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DAW Software

A DAW, which stands for Digital Audio Workstation, is a software tool that enables users to capture, modify, and create audio content. It is utilised in various contexts such as music production, sound design, game audio, film and TV post-production, and podcasting.

Primary uses of a DAW

The primary purposes of contemporary Digital Audio Workstation software comprise: 

Recording: All DAWs enable users to capture audio from different sources like microphones, instruments, and MIDI controllers using an Audio Interface connected to the computer.

Editing:  DAWs enable users to cut, copy, paste, and rearrange sections of audio files. They also provide a range of tools for improving the quality of audio, including noise reduction, EQ, and compression.

Mixing: Digital Audio Workstations enable users to blend various audio tracks, modifying volumes, positioning, and adding effects to produce a unified end result.

Mastering: Digital Audio Workstations (DAWs) provide features like loudness normalisation and EQ adjustments to ensure the final audio meets industry standards.

Advantages of utilising a Digital Audio Workstation

Efficiency: DAWs enable users to efficiently record, edit, and produce audio with ease, cutting down on time and effort when compared to traditional analogue techniques.

Flexibility: DAWs offer a wide range of tools and features that allow users to customise their audio production process and achieve the desired results.

Collaboration: Numerous DAWs provide tools that enable users to work together and collaborate on projects from different locations, simplifying the process of collaborating on audio projects such as podcasts and song creation.

Portability: Digital Audio Workstations are compatible with different devices such as desktop computers (Mac/PC) , laptops and tablets, allowing users to work on audio projects conveniently from any location.

There are many popular software DAWs, some of which come built into the Operating System of your favourite computer, such as Apple GarageBand on Macs. Sound On Sound regularly covers all the top brands in its monthly DAW Masterclasses. From Steinberg Cubase and Avid Pro Tools, PreSonus Studio One and Apple Logic Pro, MOTU Digital Performer to Ableton Live, Reason Studios Reason and Cockos Reaper, you'll find how-to techniques and tips for all of these and other DAWs collected under the sections shown above.

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    Working Methods

    Pro Tools Tips & Techniques

    We've had a good look at some of the tools available for mastering in Pro Tools. So what are the best ways to use these tools?

    Techniques Sep 2006
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    Using Mixer Automation In Reason

    Reason Tips & Techniques

    Mixer automation lets you create more dynamic mixes, but also provides a fast alternative to arranging all your tracks in the sequencer. We offer a simple guide to making the most of it.

    Techniques Sep 2006
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    Programming Sonar 5's Pentagon I Soft Synth

    Sonar Tips & Techniques

    The Pentagon I soft synth bundled with Sonar 5 is a powerhouse that even offers vocoding facilities. If you've overlooked it so far, remedy the situation with our tips, tricks and programming guide.

    Techniques Sep 2006
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    Logic: Getting Started With Surround Sound

    Logic Tips & Techniques

    The facilities for surround sound in Logic Pro v7 are often overlooked, so here we take a peek at how to get going.

    Techniques Aug 2006
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    Bundled Synths In Digital Performer 5

    Digital Performer Tips & Techniques

    Last month, we passed briefly over the flashier additions to the latest version of DP, in favour of some less obvious but rather useful new features. Now it's time to return for a closer look at those shiny new bundled instruments...

    Techniques Aug 2006
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    Ableton Live: Complete Production

    Live Tips & Techniques

    Ableton Live isn't just a DJ tool, but a very capable DAW. This month we begin a look at how to approach Live if you want to use it as a fully fledged audio sequencer.

    Techniques Aug 2006
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    Pro Tools Mastering Limiter Shootout: Part 2

    Pro Tools Tips & Techniques

    We follow up our comprehensive round-up of mastering limiter plug-ins for Pro Tools with a look at hot new products from three further manufacturers.

    Techniques Aug 2006
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    Using Reason's Spider Audio & CV Devices

    Reason Tips & Techniques

    The grey Spider devices look mild-mannered and unassuming — but they have super-powers that can unlock the hidden reserves of Reason's sound-making devices, as well as solving a host of more mundane problems.

    Techniques Aug 2006
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    Mix Mode Options In Sonar

    Sonar Tips & Techniques

    Sonar offers several ways to mix, but is that a benefit or a source of confusion? Learn what the various mix modes do and you can choose the one that's right for your project.

    Techniques Aug 2006
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    All About Quantise

    Steinberg Cubase Tips & Techniques

    When sequencers first allowed you to record musical notes in real time, one of the features that became ubiquitous in all systems was quantisation. Here we take a look at how quantise has evolved and is currently used in Cubase SX.

    Techniques Aug 2006
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    Using Automation

    Cubase Tips & Techniques

    This month we continue exploring Cubase's automation features with a look at the different modes available to SX users, and the issues you'll face when using automation and MIDI Controller data on MIDI Tracks.

    Techniques Jul 2006
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    Logic: Editing Chords & Signatures With Global Tracks

    Logic Tips & Tricks

    The Global Tracks can not only display chords, key/time signatures, and transpose values — they also let you edit them easily.

    Techniques Jul 2006
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    Using Virtual Instruments In Ableton Live

    Live Tips & Techniques

    When Ableton added MIDI support to Live, they also added virtual instrument support — in this article we look at how to take full advantage of software synths within Live.

    Techniques Jul 2006
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    What's New In Digital Performer 5

    Digital Performer Tips & Techniques

    After being extensively trailed at this year's NAMM show, DP5 is finally here. But besides its shiny new additions, such as the six bundled MAS instruments, there are some unexpected and intriguing new features that might just prove to be more useful to some...

    Techniques Jul 2006
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    Region Looping In Pro Tools 7

    Pro Tools Tips & Techniques

    When your project includes repeated MIDI or audio parts, the new Region Looping tools in Pro Tools 7 enable you to work faster and with greater flexibility.

    Techniques Jul 2006
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    Refining Rhythm In Reason

    Reason Tips & Technique

    Last month we looked at some basic applications of the Redrum module in Reason drum programming. Now it's time to move on to more sophisticated techniques for your rhythm parts.

    Techniques Jul 2006
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    Automation Tips

    Cubase Tips & Techniques

    When Cubase VST became Cubase SX, one of the big improvements was a better automation system for audio-based tracks and channels. This month, we show you how to make the most of this newer system.

    Techniques Jun 2006
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    Using Logic's Global Markers

    Logic Tips & Techniques

    Markers have always been available in Logic, but the new Global Tracks feature (introduced in version 7) makes them much easier to use and manipulate than in earlier versions.

    Techniques Jun 2006
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    Preparing A Performance With Ableton Live

    Live Tips & Techniques

    They say one step in planning saves two in execution — and that certainly applies to doing a performance with Ableton Live sequencer...

    Techniques Jun 2006
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    Effective Mixdown With Digital Performer

    Digital Performer Tips & Techniques

    Your next project might be a four-track demo or a 100-track surround mix for cinema. Either way, at some stage you're going to have to mix it — but with DP on your side, that doesn't need to be a headache.

    Techniques Jun 2006
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    Addressing Latency Problems In Pro Tools LE

    Pro Tools Tips & Techniques

    One of the best features of TDM-based Pro Tools systems is the negligible latency, or input-to-output delay, while recording. So what is the best way to deal with this problem if you have only an LE system?

    Techniques Jun 2006

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