.

09_Lead_Vocal_raw

10_Lead_Vocal_processed

As recorded, the lead vocal sound was thin and harsh. Quite a lot of processing was required to thicken it up.

11_Gang_Vocals_raw

12_Gang_Vocals_processed

This chorus of Othmar Schönafingers appears towards the end of the song. With the aim of making it sound more like a real group of singers, I rolled off a lot of the top end and applied masses of reverb.

13_Oh_Boy_remix_no_Drive

In remixing 'Oh Boy' I made a lot of use of the Drive saturation control in Softube's Console 1. Out of curiousity I decided to see how the mix would change if I reset the Drive controls on every channel to zero... the answer is "very different indeed”, as well as being some 7 or 8 dB quieter (before limiting).