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DAW Software

A DAW, which stands for Digital Audio Workstation, is a software tool that enables users to capture, modify, and create audio content. It is utilised in various contexts such as music production, sound design, game audio, film and TV post-production, and podcasting.

Primary uses of a DAW

The primary purposes of contemporary Digital Audio Workstation software comprise: 

Recording: All DAWs enable users to capture audio from different sources like microphones, instruments, and MIDI controllers using an Audio Interface connected to the computer.

Editing:  DAWs enable users to cut, copy, paste, and rearrange sections of audio files. They also provide a range of tools for improving the quality of audio, including noise reduction, EQ, and compression.

Mixing: Digital Audio Workstations enable users to blend various audio tracks, modifying volumes, positioning, and adding effects to produce a unified end result.

Mastering: Digital Audio Workstations (DAWs) provide features like loudness normalisation and EQ adjustments to ensure the final audio meets industry standards.

Advantages of utilising a Digital Audio Workstation

Efficiency: DAWs enable users to efficiently record, edit, and produce audio with ease, cutting down on time and effort when compared to traditional analogue techniques.

Flexibility: DAWs offer a wide range of tools and features that allow users to customise their audio production process and achieve the desired results.

Collaboration: Numerous DAWs provide tools that enable users to work together and collaborate on projects from different locations, simplifying the process of collaborating on audio projects such as podcasts and song creation.

Portability: Digital Audio Workstations are compatible with different devices such as desktop computers (Mac/PC) , laptops and tablets, allowing users to work on audio projects conveniently from any location.

There are many popular software DAWs, some of which come built into the Operating System of your favourite computer, such as Apple GarageBand on Macs. Sound On Sound regularly covers all the top brands in its monthly DAW Masterclasses. From Steinberg Cubase and Avid Pro Tools, PreSonus Studio One and Apple Logic Pro, MOTU Digital Performer to Ableton Live, Reason Studios Reason and Cockos Reaper, you'll find how-to techniques and tips for all of these and other DAWs collected under the sections shown above.

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    Using Logic's I/O Plug-ins & Compensation Delay

    Logic Tips & Techniques

    Find out how to use the I/O plug-in within an Output Audio object, and also learn how Logic's improved plug-in delay compensation allows some powerful new mixing techniques.

    Techniques Aug 2004
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    Handy Pro Tools Tips

    Pro Tools Tips & Techniques

    We feature a bumper crop of handy tips in this month's guide to all that's good in Pro Tools...

    Techniques Aug 2004
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    More Reason To Be Cheerful

    Reason Tips & Techniques

    A new Refill is reviewed and ways around some common Reason problems are offered.

    Techniques Aug 2004
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    Sonar: Using Pantheon Reverb & Clip Linking

    Sonar Tips & Techniques

    This month, fun things to make and do with Lexicon's Pantheon reverb, plus how linking clips can make your life easier...

    Techniques Aug 2004
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    Cubase's Key Editor

    Cubase Tips & Techniques

    The Key Editor is a seemingly straightforward MIDI editor, yet under its surface lie a number of features that can really speed up your editing tasks. We explain, as well as reporting on the new version 2.2 Cubase update.

    Techniques Jul 2004
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    Logic's Aux Object

    Logic Tips & Techniques

    The Aux object might seem a little arcane, but it's the key to a variety of useful Environment workarounds.

    Techniques Jul 2004
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    Pro Tools v6.4 Update

    Pro Tools Tips & Techniques

    PT version 6.4 comes with some surprising and long-awaited new features.

    Techniques Jul 2004
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    Reason Notes Starts Here!

    Monthly Column For Propellerhead Reason Users

    SOS's 2003 Reader Survey told us that you want our help in getting the best from this popular package — and we're happy to oblige with a new monthly column.

    Techniques Jul 2004
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    Using OMF To Transfer Sonar Files

    Sonar Tips & Techniques

    We explain how to transfer projects between DAWs that speak OMF, and look at some clever envelope tricks.

    Techniques Jul 2004
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    Future-proofing Digital Performer Projects

    Digital Performer Tips & Techniques

    We conclude our look at DP's Consoles, and suggests some ways of 'future-proofing' your Projects against the relentless flow of application and plug-in updates.

    Techniques Jul 2004
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    Cubase: Synchronisation Options

    Cubase Tips & Techniques

    If you get that sync'ing feeling when using Cubase in conjunction with external hardware devices, you may need to know more about its synchronisation options. We explain what's what.

    Techniques Jun 2004
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    Real-time Jam Sessions In Logic

    Logic Tips & Techniques

    Learn how to set up Logic's Environment so that you can jam with other musicians in real time on a single system.

    Techniques Jun 2004
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    Moving Pro Tools Projects

    Pro Tools Tips & Techniques

    A common occasion for grief in Pro Tools is when moving projects from one system to another. Here are some tips to help you keep your hair.

    Techniques Jun 2004
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    Vocal Manipulation In Sonar

    Sonar Tips & Techniques

    We investigate a new DXi option that makes vocal manipulation as easy as editing MIDI data. Plus the usual haul of Sonar power tips...

    Techniques Jun 2004
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    Digital Performer: Using Your MIDI Synth To Control Plug-ins

    Digital Performer Tips & Techniques

    Fancy turning your knob-laden MIDI synth into a control surface for tweaking plug-in synths? DP's Consoles make this kind of application possible.

    Techniques Jun 2004
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    Using Plug-ins In A Surround Mix

    Steinberg Cubase Tips & Techniques

    Continuing our exploration of surround sound in Cubase SX 2, this month we turn to using stereo and multi-channel plug-ins in a surround mix.

    Techniques May 2004
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    Automatic Beat-slicing

    Logic Notes

    Although beat-slicing is something more immediately associated with programs like Propellerhead Recycle or Bitshift Audio Phatmatik Pro, Logic also has facilities to automatically chop up your loops.

    Techniques May 2004
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    Controlling Pro Tools

    Pro Tools Tips & Techniques

    You don't need a Pro Control to get some hands-on control of Pro Tools. You don't even need one of the 'supported' MIDI control surfaces: pretty much anything with knobs on will do. Read on...

    Techniques May 2004
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    Loading REX Files... and more tips

    Sonar Notes

    Find out how to load REX files into Sonar, discover which digital audio editors work best with loops, and explore some useful envelope techniques.

    Techniques May 2004
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    Consoles: taking control with Digital Performer

    Digital Performer Tips & Techniques

    If you've never investigated DP's Consoles feature, you may be missing out on interesting MIDI and Audio control possibilities. We explain, as well as introducing a couple of indispensable new utilities.

    Techniques May 2004
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    Multi-channel Architecture

    Steinberg Cubase Tips & Techniques

    As more musicians and audio engineers begin to explore the potential of surround sound in project studios, we take a look at Cubase SX 2's revised multi-channel architecture, which gives it advanced surround capabilities.

    Techniques Apr 2004

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