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DAWs

A DAW (Digital Audio Workstation) is a software program that allows users to record, edit, and produce audio files. It is used in many different settings, including music production, sound design, game audio, film and TV post-production, and podcasting.

Main Functions of a DAW

The main functions of modern-day Digital Audio Workstation software include:

Recording: DAWs allow users to record audio from a variety of sources, such as microphones, instruments, and MIDI controllers.

Editing: DAWs allow users to edit audio files by cutting, copying, pasting, and rearranging sections of audio. They also offer a variety of tools for cleaning up and enhancing audio, such as noise reduction, EQ, and compression.

Mixing: DAWs allow users to mix multiple audio tracks together, adjusting levels, panning, and applying effects to create a cohesive final product.

Mastering: DAWs offer tools and features for mastering audio, such as loudness normalization and EQ adjustments to ensure that the final audio product meets industry standards.

Main Benefits of using a DAW

Some of the main benefits of using a DAW include:

  • Efficiency: DAWs allow users to quickly and easily record, edit, and produce audio, saving time and effort compared to traditional analog methods.
  • Flexibility: DAWs offer a wide range of tools and features that allow users to customize their audio production process and achieve the desired results.
  • Collaboration: Many DAWs offer features that allow users to collaborate together and work on projects remotely, making it easier to work with others on audio projects like podcasts and song ideation.
  • Portability: DAWs can be used on a variety of devices, including computers, laptops, and tablets, making it easier to work on audio projects from anywhere.

There are many popular software DAWs, some of which come built into the Operating System of your favourite computer, such as Apple GarageBand on Macs. Sound On Sound regularly covers all the top brands in its monthly DAW Masterclasses. From Steinberg Cubase and Avid Pro Tools, PreSonus Studio One and Apple Logic Pro, MOTU Digital Performer to Ableton Live, Reason Studios Reason and Cockos Reaper, you'll find how-to techniques and tips for all of these and other DAWs collected under the sections shown above.

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    POLAR, FreeMIDI & OMS

    Performer Notes

    This month Robin Bigwood concludes his look at MOTU's RAM-based recorder POLAR, and explains how to get software instruments working with Digital Performer via FreeMIDI and OMS.

    Techniques May 2001
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    Pro Tools Explained: Part 3

    Exploration

    Simon Price concludes his three-part series on Digidesign's flagship recording system with some power-user hints and tips.

    Techniques Apr 2001
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    Interactive Phrase Synthesizer

    Steinberg Cubase Tips & Techniques

    The Interactive Phrase Synthesizer is one of those parts of Cubase that most of us know exist, but which few have actually used. We take a look at what it can do, as well as offering some handy tips on setting up loops and introducing the idea of controlling your computer remotely...

    Techniques Apr 2001
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    Polar

    Digital Performer Notes

    Logic and Cubase owners have had their own dedicated SOS columns for several months — so we're now devoting space to another of the world's favourite sequencers, MOTU's Digital Performer. Long-standing DP user Robin Bigwood presents the first of this regular column.

    Techniques Apr 2001
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    Logic: Touch Tracks

    Logic Notes

    We look at the creative potential of Logic's Touch Tracks feature and the corrective potential of the audio fade-in, as well as showing you what 'solo safe' is and why you need it.

    Techniques Apr 2001
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    Comp Performances

    Logic Notes

    This month, we see how best to comp performances within Logic, and we also show you a neat trick for finding new guitar fingerings.

    Techniques Mar 2001
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    Pro Tools Explained: Part 2

    Tips & Tricks

    Simon Price continues his look at Pro Tools, focusing this month on the software and how it can be used in the studio alongside other MIDI + Audio recording and editing applications.

    Techniques Mar 2001
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    Manipulating Note Lengths

    Steinberg Cubase Tips & Techniques

    The facilities that Cubase offers for manipulating note legnths may not be amongst its most exciting features, but as this month's Cubase Notes demonstrates, they can prove to be invaluable.

    Techniques Mar 2001
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    Pro Tools Explained: Part 1

    Tips & Tricks

    Simon Price begins a three-part series designed to demystify that staple of modern music production, Pro Tools. This month, he looks at the various components that make up Digidesign's systems.

    Techniques Feb 2001
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    Studio Module

    Steinberg Cubase Tips & Techniques

    The Studio Module allows PC and Atari users to select configurations and patch names for their synths within Cubase. Paul Nagle guides you through the basics of creating a Studio Module setup.

    Techniques Feb 2001
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    Using Folders & Screensets

    Logic Notes

    This month, we look at using folders and screensets, as well as showing the Score window needn't be a no-go area for guitarists.

    Techniques Feb 2001
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    Logic Edit Function, Part 2

    Steinberg Cubase Tips & Techniques

    Continuing his in-depth explaination of the Logical Edit functions of Cubase in Easy Mode, Paul Sellars looks this month at the role of the Processing stage settings, in conjunction with the Filter and Function operation, before moving on to the greater complexities of Expert mode...

    Techniques Jan 2001
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    Transform Window

    Logic Notes

    Logic's Transform window is often under-used, due to its apparent complexity. John Walden explains all.

    Techniques Jan 2001
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    Customising Multi Instruments

    Logic Notes

    Paul White looks at how to customise Multi Instruments for a faster and more creative sequencing experience.

    Techniques Dec 2000
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    Logical Edit Function: Part 1

    Steinberg Cubase Tips & Techniques

    This month's Cubase tips column focuses on one of the sequencer's most powerful but under-used features, the Logical Edit function. Paul Sellars begins a two-part explanation of its operation.

    Techniques Dec 2000
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    Arpeggiator Tips

    Logic Notes

    In the first of our new regular software columns based on the leading sequencer packages, Paul White gets Logic Notes off to a flying start with some invaluable hints and tips.

    Techniques Nov 2000
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    Scale Correction

    Steinberg Cubase Tips & Techniques

    The music production software we now use has become so sophisticated that valuable features and techniques can often go unused simply through unfamiliarity. With this in mind, SOS has added new regular monthly columns dedicated to making the most of the leading programs. In this inaugural Cubase Notes, Martin Walker explains the use of the Scale Correction feature.

    Techniques Nov 2000
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    Using Key Commands In Emagic's Logic

    Tips & Tricks

    Computer-based MIDI + Audio sequencers have been popular for several years now, but some people have never been entirely happy using a digital rodent to control their main recording hardware. John Walden looks for ways out of the mouse trap by using key commands in Emagic's Logic.

    Techniques Jun 2000
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    PC Solutions For MIDI Musicians

    Tips & Tricks

    Martin Walker looks at hardware and software solutions available for those who just want to use their PC for MIDI sequencing.

    Sound Advice May 2000
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    Minimising MIDI & Audio Timing Problems In Computer Sequencers

    Tips & Tricks

    Although MIDI + Audio sequencing packages on both Mac and PC are becoming ever more powerful, 'the timing was tighter on my Atari' is still a common complaint. Paul White looks at ways of tightening it up, with additional PC information by Martin Walker.

    Techniques Mar 2000
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    Using Mixermaps In Steinberg's Cubase Sequencer

    Tips & Tricks

    The facility to construct sophiticated arrangements of virtual faders, knobs and buttons, and use them to control studio equipment via MIDI, is one of Cubase's most powerful features — but also one of its most under-used. Paul Sellars explains how to make Mixermaps work for you.

    Techniques Dec 1999

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