Latest model offers real-time GPU-powered source separation
GPU Audio have announced that their SDK (Software Development Kit) has now been updated to support the latest graphics cards from NVIDIA and AMD, along with another significant development.
Concluding our series on advanced stereo mic techniques, we explore binaural recording, disc‑shaped baffles and dummy heads, as well as a clever process called ‘Stereo Shuffling’.
I have a tower PC that I had built specially for music production a few years ago. It used to work fine, but now I have to boot it twice before I can get Windows running.
With an understanding of spaced and coincident stereo arrays, we can exploit the characteristics of both — using either established arrays, or by creating our own!
Stam Audio have just announced that they are in the process of designing a new modular format that aims to overcome some of the limitations of the 500 Series.
In the first part of a new short series about stereo recording techniques, we start by exploring the most important tools of all: your brain and your ears!
Windows‑based musicians have long been asking for better support at the operating system level — and it seems to be very much on its way, with native low‑latency ASIO drivers and full support for MIDI 2.0. We reached out to Microsoft to find out more.
CosmOS is a platform developed by Sonical that has been designed to provide users with in-depth control over and customisation of their headphones and earphones.